Files
OneCAD-Draft/src/modules/draw/modify/trim.rs
T

4455 lines
159 KiB
Rust

// Trim / Extend — ribbon definitions + full command implementations.
//
// TRIM (TR): Click the segment you want to remove. The command finds all
// intersections of that entity with every other entity and trims
// out the clicked interval. Stays active — click more segments,
// press Enter to finish.
//
// EXTEND (EX): Click near one end of an entity. The command extends that
// endpoint to the nearest intersecting boundary. Stays active.
use std::f64::consts::TAU;
// The plane geometry these commands run on lives in cadkernel; `geom` adapts
// its call shapes to the loose scalars and f32 render vertices used here.
use super::geom;
use super::geom::{
arc_parameter as arc_t, arc_points as arc_pts, ellipse_points as ellipse_pts,
lerp as lerp2, normalize_angle as norm,
};
use crate::modules::draw::fence::{crossing_box_preview, FencePick};
use acadrust::entities::{
Arc as ArcEnt, Circle as CircleEnt, Ellipse as EllipseEnt, Line as LineEnt, LwPolyline,
LwVertex, Ray as RayEnt, Spline as SplineEnt, XLine as XLineEnt,
};
use acadrust::types::Vector3;
use acadrust::{EntityType, Handle};
use glam::DVec3;
use cadkernel::geom2d::nurbs::clamped_uniform_knots;
use cadkernel::geom2d::{
intersect as kernel_intersect, trim_spans as kernel_trim_spans, Arc as KernelArc,
BulgeArc, Circle as KernelCircle, Curve, Extent as KernelExtent,
Ellipse as KernelEllipse, EllipseArc as KernelEllipseArc, Line as KernelLine,
NurbsCurve, Ray as KernelRay, Tolerance as KernelTolerance, XLine as KernelXLine,
};
use crate::entities::curve::{entity_curve_xy, entity_with_lwpolyline_world_xy};
use crate::command::{CadCommand, CmdResult};
use crate::modules::draw::modify::spline_ops::{
spline_cut, spline_nearest_t, spline_pts_wire, spline_range, spline_to_nurbs, t_to_rel,
};
use crate::modules::IconKind;
use crate::scene::model::wire_model::WireModel;
use crate::t;
use super::entity_index::ModifyEntityIndex;
// ── Dropdown constants ─────────────────────────────────────────────────────
pub const DROPDOWN_ID: &str = "trim_extend";
pub const ICON: IconKind = IconKind::Svg(include_bytes!("../../../../assets/icons/trim.svg"));
pub const DROPDOWN_ITEMS: &[(&str, &str, IconKind)] = &[
(
"TRIM",
"Trim",
IconKind::Svg(include_bytes!("../../../../assets/icons/trim.svg")),
),
(
"EXTEND",
"Extend",
IconKind::Svg(include_bytes!("../../../../assets/icons/extend.svg")),
),
];
// ══════════════════════════════════════════════════════════════════════════
// Geometry helpers
// ══════════════════════════════════════════════════════════════════════════
// ── Boundary geometry ─────────────────────────────────────────────────────
/// Virtual extent used to represent infinite ends of Ray / XLine.
const TRIM_EXTENT: f64 = 1_000_000.0;
/// Sampling density for the plan-view point lists the fence and preview
/// passes walk. The renderer's own figure, so a preview cut lands where the
/// drawn geometry is rather than a chord away from it.
const SAMPLE_SEGMENTS_PER_RADIAN: f64 = cadkernel::geom2d::DEFAULT_SEGMENTS_PER_RADIAN;
/// If a trim interval endpoint is beyond this threshold it is treated as "infinite".
#[derive(Clone)]
enum Geo {
Line {
handle: Handle,
p1: [f64; 2],
p2: [f64; 2],
},
Arc {
handle: Handle,
cx: f64,
cy: f64,
r: f64,
a0: f64,
a1: f64,
},
Circle {
handle: Handle,
cx: f64,
cy: f64,
r: f64,
},
/// Semi-infinite line from base in +direction.
Ray {
handle: Handle,
bx: f64,
by: f64,
dx: f64,
dy: f64,
},
/// Fully-infinite line through base along direction.
InfLine {
handle: Handle,
bx: f64,
by: f64,
dx: f64,
dy: f64,
},
/// Ellipse arc: center, semi-axes, unit major-axis direction, parameter range [t0,t1].
Ellipse {
handle: Handle,
cx: f64,
cy: f64,
a: f64, // semi-major
b: f64, // semi-minor
nx: f64, // unit major-axis X
ny: f64, // unit major-axis Y
t0: f64, // start parameter
t1: f64, // end parameter (may be > 2π if wrapped)
},
/// A NURBS boundary, carried exactly.
Spline {
handle: Handle,
curve: Box<NurbsCurve>,
},
}
impl Geo {
fn handle(&self) -> Handle {
match self {
Self::Line { handle, .. }
| Self::Arc { handle, .. }
| Self::Circle { handle, .. }
| Self::Ray { handle, .. }
| Self::InfLine { handle, .. }
| Self::Ellipse { handle, .. }
| Self::Spline { handle, .. } => *handle,
}
}
}
pub fn is_trim_boundary_entity(entity: &EntityType) -> bool {
matches!(
entity,
EntityType::Line(_)
| EntityType::Arc(_)
| EntityType::Circle(_)
| EntityType::Ellipse(_)
| EntityType::Ray(_)
| EntityType::XLine(_)
| EntityType::Spline(_)
| EntityType::LwPolyline(_)
| EntityType::Polyline(_)
| EntityType::Polyline2D(_)
| EntityType::Polyline3D(_)
)
}
fn build_geos(entities: &[EntityType]) -> Vec<Geo> {
let mut out = Vec::new();
for e in entities {
let h = e.common().handle;
match e {
// A polyline acts as a boundary through its constituent edges, so
// a Line/Arc/… can be trimmed against it. Explode into Line + Arc
// segments and tag each with the polyline's own handle (so trim
// still excludes it as the click target).
EntityType::LwPolyline(_)
| EntityType::Polyline(_)
| EntityType::Polyline2D(_)
| EntityType::Polyline3D(_) => {
for seg in crate::modules::draw::modify::explode::explode_polyline_segments(e) {
if let Some(g) = geo_from_entity(h, &seg) {
out.push(g);
}
}
}
_ => {
if let Some(g) = geo_from_entity(h, e) {
out.push(g);
}
}
}
}
out
}
/// Convert a simple boundary entity (Line / Arc / Circle / Ray / XLine /
/// Ellipse / Spline) into a `Geo`, tagged with `h`. Returns `None` for types
/// that do not act as trim boundaries.
fn geo_from_entity(h: Handle, e: &EntityType) -> Option<Geo> {
// The geometry itself comes from the one converter, in plan-view
// coordinates. What is left here is only the shape of the boundary
// record, which the edit options need to mutate — `imply_edge_geos` turns
// a segment into an infinite line and opens an arc into a full circle,
// neither of which a bare curve says.
match entity_curve_xy(e)? {
Curve::Line(line) => Some(Geo::Line {
handle: h,
p1: line.start,
p2: line.end,
}),
Curve::Arc(arc) => Some(Geo::Arc {
handle: h,
cx: arc.centre[0],
cy: arc.centre[1],
r: arc.radius,
a0: arc.start_angle,
a1: arc.end_angle,
}),
Curve::Circle(circle) => Some(Geo::Circle {
handle: h,
cx: circle.centre[0],
cy: circle.centre[1],
r: circle.radius,
}),
Curve::Ray(ray) => Some(Geo::Ray {
handle: h,
bx: ray.origin[0],
by: ray.origin[1],
dx: ray.direction[0],
dy: ray.direction[1],
}),
Curve::XLine(line) => Some(Geo::InfLine {
handle: h,
bx: line.base[0],
by: line.base[1],
dx: line.direction[0],
dy: line.direction[1],
}),
Curve::Ellipse(arc) => {
let ellipse = arc.ellipse;
if ellipse.major_radius < 1e-9 {
return None;
}
let t0 = arc.start_parameter;
let mut t1 = arc.end_parameter;
if t1 <= t0 {
t1 += TAU;
}
Some(Geo::Ellipse {
handle: h,
cx: ellipse.centre[0],
cy: ellipse.centre[1],
a: ellipse.major_radius,
b: ellipse.minor_radius,
nx: ellipse.major_axis[0],
ny: ellipse.major_axis[1],
t0,
t1,
})
}
Curve::Nurbs(curve) => Some(Geo::Spline {
handle: h,
curve: Box::new(curve),
}),
// A polyline reaches here already taken apart into its segments.
Curve::Polyline(_) => None,
}
}
// ── Intersection helpers ──────────────────────────────────────────────────
// ── Boundary crossings ────────────────────────────────────────────────────
//
// Every cut a trim or extend makes comes from one question: where does the
// entity being edited meet the boundaries picked as cutting edges. The kernel
// answers it for any pair of curves, so these four just describe the target as
// a `Curve` and hand it over.
/// The entity a boundary came from, so a curve is never cut by itself.
fn geo_handle(geo: &Geo) -> Handle {
match geo {
Geo::Line { handle, .. }
| Geo::Arc { handle, .. }
| Geo::Circle { handle, .. }
| Geo::Ray { handle, .. }
| Geo::InfLine { handle, .. }
| Geo::Ellipse { handle, .. }
| Geo::Spline { handle, .. } => *handle,
}
}
/// A boundary as a kernel curve.
fn geo_to_curve(geo: &Geo) -> Option<Curve> {
Some(match geo {
Geo::Line { p1, p2, .. } => Curve::Line(KernelLine {
start: *p1,
end: *p2,
}),
Geo::Arc { cx, cy, r, a0, a1, .. } => Curve::Arc(KernelArc {
centre: [*cx, *cy],
radius: *r,
start_angle: *a0,
end_angle: *a1,
}),
Geo::Circle { cx, cy, r, .. } => Curve::Circle(KernelCircle {
centre: [*cx, *cy],
radius: *r,
}),
Geo::Ray { bx, by, dx, dy, .. } => Curve::Ray(KernelRay {
origin: [*bx, *by],
direction: [*dx, *dy],
}),
Geo::InfLine { bx, by, dx, dy, .. } => Curve::XLine(KernelXLine {
base: [*bx, *by],
direction: [*dx, *dy],
}),
Geo::Ellipse {
cx, cy, a, b, nx, ny, t0, t1, ..
} => Curve::Ellipse(KernelEllipseArc {
ellipse: KernelEllipse {
centre: [*cx, *cy],
major_radius: *a,
minor_radius: *b,
major_axis: [*nx, *ny],
},
start_parameter: *t0,
end_parameter: *t1,
}),
// Exactly, not through its sampling. The kernel intersects a NURBS by
// subdivision against a bounding box, so a boundary spline cuts where
// it actually runs rather than where a 64-chord approximation of it
// does.
Geo::Spline { curve, .. } => Curve::Nurbs((**curve).clone()),
})
}
/// Where `target` is cut by every boundary except its own entity, as
/// parameters along it in `0..=1`.
fn cut_params(target: &Curve, handle: Handle, geos: &[Geo]) -> Vec<f64> {
let tolerance = KernelTolerance::new(CUT_TOLERANCE);
// A bounded target's parameters are pinned to its own span, as every
// caller here expects. An unbounded one — a ray shot out to find the
// nearest boundary — has to keep whatever it comes back with, since the
// whole point is how far away the crossing is.
let bounded = matches!(target.extent(), KernelExtent::Bounded);
let mut ts: Vec<f64> = geos
.iter()
.filter(|geo| geo_handle(geo) != handle)
.filter_map(geo_to_curve)
.flat_map(|boundary| {
kernel_intersect(target, &boundary, tolerance)
.into_iter()
.map(|hit| if bounded { hit.t_a.clamp(0.0, 1.0) } else { hit.t_a })
.collect::<Vec<_>>()
})
.collect();
ts.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
ts.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
ts
}
/// A Ray entity as the kernel curve it is, so its parameter is the ray's own
/// rather than a fraction of some invented length.
fn ray_curve(r: &RayEnt) -> Curve {
Curve::Ray(KernelRay {
origin: [r.base_point.x, r.base_point.y],
direction: [r.direction.x, r.direction.y],
})
}
/// An XLine entity as the kernel curve it is.
fn xline_curve(x: &XLineEnt) -> Curve {
Curve::XLine(KernelXLine {
base: [x.base_point.x, x.base_point.y],
direction: [x.direction.x, x.direction.y],
})
}
/// How close two points have to be to count as a crossing.
///
/// Loose enough that a boundary drawn to meet an entity still registers when
/// its endpoint is a rounding step away, which is the usual case in a drawing
/// that was snapped together rather than computed.
const CUT_TOLERANCE: f64 = 1e-7;
fn line_seg_ts(ax: f64, ay: f64, bx: f64, by: f64, target: Handle, geos: &[Geo]) -> Vec<f64> {
cut_params(
&Curve::Line(KernelLine {
start: [ax, ay],
end: [bx, by],
}),
target,
geos,
)
}
fn polyline_seg_ts(
p0: [f64; 2],
p1: [f64; 2],
bulge: f64,
target: Handle,
geos: &[Geo],
) -> Vec<f64> {
if let Some(ba) = BulgeArc::from_bulge(p0, p1, bulge) {
let (from, to) = if ba.sweep >= 0.0 {
(ba.start_angle, ba.start_angle + ba.sweep)
} else {
(ba.end_angle, ba.end_angle - ba.sweep)
};
let arc_curve = Curve::Arc(KernelArc {
centre: ba.center,
radius: ba.radius,
start_angle: from,
end_angle: to,
});
let ts = cut_params(&arc_curve, target, geos);
let mut u_ts: Vec<f64> = if ba.sweep >= 0.0 {
ts
} else {
ts.into_iter().map(|t| (1.0 - t).clamp(0.0, 1.0)).collect()
};
u_ts.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
u_ts.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
u_ts
} else {
line_seg_ts(p0[0], p0[1], p1[0], p1[1], target, geos)
}
}
fn arc_seg_ts(
cx: f64,
cy: f64,
r: f64,
a0: f64,
a1: f64,
target: Handle,
geos: &[Geo],
) -> Vec<f64> {
cut_params(
&Curve::Arc(KernelArc {
centre: [cx, cy],
radius: r,
start_angle: a0,
end_angle: a1,
}),
target,
geos,
)
}
#[allow(clippy::too_many_arguments)]
fn ellipse_seg_ts(
cx: f64,
cy: f64,
a: f64,
b: f64,
nx: f64,
ny: f64,
t0: f64,
t1: f64,
target: Handle,
geos: &[Geo],
) -> Vec<f64> {
cut_params(
&Curve::Ellipse(KernelEllipseArc {
ellipse: KernelEllipse {
centre: [cx, cy],
major_radius: a,
minor_radius: b,
major_axis: [nx, ny],
},
start_parameter: t0,
end_parameter: t1,
}),
target,
geos,
)
}
/// Cuts on a spline, solved against the true curve rather than a sampling of
/// it. The kernel subdivides and converges, so a cut lands where the boundary
/// actually crosses instead of where a fixed number of samples said it did.
fn spline_seg_ts(spl: &SplineEnt, target: Handle, geos: &[Geo]) -> Vec<f64> {
let Some(curve) = spline_to_nurbs(spl) else {
return vec![];
};
cut_params(&Curve::Nurbs(curve), target, geos)
}
/// Trim an Ellipse entity. Returns the surviving ellipse-arc segments.
fn trim_ellipse(orig: &EllipseEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
let t0 = orig.start_parameter;
let mut t1 = orig.end_parameter;
if t1 <= t0 {
t1 += TAU;
}
let span = t1 - t0;
let angle_at = |t: f64| t0 + span * t;
// A closed ellipse has no ends for `trim_intervals` to anchor on. Handing
// it one makes it invent cuts at the parameter seam, so the survivor comes
// back as two arcs either side of the seam instead of one joined across
// it — and if the click lands in the wrapping piece, the wrong side goes.
// Circles avoid this by treating the cuts cyclically; see `trim_circle`.
if (span - TAU).abs() < 1e-9 {
if ts.len() < 2 {
return vec![];
}
let click = t_click.rem_euclid(1.0);
// The gap holding the click, with the last one wrapping past 1.0 back
// to the first cut.
let gap = (0..ts.len()).find_map(|i| {
let from = ts[i];
let to = if i + 1 < ts.len() {
ts[i + 1]
} else {
ts[0] + 1.0
};
let holds = |t: f64| t >= from - 1e-9 && t <= to + 1e-9;
(holds(click) || holds(click + 1.0)).then_some((from, to))
});
let Some((from, to)) = gap else {
return vec![];
};
// The survivor runs from the far edge of the removed gap all the way
// round to its near edge. Leaving the end below the start is what
// signals the wrap to everything downstream.
let mut e = orig.clone();
e.common.handle = Handle::NULL;
e.start_parameter = angle_at(to % 1.0);
e.end_parameter = angle_at(from % 1.0);
return vec![EntityType::Ellipse(e)];
}
let major_radius = orig.major_axis.x.hypot(orig.major_axis.y);
if major_radius < 1e-9 {
return vec![];
}
let curve = Curve::Ellipse(KernelEllipseArc {
ellipse: KernelEllipse {
centre: [orig.center.x, orig.center.y],
major_radius,
minor_radius: major_radius * orig.minor_axis_ratio,
major_axis: [
orig.major_axis.x / major_radius,
orig.major_axis.y / major_radius,
],
},
start_parameter: t0,
end_parameter: t1,
});
trim_intervals(&curve, ts, t_click)
.into_iter()
.filter_map(|(ta, tb)| {
if (tb - ta).abs() < 1e-6 {
return None;
}
let mut e = orig.clone();
e.common.handle = Handle::NULL;
e.start_parameter = angle_at(ta);
e.end_parameter = angle_at(tb);
Some(EntityType::Ellipse(e))
})
.collect()
}
/// Extend an Ellipse arc to the nearest boundary (along the arc direction).
fn extend_ellipse(orig: &EllipseEnt, t_click: f64, geos: &[Geo]) -> Option<EntityType> {
let t0 = orig.start_parameter;
let mut t1 = orig.end_parameter;
if t1 <= t0 {
t1 += TAU;
}
let span = t1 - t0;
let a = (orig.major_axis.x.powi(2) + orig.major_axis.y.powi(2)).sqrt();
if a < 1e-9 {
return None;
}
let b = a * orig.minor_axis_ratio;
let (nx, ny) = (orig.major_axis.x / a, orig.major_axis.y / a);
let cx = orig.center.x;
let cy = orig.center.y;
let ts = ellipse_seg_ts(cx, cy, a, b, nx, ny, t0, t1, orig.common.handle, geos);
let extend_end = t_click >= 0.5;
let best = if extend_end {
ts.into_iter()
.filter(|&t| t > 1.0 + 1e-6)
.min_by(|x, y| x.partial_cmp(y).unwrap())
} else {
ts.into_iter()
.filter(|&t| t < -1e-6)
.max_by(|x, y| x.partial_cmp(y).unwrap())
};
let best_t = best?;
let new_param = t0 + span * best_t;
let mut e = orig.clone();
e.common.handle = Handle::NULL;
if extend_end {
e.end_parameter = new_param;
} else {
e.start_parameter = new_param;
}
Some(EntityType::Ellipse(e))
}
// ── Spline trim / extend ──────────────────────────────────────────────────
/// Trim a Spline entity. Returns surviving spline pieces (one or two).
fn trim_spline(spl: &SplineEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
let Some(curve) = spline_to_nurbs(spl) else {
return vec![];
};
let (t0, t1) = curve.domain();
let curve = Curve::Nurbs(curve);
trim_intervals(&curve, ts, t_click)
.into_iter()
.filter_map(|(ta, tb)| {
let t_lo = t0 + ta * (t1 - t0);
let t_hi = t0 + tb * (t1 - t0);
if t_hi - t_lo < 1e-9 {
return None;
}
// Cut away everything before the interval, then everything after
// it, leaving [t_lo, t_hi]. Either cut is a no-op when the
// interval already reaches that end of the curve — dropping the
// piece there would delete the half the user meant to keep.
let after_low = match spline_cut(spl, t_lo) {
Some((_, right)) => right,
None => spl.clone(),
};
let kept = match spline_cut(&after_low, t_hi) {
Some((middle, _)) => middle,
// The interval reaches the far end, so nothing is left to cut.
