forked from 1b-agent/opencadstudio-upstream
Both commands gain a shared option mode machine:
- Cutting/Boundary edges (T/B): pick which objects act as the boundary
(picked edges highlight yellow, the hovered candidate half-strength);
Enter rebuilds the boundary set, empty = everything (quick mode).
- Fence (F): draw a dashed fence; every object crossing it is trimmed /
extended at each crossing, re-applied to the surviving pieces so a
fence across both overhanging ends clears both. Live red/cyan result
preview while placing points.
- Crossing (C): crossing-selection semantics — the dashed green window
picks objects crossing its edges AND wholly inside; runs through the
fence machinery with a synthesized inside click.
- Edge (E): boundaries extrapolate (lines run past their ends, arcs
close to full circles). Cuts that land on an implied extension draw a
dashed yellow guide from the boundary's drawn end to the cut point,
so the user sees which edge causes the cut. Extend previews also show
the added tail as a bright dashed slice of the true curve.
- Erase (R, TRIM): picks delete without needing an intersection, with a
red hover preview.
- Shift+click swaps trim<->extend per pick (new set_shift plumbing into
the entity-pick and hover paths); the hover preview follows the held
state. Project is out of scope for the 2D pipeline.
The per-type pick bodies moved to shared free fns (pick_trim_at /
pick_extend_at) used by direct picks, hover previews and the fence
pass; EXTEND's snapshot bookkeeping unified with TRIM's placeholder
flow. Option keywords now take precedence over the hex-handle reading
in feed_active_cmd ("F"/"C"/"E" are valid hex), and fence geos carry
sentinel handles — probing with NULL against NULL-handle geos excluded
the whole fence. Regression test: fence_trims_x_arm.
Closes #336
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
4607 lines
162 KiB
Rust
4607 lines
162 KiB
Rust
// Trim / Extend — ribbon definitions + full command implementations.
|
||
//
|
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// TRIM (TR): Click the segment you want to remove. The command finds all
|
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// intersections of that entity with every other entity and trims
|
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// out the clicked interval. Stays active — click more segments,
|
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// press Enter to finish.
|
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//
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// EXTEND (EX): Click near one end of an entity. The command extends that
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// endpoint to the nearest intersecting boundary. Stays active.
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use std::f64::consts::TAU;
|
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use acadrust::entities::{
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Arc as ArcEnt, Circle as CircleEnt, Ellipse as EllipseEnt, Line as LineEnt, LwPolyline,
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LwVertex, Ray as RayEnt, Spline as SplineEnt, XLine as XLineEnt,
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};
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use acadrust::types::Vector3;
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use acadrust::{EntityType, Handle};
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use glam::DVec3;
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use truck_modeling::base::{BoundedCurve, Cut, ParametricCurve};
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use crate::command::{CadCommand, CmdResult};
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use crate::modules::draw::modify::spline_ops::{
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bspline_to_spline, spline_nearest_t, spline_pts_wire, spline_sample_xy, spline_to_bspline,
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t_to_rel,
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};
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use crate::modules::IconKind;
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use crate::scene::model::wire_model::WireModel;
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// ── Dropdown constants ─────────────────────────────────────────────────────
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pub const DROPDOWN_ID: &str = "trim_extend";
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pub const ICON: IconKind = IconKind::Svg(include_bytes!("../../../../assets/icons/trim.svg"));
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pub const DROPDOWN_ITEMS: &[(&str, &str, IconKind)] = &[
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(
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"TRIM",
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"Trim",
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IconKind::Svg(include_bytes!("../../../../assets/icons/trim.svg")),
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),
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(
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"EXTEND",
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"Extend",
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IconKind::Svg(include_bytes!("../../../../assets/icons/extend.svg")),
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),
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];
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// ══════════════════════════════════════════════════════════════════════════
|
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// Geometry helpers
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// ══════════════════════════════════════════════════════════════════════════
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/// Normalize angle to [0, 2π).
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fn norm(a: f64) -> f64 {
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((a % TAU) + TAU) % TAU
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}
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/// Is angle `a` within the arc from `s` to `e` (CCW, radians)?
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fn in_arc(a: f64, s: f64, e: f64) -> bool {
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let (a, s, e) = (norm(a), norm(s), norm(e));
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if (e - s).abs() < 1e-9 || (e - s - TAU).abs() < 1e-9 {
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return true;
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}
|
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if s <= e {
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a >= s - 1e-9 && a <= e + 1e-9
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} else {
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a >= s - 1e-9 || a <= e + 1e-9
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}
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}
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|
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/// Parametric t ∈ [0,1] on arc (a0→a1 CCW) for angle `a`.
