forked from 1b-agent/opencadstudio-upstream
Make scene::properties::entity_type_name the single source of truth. entity_type_label in helpers.rs now delegates to it instead of maintaining a separate match list. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
116 lines
4.1 KiB
Rust
116 lines
4.1 KiB
Rust
use acadrust::{EntityType, Handle};
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use crate::scene::object::{PropSection, PropValue, Property};
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pub fn general_section(entity: &EntityType) -> PropSection {
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let common = entity.common();
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let linetype_display = if common.linetype.is_empty() {
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"ByLayer".to_string()
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} else {
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common.linetype.clone()
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};
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let transp_pct = (common.transparency.alpha() as f64 / 255.0 * 100.0).round() as u32;
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PropSection {
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title: "General".into(),
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props: vec![
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Property {
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label: "Layer".into(),
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field: "layer",
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value: PropValue::LayerChoice(common.layer.clone()),
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},
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Property {
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label: "Color".into(),
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field: "color",
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value: PropValue::ColorChoice(common.color),
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},
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Property {
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label: "Linetype".into(),
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field: "linetype",
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value: PropValue::LinetypeChoice(linetype_display),
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},
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Property {
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label: "LT Scale".into(),
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field: "linetype_scale",
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value: PropValue::EditText(format!("{:.4}", common.linetype_scale)),
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},
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Property {
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label: "Lineweight".into(),
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field: "lineweight",
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value: PropValue::LwChoice(common.line_weight),
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},
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Property {
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label: "Transparency".into(),
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field: "transparency",
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value: PropValue::EditText(format!("{transp_pct}")),
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},
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Property {
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label: "Invisible".into(),
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field: "invisible",
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value: PropValue::BoolToggle {
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field: "invisible",
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value: common.invisible,
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},
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},
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],
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}
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}
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pub fn fallback_properties(_handle: Handle, entity: &EntityType) -> PropSection {
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PropSection {
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title: "Geometry".into(),
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props: vec![Property {
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label: "Type".into(),
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field: "type",
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value: PropValue::ReadOnly(entity_type_name(entity).into()),
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}],
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}
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}
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pub fn entity_type_name(e: &EntityType) -> &'static str {
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match e {
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EntityType::Point(_) => "Point",
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EntityType::Line(_) => "Line",
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EntityType::Circle(_) => "Circle",
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EntityType::Arc(_) => "Arc",
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EntityType::Ellipse(_) => "Ellipse",
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EntityType::Spline(_) => "Spline",
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EntityType::LwPolyline(_) => "Polyline",
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EntityType::Polyline(_) => "Polyline",
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EntityType::Polyline2D(_) => "Polyline2D",
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EntityType::Polyline3D(_) => "Polyline3D",
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EntityType::PolyfaceMesh(_) => "PolyfaceMesh",
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EntityType::PolygonMesh(_) => "PolygonMesh",
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EntityType::Text(_) => "Text",
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EntityType::MText(_) => "MText",
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EntityType::Dimension(_) => "Dimension",
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EntityType::Leader(_) => "Leader",
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EntityType::MultiLeader(_) => "MultiLeader",
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EntityType::Tolerance(_) => "Tolerance",
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EntityType::Insert(_) => "Block Reference",
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EntityType::Block(_) => "Block",
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EntityType::BlockEnd(_) => "Block End",
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EntityType::Hatch(_) => "Hatch",
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EntityType::Solid(_) => "Solid",
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EntityType::Face3D(_) => "3D Face",
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EntityType::Solid3D(_) => "3D Solid",
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EntityType::Region(_) => "Region",
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EntityType::Body(_) => "Body",
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EntityType::Mesh(_) => "Mesh",
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EntityType::Ray(_) => "Ray",
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EntityType::XLine(_) => "XLine",
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EntityType::MLine(_) => "MLine",
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EntityType::Viewport(_) => "Viewport",
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EntityType::RasterImage(_) => "Raster Image",
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EntityType::Wipeout(_) => "Wipeout",
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EntityType::Underlay(_) => "Underlay",
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EntityType::Shape(_) => "Shape",
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EntityType::Table(_) => "Table",
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EntityType::AttributeDefinition(_) => "Attribute Definition",
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EntityType::AttributeEntity(_) => "Attribute",
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EntityType::Ole2Frame(_) => "OLE Frame",
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EntityType::Seqend(_) => "Seqend",
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EntityType::Unknown(_) => "Unknown",
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}
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}
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