None => after_low,
};
Some(EntityType::Spline(kept))
})
.collect()
}
/// Extend a Spline toward the nearest boundary (nearest endpoint to pick).
fn extend_spline(spl: &SplineEnt, t_click: f64, geos: &[Geo]) -> Option<EntityType> {
// Sample spline and treat it like a polyline; look for intersections beyond
// the current start (t<0 virtual) or end (t>1 virtual).
// For splines we simply find whether the start (t=0) or end (t=1) is closer
// to the click, then walk along that tangent direction to the nearest boundary.
let curve = spline_to_nurbs(spl)?;
let (t0, t1) = curve.domain();
let extend_end = t_click >= 0.5;
// Tangent at the endpoint (numerical, Δ = 1e-4 of range)
let delta = (t1 - t0) * 1e-4;
let (ep_t, tang_dir) = if extend_end {
let p0 = curve.point_at_knot(t1 - delta);
let p1 = curve.point_at_knot(t1);
(t1, [p1[0] - p0[0], p1[1] - p0[1]])
} else {
let p0 = curve.point_at_knot(t0);
let p1 = curve.point_at_knot(t0 + delta);
(t0, [p0[0] - p1[0], p0[1] - p1[1]]) // reverse for "before start"
};
let ep = curve.point_at_knot(ep_t);
let (dx, dy) = (tang_dir[0], tang_dir[1]);
let len = (dx * dx + dy * dy).sqrt();
if len < 1e-12 {
return None;
}
let (dx, dy) = (dx / len, dy / len);
// Shoot a real ray from the endpoint along the tangent. The direction is a
// unit vector, so the parameter that comes back is the distance to the
// boundary — no stand-in length to pick, and nothing beyond it to miss.
let shot = Curve::Ray(KernelRay {
origin: ep,
direction: [dx, dy],
});
let best_t = cut_params(&shot, spl.common.handle, geos)
.into_iter()
.filter(|&t| t > 1e-6)
.reduce(f64::min)?;
let hit_x = ep[0] + best_t * dx;
let hit_y = ep[1] + best_t * dy;
// Add a new control point at the hit location by appending/prepending.
let z = spl.control_points.first().map(|v| v.z).unwrap_or(0.0);
let mut new_spl = spl.clone();
new_spl.common.handle = Handle::NULL;
new_spl.fit_points.clear();
if extend_end {
new_spl
.control_points
.push(acadrust::types::Vector3::new(hit_x, hit_y, z));
} else {
new_spl
.control_points
.insert(0, acadrust::types::Vector3::new(hit_x, hit_y, z));
}
// Rebuild knots (uniform) for the extended control polygon.
let degree = new_spl.degree as usize;
let n = new_spl.control_points.len();
new_spl.knots = clamped_uniform_knots(degree, n);
Some(EntityType::Spline(new_spl))
}
// ── Trim helpers ──────────────────────────────────────────────────────────
fn trim_intervals(curve: &Curve, ts: &[f64], t_click: f64) -> Vec<(f64, f64)> {
kernel_trim_spans(
curve,
ts,
t_click,
KernelTolerance::new(CUT_TOLERANCE),
)
.into_iter()
.map(|span| (span[0], span[1]))
.collect()
}
/// Trim a Line entity. Returns the surviving line segments.
fn trim_line(orig: &LineEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
let p1 = [orig.start.x, orig.start.y];
let p2 = [orig.end.x, orig.end.y];
let z = orig.start.z;
let curve = Curve::Line(KernelLine { start: p1, end: p2 });
trim_intervals(&curve, ts, t_click)
.into_iter()
.filter_map(|(ta, tb)| {
let a = lerp2(p1, p2, ta);
let b = lerp2(p1, p2, tb);
if (b[0] - a[0]).hypot(b[1] - a[1]) < 1e-6 {
return None;
}
let mut l = orig.clone();
l.common.handle = Handle::NULL;
l.start = Vector3::new(a[0], a[1], z);
l.end = Vector3::new(b[0], b[1], z);
Some(EntityType::Line(l))
})
.collect()
}
/// Extend a clicked Arc end along its circle to the nearest boundary
/// crossing (#409). `t_click` ∈ [0,1] within the current span picks the end:
/// ≥ 0.5 extends the end angle CCW, < 0.5 extends the start angle CW.
fn extend_arc(orig: &ArcEnt, t_click: f64, geos: &[Geo]) -> Option<EntityType> {
let cx = orig.center.x;
let cy = orig.center.y;
let r = orig.radius;
if r < 1e-9 {
return None;
}
let a0 = orig.start_angle;
let a1 = orig.end_angle;
let span = {
let s = norm(a1) - norm(a0);
if s <= 0.0 {
s + TAU
} else {
s
}
};
if span >= TAU - 1e-9 {
return None; // already a full circle
}
// Boundary crossings around the FULL circle, then re-expressed relative
// to the arc's own span: t ∈ [0,1] lies on the arc, t > 1 walks CCW past
// the end and wraps around toward the start.
let ts: Vec<f64> = arc_seg_ts(cx, cy, r, a0, a0 + TAU, orig.common.handle, geos)
.into_iter()
.map(|t| t * TAU / span)
.collect();
let extend_end = t_click >= 0.5;
let best = if extend_end {
// First crossing CCW past the end.
ts.iter()
.copied()
.filter(|&t| t > 1.0 + 1e-6)
.min_by(|x, y| x.partial_cmp(y).unwrap())
} else {
// First crossing CW before the start — in wrapped span-relative
// coordinates that is the LARGEST t outside the arc.
ts.iter()
.copied()
.filter(|&t| t > 1.0 + 1e-6)
.max_by(|x, y| x.partial_cmp(y).unwrap())
}?;
let ang = norm(a0) + span * best;
let mut a = orig.clone();
a.common.handle = Handle::NULL;
if extend_end {
a.end_angle = ang;
} else {
a.start_angle = ang;
}
Some(EntityType::Arc(a))
}
/// Trim an Arc entity. Returns the surviving arc segments.
fn trim_arc(orig: &ArcEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
let a0 = orig.start_angle;
let a1 = orig.end_angle;
let span = {
let s = norm(a1) - norm(a0);
if s <= 0.0 {
s + TAU
} else {
s
}
};
let angle_at = |t: f64| norm(a0) + span * t;
let curve = Curve::Arc(KernelArc {
centre: [orig.center.x, orig.center.y],
radius: orig.radius,
start_angle: a0,
end_angle: a1,
});
trim_intervals(&curve, ts, t_click)
.into_iter()
.filter_map(|(ta, tb)| {
if (tb - ta).abs() < 1e-6 {
return None;
}
let mut a = orig.clone();
a.common.handle = Handle::NULL;
a.start_angle = angle_at(ta);
a.end_angle = angle_at(tb);
Some(EntityType::Arc(a))
})
.collect()
}
/// Trim a clicked Circle. A full circle has no endpoints, so it needs ≥2
/// boundary crossings: the arc segment containing the click is removed and the
/// circle becomes a single Arc spanning the rest. With fewer than two crossings
/// there is nothing to cut, so an empty result leaves the circle unchanged.
///
/// `ts` are the cut parameters in [0,1) around the circle (angle / TAU), sorted.
fn trim_circle(orig: &CircleEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
if ts.len() < 2 {
return vec![];
}
let tc = t_click.rem_euclid(1.0);
// Find the cyclic gap (ta, tb) between adjacent cuts that holds the click;
// the last gap wraps past 1.0 back to the first cut.
let n = ts.len();
let mut removed: Option<(f64, f64)> = None;
for i in 0..n {
let ta = ts[i];
let tb = if i + 1 < n { ts[i + 1] } else { ts[0] + 1.0 };
if (tc >= ta - 1e-9 && tc <= tb + 1e-9)
|| (tc + 1.0 >= ta - 1e-9 && tc + 1.0 <= tb + 1e-9)
{
removed = Some((ta, tb));
break;
}
}
let (ta, tb) = match removed {
Some(g) => g,
None => return vec![],
};
// Surviving arc runs CCW from the far edge of the removed gap all the way
// around to its near edge.
let mut arc = ArcEnt::new();
arc.common = orig.common.clone();
arc.common.handle = Handle::NULL;
arc.center = orig.center;
arc.radius = orig.radius;
arc.thickness = orig.thickness;
arc.normal = orig.normal;
arc.start_angle = (tb % 1.0) * TAU;
arc.end_angle = (ta % 1.0) * TAU;
vec![EntityType::Arc(arc)]
}
/// Extract a sub-polyline between parameter `s0` and `s1` (`s0 < s1`).
/// Preserves and proportionally scales arc bulges on partial segments.
fn extract_sub_polyline(poly: &LwPolyline, s0: f64, s1: f64) -> Option<LwPolyline> {
if s1 <= s0 + 1e-9 {
return None;
}
let n = poly.vertices.len();
if n < 2 {
return None;
}
let closed = poly.is_closed;
let seg_count = if closed { n } else { n - 1 };
if seg_count == 0 {
return None;
}
let vx = |i: usize| -> [f64; 2] {
let v = &poly.vertices[i % n];
[v.location.x, v.location.y]
};
let seg_bulge = |i: usize| -> f64 {
poly.vertices[i % n].bulge
};
let mut raw_verts: Vec<(f64, f64, f64)> = Vec::new();
let mut curr = s0;
while curr < s1 - 1e-9 {
let seg_idx_unwrapped = curr.floor() as usize;
let next_int = (seg_idx_unwrapped + 1) as f64;
let end_curr = s1.min(next_int);
let seg = seg_idx_unwrapped % seg_count;
let u_a = (curr - seg_idx_unwrapped as f64).clamp(0.0, 1.0);
let u_b = (end_curr - seg_idx_unwrapped as f64).clamp(0.0, 1.0);
if u_b > u_a + 1e-9 {
let p0 = vx(seg);
let p1 = vx(seg + 1);
let b = seg_bulge(seg);
let (start_pt, sub_bulge) = if let Some(ba) = BulgeArc::from_bulge(p0, p1, b) {
let sp = ba.sample(u_a);
let sub_b = if (u_a - 0.0).abs() < 1e-9 && (u_b - 1.0).abs() < 1e-9 {
b
} else {
let sweep = ba.sweep * (u_b - u_a);
(sweep * 0.25).tan()
};
(sp, sub_b)
} else {
let sp = [
p0[0] + u_a * (p1[0] - p0[0]),
p0[1] + u_a * (p1[1] - p0[1]),
];
(sp, 0.0)
};
raw_verts.push((start_pt[0], start_pt[1], sub_bulge));
}
curr = end_curr;
}
// End point of the last sub-segment
let end_pt = {
let seg_idx_unwrapped = (s1 - 1e-9).floor() as usize;
let seg = seg_idx_unwrapped % seg_count;
let u = (s1 - seg_idx_unwrapped as f64).clamp(0.0, 1.0);
let p0 = vx(seg);
let p1 = vx(seg + 1);
let b = seg_bulge(seg);
if let Some(ba) = BulgeArc::from_bulge(p0, p1, b) {
ba.sample(u)
} else {
[p0[0] + u * (p1[0] - p0[0]), p0[1] + u * (p1[1] - p0[1])]
}
};
raw_verts.push((end_pt[0], end_pt[1], 0.0));
// Filter out coincident consecutive points to prevent degenerate zero-length segments
let mut clean_verts: Vec<(f64, f64, f64)> = Vec::new();
for (x, y, b) in raw_verts {
if let Some(last) = clean_verts.last_mut() {
if (last.0 - x).hypot(last.1 - y) < 1e-6 {
if last.2 == 0.0 {
last.2 = b;
}
continue;
}
}
clean_verts.push((x, y, b));
}
if let Some(last) = clean_verts.last_mut() {
last.2 = 0.0;
}
if clean_verts.len() < 2 {
return None;
}
let mut new_poly = poly.clone();
new_poly.common.handle = Handle::NULL;
new_poly.is_closed = false;
new_poly.vertices = clean_verts
.into_iter()
.map(|(x, y, b)| {
let mut v = LwVertex::from_coords(x, y);
v.bulge = b;
v
})
.collect();
Some(new_poly)
}
/// Trim a clicked LwPolyline: remove the portion containing the click, bounded
/// by the nearest boundary intersections on each side. A closed polyline needs
/// ≥2 cuts and becomes an open polyline (the surviving arc); an open one yields
/// the surviving piece(s). Bulges on surviving arc segments are preserved
/// with proportionally scaled curvature.
fn trim_lwpolyline(poly: &LwPolyline, cx: f64, cy: f64, geos: &[Geo]) -> Option<Vec<EntityType>> {
let handle = poly.common.handle;
let n = poly.vertices.len();
if n < 2 {
return None;
}
let closed = poly.is_closed;
let seg_count = if closed { n } else { n - 1 };
let total = seg_count as f64;
let vx = |i: usize| -> [f64; 2] {
let v = &poly.vertices[i % n];
[v.location.x, v.location.y]
};
let seg_bulge = |i: usize| -> f64 {
poly.vertices[i % n].bulge
};
// Boundary cuts as global params (segment index + local u).
let mut cuts: Vec<f64> = Vec::new();
for i in 0..seg_count {
let p0 = vx(i);
let p1 = vx(i + 1);
let b = seg_bulge(i);
for u in polyline_seg_ts(p0, p1, b, handle, geos) {
let param = i as f64 + u.clamp(0.0, 1.0);
cuts.push(if closed { param.rem_euclid(total) } else { param });
}
}
cuts.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
cuts.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
if cuts.is_empty() {
return None;
}
// Click param: nearest point on the polyline.
let mut best = (f64::INFINITY, 0.0_f64);
for i in 0..seg_count {
let p0 = vx(i);
let p1 = vx(i + 1);
let b = seg_bulge(i);
let (d, u) = if let Some(ba) = BulgeArc::from_bulge(p0, p1, b) {
let angle = (cy - ba.center[1]).atan2(cx - ba.center[0]);
let travelled = if ba.sweep >= 0.0 {
(angle - ba.start_angle).rem_euclid(TAU)
} else {
-((ba.start_angle - angle).rem_euclid(TAU))
};
let u = (travelled / ba.sweep).clamp(0.0, 1.0);
let pt = ba.sample(u);
let dist2 = (pt[0] - cx).powi(2) + (pt[1] - cy).powi(2);
(dist2, u)
} else {
let (dx, dy) = (p1[0] - p0[0], p1[1] - p0[1]);
let len2 = dx * dx + dy * dy;
let u = if len2 > 1e-12 {
(((cx - p0[0]) * dx + (cy - p0[1]) * dy) / len2).clamp(0.0, 1.0)
} else {
0.0
};
let px = p0[0] + u * dx;
let py = p0[1] + u * dy;
let dist2 = (px - cx).powi(2) + (py - cy).powi(2);
(dist2, u)
};
if d < best.0 {
best = (d, i as f64 + u);
}
}
let t_click = best.1;
let mut out: Vec<EntityType> = Vec::new();
if closed {
if cuts.len() < 2 {
return None;
}
let hi = cuts
.iter()
.cloned()
.find(|&c| c > t_click + 1e-9)
.unwrap_or(cuts[0] + total);
let lo = cuts
.iter()
.cloned()
.rev()
.find(|&c| c < t_click - 1e-9)
.unwrap_or(cuts[cuts.len() - 1] - total);
let mut s1 = lo;
while s1 <= hi {
s1 += total;
}
if let Some(piece) = extract_sub_polyline(poly, hi, s1) {
out.push(EntityType::LwPolyline(piece));
}
} else {
let lo = cuts.iter().cloned().rev().find(|&c| c < t_click - 1e-9);
let hi = cuts.iter().cloned().find(|&c| c > t_click + 1e-9);
if let Some(lo) = lo {
if let Some(piece) = extract_sub_polyline(poly, 0.0, lo) {
out.push(EntityType::LwPolyline(piece));
}
}
if let Some(hi) = hi {
if let Some(piece) = extract_sub_polyline(poly, hi, total) {
out.push(EntityType::LwPolyline(piece));
}
}
}
if out.is_empty() {
None
} else {
Some(out)
}
}
// ── Extend helpers ────────────────────────────────────────────────────────
/// Extend the first or last segment of an LwPolyline to the nearest boundary.
