forked from 1b-agent/opencadstudio-upstream
- Kağıt sınırı dikdörtgeni: paper layout'ta Layout.min/max_limits'ten beyaz çerçeve wire'ı oluşturulur, entity_wires()'a eklenir - first_viewport_scale(): paper layout'taki ilk kullanıcı viewport'un ölçeğini döner - paper_limits(): mevcut layout'un kağıt sınırlarını döner, sıfır boyutlu layout için varsayılan 12×9 kullanılır - Status bar scale göstergesi: hardcoded "1:1" yerine aktif viewport ölçeği dinamik olarak "1:50", "2:1" vb. formatında gösterilir - Overall viewport (ID=1) zaten gri renkte render ediliyor (tessellate_one) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
1207 lines
43 KiB
Rust
1207 lines
43 KiB
Rust
pub mod acad_to_truck;
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mod camera;
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pub mod complex_lt;
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pub mod cxf;
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pub mod dispatch;
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pub mod grip;
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pub mod hatch_model;
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pub mod hatch_patterns;
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pub mod hit_test;
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pub mod mesh_model;
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pub mod object;
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pub mod pipeline;
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pub mod properties;
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mod render;
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mod selection;
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pub mod tessellate;
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pub mod transform;
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pub mod truck_tess;
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pub mod wire_model;
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use camera::Camera;
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pub use camera::Projection;
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pub use hatch_model::HatchModel;
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pub use mesh_model::MeshModel;
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pub use object::{GripApply, GripDef};
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pub use pipeline::uniforms::Uniforms;
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pub use pipeline::viewcube::{
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hit_test, CubeRegion, VIEWCUBE_DRAW_PX, VIEWCUBE_PAD, VIEWCUBE_PX,
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};
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pub use selection::SelectionState;
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pub use wire_model::WireModel;
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use crate::command::EntityTransform;
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use acadrust::entities::{BoundaryEdge, BoundaryPath, Hatch as DxfHatch, PolylineEdge};
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use acadrust::entities::{Block, BlockEnd, Insert as DxfInsert};
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use acadrust::objects::ObjectType;
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use acadrust::types::Vector2;
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use acadrust::{CadDocument, EntityType, Handle, TableEntry};
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use glam;
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use iced::time::Duration;
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use std::cell::RefCell;
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use std::collections::{HashMap, HashSet};
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use std::rc::Rc;
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pub struct Scene {
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pub camera: Rc<RefCell<Camera>>,
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pub selection: Rc<RefCell<SelectionState>>,
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/// The CAD document — single source of truth for all entities.
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pub document: CadDocument,
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/// Currently selected entity handles.
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pub selected: HashSet<Handle>,
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/// In-progress preview wires while a command is active (rubber-band + object ghosts).
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pub preview_wires: Vec<WireModel>,
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/// Committed-segment wire drawn during multi-point commands (normal colour).
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pub interim_wire: Option<WireModel>,
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pub camera_generation: u64,
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/// Active layout name — "Model" or a paper space layout name.
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pub current_layout: String,
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/// GPU render data for hatch fills, keyed by the DXF entity Handle.
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pub hatches: HashMap<Handle, HatchModel>,
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/// GPU render data for solid meshes (truck Shell/Solid tessellation).
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pub meshes: HashMap<Handle, MeshModel>,
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}
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impl Scene {
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pub fn new() -> Self {
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Self {
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camera: Rc::new(RefCell::new(Camera::default())),
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selection: Rc::new(RefCell::new(SelectionState::default())),
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document: CadDocument::new(),
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selected: HashSet::new(),
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preview_wires: vec![],
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interim_wire: None,
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camera_generation: 0,
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current_layout: "Model".to_string(),
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hatches: HashMap::new(),
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meshes: HashMap::new(),
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}
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}
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/// Returns the block-record handle for `current_layout`.
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fn current_layout_block_handle(&self) -> Handle {
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self.document
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.objects
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.values()
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.find_map(|obj| match obj {
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ObjectType::Layout(l) if l.name == self.current_layout => Some(l.block_record),
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_ => None,
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})
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.unwrap_or(Handle::NULL)
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}
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/// Returns `(min, max)` paper-space limits for the current layout, or `None`
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/// when in Model space. Falls back to `(0,0)-(12,9)` if the layout has
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/// zero-size limits (common in freshly-created layouts).
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pub fn paper_limits(&self) -> Option<((f64, f64), (f64, f64))> {
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if self.current_layout == "Model" {
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return None;
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}
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self.document.objects.values().find_map(|obj| {
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if let ObjectType::Layout(l) = obj {
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if l.name == self.current_layout {
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let (min, max) = (l.min_limits, l.max_limits);
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// Guard against degenerate limits.
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let w = (max.0 - min.0).abs();
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let h = (max.1 - min.1).abs();
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if w < 1e-6 || h < 1e-6 {
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return Some(((0.0, 0.0), (12.0, 9.0)));
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}
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return Some((min, max));
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}
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}
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None
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})
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}
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/// Scale of the first user viewport (id > 1) in the current paper layout,
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/// used for the status-bar display. Returns `None` in Model space or if
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/// no user viewport exists.
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pub fn first_viewport_scale(&self) -> Option<f64> {
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if self.current_layout == "Model" {
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return None;
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}
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let layout_block = self.current_layout_block_handle();
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if layout_block.is_null() {
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return None;
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}
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self.document.entities().find_map(|e| {
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if let EntityType::Viewport(vp) = e {
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if vp.id > 1 && vp.common.owner_handle == layout_block {
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let scale = if vp.custom_scale.abs() > 1e-9 {
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vp.custom_scale
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} else if vp.view_height.abs() > 1e-9 {
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vp.height / vp.view_height
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} else {
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1.0
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};
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return Some(scale);
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}
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}
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None
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})
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}
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/// Sorted list of layout names: "Model" first, then paper layouts by tab order.