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fn arc_t(a: f64, a0: f64, a1: f64) -> f64 {
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let span = {
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let s = norm(a1) - norm(a0);
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if s <= 0.0 {
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s + TAU
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} else {
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s
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}
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};
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let da = {
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let d = norm(a) - norm(a0);
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if d < 0.0 {
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d + TAU
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} else {
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d
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}
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};
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(da / span).clamp(0.0, 1.0)
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}
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|
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/// Intersect infinite lines (p+t·d) and (q+u·e). Returns (t, u).
|
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fn ll(
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px: f64,
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py: f64,
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dx: f64,
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dy: f64,
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qx: f64,
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qy: f64,
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ex: f64,
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ey: f64,
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) -> Option<(f64, f64)> {
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let det = dx * ey - dy * ex;
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if det.abs() < 1e-10 {
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return None;
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}
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let t = ((qx - px) * ey - (qy - py) * ex) / det;
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let u = ((qx - px) * dy - (qy - py) * dx) / det;
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Some((t, u))
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||
}
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|
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/// Intersect infinite line (p+t·d) with circle (cx,cy,r). Returns t values.
|
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fn lc(px: f64, py: f64, dx: f64, dy: f64, cx: f64, cy: f64, r: f64) -> Vec<f64> {
|
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let fx = px - cx;
|
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let fy = py - cy;
|
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let a = dx * dx + dy * dy;
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let b = 2.0 * (fx * dx + fy * dy);
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let c = fx * fx + fy * fy - r * r;
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let disc = b * b - 4.0 * a * c;
|
||
if disc < 0.0 {
|
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return vec![];
|
||
}
|
||
let sq = disc.sqrt();
|
||
if disc < 1e-14 {
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vec![(-b) / (2.0 * a)]
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} else {
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vec![(-b - sq) / (2.0 * a), (-b + sq) / (2.0 * a)]
|
||
}
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}
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|
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/// Circle-circle intersection: angles on circle 1 where they meet.
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fn cc_angles(cx1: f64, cy1: f64, r1: f64, cx2: f64, cy2: f64, r2: f64) -> Vec<f64> {
|
||
let d = ((cx2 - cx1).powi(2) + (cy2 - cy1).powi(2)).sqrt();
|
||
if d < 1e-9 || d > r1 + r2 + 1e-9 || d < (r1 - r2).abs() - 1e-9 {
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return vec![];
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}
|
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let a = (r1 * r1 - r2 * r2 + d * d) / (2.0 * d);
|
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let h2 = r1 * r1 - a * a;
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if h2 < 0.0 {
|
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return vec![];
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}
|
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let h = h2.sqrt();
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let mx = cx1 + a * (cx2 - cx1) / d;
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let my = cy1 + a * (cy2 - cy1) / d;
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let px = h * (cy2 - cy1) / d;
|
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let py = -h * (cx2 - cx1) / d;
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let a1 = ((my + py) - cy1).atan2((mx + px) - cx1);
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let a2 = ((my - py) - cy1).atan2((mx - px) - cx1);
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if h < 1e-9 {
|
||
vec![a1]
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||
} else {
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vec![a1, a2]
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||
}
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}
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|
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/// Line (px+s·d) vs ellipse (cx,cy,a,b,nx,ny). Returns (s_on_line, t_on_ellipse) pairs.
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/// nx,ny: unit major-axis; perp = (-ny, nx). Parametric ellipse: P(t) = center + a·cos(t)·n + b·sin(t)·v.
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fn le(
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px: f64,
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py: f64,
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dpx: f64,
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dpy: f64,
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cx: f64,
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cy: f64,
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a: f64,
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b: f64,
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nx: f64,
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ny: f64,
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) -> Vec<(f64, f64)> {
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// Transform line origin to ellipse local frame
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let rx = px - cx;
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let ry = py - cy;
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// Project onto major/minor axes
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let xl0 = rx * nx + ry * ny;
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let yl0 = -rx * ny + ry * nx;
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let dxl = dpx * nx + dpy * ny;
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let dyl = -dpx * ny + dpy * nx;
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// Scale by 1/a, 1/b → circle equation
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let xa = xl0 / a;
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let xda = dxl / a;
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let yb = yl0 / b;
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let ydb = dyl / b;
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let big_a = xda * xda + ydb * ydb;
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if big_a < 1e-20 {
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return vec![];
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}
|
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let big_b = 2.0 * (xa * xda + yb * ydb);
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let big_c = xa * xa + yb * yb - 1.0;
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let disc = big_b * big_b - 4.0 * big_a * big_c;
|
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if disc < 0.0 {
|
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return vec![];
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}
|
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let sq = disc.sqrt();
|
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let s_vals: Vec<f64> = if disc < 1e-14 {
|
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vec![(-big_b) / (2.0 * big_a)]
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} else {
|
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vec![(-big_b - sq) / (2.0 * big_a), (-big_b + sq) / (2.0 * big_a)]
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};
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s_vals
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.into_iter()
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.map(|s| {
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let xl = xl0 + s * dxl;
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let yl = yl0 + s * dyl;
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let t = yl.atan2(xl); // ≡ atan2(yl/b, xl/a) but faster since sign is preserved
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(s, t)
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})
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.collect()
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}
|
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|
||
// ── Boundary geometry ─────────────────────────────────────────────────────
|
||
|
||
/// Virtual extent used to represent infinite ends of Ray / XLine.