/// Click point (DXF XY) determines which end to extend.
/// The nearest boundary crossing past one end of a segment.
///
/// `t` runs on the infinite line through `from` → `to`: zero at `from`, one
/// at `to`. Extending the far end wants the smallest `t` above one; extending
/// the near end wants the largest `t` below zero. `None` when nothing lies
/// that way.
///
/// The crossings come from `cut_params`, which is the same kernel call every
/// other cut in this file uses. What was here instead was a match over every
/// `Geo` variant with its own line-line, line-circle and line-ellipse test —
/// twice, once for a line and once for a polyline's terminal segment — and a
/// boundary spline was walked as sixty-four chords rather than intersected.
fn extension_hit(
from: [f64; 2],
to: [f64; 2],
handle: Handle,
geos: &[Geo],
beyond_end: bool,
) -> Option<f64> {
let direction = [to[0] - from[0], to[1] - from[1]];
if direction[0].hypot(direction[1]) < 1e-9 {
return None;
}
// An infinite line rather than the segment: the crossing being looked for
// is by definition off the end of the drawn part.
let ray = Curve::XLine(KernelXLine {
base: from,
direction,
});
let hits = cut_params(&ray, handle, geos);
if beyond_end {
hits.into_iter()
.filter(|t| *t > 1.0 + 1e-6)
.min_by(f64::total_cmp)
} else {
hits.into_iter()
.filter(|t| *t < -1e-6)
.max_by(f64::total_cmp)
}
}
fn extend_lwpoly(
poly: &LwPolyline,
click_x: f64,
click_y: f64,
geos: &[Geo],
) -> Option<EntityType> {
let n = poly.vertices.len();
if n < 2 {
return None;
}
let first = &poly.vertices[0];
let second = &poly.vertices[1];
let last = &poly.vertices[n - 1];
let prev = &poly.vertices[n - 2];
let d_first = (first.location.x - click_x).hypot(first.location.y - click_y);
let d_last = (last.location.x - click_x).hypot(last.location.y - click_y);
let extend_end = d_last <= d_first;
// Extract the terminal segment as a virtual line.
let (ax, ay, bx, by) = if extend_end {
(
prev.location.x,
prev.location.y,
last.location.x,
last.location.y,
)
} else {
(
second.location.x,
second.location.y,
first.location.x,
first.location.y,
)
};
let (dx, dy) = (bx - ax, by - ay);
let len2 = dx * dx + dy * dy;
if len2 < 1e-12 {
return None;
}
let best_t = extension_hit([ax, ay], [bx, by], poly.common.handle, geos, true)?;
let new_x = ax + best_t * dx;
let new_y = ay + best_t * dy;
let mut new_poly = poly.clone();
new_poly.common.handle = Handle::NULL;
if extend_end {
let last_v = new_poly.vertices.last_mut()?;
last_v.location.x = new_x;
last_v.location.y = new_y;
} else {
let first_v = new_poly.vertices.first_mut()?;
first_v.location.x = new_x;
first_v.location.y = new_y;
}
Some(EntityType::LwPolyline(new_poly))
}
/// Extend a Line to the nearest boundary on the extended side.
/// t_click < 0.5 → extend start (look for t < 0); t_click ≥ 0.5 → extend end (t > 1).
fn extend_line(orig: &LineEnt, t_click: f64, geos: &[Geo]) -> Option<EntityType> {
let ax = orig.start.x;
let ay = orig.start.y;
let bx = orig.end.x;
let by = orig.end.y;
let (dx, dy) = (bx - ax, by - ay);
let extend_end = t_click >= 0.5;
let best_t = extension_hit([ax, ay], [bx, by], orig.common.handle, geos, extend_end)?;
let mut line = orig.clone();
line.common.handle = Handle::NULL;
let new_x = ax + best_t * dx;
let new_y = ay + best_t * dy;
if extend_end {
line.end = Vector3::new(new_x, new_y, orig.end.z);
} else {
line.start = Vector3::new(new_x, new_y, orig.start.z);
}
Some(EntityType::Line(line))
}
/// Trim a Ray entity.
///
/// The parameter is the ray's own: `t = 0` at the base and advancing by one
/// `direction` per unit, unbounded above. A surviving piece that reaches
/// infinity stays a Ray; one with two ends becomes a Line.
fn trim_ray(orig: &RayEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
let bx = orig.base_point.x;
let by = orig.base_point.y;
let bz = orig.base_point.z;
let dx = orig.direction.x;
let dy = orig.direction.y;
let dz = orig.direction.z;
let pt = |t: f64| [bx + t * dx, by + t * dy, bz + t * dz];
let curve = ray_curve(orig);
trim_intervals(&curve, ts, t_click)
.into_iter()
.filter_map(|(ta, tb)| {
let pa = pt(ta);
let pb = pt(tb);
if tb.is_finite() && (pb[0] - pa[0]).hypot(pb[1] - pa[1]) < 1e-6 {
return None;
}
if tb.is_infinite() {
// Still extends to infinity → remains a Ray with new base
let r = RayEnt::new(Vector3::new(pa[0], pa[1], pa[2]), Vector3::new(dx, dy, dz));
let mut r = r;
r.common = orig.common.clone();
r.common.handle = Handle::NULL;
Some(EntityType::Ray(r))
} else {
// Finite segment → Line
let mut l = LineEnt {
common: orig.common.clone(),
..LineEnt::new()
};
l.common.handle = Handle::NULL;
l.start = Vector3::new(pa[0], pa[1], pa[2]);
l.end = Vector3::new(pb[0], pb[1], pb[2]);
Some(EntityType::Line(l))
}
})
.collect()
}
/// Trim an XLine entity.
///
/// The parameter is the line's own: `t = 0` at the base point, advancing by
/// one `direction` per unit and running both ways without limit. A surviving
/// piece keeps whichever ends reach infinity — both, and it is still an XLine;
/// one, and it is a Ray; neither, and it is a Line.
fn trim_xline(orig: &XLineEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
let bx = orig.base_point.x;
let by = orig.base_point.y;
let bz = orig.base_point.z;
let dx = orig.direction.x;
let dy = orig.direction.y;
let dz = orig.direction.z;
let pt = |t: f64| [bx + t * dx, by + t * dy, bz + t * dz];
let curve = xline_curve(orig);
trim_intervals(&curve, ts, t_click)
.into_iter()
.filter_map(|(ta, tb)| {
let pa = pt(ta);
let pb = pt(tb);
let ext_neg = ta.is_infinite();
let ext_pos = tb.is_infinite();
match (ext_neg, ext_pos) {
(true, true) => {
// Whole XLine survived (shouldn't happen after a real trim)
let mut x = orig.clone();
x.common.handle = Handle::NULL;
Some(EntityType::XLine(x))
}
(true, false) => {
// Extends toward -infinity: Ray at pb pointing in -dir
let r = RayEnt::new(
Vector3::new(pb[0], pb[1], pb[2]),
Vector3::new(-dx, -dy, -dz),
);
let mut r = r;
r.common = orig.common.clone();
r.common.handle = Handle::NULL;
Some(EntityType::Ray(r))
}
(false, true) => {
// Extends toward +infinity: Ray at pa pointing in +dir
let r =
RayEnt::new(Vector3::new(pa[0], pa[1], pa[2]), Vector3::new(dx, dy, dz));
let mut r = r;
r.common = orig.common.clone();
r.common.handle = Handle::NULL;
Some(EntityType::Ray(r))
}
(false, false) => {
// Finite segment
let mut l = LineEnt {
common: orig.common.clone(),
..LineEnt::new()
};
l.common.handle = Handle::NULL;
l.start = Vector3::new(pa[0], pa[1], pa[2]);
l.end = Vector3::new(pb[0], pb[1], pb[2]);
Some(EntityType::Line(l))
}
}
})
.collect()
}
// ── Point-generation helpers ──────────────────────────────────────────────
const DIM_RED: [f32; 4] = [1.0, 0.3, 0.3, 0.6];
fn line_pts(l: &LineEnt) -> Vec<[f32; 3]> {
geom::line_points(
[l.start.x, l.start.y, l.start.z],
[l.end.x, l.end.y, l.end.z],
)
}
fn entity_pts(e: &EntityType) -> Vec<[f32; 3]> {
match e {
EntityType::Line(l) => line_pts(l),
EntityType::Arc(a) => arc_pts(
a.center.x,
a.center.y,
a.radius,
a.start_angle,
a.end_angle,
a.center.z,
),
EntityType::Ellipse(e) => {
let a = (e.major_axis.x.powi(2) + e.major_axis.y.powi(2)).sqrt();
if a < 1e-9 {
return vec![];
}
let b = a * e.minor_axis_ratio;
let (nx, ny) = (e.major_axis.x / a, e.major_axis.y / a);
let t0 = e.start_parameter;
let mut t1 = e.end_parameter;
if t1 <= t0 {
t1 += TAU;
}
ellipse_pts(e.center.x, e.center.y, a, b, nx, ny, t0, t1, e.center.z)
}
EntityType::Spline(s) => spline_pts_wire(s),
EntityType::LwPolyline(p) => {
let elev = p.elevation as f32;
let xy_pts = preview_sample_xy(e);
xy_pts
.into_iter()
.map(|pt| [pt[0] as f32, pt[1] as f32, elev])
.collect()
}
// For preview, show a 20-unit section of semi-infinite results
EntityType::Ray(r) => {
let bx = r.base_point.x;
let by = r.base_point.y;
let bz = r.base_point.z;
let far_x = bx + r.direction.x * 20.0;
let far_y = by + r.direction.y * 20.0;
let far_z = bz + r.direction.z * 20.0;
vec![
[bx as f32, bz as f32, by as f32],
[far_x as f32, far_z as f32, far_y as f32],
]
}
_ => vec![],
}
}
// ══════════════════════════════════════════════════════════════════════════
// TrimCommand
// ══════════════════════════════════════════════════════════════════════════
// ── TRIM / EXTEND option machinery (#336) ─────────────────────────────────
/// Sub-mode of the TRIM / EXTEND commands (#336). `Pick` is the quick mode;
/// the others are entered through the option keywords.
enum TrimMode {
Pick,
/// Collecting cutting/boundary edges; Enter returns to Pick.
SelectEdges,
/// Collecting fence points; Enter runs the fence pass.
Fence(FencePick),
/// Crossing: waiting for the first rectangle corner.
CrossFirst,
/// Crossing: first corner picked, waiting for the second.
CrossSecond([f64; 2]),
/// Erase mode: each pick deletes the object; Enter returns to Pick.
Erase,
}
#[derive(Clone, Copy)]
struct CrossingWindow {
min: [f64; 2],
max: [f64; 2],
/// The first corner is the trim-side hint, matching the side from which
/// the crossing window was dragged.
pick: [f64; 2],
}
fn segment_window_range(
p1: [f64; 2],
p2: [f64; 2],
window: CrossingWindow,
) -> Option<(f64, f64)> {
let mut lo: f64 = 0.0;
let mut hi: f64 = 1.0;
for axis in 0..2 {
let d = p2[axis] - p1[axis];
if d.abs() < 1e-12 {
if p1[axis] < window.min[axis] - 1e-9
|| p1[axis] > window.max[axis] + 1e-9
{
return None;
}
continue;
}
let mut a = (window.min[axis] - p1[axis]) / d;
let mut b = (window.max[axis] - p1[axis]) / d;
if a > b {
std::mem::swap(&mut a, &mut b);
}
lo = lo.max(a);
hi = hi.min(b);
if lo > hi + 1e-9 {
return None;
}
}
Some((lo.clamp(0.0, 1.0), hi.clamp(0.0, 1.0)))
}
/// Crossing selection trims LwPolyline segments independently. A segment that
/// lies inside the selection rectangle but never meets a cutting edge must
/// survive; otherwise a rectangle loses its far vertical edge (#588).
fn crossing_trim_lwpolyline(
poly: &LwPolyline,
geos: &[Geo],
window: CrossingWindow,
) -> Option<Vec<EntityType>> {
let handle = poly.common.handle;
let n = poly.vertices.len();
if n < 2 {
return None;
}
let closed = poly.is_closed;
let seg_count = if closed { n } else { n - 1 };
let total = seg_count as f64;
let vertex_xy = |i: usize| {
let v = &poly.vertices[i % n];
[v.location.x, v.location.y]
};
let seg_bulge = |i: usize| -> f64 {
poly.vertices[i % n].bulge
};
let mut removed = Vec::<(f64, f64)>::new();
for i in 0..seg_count {
let a = vertex_xy(i);
let b = vertex_xy(i + 1);
let bulge = seg_bulge(i);
let window_range = if let Some(ba) = BulgeArc::from_bulge(a, b, bulge) {
let steps = 32usize;
let mut min_t: Option<f64> = None;
let mut max_t: Option<f64> = None;
for s in 0..=steps {
let t = s as f64 / steps as f64;
let pt = ba.sample(t);
if pt[0] >= window.min[0] - 1e-9 && pt[0] <= window.max[0] + 1e-9
&& pt[1] >= window.min[1] - 1e-9 && pt[1] <= window.max[1] + 1e-9
{
min_t = Some(min_t.map_or(t, |m: f64| m.min(t)));
max_t = Some(max_t.map_or(t, |m: f64| m.max(t)));
}
}
match (min_t, max_t) {
(Some(lo), Some(hi)) => Some((lo, hi)),
_ => None,
}
} else {
segment_window_range(a, b, window)
};
let Some((inside_lo, inside_hi)) = window_range else {
continue;
};
let cuts = polyline_seg_ts(a, b, bulge, handle, geos);
if cuts.is_empty() {
continue;
}
let pick_t = if let Some(ba) = BulgeArc::from_bulge(a, b, bulge) {
let angle = (window.pick[1] - ba.center[1]).atan2(window.pick[0] - ba.center[0]);
let travelled = if ba.sweep >= 0.0 {
(angle - ba.start_angle).rem_euclid(TAU)
} else {
-((ba.start_angle - angle).rem_euclid(TAU))
};
(travelled / ba.sweep).clamp(inside_lo, inside_hi)
} else {
let dx = b[0] - a[0];
let dy = b[1] - a[1];
let len2 = dx * dx + dy * dy;
let projected = if len2 > 1e-12 {
((window.pick[0] - a[0]) * dx + (window.pick[1] - a[1]) * dy) / len2
} else {
(inside_lo + inside_hi) * 0.5
};
projected.clamp(inside_lo, inside_hi)
};
let mut bounds = vec![0.0];
bounds.extend(cuts);
bounds.push(1.0);
bounds.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
bounds.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
if let Some(span) = bounds
.windows(2)
.find(|span| pick_t >= span[0] - 1e-6 && pick_t <= span[1] + 1e-6)
{
if span[1] - span[0] > 1e-6 {
removed.push((i as f64 + span[0], i as f64 + span[1]));
}
}
}
if removed.is_empty() {
return None;
}
removed.sort_by(|a, b| a.0.partial_cmp(&b.0).unwrap_or(std::cmp::Ordering::Equal));
let mut merged = Vec::<(f64, f64)>::new();
for span in removed {
if let Some(last) = merged.last_mut() {
if span.0 <= last.1 + 1e-6 {
last.1 = last.1.max(span.1);
continue;
}
}
merged.push(span);
}
let mut kept = Vec::<(f64, f64)>::new();
if closed {
for i in 0..merged.len() {
let start = merged[i].1;
let mut end = merged[(i + 1) % merged.len()].0;
if i + 1 == merged.len() {
end += total;
}
if end - start > 1e-6 {
kept.push((start, end));
}
}
} else {
let mut cursor = 0.0;
for &(start, end) in &merged {
if start - cursor > 1e-6 {
kept.push((cursor, start));
}
cursor = cursor.max(end);
}
if total - cursor > 1e-6 {
kept.push((cursor, total));
}
}
Some(
kept.into_iter()
.filter_map(|(start, end)| extract_sub_polyline(poly, start, end).map(EntityType::LwPolyline))
.collect(),
)
}
/// Quick-mode trim at a click/crossing point: the surviving pieces, or `None`
/// when the pick doesn't intersect any boundary (or the type is unsupported).
fn pick_trim_at(
all: &[EntityType],
geos: &[Geo],
handle: Handle,
px: f64,
py: f64,
) -> Option<Vec<EntityType>> {
let entity = all.iter().find(|e| e.common().handle == handle);
let result: Option<Vec<EntityType>> = match entity {
Some(EntityType::Line(l)) => {
let ax = l.start.x;
let ay = l.start.y;
let bx = l.end.x;
let by = l.end.y;
let ts = line_seg_ts(ax, ay, bx, by, handle, geos);
if ts.is_empty() {
return None;
}
let dx = bx - ax;
let dy = by - ay;
let len2 = dx * dx + dy * dy;
let t_click = if len2 > 1e-12 {
((px - ax) * dx + (py - ay) * dy) / len2
} else {
0.5
};
Some(trim_line(l, &ts, t_click))
}
Some(EntityType::Arc(a)) => {
let cx = a.center.x;
let cy = a.center.y;
let a0 = a.start_angle;
let a1 = a.end_angle;
let ts = arc_seg_ts(cx, cy, a.radius, a0, a1, handle, geos);
if ts.is_empty() {
return None;
}
let click_angle = (py - cy).atan2(px - cx);
let t_click = arc_t(click_angle, a0, a1);
Some(trim_arc(a, &ts, t_click))
}
Some(EntityType::Circle(c)) => {
let cx = c.center.x;
let cy = c.center.y;
let ts = arc_seg_ts(cx, cy, c.radius, 0.0, TAU, handle, geos);
if ts.len() < 2 {
return None;
}
let click_angle = (py - cy).atan2(px - cx);
let t_click = arc_t(click_angle, 0.0, TAU);
let survivors = trim_circle(c, &ts, t_click);
if survivors.is_empty() {
return None;
}
Some(survivors)
}
Some(EntityType::Ray(r)) => {
let curve = ray_curve(r);
let ts = cut_params(&curve, handle, geos);
if ts.is_empty() {
return None;
}
let t_click = curve.parameter_at([px, py]);
Some(trim_ray(r, &ts, t_click))
}
Some(EntityType::XLine(x)) => {
let curve = xline_curve(x);
let ts = cut_params(&curve, handle, geos);
if ts.is_empty() {
return None;
}
let t_click = curve.parameter_at([px, py]);
Some(trim_xline(x, &ts, t_click))
}
Some(EntityType::Ellipse(e)) => {
let a = (e.major_axis.x.powi(2) + e.major_axis.y.powi(2)).sqrt();
if a < 1e-9 {
return None;
}
let b = a * e.minor_axis_ratio;
let (nx, ny) = (e.major_axis.x / a, e.major_axis.y / a);
let t0 = e.start_parameter;
let mut t1 = e.end_parameter;
if t1 <= t0 {
t1 += TAU;
}
let ts = ellipse_seg_ts(
e.center.x, e.center.y, a, b, nx, ny, t0, t1, handle, geos,
);
if ts.is_empty() {
return None;
}
// t_click: project mouse onto ellipse local param
let rx = px - e.center.x;
let ry = py - e.center.y;
let xl = rx * nx + ry * ny;
let yl = -rx * ny + ry * nx;
let t_ell = yl.atan2(xl);
let t_click = arc_t(t_ell, t0, t1);
Some(trim_ellipse(e, &ts, t_click))
}
Some(EntityType::Spline(s)) => {
let ts = spline_seg_ts(s, handle, geos);
if ts.is_empty() {
return None;
}
let t_click = spline_nearest_t(s, px, py)
.and_then(|t_actual| {
let (t0, t1) = spline_range(s)?;
Some(t_to_rel(t_actual, t0, t1))
})
.unwrap_or(0.5);
Some(trim_spline(s, &ts, t_click))
}
Some(EntityType::LwPolyline(p)) => trim_lwpolyline(p, px, py, geos),
_ => None,
};
result
}
/// Quick-mode extend at a click/crossing point: the lengthened entity, or
/// `None` when no boundary lies beyond that end (or the type is unsupported).