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pub fn layout_names(&self) -> Vec<String> {
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let mut names = vec!["Model".to_string()];
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let mut paper: Vec<(i16, String)> = self
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.document
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.objects
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.values()
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.filter_map(|obj| match obj {
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ObjectType::Layout(l) if l.name != "Model" => Some((l.tab_order, l.name.clone())),
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_ => None,
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})
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.collect();
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paper.sort_by_key(|(order, _)| *order);
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names.extend(paper.into_iter().map(|(_, n)| n));
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names
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}
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/// Collect closed polygon outlines (world XY) from the current layout.
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pub fn closed_outlines(&self) -> Vec<Vec<[f32; 2]>> {
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self.entity_wires()
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.into_iter()
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.filter_map(|wire| {
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let pts = wire.points;
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if pts.len() < 4 {
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return None;
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}
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let f = pts.first()?;
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let l = pts.last()?;
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let dx = f[0] - l[0];
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let dy = f[1] - l[1];
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if (dx * dx + dy * dy).sqrt() > 1e-2 {
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return None;
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}
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Some(pts.iter().map(|p| [p[0], p[1]]).collect())
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})
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.collect()
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}
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/// Build WireModels from all document entities + optional preview wire.
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pub fn entity_wires(&self) -> Vec<WireModel> {
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let layout_block = self.current_layout_block_handle();
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let mut wires: Vec<WireModel> = self.wires_for_block(layout_block);
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if self.current_layout != "Model" {
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// Draw the paper boundary rectangle first (rendered beneath everything else).
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if let Some(((x0, y0), (x1, y1))) = self.paper_limits() {
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wires.insert(0, paper_boundary_wire(x0 as f32, y0 as f32, x1 as f32, y1 as f32));
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}
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wires.extend(self.viewport_content_wires(layout_block));
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}
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wires
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}
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/// Tessellate all non-invisible entities owned by `block_handle`.
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fn wires_for_block(&self, block_handle: Handle) -> Vec<WireModel> {
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self.document
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.entities()
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.filter(|e| {
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let c = e.common();
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if c.invisible {
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return false;
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}
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if self
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.document
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.layers
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.get(&c.layer)
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.map(|l| l.flags.off || l.flags.frozen)
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.unwrap_or(false)
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{
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return false;
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}
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self.belongs_to_visible_block(e.common().handle, c.owner_handle, block_handle)
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})
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.flat_map(|e| self.tessellate_one(e))
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.collect()
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}
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/// Decide whether an entity should be drawn as direct content of `block_handle`.
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///
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/// Normal case: entity.owner_handle equals the active layout/model block.
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/// Fallback: if owner is null, allow it only when the handle is not listed
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/// under any other block record. This prevents block-definition geometry
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/// from leaking into the viewport when malformed files omit owner handles.
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fn belongs_to_visible_block(
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&self,
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entity_handle: Handle,
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owner_handle: Handle,
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block_handle: Handle,
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) -> bool {
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if block_handle.is_null() {
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return true;
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}
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if owner_handle == block_handle {
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return true;
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}
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if !owner_handle.is_null() {
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return false;
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}
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!self
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.document
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.block_records
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.iter()
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.filter(|br| br.handle != block_handle)
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.any(|br| br.entity_handles.contains(&entity_handle))
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}
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/// Full tessellation pipeline for one entity.
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fn tessellate_one(&self, e: &EntityType) -> Vec<WireModel> {
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let h = e.common().handle;
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let sel = self.selected.contains(&h);
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if let EntityType::Viewport(vp) = e {
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let color = if vp.id == 1 {
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[0.40, 0.40, 0.40, 1.0]
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} else {
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[0.0, 0.75, 0.75, 1.0]
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};
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return vec![tessellate::tessellate(
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&self.document,
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h,
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e,
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sel,
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color,
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0.0,
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[0.0f32; 8],
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1.0,
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)];
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}
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let (entity_color, pattern_length, pattern, line_weight_px) = self.render_style(e);
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let lt_scale = e.common().linetype_scale as f32;
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let lt_name = self.resolved_linetype_name(e);
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if let EntityType::Dimension(dim) = e {
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return tessellate::tessellate_dimension(
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&self.document,
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h,
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dim,
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sel,
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entity_color,
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line_weight_px,
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);
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}
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if let EntityType::Insert(ins) = e {
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return ins
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.explode_from_document(&self.document)
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.iter()
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.cloned()
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.map(crate::modules::home::modify::explode::normalize_insert_entity)
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.flat_map(|sub| {
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let (sub_color, sub_pattern_length, sub_pattern, sub_line_weight_px) =
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self.render_style(&sub);
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let mut wire = tessellate::tessellate(
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&self.document,
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h,
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&sub,
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sel,
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sub_color,
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sub_pattern_length,
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sub_pattern,
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sub_line_weight_px,
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);
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wire.name = h.value().to_string();
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vec![wire]
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})
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.collect();
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}
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let base = tessellate::tessellate(