|
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const TRIM_EXTENT: f64 = 1_000_000.0;
|
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/// If a trim interval endpoint is beyond this threshold it is treated as "infinite".
|
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const INF_T: f64 = 0.9999;
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|
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#[derive(Clone)]
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enum Geo {
|
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Line {
|
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handle: Handle,
|
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p1: [f64; 2],
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p2: [f64; 2],
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},
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Arc {
|
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handle: Handle,
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cx: f64,
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cy: f64,
|
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r: f64,
|
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a0: f64,
|
||
a1: f64,
|
||
},
|
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Circle {
|
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handle: Handle,
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cx: f64,
|
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cy: f64,
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r: f64,
|
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},
|
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/// Semi-infinite line from base in +direction.
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Ray {
|
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handle: Handle,
|
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bx: f64,
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by: f64,
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dx: f64,
|
||
dy: f64,
|
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},
|
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/// Fully-infinite line through base along direction.
|
||
InfLine {
|
||
handle: Handle,
|
||
bx: f64,
|
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by: f64,
|
||
dx: f64,
|
||
dy: f64,
|
||
},
|
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/// Ellipse arc: center, semi-axes, unit major-axis direction, parameter range [t0,t1].
|
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Ellipse {
|
||
handle: Handle,
|
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cx: f64,
|
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cy: f64,
|
||
a: f64, // semi-major
|
||
b: f64, // semi-minor
|
||
nx: f64, // unit major-axis X
|
||
ny: f64, // unit major-axis Y
|
||
t0: f64, // start parameter
|
||
t1: f64, // end parameter (may be > 2π if wrapped)
|
||
},
|
||
/// Spline represented as sampled polyline segments (DXF XY).
|
||
Spline {
|
||
handle: Handle,
|
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segs: Vec<([f64; 2], [f64; 2])>,
|
||
},
|
||
}
|
||
|
||
fn build_geos(entities: &[EntityType]) -> Vec<Geo> {
|
||
let mut out = Vec::new();
|
||
for e in entities {
|
||
let h = e.common().handle;
|
||
match e {
|
||
// A polyline acts as a boundary through its constituent edges, so
|
||
// a Line/Arc/… can be trimmed against it. Explode into Line + Arc
|
||
// segments and tag each with the polyline's own handle (so trim
|
||
// still excludes it as the click target).
|
||
EntityType::LwPolyline(_)
|
||
| EntityType::Polyline(_)
|
||
| EntityType::Polyline2D(_)
|
||
| EntityType::Polyline3D(_) => {
|
||
for seg in crate::modules::draw::modify::explode::explode_polyline_segments(e) {
|
||
if let Some(g) = geo_from_entity(h, &seg) {
|
||
out.push(g);
|
||
}
|
||
}
|
||
}
|
||
_ => {
|
||
if let Some(g) = geo_from_entity(h, e) {
|
||
out.push(g);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
out
|
||
}
|
||
|
||
/// Convert a simple boundary entity (Line / Arc / Circle / Ray / XLine /
|
||
/// Ellipse / Spline) into a `Geo`, tagged with `h`. Returns `None` for types
|
||
/// that do not act as trim boundaries.