fn pick_extend_at(
all: &[EntityType],
geos: &[Geo],
handle: Handle,
px: f64,
py: f64,
) -> Option<EntityType> {
let entity = all.iter().find(|e| e.common().handle == handle);
let result: Option<EntityType> = match entity {
Some(EntityType::Line(l)) => {
let ax = l.start.x;
let ay = l.start.y;
let bx = l.end.x;
let by = l.end.y;
let dx = bx - ax;
let dy = by - ay;
let len2 = dx * dx + dy * dy;
let t_click = if len2 > 1e-12 {
((px - ax) * dx + (py - ay) * dy) / len2
} else {
0.5
};
extend_line(l, t_click, geos)
}
Some(EntityType::Arc(a)) => {
let ang = (py - a.center.y).atan2(px - a.center.x);
let t_click = arc_t(ang, a.start_angle, a.end_angle);
extend_arc(a, t_click, geos)
}
Some(EntityType::Ellipse(e)) => {
let t0 = e.start_parameter;
let mut t1 = e.end_parameter;
if t1 <= t0 {
t1 += TAU;
}
let span = t1 - t0;
let a = (e.major_axis.x.powi(2) + e.major_axis.y.powi(2)).sqrt();
if a < 1e-9 {
return None;
}
let (nx, ny) = (e.major_axis.x / a, e.major_axis.y / a);
let rx = px - e.center.x;
let ry = py - e.center.y;
let xl = rx * nx + ry * ny;
let yl = -rx * ny + ry * nx;
let t_click = arc_t(yl.atan2(xl), t0, t1);
let _ = span;
extend_ellipse(e, t_click, geos)
}
Some(EntityType::LwPolyline(p)) => {
extend_lwpoly(p, px, py, geos)
}
Some(EntityType::Spline(s)) => {
let t_click = spline_nearest_t(s, px, py)
.and_then(|t_actual| {
let (t0, t1) = spline_range(s)?;
Some(t_to_rel(t_actual, t0, t1))
})
.unwrap_or(0.5);
extend_spline(s, t_click, geos)
}
_ => None,
};
result
}
/// Edge option (#336): treat boundary edges as implied — straight edges run
/// on past their endpoints and arcs close to full circles, so objects trim /
/// extend to the boundary's extrapolation, not only its drawn extent.
fn imply_edge_geos(geos: &mut [Geo]) {
for g in geos.iter_mut() {
match g {
Geo::Line { handle, p1, p2 } => {
let (dx, dy) = (p2[0] - p1[0], p2[1] - p1[1]);
if dx.hypot(dy) > 1e-9 {
// An implied edge cuts wherever the boundary's line would
// reach, which is what an infinite line is. Stretching the
// segment to a stand-in length instead both invents a
// limit and, at survey coordinates, is no larger than the
// coordinates themselves.
*g = Geo::InfLine {
handle: *handle,
bx: p1[0],
by: p1[1],
dx,
dy,
};
}
}
Geo::Arc { a0, a1, .. } => {
*a0 = 0.0;
*a1 = TAU;
}
_ => {}
}
}
}
/// Dense XY sampling for the fence pass — covers the types the quick pick
/// supports (adds Circle / Ray / XLine over `sample_entity_xy`).
fn fence_sample_xy(e: &EntityType) -> Vec<[f64; 2]> {
match e {
// The two unbounded kinds, which `sample_entity_xy` declines to
// guess a length for. Here there is one: as far as a trim reaches.
EntityType::Ray(r) => vec![
[r.base_point.x, r.base_point.y],
[
r.base_point.x + r.direction.x * TRIM_EXTENT,
r.base_point.y + r.direction.y * TRIM_EXTENT,
],
],
EntityType::XLine(x) => vec![
[
x.base_point.x - x.direction.x * TRIM_EXTENT,
x.base_point.y - x.direction.y * TRIM_EXTENT,
],
[
x.base_point.x + x.direction.x * TRIM_EXTENT,
x.base_point.y + x.direction.y * TRIM_EXTENT,
],
],
_ => sample_entity_xy(e),
}
}
/// Every crossing point of `e` with the fence polyline, in traversal order.
/// Each drives the same per-type pick as a direct click, so the actual cuts
/// happen at the exact boundary intersections.
fn fence_cross_points(e: &EntityType, fence_geos: &[Geo]) -> Vec<[f64; 2]> {
let pts = fence_sample_xy(e);
let mut out = Vec::new();
for w in pts.windows(2) {
// NOTE: the exclusion handle must differ from the fence geos' own —
// passing NULL against NULL-handle geos excluded the whole fence.
let mut ts = line_seg_ts(w[0][0], w[0][1], w[1][0], w[1][1], Handle::new(FENCE_PROBE), fence_geos);
ts.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
for t in ts {
out.push(lerp2(w[0], w[1], t));
}
}
out
}
/// Trim/extend one entity at EVERY fence crossing: the pick is re-applied to
/// the surviving pieces until no crossing bites (a fence across both
/// overhanging ends of one line clears both). Returns `None` when nothing
/// changed. Pieces carry NULL handles for the ReplaceMany placeholder flow.
fn fence_pieces(
e: &EntityType,
geos: &[Geo],
fence_geos: &[Geo],
window: Option<CrossingWindow>,
extend: bool,
) -> Option<Vec<EntityType>> {
if !extend {
if let (EntityType::LwPolyline(poly), Some(window)) = (e, window) {
return crossing_trim_lwpolyline(poly, geos, window);
}
}
let target = e.common().handle;
let mut pieces = vec![e.clone()];
let mut changed = false;
for _round in 0..8 {
let mut next: Vec<EntityType> = Vec::new();
let mut any = false;
for piece in &pieces {
let mut tmp = piece.clone();
tmp.as_entity_mut().set_handle(target);
let tmp_all = [tmp];
let mut consumed = false;
let mut cps = fence_cross_points(&tmp_all[0], fence_geos);
// Crossing works like a crossing SELECTION: an object wholly
// inside the window is picked too — synthesize the click at a
// sampled point inside it.
if cps.is_empty() {
if let Some(window) = window {
if let Some(p) = fence_sample_xy(&tmp_all[0]).into_iter().find(|p| {
p[0] >= window.min[0]
&& p[0] <= window.max[0]
&& p[1] >= window.min[1]
&& p[1] <= window.max[1]
}) {
cps.push(p);
}
}
}
for cp in cps {
let res = if extend {
pick_extend_at(&tmp_all, geos, target, cp[0], cp[1])
.map(|x| vec![x])
} else {
pick_trim_at(&tmp_all, geos, target, cp[0], cp[1])
};
if let Some(mut sub) = res {
for sp in &mut sub {
sp.as_entity_mut().set_handle(Handle::NULL);
}
next.extend(sub);
any = true;
changed = true;
consumed = true;
break;
}
}
if !consumed {
next.push(piece.clone());
}
}
pieces = next;
if !any || pieces.len() > 64 {
break;
}
}
if changed { Some(pieces) } else { None }
}
/// Fence / Crossing pass (#336): every object crossing the fence polyline is
/// trimmed (or extended) at each of its crossing points; the cuts land on the
/// boundary-edge intersections, the fence only selects.
/// Boundary/edge-selection highlight colour (the EXTRIM boundary yellow).
const OPT_YELLOW: [f32; 4] = [1.0, 0.90, 0.15, 1.0];
/// Sentinel handles for the fence pass: the fence's own geos and the probe
/// handle used against them must never collide with a real entity handle (or
/// with each other — `line_seg_ts` drops geos matching the probe handle).
const FENCE_GEO: u64 = u64::MAX - 8;
const FENCE_PROBE: u64 = u64::MAX - 9;
fn build_fence_geos(fence: &[[f64; 2]]) -> Vec<Geo> {
fence
.windows(2)
.map(|w| Geo::Line {
handle: Handle::new(FENCE_GEO),
p1: w[0],
p2: w[1],
})
.collect()
}
/// Live result preview of a fence / crossing pass: each affected original in
/// red, its surviving pieces in cyan — the same convention as the pick hover.
fn fence_result_preview(
all: &[EntityType],
geos: &[Geo],
fence: &[[f64; 2]],
window: Option<CrossingWindow>,
extend: bool,
implied_edges: bool,
) -> Vec<WireModel> {
let fence_geos = build_fence_geos(fence);
let mut out = Vec::new();
for e in all {
if e.common().handle.is_null() {
continue;
}
if let Some(pieces) = fence_pieces(e, geos, &fence_geos, window, extend) {
out.push(WireModel::solid(
"trim_rm".into(),
entity_pts(e),
DIM_RED,
false,
));
for (i, pe) in pieces.iter().enumerate() {
out.push(WireModel::solid(
format!("trim_keep_{i}"),
entity_pts(pe),
WireModel::CYAN,
false,
));
if extend {
if let Some(t) = extend_tail_preview(e, pe, "extend_tail") {
out.push(t);
}
}
}
if implied_edges {
let cuts = piece_cut_points(e, &pieces);
out.extend(implied_cut_guides(all, e.common().handle, &cuts));
}
}
}
out
}
fn fence_pass(
all: &[EntityType],
geos: &[Geo],
fence: &[[f64; 2]],
window: Option<CrossingWindow>,
extend: bool,
) -> Vec<(Handle, Vec<EntityType>)> {
let fence_geos: Vec<Geo> = build_fence_geos(fence);
let mut out = Vec::new();
for e in all {
let h = e.common().handle;
if h.is_null() {
continue;
}
if let Some(pieces) = fence_pieces(e, geos, &fence_geos, window, extend) {
out.push((h, pieces));
}
}
out
}
/// The ADDED tail of an extend result, dashed — the slice of the extended
/// curve beyond the original endpoint, so the preview shows the extension
/// itself rather than only a recolored whole (#336). Generic over entity
/// type via the sampled points.
fn extend_tail_preview(orig: &EntityType, ext: &EntityType, name: &str) -> Option<WireModel> {
let op = entity_pts(orig);
let ep = entity_pts(ext);
if op.len() < 2 || ep.len() < 2 {
return None;
}
let d2 = |a: &[f32; 3], b: &[f32; 3]| {
let dx = a[0] - b[0];
let dy = a[1] - b[1];
dx * dx + dy * dy
};
let nearest_idx = |pts: &[[f32; 3]], q: &[f32; 3]| {
let mut best = 0usize;
let mut bd = f32::MAX;
for (i, p) in pts.iter().enumerate() {
let d = d2(p, q);
if d < bd {
bd = d;
best = i;
}
}
best
};
let of = op.first().unwrap();
let ol = op.last().unwrap();
let ef = ep.first().unwrap();
let el = ep.last().unwrap();
let tail: Vec<[f32; 3]> = if d2(ol, el) > 1e-10 {
let i = nearest_idx(&ep, ol);
ep[i..].to_vec()
} else if d2(of, ef) > 1e-10 {
let i = nearest_idx(&ep, of);
ep[..=i].to_vec()
} else {
return None;
};
if tail.len() < 2 {
return None;
}
let mut w = WireModel::solid(name.into(), tail, [0.3, 1.0, 1.0, 1.0], false);
w.pattern_length = 0.8;
w.pattern = [0.5, -0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0];
w.line_weight_px = 1.6;
Some(w)
}
/// Distance from `q` to the drawn (sampled) body of `e`.
fn dist_to_drawn(e: &EntityType, q: [f64; 2]) -> f64 {
let pts = fence_sample_xy(e);
let mut best = f64::MAX;
for w in pts.windows(2) {
let (a, b) = (w[0], w[1]);
let (dx, dy) = (b[0] - a[0], b[1] - a[1]);
let len2 = dx * dx + dy * dy;
let t = if len2 > 1e-12 {
(((q[0] - a[0]) * dx + (q[1] - a[1]) * dy) / len2).clamp(0.0, 1.0)
} else {
0.0
};
let px = a[0] + dx * t;
let py = a[1] + dy * t;
best = best.min((q[0] - px).hypot(q[1] - py));
}
best
}
/// Endpoints of the surviving pieces that are NOT endpoints of the original —
/// i.e. the actual cut points of a trim result.
fn piece_cut_points(orig: &EntityType, pieces: &[EntityType]) -> Vec<[f64; 2]> {
let op = entity_pts(orig);
if op.len() < 2 {
return vec![];
}
let f = op.first().unwrap();
let l = op.last().unwrap();
let closed = (f[0] - l[0]).abs() < 1e-6 && (f[1] - l[1]).abs() < 1e-6;
let ends: Vec<[f32; 3]> = if closed { vec![] } else { vec![*f, *l] };
let mut out = Vec::new();
for pe in pieces {
let pp = entity_pts(pe);
if pp.len() < 2 {
continue;
}
for q in [pp.first().unwrap(), pp.last().unwrap()] {
let is_orig_end = ends.iter().any(|e| {
let dx = e[0] - q[0];
let dy = e[1] - q[1];
dx * dx + dy * dy < 1e-6
});
if !is_orig_end {
out.push([q[0] as f64, q[1] as f64]);
}
}
}
out
}
/// Edge: Extend guides (#336): for every cut point that does NOT lie on a
/// boundary's drawn body, draw a dashed guide along the boundary's implied
/// extension — from its drawn end to the cut — so the user sees WHICH edge
/// causes the cut there. Lines get a straight guide, arcs follow the circle.
fn implied_cut_guides(
all: &[EntityType],
target: Handle,
cuts: &[[f64; 2]],
) -> Vec<WireModel> {
let mut out = Vec::new();
'cuts: for (ci, cp) in cuts.iter().enumerate() {
let tol = 1e-6 * (1.0 + cp[0].abs() + cp[1].abs());
// Attributed to a drawn body → nothing implied to explain.
for e in all {
let h = e.common().handle;
if h.is_null() || h == target {
continue;
}
if dist_to_drawn(e, *cp) < tol {
continue 'cuts;
}
}
// Find the boundary whose extrapolation passes through the cut.
for e in all {
let h = e.common().handle;
if h.is_null() || h == target {
continue;
}
match e {
EntityType::Line(l) => {
let (ax, ay) = (l.start.x, l.start.y);
let (dx, dy) = (l.end.x - ax, l.end.y - ay);
let len = dx.hypot(dy);
if len < 1e-9 {
continue;
}
// Perpendicular distance to the infinite line.
let d = ((cp[0] - ax) * dy - (cp[1] - ay) * dx).abs() / len;
if d < tol {
let d_start = (cp[0] - ax).hypot(cp[1] - ay);
let d_end = (cp[0] - l.end.x).hypot(cp[1] - l.end.y);
let from = if d_start < d_end {
[ax as f32, ay as f32, 0.0]
} else {
[l.end.x as f32, l.end.y as f32, 0.0]
};
let mut w = WireModel::solid(
format!("edge_guide_{ci}"),
vec![from, [cp[0] as f32, cp[1] as f32, 0.0]],
OPT_YELLOW,
false,
);
w.pattern_length = 0.8;
w.pattern = [0.5, -0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0];
out.push(w);
continue 'cuts;
}
}
EntityType::Arc(a) => {
let r = (cp[0] - a.center.x).hypot(cp[1] - a.center.y);
if (r - a.radius).abs() < tol {
// Follow the circle from the nearer drawn end to the
// cut, going the short way outside the drawn span.
let theta = (cp[1] - a.center.y).atan2(cp[0] - a.center.x);
let a0 = norm(a.start_angle);
let a1 = norm(a.end_angle);
let ccw_from_end = (theta - a1).rem_euclid(TAU);
let cw_from_start = (a0 - theta).rem_euclid(TAU);
let (base, sweep) = if ccw_from_end <= cw_from_start {
(a1, ccw_from_end)
} else {
(a0, -cw_from_start)
};
let steps = ((sweep.abs() * 16.0).ceil() as usize).max(2);
let pts: Vec<[f32; 3]> = (0..=steps)
.map(|i| {
let ang = base + sweep * (i as f64 / steps as f64);
[
(a.center.x + a.radius * ang.cos()) as f32,
(a.center.y + a.radius * ang.sin()) as f32,
0.0,
]
})
.collect();
let mut w = WireModel::solid(
format!("edge_guide_{ci}"),
pts,
OPT_YELLOW,
false,
);
w.pattern_length = 0.8;
w.pattern = [0.5, -0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0];
out.push(w);
continue 'cuts;
}
}
_ => {}
}
}
}
out
}
/// Extend hover preview: the whole result in cyan, the added tail dashed and
/// — with Edge: Extend on — a guide along the implied boundary that the new
/// endpoint lands on.