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&self.document,
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h,
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e,
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sel,
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entity_color,
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pattern_length,
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pattern,
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line_weight_px,
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);
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if let Some(clt) = crate::linetypes::complex_lt(lt_name) {
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let wires = complex_lt::apply_along(
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&base.name,
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&base.points,
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clt,
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lt_scale.max(1e-4),
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entity_color,
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sel,
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base.line_weight_px,
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);
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if !wires.is_empty() {
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return wires;
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}
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}
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vec![base]
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}
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fn model_space_block_handle(&self) -> Handle {
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self.document
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.objects
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.values()
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.find_map(|obj| match obj {
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ObjectType::Layout(l) if l.name == "Model" => Some(l.block_record),
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_ => None,
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})
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.unwrap_or(Handle::NULL)
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}
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fn viewport_content_wires(&self, paper_block: Handle) -> Vec<WireModel> {
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use acadrust::entities::Viewport;
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let viewports: Vec<&Viewport> = self
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.document
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.entities()
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.filter_map(|e| {
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if let EntityType::Viewport(vp) = e {
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Some(vp)
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} else {
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None
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}
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})
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.filter(|vp| vp.id > 1 && vp.common.owner_handle == paper_block)
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.collect();
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if viewports.is_empty() {
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return vec![];
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}
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let model_block = self.model_space_block_handle();
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let model_wires: Vec<WireModel> = self
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.document
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.entities()
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.filter(|e| {
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let c = e.common();
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if c.invisible || matches!(e, EntityType::Viewport(_)) {
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return false;
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}
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if self
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.document
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.layers
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.get(&c.layer)
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.map(|l| l.flags.off || l.flags.frozen)
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.unwrap_or(false)
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{
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return false;
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}
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self.belongs_to_visible_block(c.handle, c.owner_handle, model_block)
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})
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.flat_map(|e| self.tessellate_one(e))
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.collect();
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let mut result = Vec::new();
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for vp in viewports {
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let scale = if vp.custom_scale.abs() > 1e-9 {
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vp.custom_scale as f32
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} else if vp.view_height.abs() > 1e-9 {
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(vp.height / vp.view_height) as f32
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} else {
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1.0
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};
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let tx = vp.view_target.x as f32;
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let ty = vp.view_target.y as f32;
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let pcx = vp.center.x as f32;
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let pcy = vp.center.y as f32;
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let pcz = vp.center.z as f32;
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let hw = (vp.width / 2.0) as f32;
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let hh = (vp.height / 2.0) as f32;
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for wire in &model_wires {
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let pts: Vec<[f32; 3]> = wire
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.points
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.iter()
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.map(|&[mx, my, _mz]| [pcx + (mx - tx) * scale, pcy + (my - ty) * scale, pcz])
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.collect();
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if !pts.is_empty() {
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let n = pts.len() as f32;
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let cx = pts.iter().map(|p| p[0]).sum::<f32>() / n;
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let cy = pts.iter().map(|p| p[1]).sum::<f32>() / n;
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if (cx - pcx).abs() > hw * 1.2 || (cy - pcy).abs() > hh * 1.2 {
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continue;
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}
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}
|
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let [r, g, b, a] = wire.color;
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let mut projected = wire.clone();
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projected.points = pts;
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projected.color = [r * 0.80, g * 0.80, b * 0.80, a * 0.85];
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result.push(projected);
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}
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}
|
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|
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result
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}
|
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|
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// ── Layout management ─────────────────────────────────────────────────
|
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|
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/// Rename a paper-space layout. Updates the Layout object name in the document.
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pub fn rename_layout(&mut self, old_name: &str, new_name: &str) {
|
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for obj in self.document.objects.values_mut() {
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if let ObjectType::Layout(l) = obj {
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if l.name == old_name {
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l.name = new_name.to_string();
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return;
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}
|
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}
|
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}
|
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}
|
|
|
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/// Delete a paper-space layout and all entities owned by it.
|
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/// Returns `false` if the layout was not found or is "Model".
|
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pub fn delete_layout(&mut self, name: &str) -> bool {
|
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if name == "Model" {
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return false;
|
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}
|
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|
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let layout_info = self.document.objects.values().find_map(|obj| {
|
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if let ObjectType::Layout(l) = obj {
|
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if l.name == name {
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return Some((l.handle, l.block_record));
|
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}
|
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}
|
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None
|
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});
|
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|
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let (layout_handle, block_handle) = match layout_info {
|
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Some(info) => info,
|
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None => return false,
|
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};
|
|
|
|
// Remove all entities that belong to this layout's block record.
|
|
let to_remove: Vec<Handle> = self
|
|
.document
|
|
.entities()
|
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.filter(|e| e.common().owner_handle == block_handle)
|
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.map(|e| e.common().handle)
|
|
.collect();
|
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for h in &to_remove {
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self.hatches.remove(h);
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self.meshes.remove(h);
|
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self.document.remove_entity(*h);
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}
|
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|
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// Remove the Layout object itself.
|
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self.document.objects.remove(&layout_handle);
|
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|
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// If the deleted layout was active, fall back to Model space.
