forked from 1b-agent/opencadstudio-upstream
MLINE dashed elements were fully CPU-expanded (apply_along) — one wire per dash — to keep the parallel lines in phase. Move pure-dash elements onto the GPU dash shader and end-align every element to the multiline's centre-line so they share one interior phase. - wire_distances now accumulates arc-length from the double-single (high+low) points, so the dash phase stays precise at UTM coordinates. f32-high-only deltas quantised ~0.1 there and drifted the parallel lines apart — the original reason MLINE dashes were CPU-side. - New WireModel.dash_align_end carries a shared begin/end dash length. The shader uses it as align_end for every parallel element (the interior phase depends on align_end, not the wire's own length) while align_total stays the element's own length, so each still ends on a dash at its own endpoint. - MLINE tessellation derives that length once from the centre-line, routes pure dash/space/dot elements to the GPU pattern and text-bearing elements to apply_along. - apply_along gained an "A"-type mode (shared reference length): a solid begin/end dash and a phased interior, so its dashes — and embedded text — line up with the GPU-dashed sibling elements instead of tiling from start. Pure-dash MLINEs now cost one WireModel + pattern per element instead of N segments; single (non-MLINE) entities keep the from-start tiling unchanged. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
181 lines
5.4 KiB
Rust
181 lines
5.4 KiB
Rust
// TABLE command — create an empty table entity.
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//
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// Workflow:
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// 1. Text: Enter number of columns (default 3)
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// 2. Text: Enter number of rows (default 4, includes header row)
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// 3. Point: Click insertion point
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//
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// Creates a Table entity with uniform row height (0.5) and column width (2.0).
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use acadrust::entities::TableBuilder;
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use acadrust::types::Vector3;
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use acadrust::EntityType;
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use glam::DVec3;
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use crate::command::{CadCommand, CmdResult};
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use crate::modules::{IconKind, ModuleEvent, ToolDef};
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use crate::scene::model::wire_model::WireModel;
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pub const ICON: IconKind = IconKind::Svg(include_bytes!("../../../assets/icons/table.svg"));
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pub fn tool() -> ToolDef {
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ToolDef {
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id: "TABLE",
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label: "Table",
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icon: ICON,
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event: ModuleEvent::Command("TABLE".to_string()),
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}
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}
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const DEFAULT_COLS: usize = 3;
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const DEFAULT_ROWS: usize = 4;
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const COL_WIDTH: f64 = 2.0;
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const ROW_HEIGHT: f64 = 0.5;
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enum Step {
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Columns,
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Rows { cols: usize },
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Insertion { cols: usize, rows: usize },
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}
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pub struct TableCommand {
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step: Step,
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}
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impl TableCommand {
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pub fn new() -> Self {
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Self {
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step: Step::Columns,
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}
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}
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}
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impl CadCommand for TableCommand {
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fn name(&self) -> &'static str {
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"TABLE"
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}
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fn prompt(&self) -> String {
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match &self.step {
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Step::Columns => format!("TABLE Enter number of columns [{DEFAULT_COLS}]:"),
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Step::Rows { cols } => format!(
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"TABLE Enter number of rows (incl. header) [{DEFAULT_ROWS}] ({cols} cols):"
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),
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Step::Insertion { cols, rows } => {
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format!("TABLE Specify insertion point [{cols}×{rows}]:")
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}
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}
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}
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fn wants_text_input(&self) -> bool {
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!matches!(self.step, Step::Insertion { .. })
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}
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fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
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let t = text.trim();
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match &self.step {
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Step::Columns => {
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let cols = if t.is_empty() {
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DEFAULT_COLS
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} else {
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t.parse::<usize>().ok().filter(|&n| n >= 1)?
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};
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self.step = Step::Rows { cols };
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Some(CmdResult::NeedPoint)
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}
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Step::Rows { cols } => {
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let cols = *cols;
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let rows = if t.is_empty() {
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DEFAULT_ROWS
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} else {
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t.parse::<usize>().ok().filter(|&n| n >= 1)?
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};
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self.step = Step::Insertion { cols, rows };
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Some(CmdResult::NeedPoint)
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}
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Step::Insertion { .. } => None,
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}
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}
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fn on_enter(&mut self) -> CmdResult {
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match &self.step {
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Step::Columns => {
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// Accept default.
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self.step = Step::Rows { cols: DEFAULT_COLS };
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CmdResult::NeedPoint
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}
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Step::Rows { cols } => {
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let cols = *cols;
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self.step = Step::Insertion {
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cols,
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rows: DEFAULT_ROWS,
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};
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CmdResult::NeedPoint
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}
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Step::Insertion { .. } => CmdResult::Cancel,
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}
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}
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fn on_point(&mut self, pt: DVec3) -> CmdResult {
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if let Step::Insertion { cols, rows } = self.step {
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let ins = Vector3::new(pt.x, pt.y, pt.z);
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let table = TableBuilder::new(rows, cols)
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.at(ins)
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.row_height(ROW_HEIGHT)
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.column_width(COL_WIDTH)
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.build();
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CmdResult::CommitAndExit(EntityType::Table(table))
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} else {
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CmdResult::NeedPoint
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}
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}
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fn on_mouse_move(&mut self, pt: DVec3) -> Option<WireModel> { let pt = pt.as_vec3();
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if let Step::Insertion { cols, rows } = self.step {
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// Preview: outline of the table bounding box.
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let w = (cols as f32) * COL_WIDTH as f32;
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let h = (rows as f32) * ROW_HEIGHT as f32;
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let x = pt.x;
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let y = pt.y;
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let z = pt.z;
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Some(WireModel {
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dash_from_start: false,
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dash_align_end: None,
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text_verts: Vec::new(),
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name: "table_preview".into(),
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points: vec![
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[x, y, z],
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[x + w, y, z],
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[x + w, y, z],
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[x + w, y, z - h],
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[x + w, y, z - h],
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[x, y, z - h],
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[x, y, z - h],
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[x, y, z],
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],
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points_low: Vec::new(),
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color: WireModel::CYAN,
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selected: false,
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pattern_length: 0.0,
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pattern: [0.0; 8],
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line_weight_px: 1.0,
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snap_pts: vec![],
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tangent_geoms: vec![],
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aci: 0,
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key_vertices: vec![],
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aabb: WireModel::UNBOUNDED_AABB,
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plinegen: true,
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vp_scissor: None,
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fill_tris: vec![],
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fill_tris_low: Vec::new(),
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})
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} else {
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None
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}
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}
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}
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// ── Autocomplete registry ─────────────────────────────────
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inventory::submit!(crate::command::CommandRegistration { names: &["TABLE"] }); // TableCommand
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