fn extend_hover_wires(
orig: &EntityType,
ext: &EntityType,
all: &[EntityType],
target: Handle,
implied_edges: bool,
) -> Vec<WireModel> {
let mut out = vec![WireModel::solid(
"extend_prev".into(),
entity_pts(ext),
WireModel::CYAN,
false,
)];
if let Some(t) = extend_tail_preview(orig, ext, "extend_tail") {
out.push(t);
}
if implied_edges {
// The moved endpoint is the cut against the (implied) boundary.
let cuts = piece_cut_points(orig, std::slice::from_ref(ext));
out.extend(implied_cut_guides(all, target, &cuts));
}
out
}
pub struct TrimCommand {
all_entities: Vec<EntityType>,
entity_index: ModifyEntityIndex,
geos: Vec<Geo>,
mode: TrimMode,
/// Cutting-edge selection; empty = every object cuts (quick mode).
edge_set: Vec<Handle>,
/// Edge option: boundaries extrapolate past their drawn extent.
implied_edges: bool,
/// Live Shift state — Shift+click extends instead of trims (#336).
shift: bool,
}
impl TrimCommand {
pub fn new(all_entities: Vec<EntityType>) -> Self {
Self::with_cutting_edges(all_entities, Vec::new())
}
pub fn with_cutting_edges(
all_entities: Vec<EntityType>,
initial_edges: Vec<Handle>,
) -> Self {
let all_entities: Vec<EntityType> = all_entities
.iter()
.map(entity_with_lwpolyline_world_xy)
.collect();
let entity_index = ModifyEntityIndex::build(&all_entities);
let mut cmd = Self {
all_entities,
entity_index,
geos: Vec::new(),
mode: TrimMode::Pick,
edge_set: initial_edges,
implied_edges: false,
shift: false,
};
cmd.rebuild_geos();
cmd
}
/// Boundary geometry from the edge selection (or everything when none),
/// with the Edge option's implied extrapolation applied on top.
fn rebuild_geos(&mut self) {
self.entity_index = ModifyEntityIndex::build(&self.all_entities);
self.geos = if self.edge_set.is_empty() {
build_geos(&self.all_entities)
} else {
let picked: Vec<EntityType> = self
.all_entities
.iter()
.filter(|e| self.edge_set.contains(&e.common().handle))
.cloned()
.collect();
build_geos(&picked)
};
if self.implied_edges {
imply_edge_geos(&mut self.geos);
}
}
/// Exact analytic boundaries whose boxes overlap the picked entity. The
/// host already narrowed the cursor pick; this second broad phase keeps
/// TRIM preview/intersection work local on dense drawings.
fn nearby_geos(&self, handle: Handle) -> Vec<Geo> {
if self.implied_edges {
return self.geos.clone();
}
let Some(handles) = self.entity_index.nearby_handles(&self.all_entities, handle) else {
return self.geos.clone();
};
self.geos
.iter()
.filter(|geo| handles.contains(&geo.handle()))
.cloned()
.collect()
}
fn fence_run(
&mut self,
fence: &[[f64; 2]],
window: Option<CrossingWindow>,
) -> CmdResult {
let repl = fence_pass(&self.all_entities, &self.geos, fence, window, self.shift);
if repl.is_empty() {
return CmdResult::NeedPoint;
}
CmdResult::ReplaceMany(repl, Vec::new())
}
fn stage_replacements(&mut self, replacements: &[(Handle, Vec<EntityType>)]) {
for (handle, _) in replacements {
if let Some(index) = self
.all_entities
.iter()
.position(|entity| entity.common().handle == *handle)
{
self.all_entities.remove(index);
}
self.edge_set.retain(|edge| edge != handle);
}
for (_, entities) in replacements {
self.all_entities.extend(entities.iter().cloned());
}
self.rebuild_geos();
}
}
impl CadCommand for TrimCommand {
fn name(&self) -> &'static str {
"TRIM"
}
fn prompt(&self) -> String {
let edge = if self.implied_edges {
t!(" [Edge: Extend]")
} else {
std::borrow::Cow::Borrowed("")
};
match &self.mode {
TrimMode::Pick => {
crate::tf!("TRIM{edge} Click segment to remove (Shift+click extends):")
.into_owned()
}
TrimMode::SelectEdges => crate::tf!(
"TRIM Select cutting edges [{} picked, Enter = done]:",
self.edge_set.len()
)
.into_owned(),
TrimMode::Fence(pick) => crate::tf!(
"TRIM{edge} Fence: pick points [{} placed, Enter = trim crossed]:",
pick.len()
)
.into_owned(),
TrimMode::CrossFirst => crate::tf!("TRIM{edge} Crossing: first corner:").into_owned(),
TrimMode::CrossSecond(_) => {
crate::tf!("TRIM{edge} Crossing: opposite corner:").into_owned()
}
TrimMode::Erase => {
t!("TRIM Erase: click objects to delete [Enter = done]:").into_owned()
}
}
}
fn options(&self) -> Vec<crate::command::CmdOption> {
use crate::command::CmdOption;
match self.mode {
TrimMode::Pick => vec![
CmdOption::new("Cutting edges", "T"),
CmdOption::new("Fence", "F"),
CmdOption::new("Crossing", "C"),
CmdOption::new(
if self.implied_edges { "Edge: Extend" } else { "Edge: No extend" },
"E",
),
CmdOption::new("Erase", "R"),
CmdOption::enter("Done"),
],
_ => vec![CmdOption::enter("Done")],
}
}
fn wants_text_input(&self) -> bool {
true
}
fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
// Consumed inputs return Some(NeedPoint) — None would be offered to
// the command a second time by the driver.
match text.trim().to_uppercase().as_str() {
"T" | "CUTTING" | "B" | "BOUNDARY" => {
self.edge_set.clear();
self.mode = TrimMode::SelectEdges;
Some(CmdResult::NeedPoint)
}
"F" | "FENCE" => {
self.mode = TrimMode::Fence(FencePick::fence());
Some(CmdResult::NeedPoint)
}
"C" | "CROSSING" => {
self.mode = TrimMode::CrossFirst;
Some(CmdResult::NeedPoint)
}
"E" | "EDGE" => {
self.implied_edges = !self.implied_edges;
self.rebuild_geos();
Some(CmdResult::NeedPoint)
}
"R" | "ERASE" => {
self.mode = TrimMode::Erase;
Some(CmdResult::NeedPoint)
}
_ => None,
}
}
fn set_shift(&mut self, shift: bool) {
self.shift = shift;
}
fn needs_entity_pick(&self) -> bool {
matches!(
self.mode,
TrimMode::Pick | TrimMode::SelectEdges | TrimMode::Erase
)
}
fn on_entity_pick(&mut self, handle: Handle, pt: DVec3) -> CmdResult {
if handle.is_null() {
return CmdResult::NeedPoint;
}
match self.mode {
TrimMode::SelectEdges => {
// Toggle membership; the boundary rebuilds on Enter.
if let Some(pos) = self.edge_set.iter().position(|h| *h == handle) {
self.edge_set.remove(pos);
} else {
self.edge_set.push(handle);
}
CmdResult::NeedPoint
}
TrimMode::Erase => {
// Erase option: delete without needing an intersection.
if let Some(pos) = self
.all_entities
.iter()
.position(|e| e.common().handle == handle)
{
self.all_entities.remove(pos);
}
self.edge_set.retain(|h| *h != handle);
self.rebuild_geos();
CmdResult::ReplaceEntity(handle, vec![])
}
_ => {
let (px, py) = (pt.x, pt.y);
let new_entities = if self.shift {
// Shift+click swaps to Extend for this pick (#336).
pick_extend_at(&self.all_entities, &self.geos, handle, px, py)
.map(|e| vec![e])
} else {
let geos = self.nearby_geos(handle);
pick_trim_at(&self.all_entities, &geos, handle, px, py)
};
if let Some(new_entities) = new_entities {
// Snapshot is updated in on_entity_replaced once we know
// the real handles. Pre-stage: remove the old entry now so
// geos exclude it immediately.
if let Some(pos) = self
.all_entities
.iter()
.position(|e| e.common().handle == handle)
{
self.all_entities.remove(pos);
// Pieces join with NULL handles as geometry-only placeholders.
self.all_entities.extend(new_entities.clone());
self.edge_set.retain(|h| *h != handle);
self.rebuild_geos();
}
CmdResult::ReplaceEntity(handle, new_entities)
} else {
CmdResult::NeedPoint
}
}
}
}
fn on_entity_replaced(&mut self, _old: Handle, new_handles: &[acadrust::Handle]) {
// Batch gestures stage several NULL-handle replacement groups before
// the document assigns real handles. The host applies them in the same
// order, so fill the first remaining placeholders on each callback.
let mut handles = new_handles.iter().copied();
for entity in self
.all_entities
.iter_mut()
.filter(|entity| entity.common().handle.is_null())
{
let Some(handle) = handles.next() else {
break;
};
entity.as_entity_mut().set_handle(handle);
}
self.rebuild_geos();
}
fn on_drag_selection(
&mut self,
fence: &[[f64; 2]],
window: Option<([f64; 2], [f64; 2])>,
) -> Option<CmdResult> {
if !matches!(self.mode, TrimMode::Pick) || fence.len() < 2 {
return None;
}
let window = window.map(|(min, max)| CrossingWindow {
min,
max,
pick: fence[0],
});
let replacements = fence_pass(
&self.all_entities,
&self.geos,
fence,
window,
self.shift,
);
if replacements.is_empty() {
return Some(CmdResult::NeedPoint);
}
self.stage_replacements(&replacements);
Some(CmdResult::ReplaceManyContinue(replacements))
}
fn accepts_drag_selection(&self) -> bool {
matches!(self.mode, TrimMode::Pick)
}
fn on_hover_entity(&mut self, handle: Handle, pt: DVec3) -> Vec<WireModel> {
match self.mode {
TrimMode::SelectEdges => {
// Picked cutting edges stay highlighted; the hovered candidate
// joins them at half strength.
let mut out: Vec<WireModel> = self
.edge_set
.iter()
.filter_map(|h| {
self.all_entities.iter().find(|e| e.common().handle == *h)
})
.map(|e| {
WireModel::solid("edge_sel".into(), entity_pts(e), OPT_YELLOW, false)
})
.collect();
if !handle.is_null() && !self.edge_set.contains(&handle) {
if let Some(e) = self
.all_entities
.iter()
.find(|e| e.common().handle == handle)
{
let mut c = OPT_YELLOW;
c[3] = 0.45;
out.push(WireModel::solid(
"edge_cand".into(),
entity_pts(e),
c,
false,
));
}
}
return out;
}
TrimMode::Erase => {
// Erase mode: the hovered object previews fully red.
if let Some(e) = self
.all_entities
.iter()
.find(|e| e.common().handle == handle)
{
return vec![WireModel::solid(
"erase_prev".into(),
entity_pts(e),
DIM_RED,
false,
)];
}
return vec![];
}
TrimMode::Pick => {}
_ => return vec![],
}
if self.shift {
// Shift held: preview the extend result instead.
if let Some(ext) =
pick_extend_at(&self.all_entities, &self.geos, handle, pt.x, pt.y)
{
if let Some(orig) = self
.all_entities
.iter()
.find(|e| e.common().handle == handle)
{
return extend_hover_wires(
orig,
&ext,
&self.all_entities,
handle,
self.implied_edges,
);
}
return vec![WireModel::solid(
"extend_prev".into(),
entity_pts(&ext),
WireModel::CYAN,
false,
)];
}
return vec![];
}
if handle.is_null() {
return vec![];
}
let nearby_geos = self.nearby_geos(handle);
let geos = nearby_geos.as_slice();
let entity = self
.entity_index.get(&self.all_entities, handle);
let mut hover_wires = match entity {
Some(EntityType::Line(l)) => {
let ax = l.start.x;
let ay = l.start.y;
let bx = l.end.x;
let by = l.end.y;
let ts = line_seg_ts(ax, ay, bx, by, handle, geos);
if ts.is_empty() {
return vec![];
}
let dx = bx - ax;
let dy = by - ay;
let len2 = dx * dx + dy * dy;
let t_click = if len2 > 1e-12 {
((pt.x as f64 - ax) * dx + (pt.y as f64 - ay) * dy) / len2
} else {
0.5
};
let survivors = trim_line(l, &ts, t_click);
let p1 = [l.start.x as f32, l.start.y as f32, l.start.y as f32];
let p2 = [l.end.x as f32, l.end.y as f32, l.end.y as f32];
let removed = WireModel::solid("trim_rm".into(), vec![p1, p2], DIM_RED, false);
let mut out = vec![removed];
for (i, e) in survivors.iter().enumerate() {
let pts = entity_pts(e);
out.push(WireModel::solid(
format!("trim_keep_{i}"),
pts,
WireModel::CYAN,
false,
));
}
out
}
Some(EntityType::Arc(a)) => {
let cx = a.center.x;
let cy = a.center.y;
let a0 = a.start_angle;
let a1 = a.end_angle;
let ts = arc_seg_ts(cx, cy, a.radius, a0, a1, handle, geos);
if ts.is_empty() {
return vec![];
}
let click_angle = (pt.y as f64 - cy).atan2(pt.x as f64 - cx);
let t_click = arc_t(click_angle, a0, a1);
let survivors = trim_arc(a, &ts, t_click);
let orig_pts = arc_pts(cx, cy, a.radius, a0, a1, a.center.z);
let removed = WireModel::solid("trim_rm".into(), orig_pts, DIM_RED, false);
let mut out = vec![removed];
for (i, e) in survivors.iter().enumerate() {
let pts = entity_pts(e);
out.push(WireModel::solid(
format!("trim_keep_{i}"),
pts,
WireModel::CYAN,
false,
));
}
out
}
Some(EntityType::Circle(c)) => {
let cx = c.center.x;
let cy = c.center.y;
let ts = arc_seg_ts(cx, cy, c.radius, 0.0, TAU, handle, geos);
if ts.len() < 2 {
return vec![];
}
let click_angle = (pt.y as f64 - cy).atan2(pt.x as f64 - cx);
let t_click = arc_t(click_angle, 0.0, TAU);
let survivors = trim_circle(c, &ts, t_click);
if survivors.is_empty() {
return vec![];
}
let orig_pts = arc_pts(cx, cy, c.radius, 0.0, TAU, c.center.z);
let removed = WireModel::solid("trim_rm".into(), orig_pts, DIM_RED, false);
let mut out = vec![removed];
for (i, e) in survivors.iter().enumerate() {
let pts = entity_pts(e);
out.push(WireModel::solid(
format!("trim_keep_{i}"),
pts,
WireModel::CYAN,
false,
));
}
out
}
Some(EntityType::Ray(r)) => {
let bx = r.base_point.x;
let by = r.base_point.y;
let curve = ray_curve(r);
let ts = cut_params(&curve, handle, geos);
if ts.is_empty() {
return vec![];
}
let t_click = curve.parameter_at([pt.x as f64, pt.y as f64]);
let survivors = trim_ray(r, &ts, t_click);
// Show a finite preview section (20 units) for the original ray
let far = [
(bx + r.direction.x * 20.0) as f32,
(by + r.direction.y * 20.0) as f32,
r.base_point.z as f32,
];
let base = [bx as f32, by as f32, r.base_point.z as f32];
let removed = WireModel::solid("trim_rm".into(), vec![base, far], DIM_RED, false);
let mut out = vec![removed];
for (i, e) in survivors.iter().enumerate() {
let pts = entity_pts(e);
out.push(WireModel::solid(
format!("trim_keep_{i}"),
pts,
WireModel::CYAN,
false,
));
}
out
}
Some(EntityType::XLine(x)) => {
let bx = x.base_point.x;
let by = x.base_point.y;
let curve = xline_curve(x);
let ts = cut_params(&curve, handle, geos);
if ts.is_empty() {
return vec![];
}
let t_click = curve.parameter_at([pt.x as f64, pt.y as f64]);
let survivors = trim_xline(x, &ts, t_click);
let neg = [
(bx - x.direction.x * 20.0) as f32,
(by - x.direction.y * 20.0) as f32,
x.base_point.z as f32,
];
let pos_pt = [
(bx + x.direction.x * 20.0) as f32,
(by + x.direction.y * 20.0) as f32,
x.base_point.z as f32,
];
let removed = WireModel::solid("trim_rm".into(), vec![neg, pos_pt], DIM_RED, false);
let mut out = vec![removed];
for (i, e) in survivors.iter().enumerate() {
let pts = entity_pts(e);
out.push(WireModel::solid(
format!("trim_keep_{i}"),
pts,
WireModel::CYAN,
false,
));
}
out
}
Some(EntityType::Ellipse(e)) => {
let a = (e.major_axis.x.powi(2) + e.major_axis.y.powi(2)).sqrt();
if a < 1e-9 {
return vec![];
}
let b = a * e.minor_axis_ratio;
let (nx, ny) = (e.major_axis.x / a, e.major_axis.y / a);
let t0 = e.start_parameter;
let mut t1 = e.end_parameter;
if t1 <= t0 {
t1 += TAU;
}
let ts = ellipse_seg_ts(
e.center.x, e.center.y, a, b, nx, ny, t0, t1, handle, geos,
);
if ts.is_empty() {
return vec![];
}
let rx = pt.x as f64 - e.center.x;
let ry = pt.y as f64 - e.center.y;
let xl = rx * nx + ry * ny;
let yl = -rx * ny + ry * nx;
let t_click = arc_t(yl.atan2(xl), t0, t1);
let survivors = trim_ellipse(e, &ts, t_click);
let orig_pts =
ellipse_pts(e.center.x, e.center.y, a, b, nx, ny, t0, t1, e.center.z);
let removed = WireModel::solid("trim_rm".into(), orig_pts, DIM_RED, false);
let mut out = vec![removed];
for (i, ent) in survivors.iter().enumerate() {
let pts = entity_pts(ent);
out.push(WireModel::solid(
format!("trim_keep_{i}"),
pts,
WireModel::CYAN,
false,
));
}
out
}
Some(EntityType::Spline(s)) => {
let ts = spline_seg_ts(s, handle, geos);
if ts.is_empty() {
return vec![];
}
let t_click = spline_nearest_t(s, pt.x as f64, pt.y as f64)
.and_then(|t_actual| {
let (t0, t1) = spline_range(s)?;
Some(t_to_rel(t_actual, t0, t1))
})
.unwrap_or(0.5);
let orig_pts = spline_pts_wire(s);
let removed = WireModel::solid("trim_rm".into(), orig_pts, DIM_RED, false);
let survivors = trim_spline(s, &ts, t_click);
let mut out = vec![removed];
for (i, ent) in survivors.iter().enumerate() {
let pts = entity_pts(ent);
out.push(WireModel::solid(
format!("trim_keep_{i}"),
pts,
WireModel::CYAN,
false,
));
}
out
}
Some(EntityType::LwPolyline(p)) => {
let Some(survivors) = trim_lwpolyline(p, pt.x as f64, pt.y as f64, geos)
else {
return vec![];
};
let orig = WireModel::solid("trim_rm".into(), entity_pts(entity.unwrap()), DIM_RED, false);
let mut out = vec![orig];
for (i, ent) in survivors.iter().enumerate() {
out.push(WireModel::solid(
format!("trim_keep_{i}"),
entity_pts(ent),
WireModel::CYAN,
false,
));
}
out
}
_ => vec![],
};
// Edge: Extend — explain cuts landing on an IMPLIED boundary with a
// dashed guide from that boundary's drawn end to the cut point (#336).