|
|
if self.current_layout == name {
|
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self.current_layout = "Model".to_string();
|
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}
|
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|
|
true
|
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}
|
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|
|
// ── Entity management ─────────────────────────────────────────────────
|
|
|
|
pub fn add_entity(&mut self, entity: EntityType) -> Handle {
|
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let hatch_seed = if let EntityType::Hatch(dxf) = &entity {
|
|
let color = self.render_style(&entity).0;
|
|
Self::hatch_model_from_dxf(dxf, color)
|
|
} else {
|
|
None
|
|
};
|
|
|
|
let handle = self.document.add_entity(entity).unwrap_or(Handle::NULL);
|
|
if !handle.is_null() {
|
|
if let Some(model) = hatch_seed {
|
|
self.hatches.insert(handle, model);
|
|
}
|
|
}
|
|
handle
|
|
}
|
|
|
|
pub fn custom_block_names(&self) -> Vec<String> {
|
|
self.document
|
|
.block_records
|
|
.iter()
|
|
.filter(|br| !br.is_standard() && !br.is_layout())
|
|
.map(|br| br.name.clone())
|
|
.collect()
|
|
}
|
|
|
|
pub fn create_block_from_entities(
|
|
&mut self,
|
|
handles: &[Handle],
|
|
name: &str,
|
|
base: glam::Vec3,
|
|
) -> Result<Handle, String> {
|
|
let name = name.trim();
|
|
if name.is_empty() {
|
|
return Err("Block name cannot be empty.".into());
|
|
}
|
|
if name.starts_with('*') {
|
|
return Err("Block name cannot start with '*'.".into());
|
|
}
|
|
if self.document.block_records.get(name).is_some() {
|
|
return Err(format!("Block \"{name}\" already exists."));
|
|
}
|
|
|
|
let source_entities: Vec<_> = handles
|
|
.iter()
|
|
.filter_map(|&h| self.document.get_entity(h).cloned().map(|e| (h, e)))
|
|
.collect();
|
|
if source_entities.is_empty() {
|
|
return Err("No valid entities selected for block creation.".into());
|
|
}
|
|
|
|
let next = self.document.next_handle();
|
|
let br_handle = Handle::new(next);
|
|
let block_handle = Handle::new(next + 1);
|
|
let end_handle = Handle::new(next + 2);
|
|
|
|
let mut block_record = acadrust::tables::BlockRecord::new(name);
|
|
block_record.handle = br_handle;
|
|
block_record.block_entity_handle = block_handle;
|
|
block_record.block_end_handle = end_handle;
|
|
self.document.block_records.add(block_record).map_err(|e| e.to_string())?;
|
|
|
|
let mut block = Block::new(
|
|
name,
|
|
acadrust::types::Vector3::ZERO,
|
|
);
|
|
block.common.handle = block_handle;
|
|
block.common.owner_handle = br_handle;
|
|
self.document
|
|
.add_entity(EntityType::Block(block))
|
|
.map_err(|e| e.to_string())?;
|
|
|
|
let mut block_end = BlockEnd::new();
|
|
block_end.common.handle = end_handle;
|
|
block_end.common.owner_handle = br_handle;
|
|
self.document
|
|
.add_entity(EntityType::BlockEnd(block_end))
|
|
.map_err(|e| e.to_string())?;
|
|
|
|
let local = EntityTransform::Translate(-base);
|
|
for (old_handle, mut entity) in source_entities {
|
|
dispatch::apply_transform(&mut entity, &local);
|
|
entity = crate::modules::home::modify::explode::normalize_entity_for_block(entity);
|
|
entity.common_mut().handle = Handle::NULL;
|
|
entity.common_mut().owner_handle = br_handle;
|
|
self.document
|
|
.add_entity(entity)
|
|
.map_err(|e| e.to_string())?;
|
|
self.erase_entities(&[old_handle]);
|
|
}
|
|
|
|
let insert = DxfInsert::new(
|
|
name,
|
|
acadrust::types::Vector3::new(base.x as f64, base.y as f64, base.z as f64),
|
|
);
|
|
Ok(self.add_entity(EntityType::Insert(insert)))
|
|
}
|
|
|
|
fn synced_hatch_models(&self) -> Vec<HatchModel> {
|
|
let mut models: Vec<HatchModel> = self
|
|
.hatches
|
|
.iter()
|
|
.map(|(&handle, model)| {
|
|
let mut m = if let Some(EntityType::Hatch(dxf)) = self.document.get_entity(handle) {
|
|
let mut m = model.clone();
|
|
match &mut m.pattern {
|
|
hatch_model::HatchPattern::Pattern(_) => {
|
|
m.angle_offset = dxf.pattern_angle as f32;
|
|
m.scale = dxf.pattern_scale as f32;
|
|
}
|
|
hatch_model::HatchPattern::Gradient { angle_deg, .. } => {
|
|
*angle_deg = dxf.pattern_angle.to_degrees() as f32;
|
|
}
|
|
hatch_model::HatchPattern::Solid => {}
|
|
}
|
|
m
|
|
} else {
|
|
model.clone()
|
|
};
|
|
if self.selected.contains(&handle) {
|
|
