forked from 1b-agent/opencadstudio-upstream
183 lines
5.8 KiB
Rust
183 lines
5.8 KiB
Rust
// Copy tool — ribbon definition + interactive command.
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//
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// Command: COPY (CO)
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// Requires at least one entity selected before starting.
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// Step 1: pick base point
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// Step 2+: each click makes another copy at (click - base); Enter to finish.
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use acadrust::Handle;
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use glam::DVec3;
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use crate::command::{CadCommand, CmdResult, EntityTransform};
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use crate::modules::{IconKind, ModuleEvent, ToolDef};
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use crate::scene::model::wire_model::WireModel;
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// ── Ribbon definition ──────────────────────────────────────────────────────
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pub fn tool() -> ToolDef {
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ToolDef {
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id: "COPY",
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label: "Copy",
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icon: IconKind::Svg(include_bytes!("../../../../assets/icons/copy.svg")),
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event: ModuleEvent::Command("COPY".to_string()),
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}
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}
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// ── Command implementation ─────────────────────────────────────────────────
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enum Step {
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Base,
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Placing(DVec3),
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}
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pub struct CopyCommand {
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handles: Vec<Handle>,
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wire_models: Vec<WireModel>,
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step: Step,
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count: usize,
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/// Number of items for an Array copy (None = place copies one at a time).
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array_count: Option<usize>,
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/// True while the next typed value is captured as the array item count.
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awaiting_count: bool,
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}
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impl CopyCommand {
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pub fn new(handles: Vec<Handle>, wire_models: Vec<WireModel>) -> Self {
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Self {
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handles,
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wire_models,
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step: Step::Base,
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count: 0,
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array_count: None,
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awaiting_count: false,
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}
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}
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}
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impl CadCommand for CopyCommand {
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fn name(&self) -> &'static str {
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"COPY"
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}
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fn prompt(&self) -> String {
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if self.awaiting_count {
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return crate::tr!("command-copy", "array-count");
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}
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match &self.step {
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Step::Base => crate::tr!(
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"command-copy", "base",
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count = (self.handles.len() as i64),
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),
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Step::Placing(base) => {
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if let Some(n) = self.array_count {
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crate::tr!(
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"command-copy", "array-target",
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count = (n as i64),
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x = format!("{:.3}", base.x),
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y = format!("{:.3}", base.y),
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)
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} else {
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crate::tr!(
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"command-copy", "target",
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count = (self.count as i64),
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x = format!("{:.3}", base.x),
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y = format!("{:.3}", base.y),
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)
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}
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}
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}
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}
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fn on_point(&mut self, pt: DVec3) -> CmdResult {
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match &self.step {
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Step::Base => {
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self.step = Step::Placing(pt);
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CmdResult::CopyToClipboard {
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handles: self.handles.clone(),
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base: pt,
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}
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}
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Step::Placing(base) => {
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let delta = pt - *base;
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if let Some(n) = self.array_count {
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// Array: place n-1 copies at delta, 2·delta, … so the result
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// is n evenly spaced items including the original. Ends here.
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let transforms: Vec<EntityTransform> = (1..n)
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.map(|k| EntityTransform::Translate(delta * k as f64))
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.collect();
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CmdResult::BatchCopy(self.handles.clone(), transforms)
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} else {
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self.count += 1;
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CmdResult::CopySelected(
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self.handles.clone(),
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EntityTransform::Translate(delta),
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)
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}
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}
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}
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}
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fn on_enter(&mut self) -> CmdResult {
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// Cancel an in-progress Array count entry; otherwise finish.
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if self.awaiting_count {
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self.awaiting_count = false;
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return CmdResult::NeedPoint;
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}
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CmdResult::Cancel
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}
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fn on_escape(&mut self) -> CmdResult {
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CmdResult::Cancel
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}
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fn wants_text_input(&self) -> bool {
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matches!(self.step, Step::Placing(_))
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}
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fn point_step_accepts_keywords(&self) -> bool {
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// Accept the Array keyword while placing, but route the typed item
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// count straight through on_text_input.
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matches!(self.step, Step::Placing(_)) && !self.awaiting_count
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}
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fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
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if self.awaiting_count {
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if let Ok(n) = text.trim().parse::<usize>() {
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if n >= 2 {
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self.array_count = Some(n);
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}
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}
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self.awaiting_count = false;
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return Some(CmdResult::NeedPoint);
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}
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match text.trim().to_uppercase().as_str() {
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"A" | "ARRAY" => {
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self.awaiting_count = true;
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Some(CmdResult::NeedPoint)
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}
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_ => None,
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}
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}
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fn on_preview_wires(&mut self, pt: DVec3) -> Vec<WireModel> {
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let Step::Placing(base) = &self.step else {
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return vec![];
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};
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let delta = pt - *base;
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let mut out: Vec<WireModel> = self
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.wire_models
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.iter()
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.map(|w| w.translated(delta.as_vec3()))
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.collect();
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out.push(WireModel::solid(
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"rubber_band".into(),
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vec![
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[base.x as f32, base.y as f32, base.z as f32],
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[pt.x as f32, pt.y as f32, pt.z as f32],
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],
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WireModel::CYAN,
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false,
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));
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out
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}
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}
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