if self.implied_edges && !hover_wires.is_empty() {
if let (Some(orig), Some(pieces)) = (
entity,
pick_trim_at(&self.all_entities, geos, handle, pt.x, pt.y),
) {
let cuts = piece_cut_points(orig, &pieces);
hover_wires.extend(implied_cut_guides(&self.all_entities, handle, &cuts));
}
}
hover_wires
}
fn on_point(&mut self, pt: DVec3) -> CmdResult {
match &mut self.mode {
TrimMode::Fence(pick) => {
pick.push([pt.x, pt.y]);
CmdResult::NeedPoint
}
TrimMode::CrossFirst => {
self.mode = TrimMode::CrossSecond([pt.x, pt.y]);
CmdResult::NeedPoint
}
TrimMode::CrossSecond(p1) => {
// The rectangle's edges act as a 4-segment fence, and objects
// wholly inside the window are picked too (crossing-selection
// semantics).
let p1 = *p1;
let p2 = [pt.x, pt.y];
self.mode = TrimMode::Pick;
let rect = [p1, [p1[0], p2[1]], p2, [p2[0], p1[1]], p1];
let window = CrossingWindow {
min: [p1[0].min(p2[0]), p1[1].min(p2[1])],
max: [p1[0].max(p2[0]), p1[1].max(p2[1])],
pick: p1,
};
self.fence_run(&rect, Some(window))
}
_ => CmdResult::NeedPoint,
}
}
fn on_preview_wires(&mut self, pt: DVec3) -> Vec<WireModel> {
match &self.mode {
TrimMode::Fence(pick) if !pick.is_empty() => {
let mut out = vec![pick.preview([pt.x, pt.y], "trim_fence")];
let mut fpts = pick.path();
fpts.push([pt.x, pt.y]);
out.extend(fence_result_preview(
&self.all_entities,
&self.geos,
&fpts,
None,
self.shift,
self.implied_edges,
));
out
}
TrimMode::CrossSecond(p1) => {
let p1 = *p1;
let p2 = [pt.x, pt.y];
let mut out = vec![crossing_box_preview(p1, p2, "trim_cross")];
let rect = [p1, [p1[0], p2[1]], p2, [p2[0], p1[1]], p1];
let window = CrossingWindow {
min: [p1[0].min(p2[0]), p1[1].min(p2[1])],
max: [p1[0].max(p2[0]), p1[1].max(p2[1])],
pick: p1,
};
out.extend(fence_result_preview(
&self.all_entities,
&self.geos,
&rect,
Some(window),
self.shift,
self.implied_edges,
));
out
}
_ => Vec::new(),
}
}
fn on_enter(&mut self) -> CmdResult {
match std::mem::replace(&mut self.mode, TrimMode::Pick) {
TrimMode::SelectEdges => {
self.rebuild_geos();
CmdResult::NeedPoint
}
TrimMode::Fence(pick) if pick.is_usable() => self.fence_run(&pick.path(), None),
TrimMode::Fence(_)
| TrimMode::CrossFirst
| TrimMode::CrossSecond(_)
| TrimMode::Erase => CmdResult::NeedPoint,
TrimMode::Pick => CmdResult::Cancel,
}
}
fn on_escape(&mut self) -> CmdResult {
// Esc leaves a sub-mode first; a second Esc ends the command.
if !matches!(self.mode, TrimMode::Pick) {
self.mode = TrimMode::Pick;
return CmdResult::NeedPoint;
}
CmdResult::Cancel
}
}
// ══════════════════════════════════════════════════════════════════════════
// ExtendCommand
// ══════════════════════════════════════════════════════════════════════════
pub struct ExtendCommand {
all_entities: Vec<EntityType>,
entity_index: ModifyEntityIndex,
geos: Vec<Geo>,
mode: TrimMode,
/// Boundary-edge selection; empty = every object is a boundary.
edge_set: Vec<Handle>,
/// Edge option: boundaries extrapolate past their drawn extent.
implied_edges: bool,
/// Live Shift state — Shift+click trims instead of extends (#336).
shift: bool,
}
impl ExtendCommand {
pub fn new(all_entities: Vec<EntityType>) -> Self {
let all_entities: Vec<EntityType> = all_entities
.iter()
.map(entity_with_lwpolyline_world_xy)
.collect();
let entity_index = ModifyEntityIndex::build(&all_entities);
let geos = build_geos(&all_entities);
Self {
all_entities,
entity_index,
geos,
mode: TrimMode::Pick,
edge_set: Vec::new(),
implied_edges: false,
shift: false,
}
}
fn rebuild_geos(&mut self) {
self.entity_index = ModifyEntityIndex::build(&self.all_entities);
self.geos = if self.edge_set.is_empty() {
build_geos(&self.all_entities)
} else {
let picked: Vec<EntityType> = self
.all_entities
.iter()
.filter(|e| self.edge_set.contains(&e.common().handle))
.cloned()
.collect();
build_geos(&picked)
};
if self.implied_edges {
imply_edge_geos(&mut self.geos);
}
}
fn fence_run(
&mut self,
fence: &[[f64; 2]],
window: Option<CrossingWindow>,
) -> CmdResult {
// EXTEND's fence extends; Shift held at Enter swaps it to trim.
let repl = fence_pass(&self.all_entities, &self.geos, fence, window, !self.shift);
if repl.is_empty() {
return CmdResult::NeedPoint;
}
CmdResult::ReplaceMany(repl, Vec::new())
}
}
impl CadCommand for ExtendCommand {
fn name(&self) -> &'static str {
"EXTEND"
}
fn prompt(&self) -> String {
let edge = if self.implied_edges {
t!(" [Edge: Extend]")
} else {
std::borrow::Cow::Borrowed("")
};
match &self.mode {
TrimMode::Pick => crate::tf!(
"EXTEND{edge} Click near end of object to extend (Shift+click trims):"
)
.into_owned(),
TrimMode::SelectEdges => crate::tf!(
"EXTEND Select boundary edges [{} picked, Enter = done]:",
self.edge_set.len()
)
.into_owned(),
TrimMode::Fence(pick) => crate::tf!(
"EXTEND{edge} Fence: pick points [{} placed, Enter = extend crossed]:",
pick.len()
)
.into_owned(),
TrimMode::CrossFirst => {
crate::tf!("EXTEND{edge} Crossing: first corner:").into_owned()
}
TrimMode::CrossSecond(_) => {
crate::tf!("EXTEND{edge} Crossing: opposite corner:").into_owned()
}
TrimMode::Erase => t!("EXTEND [Enter = done]:").into_owned(),
}
}
fn options(&self) -> Vec<crate::command::CmdOption> {
use crate::command::CmdOption;
match self.mode {
TrimMode::Pick => vec![
CmdOption::new("Boundary edges", "B"),
CmdOption::new("Fence", "F"),
CmdOption::new("Crossing", "C"),
CmdOption::new(
if self.implied_edges { "Edge: Extend" } else { "Edge: No extend" },
"E",
),
CmdOption::enter("Done"),
],
_ => vec![CmdOption::enter("Done")],
}
}
fn wants_text_input(&self) -> bool {
true
}
fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
match text.trim().to_uppercase().as_str() {
"B" | "BOUNDARY" | "T" | "CUTTING" => {
self.edge_set.clear();
self.mode = TrimMode::SelectEdges;
Some(CmdResult::NeedPoint)
}
"F" | "FENCE" => {
self.mode = TrimMode::Fence(FencePick::fence());
Some(CmdResult::NeedPoint)
}
"C" | "CROSSING" => {
self.mode = TrimMode::CrossFirst;
Some(CmdResult::NeedPoint)
}
"E" | "EDGE" => {
self.implied_edges = !self.implied_edges;
self.rebuild_geos();
Some(CmdResult::NeedPoint)
}
_ => None,
}
}
fn set_shift(&mut self, shift: bool) {
self.shift = shift;
}
fn needs_entity_pick(&self) -> bool {
matches!(self.mode, TrimMode::Pick | TrimMode::SelectEdges)
}
fn on_entity_pick(&mut self, handle: Handle, pt: DVec3) -> CmdResult {
if handle.is_null() {
return CmdResult::NeedPoint;
}
match self.mode {
TrimMode::SelectEdges => {
if let Some(pos) = self.edge_set.iter().position(|h| *h == handle) {
self.edge_set.remove(pos);
} else {
self.edge_set.push(handle);
}
CmdResult::NeedPoint
}
_ => {
let (px, py) = (pt.x, pt.y);
let new_entities = if self.shift {
// Shift+click swaps to Trim for this pick (#336).
pick_trim_at(&self.all_entities, &self.geos, handle, px, py)
} else {
pick_extend_at(&self.all_entities, &self.geos, handle, px, py)
.map(|e| vec![e])
};
if let Some(new_entities) = new_entities {
// Same snapshot bookkeeping as TRIM: drop the old entry,
// append the pieces as NULL-handle placeholders, and let
// on_entity_replaced assign the real handles.
if let Some(pos) = self
.all_entities
.iter()
.position(|e| e.common().handle == handle)
{
self.all_entities.remove(pos);
self.all_entities.extend(new_entities.clone());
self.edge_set.retain(|h| *h != handle);
self.rebuild_geos();
}
CmdResult::ReplaceEntity(handle, new_entities)
} else {
CmdResult::NeedPoint
}
}
}
}
fn on_entity_replaced(&mut self, _old: Handle, new_handles: &[acadrust::Handle]) {
// The last new_handles.len() entries are the pieces appended with NULL
// handles in on_entity_pick — assign their real document handles.
let start = self.all_entities.len().saturating_sub(new_handles.len());
for (e, &h) in self.all_entities[start..]
.iter_mut()
.zip(new_handles.iter())
{
match e {
EntityType::Line(l) => l.common.handle = h,
EntityType::Arc(a) => a.common.handle = h,
EntityType::Ray(r) => r.common.handle = h,
EntityType::XLine(x) => x.common.handle = h,
EntityType::Ellipse(e) => e.common.handle = h,
EntityType::Spline(s) => s.common.handle = h,
EntityType::LwPolyline(p) => p.common.handle = h,
_ => {}
}
}
self.rebuild_geos();
}
fn on_hover_entity(&mut self, handle: Handle, pt: DVec3) -> Vec<WireModel> {
match self.mode {
TrimMode::SelectEdges => {
let mut out: Vec<WireModel> = self
.edge_set
.iter()
.filter_map(|h| self.entity_index.get(&self.all_entities, *h))
.map(|e| {
WireModel::solid("edge_sel".into(), entity_pts(e), OPT_YELLOW, false)
})
.collect();
if !handle.is_null() && !self.edge_set.contains(&handle) {
if let Some(e) = self
.entity_index.get(&self.all_entities, handle)
{
let mut c = OPT_YELLOW;
c[3] = 0.45;
out.push(WireModel::solid(
"edge_cand".into(),
entity_pts(e),
c,
false,
));
}
}
return out;
}
TrimMode::Pick => {}
_ => return vec![],
}
if self.shift {
// Shift held: preview the trim result instead.
if let Some(pieces) =
pick_trim_at(&self.all_entities, &self.geos, handle, pt.x, pt.y)
{
let mut out = Vec::new();
for (i, e) in pieces.iter().enumerate() {
out.push(WireModel::solid(
format!("trim_keep_{i}"),
entity_pts(e),
WireModel::CYAN,
false,
));
}
return out;
}
return vec![];
}
if handle.is_null() {
return vec![];
}
let entity = self
.entity_index.get(&self.all_entities, handle);
match entity {
Some(EntityType::Line(l)) => {
let ax = l.start.x;
let ay = l.start.y;
let bx = l.end.x;
let by = l.end.y;
let dx = bx - ax;
let dy = by - ay;
let len2 = dx * dx + dy * dy;
let t_click = if len2 > 1e-12 {
((pt.x as f64 - ax) * dx + (pt.y as f64 - ay) * dy) / len2
} else {
0.5
};
if let Some(ext) = extend_line(l, t_click, &self.geos) {
return extend_hover_wires(
&EntityType::Line(l.clone()),
&ext,
&self.all_entities,
handle,
self.implied_edges,
);
}
}
Some(EntityType::Arc(a)) => {
let ang = (pt.y as f64 - a.center.y).atan2(pt.x as f64 - a.center.x);
let t_click = arc_t(ang, a.start_angle, a.end_angle);
if let Some(ext) = extend_arc(a, t_click, &self.geos) {
return extend_hover_wires(
&EntityType::Arc(a.clone()),
&ext,
&self.all_entities,
handle,
self.implied_edges,
);
}
}
Some(EntityType::Ellipse(e)) => {
let a = (e.major_axis.x.powi(2) + e.major_axis.y.powi(2)).sqrt();
if a >= 1e-9 {
let (nx, ny) = (e.major_axis.x / a, e.major_axis.y / a);
let t0 = e.start_parameter;
let mut t1 = e.end_parameter;
if t1 <= t0 {
t1 += TAU;
}
let rx = pt.x as f64 - e.center.x;
let ry = pt.y as f64 - e.center.y;
let xl = rx * nx + ry * ny;
let yl = -rx * ny + ry * nx;
let t_click = arc_t(yl.atan2(xl), t0, t1);
if let Some(ext) = extend_ellipse(e, t_click, &self.geos) {
return extend_hover_wires(
&EntityType::Ellipse(e.clone()),
&ext,
&self.all_entities,
handle,
self.implied_edges,
);
}
}
}
Some(EntityType::LwPolyline(p)) => {
if let Some(ext) = extend_lwpoly(p, pt.x as f64, pt.y as f64, &self.geos) {
return extend_hover_wires(
&EntityType::LwPolyline(p.clone()),
&ext,
&self.all_entities,
handle,
self.implied_edges,
);
}
}
Some(EntityType::Spline(s)) => {
let t_click = spline_nearest_t(s, pt.x as f64, pt.y as f64)
.and_then(|t_actual| {
let (t0, t1) = spline_range(s)?;
Some(t_to_rel(t_actual, t0, t1))
})
.unwrap_or(0.5);
if let Some(ext) = extend_spline(s, t_click, &self.geos) {
return extend_hover_wires(
&EntityType::Spline(s.clone()),
&ext,
&self.all_entities,
handle,
self.implied_edges,
);
}
}
_ => {}
}
vec![]
}
fn on_point(&mut self, pt: DVec3) -> CmdResult {
match &mut self.mode {
TrimMode::Fence(pick) => {
pick.push([pt.x, pt.y]);
CmdResult::NeedPoint
}
TrimMode::CrossFirst => {
self.mode = TrimMode::CrossSecond([pt.x, pt.y]);
CmdResult::NeedPoint
}
TrimMode::CrossSecond(p1) => {
let p1 = *p1;
let p2 = [pt.x, pt.y];
self.mode = TrimMode::Pick;
let rect = [p1, [p1[0], p2[1]], p2, [p2[0], p1[1]], p1];
let window = CrossingWindow {
min: [p1[0].min(p2[0]), p1[1].min(p2[1])],
max: [p1[0].max(p2[0]), p1[1].max(p2[1])],
pick: p1,
};
self.fence_run(&rect, Some(window))
}
_ => CmdResult::NeedPoint,
}
}
fn on_preview_wires(&mut self, pt: DVec3) -> Vec<WireModel> {
match &self.mode {
TrimMode::Fence(pick) if !pick.is_empty() => {
let mut out = vec![pick.preview([pt.x, pt.y], "extend_fence")];
let mut fpts = pick.path();
fpts.push([pt.x, pt.y]);
out.extend(fence_result_preview(
&self.all_entities,
&self.geos,
&fpts,
None,
!self.shift,
self.implied_edges,
));
out
}
TrimMode::CrossSecond(p1) => {
let p1 = *p1;
let p2 = [pt.x, pt.y];
let mut out = vec![crossing_box_preview(p1, p2, "extend_cross")];
let rect = [p1, [p1[0], p2[1]], p2, [p2[0], p1[1]], p1];
let window = CrossingWindow {
min: [p1[0].min(p2[0]), p1[1].min(p2[1])],
max: [p1[0].max(p2[0]), p1[1].max(p2[1])],
pick: p1,
};
out.extend(fence_result_preview(
&self.all_entities,
&self.geos,
&rect,
Some(window),
!self.shift,
self.implied_edges,
));
out
}
_ => Vec::new(),
}
}
fn on_enter(&mut self) -> CmdResult {
match std::mem::replace(&mut self.mode, TrimMode::Pick) {
TrimMode::SelectEdges => {
self.rebuild_geos();
CmdResult::NeedPoint
}
TrimMode::Fence(pick) if pick.is_usable() => self.fence_run(&pick.path(), None),
TrimMode::Fence(_)
| TrimMode::CrossFirst
| TrimMode::CrossSecond(_)
| TrimMode::Erase => CmdResult::NeedPoint,
TrimMode::Pick => CmdResult::Cancel,
}
}
fn on_escape(&mut self) -> CmdResult {
if !matches!(self.mode, TrimMode::Pick) {
self.mode = TrimMode::Pick;
return CmdResult::NeedPoint;
}
CmdResult::Cancel
}
}
// ── Autocomplete registry ─────────────────────────────────
inventory::submit!(crate::command::CommandRegistration { names: &["EXTEND"] }); // ExtendCommand
inventory::submit!(crate::command::CommandRegistration { names: &["TRIM"] }); // TrimCommand
#[cfg(test)]
mod tests {
use super::*;
use std::f64::consts::PI;
fn xline_at(x1: f64, y1: f64, x2: f64, y2: f64, h: u64) -> EntityType {
let mut l = LineEnt::new();
l.start = Vector3::new(x1, y1, 0.0);
l.end = Vector3::new(x2, y2, 0.0);
l.common.handle = Handle::new(h);
EntityType::Line(l)
}
/// Edge: Extend — the target must lengthen to the BOUNDARY'S extrapolation
/// when the boundary doesn't physically cross the target's path (#336).