m.color = [0.15, 0.55, 1.00, m.color[3]];
|
|
}
|
|
m
|
|
})
|
|
.collect();
|
|
|
|
for entity in self.document.entities() {
|
|
let EntityType::Insert(ins) = entity else {
|
|
continue;
|
|
};
|
|
let selected = self.selected.contains(&ins.common.handle);
|
|
for sub in ins
|
|
.explode_from_document(&self.document)
|
|
.into_iter()
|
|
.map(crate::modules::home::modify::explode::normalize_insert_entity)
|
|
{
|
|
let EntityType::Hatch(dxf) = sub else {
|
|
continue;
|
|
};
|
|
let color = self.render_style(&EntityType::Hatch(dxf.clone())).0;
|
|
if let Some(mut model) = Self::hatch_model_from_dxf(&dxf, color) {
|
|
if selected {
|
|
model.color = [0.15, 0.55, 1.00, model.color[3]];
|
|
}
|
|
models.push(model);
|
|
}
|
|
}
|
|
}
|
|
|
|
models
|
|
}
|
|
|
|
fn hatch_model_from_dxf(dxf: &DxfHatch, color: [f32; 4]) -> Option<HatchModel> {
|
|
let path = dxf
|
|
.paths
|
|
.iter()
|
|
.find(|p| p.flags.is_external())
|
|
.or_else(|| dxf.paths.first())?;
|
|
|
|
let mut boundary: Vec<[f32; 2]> = Vec::new();
|
|
|
|
for edge in &path.edges {
|
|
match edge {
|
|
BoundaryEdge::Polyline(poly) => {
|
|
let verts = &poly.vertices;
|
|
let count = verts.len();
|
|
let seg_count = if poly.is_closed {
|
|
count
|
|
} else {
|
|
count.saturating_sub(1)
|
|
};
|
|
for i in 0..seg_count {
|
|
let v0 = &verts[i];
|
|
let v1 = &verts[(i + 1) % count];
|
|
let bulge = v0.z;
|
|
if bulge.abs() < 1e-9 {
|
|
boundary.push([v0.x as f32, v0.y as f32]);
|
|
} else {
|
|
let p0 = [v0.x as f32, v0.y as f32];
|
|
let p1 = [v1.x as f32, v1.y as f32];
|
|
let angle = 4.0 * (bulge as f32).atan();
|
|
let dx = p1[0] - p0[0];
|
|
let dy = p1[1] - p0[1];
|
|
let d = (dx * dx + dy * dy).sqrt();
|
|
let r = (d / 2.0) / (angle / 2.0).sin().abs();
|
|
let mx = (p0[0] + p1[0]) * 0.5;
|
|
let my = (p0[1] + p1[1]) * 0.5;
|
|
let len = d.max(1e-9);
|
|
let px = -dy / len;
|
|
let py = dx / len;
|
|
let sign = if bulge > 0.0 { 1.0_f32 } else { -1.0_f32 };
|
|
let h = r - (r * r - d * d / 4.0).max(0.0).sqrt();
|
|
let cx = mx - sign * px * (r - h);
|
|
let cy = my - sign * py * (r - h);
|
|
let a0 = (p0[1] - cy).atan2(p0[0] - cx);
|
|
let a1 = (p1[1] - cy).atan2(p1[0] - cx);
|
|
let (sa, mut ea) = if bulge > 0.0 { (a0, a1) } else { (a1, a0) };
|
|
if ea < sa {
|
|
ea += std::f32::consts::TAU;
|
|
}
|
|
let span = ea - sa;
|
|
let segs = ((span.abs() / std::f32::consts::TAU) * 16.0)
|
|
.ceil()
|
|
.max(4.0) as u32;
|
|
for j in 0..segs {
|
|
let t = sa + span * (j as f32 / segs as f32);
|
|
boundary.push([cx + r * t.cos(), cy + r * t.sin()]);
|
|
}
|
|
}
|
|
}
|
|
if poly.is_closed {
|
|
if let Some(&first) = boundary.first() {
|
|
boundary.push(first);
|
|
}
|
|
}
|
|
}
|
|
BoundaryEdge::Line(line) => {
|
|
boundary.push([line.start.x as f32, line.start.y as f32]);
|
|
boundary.push([line.end.x as f32, line.end.y as f32]);
|
|
}
|
|
BoundaryEdge::CircularArc(arc) => {
|
|
let cx = arc.center.x as f32;
|
|
let cy = arc.center.y as f32;
|
|
let r = arc.radius as f32;
|
|
let (sa, ea) = if arc.counter_clockwise {
|
|
(arc.start_angle as f32, arc.end_angle as f32)
|
|
} else {
|
|
(arc.end_angle as f32, arc.start_angle as f32)
|
|
};
|
|
let mut end = ea;
|
|
if end < sa {
|
|
end += std::f32::consts::TAU;
|
|
}
|
|
let span = end - sa;
|
|
let segs = ((span / std::f32::consts::TAU) * 32.0).ceil().max(4.0) as u32;
|
|
for i in 0..=segs {
|
|
let t = sa + span * (i as f32 / segs as f32);
|
|
boundary.push([cx + r * t.cos(), cy + r * t.sin()]);
|
|
}
|
|
}
|
|
BoundaryEdge::EllipticArc(ell) => {
|
|
let cx = ell.center.x as f32;
|
|
let cy = ell.center.y as f32;
|
|
let maj_x = ell.major_axis_endpoint.x as f32;
|
|
let maj_y = ell.major_axis_endpoint.y as f32;
|
|
let r_maj = (maj_x * maj_x + maj_y * maj_y).sqrt();
|
|
let r_min = r_maj * ell.minor_axis_ratio as f32;
|
|
let rot = maj_y.atan2(maj_x);
|
|
let (sa, ea) = if ell.counter_clockwise {
|
|
(ell.start_angle as f32, ell.end_angle as f32)
|
|
} else {
|
|
(ell.end_angle as f32, ell.start_angle as f32)
|
|
};
|
|
let mut end = ea;
|
|
if end < sa {
|
|
end += std::f32::consts::TAU;
|
|
}
|
|
let span = end - sa;
|
|
let segs = ((span / std::f32::consts::TAU) * 32.0).ceil().max(4.0) as u32;
|
|
for i in 0..=segs {
|
|
let t = sa + span * (i as f32 / segs as f32);
|
|
let lx = r_maj * t.cos();
|
|
