forked from 1b-agent/opencadstudio-upstream
Block defns and top-level entities now know their world-space XY
AABB, and `tessellate_entity` / `expand_insert` early-out for anything
that doesn't intersect the camera's view rect. Tested commit-only on
time_open (correct subset emitted with default camera); GUI run
pending user verification.
Cache plumbing:
- `LocalWire` / `BlockDefn` carry `aabb_local` (post-build recursive
union over nested defns).
- `Scene::view_world_aabb()` derives a 25%-margined world rect from
the active camera + last-seen render aspect.
- `wire_cache` / `paper_sheet_cache` keys widen to
`(geometry_epoch, camera_generation)` so pan/zoom invalidates the
cached wire list — and pipeline `cached_epoch` widens to match
so the GPU re-uploads on view change.
- `XrefStatus::Unloaded` ack already shipped — orthogonal to this.
Also adds `examples/xref_states.rs` to dump per-block_record xref
metadata for diagnosing the is_loaded / unloaded distinction.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
24 lines
785 B
Rust
24 lines
785 B
Rust
// Dump every xref block_record's raw is_loaded bit before any resolve.
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// cargo run --release --example xref_states -- <dwg>
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use acadrust::io::dwg::DwgReader;
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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let path = std::env::args().nth(1).unwrap();
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let doc = DwgReader::from_file(&path)?.read()?;
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for br in doc.block_records.iter() {
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if br.flags.is_xref || br.flags.is_xref_overlay {
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println!(
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"name={:<30} is_xref={} overlay={} is_loaded={:?} xref_path={:?} entity_handles={}",
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br.name,
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br.flags.is_xref,
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br.flags.is_xref_overlay,
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br.is_loaded,
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br.xref_path,
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br.entity_handles.len(),
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);
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}
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}
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Ok(())
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}
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