#[test]
fn edge_extend_reaches_implied_boundary() {
let target = xline_at(0.0, 0.0, 2.0, 0.0, 1);
let boundary = xline_at(5.0, 2.0, 5.0, 8.0, 2);
let all = vec![target.clone(), boundary];
// Edge off: the boundary's drawn extent never meets y=0 — no extend.
let geos = build_geos(&all);
assert!(pick_extend_at(&all, &geos, Handle::new(1), 1.9, 0.0).is_none());
// Edge on: the implied boundary crosses y=0 at x=5 — extend to (5,0).
let mut implied = build_geos(&all);
imply_edge_geos(&mut implied);
match pick_extend_at(&all, &implied, Handle::new(1), 1.9, 0.0) {
Some(EntityType::Line(l)) => {
assert!((l.end.x - 5.0).abs() < 1e-6 && l.end.y.abs() < 1e-6,
"extends to the implied boundary, got ({}, {})", l.end.x, l.end.y);
}
other => panic!("expected an extended Line, got {other:?}"),
}
}
/// #336 repro: two lines forming an X; a fence across one overhanging arm
/// must trim that arm back to the intersection.
#[test]
fn fence_trims_x_arm() {
let all = vec![
xline_at(0.0, 0.0, 10.0, 10.0, 1),
xline_at(0.0, 10.0, 10.0, 0.0, 2),
];
let geos = build_geos(&all);
let fence = [[8.0, 10.0], [10.0, 8.0]];
let repl = fence_pass(&all, &geos, &fence, None, false);
assert_eq!(repl.len(), 1, "exactly the crossed line is trimmed: {repl:?}");
assert_eq!(repl[0].0, Handle::new(1));
assert_eq!(repl[0].1.len(), 1);
match &repl[0].1[0] {
EntityType::Line(l) => {
assert!((l.end.x - 5.0).abs() < 1e-6 && (l.end.y - 5.0).abs() < 1e-6,
"arm cut back to the intersection, got end ({}, {})", l.end.x, l.end.y);
}
other => panic!("expected a Line, got {other:?}"),
}
}
fn circle(r: f64) -> CircleEnt {
let mut c = CircleEnt::new();
c.center = Vector3::new(0.0, 0.0, 0.0);
c.radius = r;
c
}
/// A circle crossed by a horizontal cutter (cuts at angle 0 and π, i.e.
/// t = 0.0 and 0.5) becomes a single Arc; clicking the top half removes it
/// and leaves the bottom half (π → 0 CCW), clicking the bottom does the
/// reverse.
#[test]
fn trims_circle_into_arc_on_clicked_half() {
let c = circle(10.0);
let ts = [0.0, 0.5];
// Click top (t = 0.25) → removes top, keeps bottom half (start π, end 0).
let top = trim_circle(&c, &ts, 0.25);
assert_eq!(top.len(), 1, "circle should trim to exactly one arc");
match &top[0] {
EntityType::Arc(a) => {
assert!((norm(a.start_angle) - PI).abs() < 1e-9);
assert!(norm(a.end_angle).abs() < 1e-9);
assert_eq!(a.radius, 10.0);
assert!(a.common.handle.is_null());
}
_ => panic!("expected an Arc"),
}
// Click bottom (t = 0.75) → keeps top half (start 0, end π).
let bottom = trim_circle(&c, &ts, 0.75);
match &bottom[0] {
EntityType::Arc(a) => {
assert!(norm(a.start_angle).abs() < 1e-9);
assert!((norm(a.end_angle) - PI).abs() < 1e-9);
}
_ => panic!("expected an Arc"),
}
}
/// Fewer than two crossings can't cut a closed circle, so it is left as-is.
#[test]
fn circle_with_one_or_zero_cuts_is_left_unchanged() {
let c = circle(5.0);
assert!(trim_circle(&c, &[], 0.3).is_empty());
assert!(trim_circle(&c, &[0.4], 0.3).is_empty());
}
#[test]
fn trim_polyline_arc_segment_preserves_bulge() {
use std::f64::consts::FRAC_PI_8;
// Arc from (0, 0) to (2, 0) with bulge 1.0 (semicircle sweeping CCW under the chord)
let mut poly = LwPolyline::new();
poly.common.handle = Handle::new(10);
let mut v0 = LwVertex::from_coords(0.0, 0.0);
v0.bulge = 1.0;
let v1 = LwVertex::from_coords(2.0, 0.0);
poly.vertices = vec![v0, v1];
// Vertical cutter line at x = 1.0 crossing the arc at (1.0, -1.0)
let mut cutter = LineEnt::new();
cutter.start = Vector3::new(1.0, -2.0, 0.0);
cutter.end = Vector3::new(1.0, 2.0, 0.0);
cutter.common.handle = Handle::new(20);
let all = vec![EntityType::LwPolyline(poly), EntityType::Line(cutter)];
let geos = build_geos(&all);
// Click first half near (0.5, -0.8) -> first half removed, second half kept from (1.0, -1.0) to (2.0, 0.0)
let res = pick_trim_at(&all, &geos, Handle::new(10), 0.5, -0.8).expect("should trim polyline arc");
assert_eq!(res.len(), 1);
match &res[0] {
EntityType::LwPolyline(p) => {
assert_eq!(p.vertices.len(), 2);
let p0 = &p.vertices[0];
let p1 = &p.vertices[1];
assert!((p0.location.x - 1.0).abs() < 1e-5, "expected x=1.0, got {}", p0.location.x);
assert!((p0.location.y + 1.0).abs() < 1e-5, "expected y=-1.0, got {}", p0.location.y);
assert!((p1.location.x - 2.0).abs() < 1e-5, "expected x=2.0, got {}", p1.location.x);
assert!(p1.location.y.abs() < 1e-5, "expected y=0.0, got {}", p1.location.y);
// The surviving quarter circle should have bulge = tan(pi / 8)
let expected_bulge = FRAC_PI_8.tan();
assert!(
(p0.bulge - expected_bulge).abs() < 1e-4,
"surviving arc should retain quarter-circle bulge {}, got {}",
expected_bulge,
p0.bulge
);
assert_eq!(p1.bulge, 0.0);
}
other => panic!("expected LwPolyline, got {other:?}"),
}
// Click second half near (1.5, -0.8) -> second half removed, first half kept from (0.0, 0.0) to (1.0, -1.0)
let res2 = pick_trim_at(&all, &geos, Handle::new(10), 1.5, -0.8).expect("should trim polyline arc");
assert_eq!(res2.len(), 1);
match &res2[0] {
EntityType::LwPolyline(p) => {
assert_eq!(p.vertices.len(), 2);
let p0 = &p.vertices[0];
let p1 = &p.vertices[1];
assert!(p0.location.x.abs() < 1e-5, "expected x=0.0, got {}", p0.location.x);
assert!(p0.location.y.abs() < 1e-5, "expected y=0.0, got {}", p0.location.y);
assert!((p1.location.x - 1.0).abs() < 1e-5, "expected x=1.0, got {}", p1.location.x);
assert!((p1.location.y + 1.0).abs() < 1e-5, "expected y=-1.0, got {}", p1.location.y);
let expected_bulge = FRAC_PI_8.tan();
assert!(
(p0.bulge - expected_bulge).abs() < 1e-4,
"surviving arc should retain quarter-circle bulge {}, got {}",
expected_bulge,
p0.bulge
);
assert_eq!(p1.bulge, 0.0);
}
other => panic!("expected LwPolyline, got {other:?}"),
}
}
#[test]
fn trim_multi_segment_polyline_with_arc() {
use std::f64::consts::FRAC_PI_8;
// Segment 0: straight line from (-2, 0) to (0, 0)
// Segment 1: arc from (0, 0) to (2, 0) with bulge 1.0
let mut poly = LwPolyline::new();
poly.common.handle = Handle::new(30);
let v0 = LwVertex::from_coords(-2.0, 0.0);
let mut v1 = LwVertex::from_coords(0.0, 0.0);
v1.bulge = 1.0;
let v2 = LwVertex::from_coords(2.0, 0.0);
poly.vertices = vec![v0, v1, v2];
// Vertical cutter at x = 1.0
let mut cutter = LineEnt::new();
cutter.start = Vector3::new(1.0, -2.0, 0.0);
cutter.end = Vector3::new(1.0, 2.0, 0.0);
cutter.common.handle = Handle::new(40);
let all = vec![EntityType::LwPolyline(poly), EntityType::Line(cutter)];
let geos = build_geos(&all);
// Click the far end of the arc near (1.5, -0.8) -> removes end, keeps straight seg + first half of arc
let res = pick_trim_at(&all, &geos, Handle::new(30), 1.5, -0.8).expect("should trim");
assert_eq!(res.len(), 1);
match &res[0] {
EntityType::LwPolyline(p) => {
assert_eq!(p.vertices.len(), 3);
// Vertex 0: (-2, 0), straight
assert!((p.vertices[0].location.x + 2.0).abs() < 1e-5);
assert!(p.vertices[0].bulge.abs() < 1e-5);
// Vertex 1: (0, 0), arc with quarter-turn bulge
assert!(p.vertices[1].location.x.abs() < 1e-5);
let expected_bulge = FRAC_PI_8.tan();
assert!((p.vertices[1].bulge - expected_bulge).abs() < 1e-4);
// Vertex 2: (1, -1), end
assert!((p.vertices[2].location.x - 1.0).abs() < 1e-5);
assert!((p.vertices[2].location.y + 1.0).abs() < 1e-5);
}
other => panic!("expected LwPolyline, got {other:?}"),
}
}
#[test]
fn trim_negative_bulge_polyline_arc() {
use std::f64::consts::FRAC_PI_8;
// Negative bulge means CW arc: from (0, 0) to (2, 0) arches above the chord (y > 0)
let mut poly = LwPolyline::new();
poly.common.handle = Handle::new(50);
let mut v0 = LwVertex::from_coords(0.0, 0.0);
v0.bulge = -1.0;
let v1 = LwVertex::from_coords(2.0, 0.0);
poly.vertices = vec![v0, v1];
// Vertical cutter at x = 1.0 crossing at (1.0, 1.0)
let mut cutter = LineEnt::new();
cutter.start = Vector3::new(1.0, -2.0, 0.0);
cutter.end = Vector3::new(1.0, 2.0, 0.0);
cutter.common.handle = Handle::new(60);
let all = vec![EntityType::LwPolyline(poly), EntityType::Line(cutter)];
let geos = build_geos(&all);
// Click first half near (0.5, 0.8) -> removes first half, keeps second half from (1.0, 1.0) to (2.0, 0.0)
let res = pick_trim_at(&all, &geos, Handle::new(50), 0.5, 0.8).expect("should trim CW arc");
assert_eq!(res.len(), 1);
match &res[0] {
EntityType::LwPolyline(p) => {
assert_eq!(p.vertices.len(), 2);
let p0 = &p.vertices[0];
let p1 = &p.vertices[1];
assert!((p0.location.x - 1.0).abs() < 1e-5);
assert!((p0.location.y - 1.0).abs() < 1e-5);
assert!((p1.location.x - 2.0).abs() < 1e-5);
assert!(p1.location.y.abs() < 1e-5);
let expected_bulge = -FRAC_PI_8.tan();
assert!(
(p0.bulge - expected_bulge).abs() < 1e-4,
"expected negative bulge {}, got {}",
expected_bulge,
p0.bulge
);
}
other => panic!("expected LwPolyline, got {other:?}"),
}
}
#[test]
fn trim_closed_polyline_with_arc() {
use std::f64::consts::FRAC_PI_8;
// Closed polyline:
// Vertex 0: (0, 0), bulge 1.0 (arc to (2, 0) below chord, peak at y=-1)
// Vertex 1: (2, 0), bulge 0.0 (straight to (2, 2))
// Vertex 2: (2, 2), bulge 0.0 (straight to (0, 2))
// Vertex 3: (0, 2), bulge 0.0 (straight back to (0, 0))
let mut poly = LwPolyline::new();
poly.common.handle = Handle::new(70);
poly.is_closed = true;
let mut v0 = LwVertex::from_coords(0.0, 0.0);
v0.bulge = 1.0;
let v1 = LwVertex::from_coords(2.0, 0.0);
let v2 = LwVertex::from_coords(2.0, 2.0);
let v3 = LwVertex::from_coords(0.0, 2.0);
poly.vertices = vec![v0, v1, v2, v3];
// Cutter 1: x = 1.0 cuts the arc at (1.0, -1.0)
let mut c1 = LineEnt::new();
c1.start = Vector3::new(1.0, -3.0, 0.0);
c1.end = Vector3::new(1.0, -0.5, 0.0);
c1.common.handle = Handle::new(80);
// Cutter 2: y = 1.0 cuts vertical edges at x=0 and x=2
let mut c2 = LineEnt::new();
c2.start = Vector3::new(-1.0, 1.0, 0.0);
c2.end = Vector3::new(3.0, 1.0, 0.0);
c2.common.handle = Handle::new(81);
let all = vec![
EntityType::LwPolyline(poly),
EntityType::Line(c1),
EntityType::Line(c2),
];
let geos = build_geos(&all);
// Click first half of arc near (0.5, -0.8):
// Nearest cuts are at (1.0, -1.0) on seg 0 and at (0.0, 1.0) on seg 3.
// Trim removes that corner/arc portion and leaves an open polyline
let res = pick_trim_at(&all, &geos, Handle::new(70), 0.5, -0.8).expect("should trim closed polyline");
assert_eq!(res.len(), 1);
match &res[0] {
EntityType::LwPolyline(p) => {
assert!(!p.is_closed);
// Starts at (1.0, -1.0) with remaining quarter-circle arc
let start_v = &p.vertices[0];
assert!((start_v.location.x - 1.0).abs() < 1e-5);
assert!((start_v.location.y + 1.0).abs() < 1e-5);
let expected_bulge = FRAC_PI_8.tan();
assert!((start_v.bulge - expected_bulge).abs() < 1e-4);
}
other => panic!("expected LwPolyline, got {other:?}"),
}
}
/// #1318 repro: a 3D polyline whose first segment is not horizontal has no
/// plan-view shape, so it samples to nothing. The seam test then compared
/// two empty ends as equal and sliced the empty sample from index 1.
#[test]
fn sampling_skips_segments_with_no_plan_shape() {
use acadrust::entities::{Polyline3D, Vertex3DPolyline};
let mut pl = Polyline3D::new();
pl.vertices = vec![
// Vertical: an upright curve plane, dropped by `entity_curve_xy`.
Vertex3DPolyline::from_xyz(0.0, 0.0, 0.0),
Vertex3DPolyline::from_xyz(0.0, 0.0, 10.0),
// Horizontal, so this one does sample.
Vertex3DPolyline::from_xyz(10.0, 0.0, 10.0),
];
let pts = sample_entity_xy(&EntityType::Polyline3D(pl));
assert!(
!pts.is_empty(),
"the horizontal segment still has to be sampled"
);
assert!(
pts.iter().all(|p| p.iter().all(|c| c.is_finite())),
"sampled points stay finite: {pts:?}"
);
}
/// The same skip must not swallow a leading segment that does sample, and
/// must keep dropping the duplicated seam vertex between two of them.
#[test]
fn sampling_still_joins_segments_at_their_seam() {
use acadrust::entities::{Polyline3D, Vertex3DPolyline};
let mut pl = Polyline3D::new();
pl.vertices = vec![
Vertex3DPolyline::from_xyz(0.0, 0.0, 0.0),
Vertex3DPolyline::from_xyz(10.0, 0.0, 0.0),
Vertex3DPolyline::from_xyz(10.0, 10.0, 0.0),
];
let pts = sample_entity_xy(&EntityType::Polyline3D(pl));
let seam = [10.0, 0.0];
assert_eq!(
pts.iter().filter(|p| **p == seam).count(),
1,
"the shared vertex appears once, not twice: {pts:?}"
);
}
#[test]
fn preview_sampling_skips_edge_on_polyline2d_arc_segments() {
use acadrust::entities::{Polyline2D, Vertex2D};
let mut pl = Polyline2D::new();
let mut start = Vertex2D::new(Vector3::new(0.0, 0.0, 0.0));
start.bulge = 1.0;
pl.vertices = vec![start, Vertex2D::new(Vector3::new(2.0, 0.0, 0.0))];
pl.normal = Vector3::new(1.0, 0.0, 0.0);
let pts = preview_sample_xy(&EntityType::Polyline2D(pl));
assert!(
pts.is_empty(),
"edge-on arc segments are skipped instead of panicking: {pts:?}"
);
}
}
// ══════════════════════════════════════════════════════════════════════════
// ExtrimCommand — EXTRIM (Express-Tools cookie-cutter trim). #253
//
// Pick one boundary, then a side: every object crossing the boundary is trimmed
// on the picked side, and objects lying wholly on that side are erased. The side
// test is a parity count — a segment from a candidate point to the pick point
// that crosses the boundary an even number of times lands on the pick side.