let ly = r_min * t.sin();
|
|
boundary.push([
|
|
cx + lx * rot.cos() - ly * rot.sin(),
|
|
cy + lx * rot.sin() + ly * rot.cos(),
|
|
]);
|
|
}
|
|
}
|
|
BoundaryEdge::Spline(spline) => {
|
|
for cp in &spline.control_points {
|
|
boundary.push([cp.x as f32, cp.y as f32]);
|
|
}
|
|
if boundary.len() > 1 {
|
|
if let Some(&first) = boundary.first() {
|
|
boundary.push(first);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if boundary.is_empty() {
|
|
return None;
|
|
}
|
|
boundary.truncate(64);
|
|
|
|
let pattern = if dxf.gradient_color.is_enabled() {
|
|
let color2 = dxf
|
|
.gradient_color
|
|
.colors
|
|
.get(1)
|
|
.and_then(|e| e.color.rgb())
|
|
.map(|(r, g, b)| [r as f32 / 255.0, g as f32 / 255.0, b as f32 / 255.0, 1.0])
|
|
.unwrap_or(color);
|
|
let angle_deg = dxf.pattern_angle.to_degrees() as f32;
|
|
hatch_model::HatchPattern::Gradient { angle_deg, color2 }
|
|
} else if dxf.is_solid {
|
|
hatch_model::HatchPattern::Solid
|
|
} else {
|
|
let pat_name = &dxf.pattern.name;
|
|
if let Some(entry) = crate::scene::hatch_patterns::find(pat_name) {
|
|
entry.gpu.clone()
|
|
} else {
|
|
hatch_model::HatchPattern::Pattern(vec![hatch_model::PatFamily {
|
|
angle_deg: 0.0,
|
|
x0: 0.0,
|
|
y0: 0.0,
|
|
dx: 0.0,
|
|
dy: 5.0 * dxf.pattern_scale as f32,
|
|
dashes: vec![],
|
|
}])
|
|
}
|
|
};
|
|
|
|
let name = if dxf.gradient_color.is_enabled() {
|
|
dxf.gradient_color.name.clone()
|
|
} else if dxf.is_solid {
|
|
"SOLID".into()
|
|
} else {
|
|
dxf.pattern.name.clone()
|
|
};
|
|
Some(HatchModel {
|
|
boundary,
|
|
pattern,
|
|
name,
|
|
color,
|
|
angle_offset: 0.0,
|
|
scale: 1.0,
|
|
})
|
|
}
|
|
|
|
pub fn populate_hatches_from_document(&mut self) {
|
|
self.hatches.clear();
|
|
|
|
let entries: Vec<(Handle, [f32; 4])> = self
|
|
.document
|
|
.entities()
|
|
.filter_map(|e| {
|
|
if let EntityType::Hatch(dxf) = e {
|
|
let color = tessellate::aci_to_rgba(&dxf.common.color);
|
|
Some((dxf.common.handle, color))
|
|
} else {
|
|
None
|
|
}
|
|
})
|
|
.collect();
|
|
|
|
for (handle, color) in entries {
|
|
if let Some(EntityType::Hatch(dxf)) = self.document.get_entity(handle) {
|
|
if let Some(model) = Self::hatch_model_from_dxf(dxf, color) {
|
|
self.hatches.insert(handle, model);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn add_hatch(&mut self, model: HatchModel) -> Handle {
|
|
let mut dxf = DxfHatch::new();
|
|
dxf.is_solid = matches!(
|
|
model.pattern,
|
|
crate::scene::hatch_model::HatchPattern::Solid
|
|
);
|
|
let verts: Vec<Vector2> = model
|
|
.boundary
|
|
.iter()
|
|
.map(|&[x, y]| Vector2::new(x as f64, y as f64))
|
|
.collect();
|
|
let edge = PolylineEdge::new(verts, true);
|
|
let mut path = BoundaryPath::external();
|
|
path.add_edge(BoundaryEdge::Polyline(edge));
|
|
dxf.paths.push(path);
|
|
if let Some(entry) = crate::scene::hatch_patterns::find(&model.name) {
|
|
dxf.pattern = crate::scene::hatch_patterns::build_dxf_pattern(entry);
|
|
}
|
|
dxf.pattern_angle = model.angle_offset as f64;
|
|
dxf.pattern_scale = if model.scale.abs() > 1e-6 {
|
|
model.scale as f64
|
|
} else {
|
|
1.0
|
|
};
|
|
|
|
let handle = self.add_entity(EntityType::Hatch(dxf));
|
|
if !handle.is_null() {
|
|
self.hatches.insert(handle, model);
|
|
}
|
|
handle
|
|
}
|
|
|
|
pub fn clear(&mut self) {
|
|
self.document = CadDocument::new();
|
|
self.selected = HashSet::new();
|
|
self.preview_wires = vec![];
|
|
self.current_layout = "Model".to_string();
|
|
self.hatches = HashMap::new();
|
|
self.meshes = HashMap::new();
|
|
*self.camera.borrow_mut() = Camera::default();
|
|
self.camera_generation += 1;
|
|
}
|
|
|
|
// ── Preview wire ──────────────────────────────────────────────────────
|
|
|
|
pub fn set_preview_wires(&mut self, wires: Vec<WireModel>) {
|
|
self.preview_wires = wires;
|
|
}
|
|
|
|
pub fn clear_preview_wire(&mut self) {
|
|
self.preview_wires = vec![];
|
|
self.interim_wire = None;
|
|
}
|
|
|
|
pub fn wire_models_for(&self, handles: &[acadrust::Handle]) -> Vec<WireModel> {
|
|
handles
|
|
.iter()
|
|
.flat_map(|h| {
|
|
self.document
|
|
.entities()
|
|
.find(|e| e.common().handle == *h)
|
|
.map(|e| self.tessellate_one(e))
|
|
.unwrap_or_default()
|
|
})
|
|
.collect()
|
|
}
|
|
|
|
/// Build wire models for an arbitrary slice of entities (e.g. clipboard contents).
