Files
OneCAD-Draft/src/app/document.rs
T
Hakan SevenandClaude Sonnet 4.6 1fceec92ea feat: MLEADERSTYLE command — create and manage MultiLeader styles
Stores MultiLeaderStyle objects in document.objects. Supports:
  MLEADERSTYLE LIST — list all styles
  MLEADERSTYLE NEW <name> — create a new style
  MLEADERSTYLE SET <name> <prop> <val> — edit text_height,
    arrowhead_size, landing_distance, landing_gap
  MLEADERSTYLE CURRENT [<name>] — get/set active style

Active style name tracked per-tab in active_mleader_style.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 18:13:21 +03:00

104 lines
3.5 KiB
Rust

use crate::scene::Scene;
use crate::ui::{LayerPanel, PropertiesPanel};
use crate::command::CadCommand;
use crate::snap::SnapResult;
use crate::scene::grip::GripEdit;
use crate::scene::GripDef;
use crate::modules::home::modify::refedit::RefEditSession;
use acadrust::{CadDocument, Handle};
use acadrust::tables::Ucs;
use crate::linetypes;
use std::path::PathBuf;
use iced;
// ── Per-document tab state ─────────────────────────────────────────────────
pub(super) struct DocumentTab {
pub(super) scene: Scene,
pub(super) current_path: Option<PathBuf>,
pub(super) dirty: bool,
pub(super) tab_title: String,
pub(super) properties: PropertiesPanel,
pub(super) layers: LayerPanel,
pub(super) active_cmd: Option<Box<dyn CadCommand>>,
pub(super) last_cmd: Option<String>,
pub(super) snap_result: Option<SnapResult>,
pub(super) active_grip: Option<GripEdit>,
pub(super) selected_grips: Vec<GripDef>,
pub(super) selected_handle: Option<Handle>,
pub(super) wireframe: bool,
pub(super) visual_style: String,
pub(super) last_cursor_world: glam::Vec3,
pub(super) last_cursor_screen: iced::Point,
pub(super) history: HistoryState,
pub(super) active_layer: String,
/// Currently active UCS. `None` means WCS (identity transform).
pub(super) active_ucs: Option<Ucs>,
/// Custom model-space background color. `None` = default dark grey.
pub(super) bg_color: Option<[f32; 4]>,
/// Custom paper-space background color. `None` = default off-white grey.
pub(super) paper_bg_color: Option<[f32; 4]>,
/// Active REFEDIT session, if any.
pub(super) refedit_session: Option<RefEditSession>,
/// Currently active MLeader style name.
pub(super) active_mleader_style: String,
}
impl DocumentTab {
pub(super) fn new_drawing(n: usize) -> Self {
let mut scene = Scene::new();
linetypes::populate_document(&mut scene.document);
Self {
scene,
current_path: None,
dirty: false,
tab_title: format!("Drawing{}", n),
properties: PropertiesPanel::empty(),
layers: LayerPanel::default(),
active_cmd: None,
last_cmd: None,
snap_result: None,
active_grip: None,
selected_grips: vec![],
selected_handle: None,
wireframe: false,
visual_style: "Shaded".into(),
last_cursor_world: glam::Vec3::ZERO,
last_cursor_screen: iced::Point::ORIGIN,
history: HistoryState::default(),
active_layer: "0".to_string(),
active_ucs: None,
bg_color: None,
paper_bg_color: None,
refedit_session: None,
active_mleader_style: "Standard".to_string(),
}
}
pub(super) fn tab_display_name(&self) -> String {
match &self.current_path {
Some(p) => p
.file_name()
.unwrap_or_default()
.to_string_lossy()
.to_string(),
None => self.tab_title.clone(),
}
}
}
#[derive(Clone)]
pub(super) struct HistorySnapshot {
pub(super) document: CadDocument,
pub(super) current_layout: String,
pub(super) selected: Vec<Handle>,
pub(super) dirty: bool,
pub(super) label: String,
}
#[derive(Default)]
pub(super) struct HistoryState {
pub(super) undo_stack: Vec<HistorySnapshot>,
pub(super) redo_stack: Vec<HistorySnapshot>,
}