// ══════════════════════════════════════════════════════════════════════════
/// Extend `Geo::Line` boundary edges so a line boundary cuts across the whole
/// drawing (EXTRIM treats a line boundary as infinite).
fn extend_line_geos(geos: &mut [Geo]) {
for g in geos.iter_mut() {
if let Geo::Line { handle, p1, p2 } = g {
let (dx, dy) = (p2[0] - p1[0], p2[1] - p1[1]);
if dx.hypot(dy) > 1e-9 {
// Same as `imply_edge_geos`: the boundary reaches as far as its
// line does, so say so rather than picking a length.
*g = Geo::InfLine {
handle: *handle,
bx: p1[0],
by: p1[1],
dx,
dy,
};
}
}
}
}
/// Kept parametric intervals — those whose midpoint is NOT on the pick side.
fn extrim_keep(
ts: &[f64],
point_at: &dyn Fn(f64) -> [f64; 2],
on_pick_side: &dyn Fn([f64; 2]) -> bool,
) -> Vec<(f64, f64)> {
let mut bounds = vec![0.0f64];
bounds.extend_from_slice(ts);
bounds.push(1.0);
bounds.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
bounds
.windows(2)
.filter_map(|w| {
if w[1] - w[0] <= 1e-6 {
return None;
}
let mid = point_at((w[0] + w[1]) * 0.5);
if on_pick_side(mid) {
None
} else {
Some((w[0], w[1]))
}
})
.collect()
}
fn extrim_line(orig: &LineEnt, ts: &[f64], side: &dyn Fn([f64; 2]) -> bool) -> Vec<EntityType> {
let p1 = [orig.start.x, orig.start.y];
let p2 = [orig.end.x, orig.end.y];
let z = orig.start.z;
let pa = |t: f64| lerp2(p1, p2, t);
extrim_keep(ts, &pa, side)
.into_iter()
.filter_map(|(ta, tb)| {
let a = lerp2(p1, p2, ta);
let b = lerp2(p1, p2, tb);
if (b[0] - a[0]).hypot(b[1] - a[1]) < 1e-6 {
return None;
}
let mut l = orig.clone();
l.common.handle = Handle::NULL;
l.start = Vector3::new(a[0], a[1], z);
l.end = Vector3::new(b[0], b[1], z);
Some(EntityType::Line(l))
})
.collect()
}
fn extrim_arc(orig: &ArcEnt, ts: &[f64], side: &dyn Fn([f64; 2]) -> bool) -> Vec<EntityType> {
let a0 = orig.start_angle;
let a1 = orig.end_angle;
let span = {
let s = norm(a1) - norm(a0);
if s <= 0.0 {
s + TAU
} else {
s
}
};
let angle_at = |t: f64| norm(a0) + span * t;
let (cx, cy, r) = (orig.center.x, orig.center.y, orig.radius);
let pt = |t: f64| {
let a = angle_at(t);
[cx + r * a.cos(), cy + r * a.sin()]
};
extrim_keep(ts, &pt, side)
.into_iter()
.filter_map(|(ta, tb)| {
if (tb - ta).abs() < 1e-6 {
return None;
}
let mut a = orig.clone();
a.common.handle = Handle::NULL;
a.start_angle = angle_at(ta);
a.end_angle = angle_at(tb);
Some(EntityType::Arc(a))
})
.collect()
}
fn extrim_circle(orig: &CircleEnt, ts: &[f64], side: &dyn Fn([f64; 2]) -> bool) -> Vec<EntityType> {
if ts.len() < 2 {
return vec![];
}
let (cx, cy, r) = (orig.center.x, orig.center.y, orig.radius);
let mut s = ts.to_vec();
s.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
let n = s.len();
let mut out = Vec::new();
for i in 0..n {
let ta = s[i];
let tb = if i + 1 < n { s[i + 1] } else { s[0] + 1.0 };
let mt = ((ta + tb) * 0.5).rem_euclid(1.0) * TAU;
let mid = [cx + r * mt.cos(), cy + r * mt.sin()];
if side(mid) {
continue; // removed side
}
let mut arc = ArcEnt::new();
arc.common = orig.common.clone();
arc.common.handle = Handle::NULL;
arc.center = orig.center;
arc.radius = orig.radius;
arc.thickness = orig.thickness;
arc.normal = orig.normal;
arc.start_angle = ta.rem_euclid(1.0) * TAU;
arc.end_angle = tb.rem_euclid(1.0) * TAU;
out.push(EntityType::Arc(arc));
}
out
}
/// Sample any entity to a dense XY polyline for the sampled trim path.
/// Plan-view sampling of any entity, at the density the editing previews
/// have always used.
///
/// One tessellation rather than a case per type. The per-type version this
/// replaced had drifted from the drawing's own: it sampled an arc at 16
/// segments per radian against the renderer's 20, sampled a spline at a
/// fixed 96 points however long it was, and read an arc's centre as world
/// coordinates when the entity stores it in its OCS.
///
/// Unbounded curves come back empty — a ray has no finite point list, and
/// how far to run it is the caller's decision. [`fence_sample_xy`] makes it.
fn sample_entity_xy(e: &EntityType) -> Vec<[f64; 2]> {
// A polyline is sampled through its exploded segments so that a caller
// walking the result sees the same seams the rest of TRIM does.
if matches!(
e,
EntityType::LwPolyline(_)
| EntityType::Polyline(_)
| EntityType::Polyline2D(_)
| EntityType::Polyline3D(_)
) {
let mut pts: Vec<[f64; 2]> = Vec::new();
for seg in crate::modules::draw::modify::explode::explode_polyline_segments(e) {
let sp = sample_entity_xy(&seg);
// A segment with no plan-view shape samples to nothing — an
// edge-on plane has no XY curve, so `entity_curve_xy` declines it.
// Skipping it here also keeps the seam test below from comparing
// two `None`s and then slicing an empty sample (#1318).
if sp.is_empty() {
continue;
}
if pts.last() == sp.first() {
pts.extend_from_slice(&sp[1..]);
} else {
pts.extend(sp);
}
}
return pts;
}
let Some(curve) = entity_curve_xy(e) else {
return vec![];
};
if curve.extent() != KernelExtent::Bounded {
return vec![];
}
curve.tessellate(SAMPLE_SEGMENTS_PER_RADIAN)
}
/// Dense XY sampling of any entity for the removal preview (lines are
/// subdivided and circles closed so the preview cut follows the boundary).
fn preview_sample_xy(e: &EntityType) -> Vec<[f64; 2]> {
match e {
EntityType::Line(l) => {
let p1 = [l.start.x, l.start.y];
let p2 = [l.end.x, l.end.y];
(0..=24).map(|i| lerp2(p1, p2, i as f64 / 24.0)).collect()
}
EntityType::Circle(c) => {
let steps = 64usize;
(0..=steps)
.map(|i| {
let a = TAU * (i as f64 / steps as f64);
[c.center.x + c.radius * a.cos(), c.center.y + c.radius * a.sin()]
})
.collect()
}
// Polylines sample only their vertices — subdivide the straight
// segments so the preview cut follows the boundary instead of
// jumping at the nearest vertex (#340).
EntityType::LwPolyline(_)
| EntityType::Polyline(_)
| EntityType::Polyline2D(_)
| EntityType::Polyline3D(_) => {
let mut pts: Vec<[f64; 2]> = Vec::new();
for seg in crate::modules::draw::modify::explode::explode_polyline_segments(e) {
let sp: Vec<[f64; 2]> = match &seg {
EntityType::Line(l) => {
let p1 = [l.start.x, l.start.y];
let p2 = [l.end.x, l.end.y];
(0..=24).map(|i| lerp2(p1, p2, i as f64 / 24.0)).collect()
}
_ => sample_entity_xy(&seg),
};
if sp.is_empty() {
continue;
}
if pts.last() == sp.first() {
pts.extend_from_slice(&sp[1..]);
} else {
pts.extend(sp);
}
}
pts
}
_ => sample_entity_xy(e),
}
}
/// Append the sub-runs of `pts` for which `take` holds to `out` as one wire's
/// point list, separated from earlier content by a NaN pen-up.
fn collect_runs(pts: &[[f64; 2]], take: &dyn Fn([f64; 2]) -> bool, out: &mut Vec<[f32; 3]>) {
let mut run: Vec<[f64; 2]> = Vec::new();
let flush = |run: &mut Vec<[f64; 2]>, out: &mut Vec<[f32; 3]>| {
if run.len() >= 2 {
if !out.is_empty() {
out.push([f32::NAN, f32::NAN, f32::NAN]);
}
out.extend(run.iter().map(|p| [p[0] as f32, p[1] as f32, 0.0]));
}
run.clear();
};
for &p in pts {
if take(p) {
run.push(p);
} else {
flush(&mut run, out);
}
}
flush(&mut run, out);
}
/// Build a preview wire from a NaN-break point list.
fn preview_wire(points: Vec<[f32; 3]>, color: [f32; 4], name: &str) -> WireModel {
WireModel {
bg_adapt: None,
point_marker: None,
taper_widths: Vec::new(),
pattern_stations: Vec::new(),
world_width: 0.0,
depth_override: None,
display_visible: true,
plot_visible: true,
fill_is_3d: false,
fill_is_2d_solid: false,
render_instance: None,
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
name: name.into(),
points,
points_low: Vec::new(),
color,
selected: false,
pattern_length: 0.0,
pattern: [0.0; 8],
line_weight_px: 1.0,
snap_pts: vec![],
tangent_geoms: vec![],
aci: 0,
key_vertices: vec![],
aabb: WireModel::UNBOUNDED_AABB,
plinegen: true,
fill_tris: vec![],
fill_tris_low: Vec::new(),
}
}
/// Insert the exact boundary crossings between consecutive samples so a
/// sampled cut lands ON the boundary instead of at the nearest sample. A
/// polyline samples only its vertices, so without this a straight segment
/// crossing the boundary was cut at the wrong place — or not at all when
/// both endpoints were on the kept side (#340).
fn insert_boundary_crossings(pts: &[[f64; 2]], geos: &[Geo]) -> Vec<[f64; 2]> {
let Some(last) = pts.last() else {
return Vec::new();
};
let mut out: Vec<[f64; 2]> = Vec::with_capacity(pts.len());
for w in pts.windows(2) {
let (a, b) = (w[0], w[1]);
out.push(a);
let mut ts = line_seg_ts(a[0], a[1], b[0], b[1], Handle::NULL, geos);
ts.sort_by(|x, y| x.partial_cmp(y).unwrap_or(std::cmp::Ordering::Equal));
for t in ts {
if t > 1e-6 && t < 1.0 - 1e-6 {
out.push(lerp2(a, b, t));
}
}
}
out.push(*last);
out
}
/// Sampled trim: `None` leaves the entity unchanged, `Some(vec![])` erases it,
/// `Some(runs)` replaces it with the surviving pieces as LwPolylines.
/// Classification is per SEGMENT midpoint (samples + exact crossings), so a
/// vertex sitting exactly on the boundary can't flip the parity test.
fn extrim_sampled(
pts: &[[f64; 2]],
geos: &[Geo],
side: &dyn Fn([f64; 2]) -> bool,
) -> Option<Vec<EntityType>> {
if pts.len() < 2 {
return None;
}
let dense = insert_boundary_crossings(pts, geos);
let seg_kept: Vec<bool> = dense
.windows(2)
.map(|w| !side([(w[0][0] + w[1][0]) * 0.5, (w[0][1] + w[1][1]) * 0.5]))
.collect();
if seg_kept.iter().all(|&k| k) {
return None; // wholly on the kept side — untouched
}
if seg_kept.iter().all(|&k| !k) {
return Some(vec![]); // wholly on the pick side — erased
}
let mut runs: Vec<Vec<[f64; 2]>> = Vec::new();
let mut cur: Vec<[f64; 2]> = Vec::new();
for (i, &kept) in seg_kept.iter().enumerate() {
if kept {
if cur.is_empty() {
cur.push(dense[i]);
}
cur.push(dense[i + 1]);
} else if cur.len() >= 2 {
runs.push(std::mem::take(&mut cur));
} else {
cur.clear();
}
}
if cur.len() >= 2 {
runs.push(cur);
}
Some(
runs.into_iter()
.map(|run| {
let mut pl = LwPolyline::new();
pl.common.handle = Handle::NULL;
pl.is_closed = false;
pl.vertices = run
.into_iter()
.map(|p| LwVertex::from_coords(p[0], p[1]))
.collect();
EntityType::LwPolyline(pl)
})
.collect(),
)
}
pub struct ExtrimCommand {
all: Vec<(Handle, EntityType)>,
boundary: Option<Handle>,
geos: Vec<Geo>,
}
impl ExtrimCommand {
pub fn new(all: Vec<(Handle, EntityType)>) -> Self {
let all = all
.into_iter()
.map(|(handle, entity)| (handle, entity_with_lwpolyline_world_xy(&entity)))
.collect();
Self { all, boundary: None, geos: Vec::new() }
}
}
impl CadCommand for ExtrimCommand {
fn name(&self) -> &'static str {
"EXTRIM"
}
fn prompt(&self) -> String {
if self.boundary.is_none() {
crate::t!("EXTRIM Select cutting boundary:").into_owned()
} else {
crate::t!("EXTRIM Click the side to trim away:").into_owned()
}
}
fn needs_entity_pick(&self) -> bool {
self.boundary.is_none()
}
fn on_entity_pick(&mut self, handle: Handle, _pt: DVec3) -> CmdResult {
if handle.is_null() {
return CmdResult::NeedPoint;
}
let Some((_, e)) = self.all.iter().find(|(h, _)| *h == handle) else {
return CmdResult::NeedPoint;
};
let mut geos = build_geos(std::slice::from_ref(e));
// Only a picked LINE boundary is treated as infinite. A polyline
// explodes into per-segment Line geos — extending those turns a
// closed boundary into a grid of infinite lines and the parity
// side-test breaks (#340).
if matches!(e, EntityType::Line(_)) {
extend_line_geos(&mut geos);
}
if geos.is_empty() {
return CmdResult::NeedPoint; // not a usable boundary; keep asking
}
self.boundary = Some(handle);
self.geos = geos;
CmdResult::NeedPoint
}
fn on_point(&mut self, pt: DVec3) -> CmdResult {
let Some(bh) = self.boundary else {
return CmdResult::NeedPoint;
};
let q = [pt.x, pt.y];
let geos = self.geos.clone();
let side =
|m: [f64; 2]| line_seg_ts(m[0], m[1], q[0], q[1], Handle::NULL, &geos).len() % 2 == 0;
let mut repl: Vec<(Handle, Vec<EntityType>)> = Vec::new();
for (h, e) in &self.all {
if *h == bh {
continue;
}
match e {
EntityType::Line(l) => {
let ts = line_seg_ts(l.start.x, l.start.y, l.end.x, l.end.y, *h, &geos);
if ts.is_empty() {
let mid = [(l.start.x + l.end.x) * 0.5, (l.start.y + l.end.y) * 0.5];
if side(mid) {
repl.push((*h, vec![]));
}
} else {
repl.push((*h, extrim_line(l, &ts, &side)));
}
}
EntityType::Arc(a) => {
let ts = arc_seg_ts(
a.center.x,
a.center.y,
a.radius,
a.start_angle,
a.end_angle,
*h,
&geos,
);
if ts.is_empty() {
let am = norm(a.start_angle);
let mid =
[a.center.x + a.radius * am.cos(), a.center.y + a.radius * am.sin()];
if side(mid) {
repl.push((*h, vec![]));
}
} else {
repl.push((*h, extrim_arc(a, &ts, &side)));
}
}
EntityType::Circle(c) => {
let ts = arc_seg_ts(c.center.x, c.center.y, c.radius, 0.0, TAU, *h, &geos);
if ts.len() < 2 {
if side([c.center.x, c.center.y]) {
repl.push((*h, vec![]));
}
} else {
repl.push((*h, extrim_circle(c, &ts, &side)));
}
}
EntityType::LwPolyline(_)
| EntityType::Polyline(_)
| EntityType::Polyline2D(_)
| EntityType::Polyline3D(_)
| EntityType::Ellipse(_)
| EntityType::Spline(_) => {
let pts = sample_entity_xy(e);
if let Some(res) = extrim_sampled(&pts, &geos, &side) {
repl.push((*h, res));
}
}
_ => {}
}
}
if repl.is_empty() {
return CmdResult::Cancel;
}
CmdResult::ReplaceMany(repl, Vec::new())
}
fn on_preview_wires(&mut self, pt: DVec3) -> Vec<WireModel> {
let Some(bh) = self.boundary else {
return Vec::new();
};
if self.geos.is_empty() {
return Vec::new();
}
let q = [pt.x, pt.y];
let geos = &self.geos;
let side =
|m: [f64; 2]| line_seg_ts(m[0], m[1], q[0], q[1], Handle::NULL, geos).len() % 2 == 0;
// Removed (pick side) → red, surviving → blue; the boundary → yellow.
let mut removed: Vec<[f32; 3]> = Vec::new();
let mut kept: Vec<[f32; 3]> = Vec::new();
for (h, e) in &self.all {
if *h == bh {
continue;
}
let pts = preview_sample_xy(e);
if pts.len() < 2 {
continue;
}
collect_runs(&pts, &side, &mut removed);
collect_runs(&pts, &|p| !side(p), &mut kept);
}
let mut boundary_pts: Vec<[f32; 3]> = Vec::new();
if let Some((_, be)) = self.all.iter().find(|(h, _)| *h == bh) {
boundary_pts = preview_sample_xy(be)
.into_iter()
.map(|p| [p[0] as f32, p[1] as f32, 0.0])
.collect();
}
const YELLOW: [f32; 4] = [1.0, 0.90, 0.15, 1.0];
const REMOVE_RED: [f32; 4] = [0.95, 0.30, 0.30, 1.0];
let mut out = Vec::new();
if boundary_pts.len() >= 2 {
out.push(preview_wire(boundary_pts, YELLOW, "extrim_boundary"));
}
if kept.len() >= 2 {
out.push(preview_wire(kept, WireModel::SELECTED, "extrim_keep"));
}
if removed.len() >= 2 {
out.push(preview_wire(removed, REMOVE_RED, "extrim_remove"));
}
out
}
fn on_enter(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn on_escape(&mut self) -> CmdResult {
CmdResult::Cancel
}
}
inventory::submit!(crate::command::CommandRegistration {
names: &["EXTRIM"]
}); // ExtrimCommand