|
|
/// Entities need not be in the document — they are tessellated directly.
|
|
pub fn wires_for_entities(&self, entities: &[acadrust::EntityType]) -> Vec<WireModel> {
|
|
entities
|
|
.iter()
|
|
.flat_map(|e| self.tessellate_one(e))
|
|
.collect()
|
|
}
|
|
|
|
pub fn set_interim_wire(&mut self, w: WireModel) {
|
|
self.interim_wire = Some(w);
|
|
}
|
|
|
|
// ── Selection ─────────────────────────────────────────────────────────
|
|
|
|
pub fn select_entity(&mut self, handle: Handle, exclusive: bool) {
|
|
if exclusive {
|
|
self.selected.clear();
|
|
}
|
|
self.selected.insert(handle);
|
|
}
|
|
|
|
pub fn deselect_all(&mut self) {
|
|
self.selected.clear();
|
|
}
|
|
|
|
pub fn selected_entities(&self) -> Vec<(Handle, &EntityType)> {
|
|
self.selected
|
|
.iter()
|
|
.filter_map(|&h| self.document.get_entity(h).map(|e| (h, e)))
|
|
.collect()
|
|
}
|
|
|
|
// ── Erase ─────────────────────────────────────────────────────────────
|
|
|
|
pub fn erase_entities(&mut self, handles: &[Handle]) {
|
|
for &h in handles {
|
|
self.document.remove_entity(h);
|
|
self.selected.remove(&h);
|
|
self.hatches.remove(&h);
|
|
}
|
|
// Remove erased handles from all groups; delete groups that become empty.
|
|
let group_dict_handle = self.document.header.acad_group_dict_handle;
|
|
let to_remove: Vec<Handle> = self
|
|
.document
|
|
.objects
|
|
.values_mut()
|
|
.filter_map(|obj| match obj {
|
|
ObjectType::Group(g) => {
|
|
g.entities.retain(|h| !handles.contains(h));
|
|
if g.entities.is_empty() { Some(g.handle) } else { None }
|
|
}
|
|
_ => None,
|
|
})
|
|
.collect();
|
|
for gh in &to_remove {
|
|
if let Some(ObjectType::Dictionary(dict)) =
|
|
self.document.objects.get_mut(&group_dict_handle)
|
|
{
|
|
dict.entries.retain(|(_, h)| h != gh);
|
|
}
|
|
self.document.objects.remove(gh);
|
|
}
|
|
}
|
|
|
|
// ── Group helpers ──────────────────────────────────────────────────────
|
|
|
|
pub fn groups(&self) -> impl Iterator<Item = &acadrust::objects::Group> {
|
|
self.document.objects.values().filter_map(|obj| match obj {
|
|
ObjectType::Group(g) => Some(g),
|
|
_ => None,
|
|
})
|
|
}
|
|
|
|
/// Returns the names of all groups that contain `handle`.
|
|
pub fn group_names_for_entity(&self, handle: Handle) -> Vec<String> {
|
|
self.groups()
|
|
.filter(|g| g.contains(handle))
|
|
.map(|g| g.name.clone())
|
|
.collect()
|
|
}
|
|
|
|
/// Creates a named group from the given handles and registers it in the group dictionary.
|
|
pub fn create_group(&mut self, name: String, handles: Vec<Handle>) -> Handle {
|
|
let group_dict_handle = self.document.header.acad_group_dict_handle;
|
|
let mut group = acadrust::objects::Group::new(&name);
|
|
group.handle = self.document.allocate_handle();
|
|
group.owner = group_dict_handle;
|
|
group.add_entities(handles);
|
|
let gh = group.handle;
|
|
self.document.objects.insert(gh, ObjectType::Group(group));
|
|
if let Some(ObjectType::Dictionary(dict)) =
|
|
self.document.objects.get_mut(&group_dict_handle)
|
|
{
|
|
dict.add_entry(&name, gh);
|
|
}
|
|
gh
|
|
}
|
|
|
|
/// Dissolves all groups that contain any of the given handles.
|
|
/// Returns the number of groups removed.
|
|
pub fn delete_groups_containing(&mut self, handles: &[Handle]) -> usize {
|
|
let group_dict_handle = self.document.header.acad_group_dict_handle;
|
|
let to_delete: Vec<Handle> = self
|
|
.document
|
|
.objects
|
|
.values()
|
|
.filter_map(|obj| match obj {
|
|
ObjectType::Group(g) if handles.iter().any(|h| g.contains(*h)) => {
|
|
Some(g.handle)
|
|
}
|
|
_ => None,
|
|
})
|
|
.collect();
|
|
let count = to_delete.len();
|
|
for gh in &to_delete {
|
|
if let Some(ObjectType::Dictionary(dict)) =
|
|
self.document.objects.get_mut(&group_dict_handle)
|
|
{
|
|
dict.entries.retain(|(_, h)| h != gh);
|
|
}
|
|
self.document.objects.remove(gh);
|
|
}
|
|
count
|
|
}
|
|
|
|
/// If `handle` belongs to any selectable groups, also select all other members of those groups.
|
|
pub fn expand_selection_for_groups(&mut self, handles: &[Handle]) {
|
|
let to_add: Vec<Handle> = self
|
|
.document
|
|
.objects
|
|
.values()
|
|
.filter_map(|obj| match obj {
|
|
ObjectType::Group(g)
|
|
if g.selectable && handles.iter().any(|h| g.contains(*h)) =>
|
|
{
|
|
Some(g.entities.clone())
|
|
}
|
|
_ => None,
|
|
})
|
|
.flatten()
|
|
.collect();
|
|
for h in to_add {
|
|
self.selected.insert(h);
|
|
}
|
|
}
|
|
|
|
// ── Layer helpers ──────────────────────────────────────────────────────
|
|
|
|
pub fn toggle_layer_visibility(&mut self, name: &str) {
|
|
if let Some(layer) = self.document.layers.get_mut(name) {
|
|
layer.flags.off = !layer.flags.off;
|
|
}
|
|
}
|
|
|
|
pub fn toggle_layer_lock(&mut self, name: &str) {
|
|
if let Some(layer) = self.document.layers.get_mut(name) {
|
|
layer.flags.locked = !layer.flags.locked;
|
|
}
|
|
}
|
|
|
|
// ── Modify (transform / copy) ─────────────────────────────────────────
|
|
|
|
pub fn transform_entities(&mut self, handles: &[Handle], t: &EntityTransform) {
|
|
for &h in handles {
|
|
if let Some(entity) = self.document.get_entity_mut(h) {
|
|
dispatch::apply_transform(entity, t);
|
|
}
|
|
if self.hatches.contains_key(&h) {
|
|
let existing_color = self.hatches[&h].color;
|
|
let new_model = if let Some(EntityType::Hatch(dxf)) = self.document.get_entity(h) {
|
|
Self::hatch_model_from_dxf(dxf, existing_color)
|
|
} else {
|
|
None
|
|
};
|
|
if let Some(model) = new_model {
|
|
self.hatches.insert(h, model);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn copy_entities(&mut self, handles: &[Handle], t: &EntityTransform) -> Vec<Handle> {
|
|
let clones: Vec<EntityType> = handles
|
|
.iter()
|
|
.filter_map(|&h| self.document.get_entity(h).cloned())
|
|
.collect();
|
|
let mut new_handles = Vec::with_capacity(clones.len());
|
|
for mut entity in clones {
|
|
dispatch::apply_transform(&mut entity, t);
|
|
entity.common_mut().handle = Handle::NULL;
|
|
let h = self.document.add_entity(entity).unwrap_or(Handle::NULL);
|
|
if !h.is_null() {
|
|
let new_model = if let Some(EntityType::Hatch(dxf)) = self.document.get_entity(h) {
|
|
let color = tessellate::aci_to_rgba(&dxf.common.color);
|
|
Self::hatch_model_from_dxf(dxf, color)
|
|
} else {
|
|
None
|
|
};
|
|
if let Some(model) = new_model {
|
|
self.hatches.insert(h, model);
|
|
}
|
|
}
|
|
new_handles.push(h);
|
|
}
|
|
new_handles
|
|
}
|
|
|
|
// ── Grip editing ──────────────────────────────────────────────────────
|
|
|
|
pub fn apply_grip(&mut self, handle: Handle, grip_id: usize, apply: GripApply) {
|
|
if let Some(entity) = self.document.get_entity_mut(handle) {
|
|
dispatch::apply_grip(entity, grip_id, apply);
|
|
}
|
|
}
|
|
|
|
// ── Hit-test convenience: wire name → Handle ──────────────────────────
|
|
|
|
pub fn handle_from_wire_name(name: &str) -> Option<Handle> {
|
|
name.parse::<u64>().ok().map(Handle::new)
|
|
}
|
|
|
|
pub fn fit_all(&mut self) {
|
|
let wires = self.entity_wires();
|
|
if wires.is_empty() {
|
|
return;
|
|
}
|
|
|
|
let mut min = glam::Vec3::splat(f32::MAX);
|
|
let mut max = glam::Vec3::splat(f32::MIN);
|
|
for wire in &wires {
|
|
for &[x, y, z] in &wire.points {
|
|
min = min.min(glam::Vec3::new(x, y, z));
|
|
max = max.max(glam::Vec3::new(x, y, z));
|
|
}
|
|
}
|
|
if min == max {
|
|
max += glam::Vec3::splat(1.0);
|
|
}
|
|
self.camera.borrow_mut().fit_to_bounds(min, max);
|
|
self.camera_generation += 1;
|
|
}
|
|
|
|
pub fn update(&mut self, _dt: Duration) {}
|
|
}
|
|
|
|
impl Default for Scene {
|
|
fn default() -> Self {
|
|
Self::new()
|
|
}
|
|
}
|
|
|
|
// ── Paper boundary wire ────────────────────────────────────────────────────
|
|
|
|
/// A thin white rectangle wire that represents the printable-area boundary
|
|
/// of the active paper layout. Rendered beneath all other paper-space
|
|
/// geometry so it acts as a visual "page" backdrop.
|
|
fn paper_boundary_wire(x0: f32, y0: f32, x1: f32, y1: f32) -> WireModel {
|
|
WireModel {
|
|
name: "__paper_boundary__".to_string(),
|
|
points: vec![
|
|
[x0, y0, 0.0],
|
|
[x1, y0, 0.0],
|
|
[x1, y1, 0.0],
|
|
[x0, y1, 0.0],
|
|
[x0, y0, 0.0],
|
|
],
|
|
// Near-white so it stands out against the dark paper-space background.
|
|
color: [0.95, 0.95, 0.95, 1.0],
|
|
selected: false,
|
|
pattern_length: 0.0,
|
|
pattern: [0.0; 8],
|
|
line_weight_px: 1.5,
|
|
snap_pts: vec![],
|
|
tangent_geoms: vec![],
|
|
key_vertices: vec![],
|
|
}
|
|
}
|