|
||
fn geo_from_entity(h: Handle, e: &EntityType) -> Option<Geo> {
|
||
match e {
|
||
EntityType::Line(l) => Some(Geo::Line {
|
||
handle: h,
|
||
p1: [l.start.x, l.start.y],
|
||
p2: [l.end.x, l.end.y],
|
||
}),
|
||
EntityType::Arc(a) => Some(Geo::Arc {
|
||
handle: h,
|
||
cx: a.center.x,
|
||
cy: a.center.y,
|
||
r: a.radius,
|
||
a0: a.start_angle,
|
||
a1: a.end_angle,
|
||
}),
|
||
EntityType::Circle(c) => Some(Geo::Circle {
|
||
handle: h,
|
||
cx: c.center.x,
|
||
cy: c.center.y,
|
||
r: c.radius,
|
||
}),
|
||
EntityType::Ray(r) => Some(Geo::Ray {
|
||
handle: h,
|
||
bx: r.base_point.x,
|
||
by: r.base_point.y,
|
||
dx: r.direction.x,
|
||
dy: r.direction.y,
|
||
}),
|
||
EntityType::XLine(x) => Some(Geo::InfLine {
|
||
handle: h,
|
||
bx: x.base_point.x,
|
||
by: x.base_point.y,
|
||
dx: x.direction.x,
|
||
dy: x.direction.y,
|
||
}),
|
||
EntityType::Ellipse(e) => {
|
||
let mx = e.major_axis.x;
|
||
let my = e.major_axis.y;
|
||
let a = (mx * mx + my * my).sqrt();
|
||
if a < 1e-9 {
|
||
return None;
|
||
}
|
||
let (nx, ny) = (mx / a, my / a);
|
||
let b = a * e.minor_axis_ratio;
|
||
let t0 = e.start_parameter;
|
||
let mut t1 = e.end_parameter;
|
||
if t1 <= t0 {
|
||
t1 += TAU;
|
||
}
|
||
Some(Geo::Ellipse {
|
||
handle: h,
|
||
cx: e.center.x,
|
||
cy: e.center.y,
|
||
a,
|
||
b,
|
||
nx,
|
||
ny,
|
||
t0,
|
||
t1,
|
||
})
|
||
}
|
||
EntityType::Spline(s) => {
|
||
let (_, pts) = spline_sample_xy(s, 64);
|
||
if pts.len() < 2 {
|
||
return None;
|
||
}
|
||
let segs = pts
|
||
.windows(2)
|
||
.map(|w| ([w[0][0], w[0][1]], [w[1][0], w[1][1]]))
|
||
.collect();
|
||
Some(Geo::Spline { handle: h, segs })
|
||
}
|
||
_ => None,
|
||
}
|
||
}
|
||
|
||
// ── Intersection helpers ──────────────────────────────────────────────────
|
||
|
||
/// Sorted, deduped t-params ∈ [0,1] where LINE segment (ax,ay)→(bx,by) intersects boundaries.
|
||
fn line_seg_ts(ax: f64, ay: f64, bx: f64, by: f64, target: Handle, geos: &[Geo]) -> Vec<f64> {
|
||
let (dx, dy) = (bx - ax, by - ay);
|
||
let mut ts = vec![];
|
||
for geo in geos {
|
||
match geo {
|
||
Geo::Line { handle, p1, p2 } => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
let (ex, ey) = (p2[0] - p1[0], p2[1] - p1[1]);
|
||
if let Some((t, u)) = ll(ax, ay, dx, dy, p1[0], p1[1], ex, ey) {
|
||
if (-1e-9..=1.0 + 1e-9).contains(&u) && (-1e-9..=1.0 + 1e-9).contains(&t) {
|
||
ts.push(t.clamp(0.0, 1.0));
|
||
}
|
||
}
|
||
}
|
||
Geo::Arc {
|
||
handle,
|
||
cx,
|
||
cy,
|
||
r,
|
||
a0,
|
||
a1,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
for t in lc(ax, ay, dx, dy, *cx, *cy, *r) {
|
||
if !(-1e-9..=1.0 + 1e-9).contains(&t) {
|
||
continue;
|
||
}
|
||
let ix = ax + t * dx;
|
||
let iy = ay + t * dy;
|
||
if in_arc((iy - cy).atan2(ix - cx), *a0, *a1) {
|
||
ts.push(t.clamp(0.0, 1.0));
|
||
}
|
||
}
|
||
}
|
||
Geo::Circle { handle, cx, cy, r } => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
for t in lc(ax, ay, dx, dy, *cx, *cy, *r) {
|
||
if (-1e-9..=1.0 + 1e-9).contains(&t) {
|
||
ts.push(t.clamp(0.0, 1.0));
|
||
}
|
||
}
|
||
}
|
||
Geo::Ray {
|
||
handle,
|
||
bx: rbx,
|
||
by: rby,
|
||
dx: rdx,
|
||
dy: rdy,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
if let Some((t, u)) = ll(ax, ay, dx, dy, *rbx, *rby, *rdx, *rdy) {
|
||
// Ray: u >= 0 (semi-infinite)
|
||
if u >= -1e-9 && (-1e-9..=1.0 + 1e-9).contains(&t) {
|
||
ts.push(t.clamp(0.0, 1.0));
|
||
}
|
||
}
|
||
}
|
||
Geo::InfLine {
|
||
handle,
|
||
bx: ibx,
|
||
by: iby,
|
||
dx: idx,
|
||
dy: idy,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
if let Some((t, _u)) = ll(ax, ay, dx, dy, *ibx, *iby, *idx, *idy) {
|
||
// XLine: any u accepted
|
||
if (-1e-9..=1.0 + 1e-9).contains(&t) {
|
||
ts.push(t.clamp(0.0, 1.0));
|
||
}
|
||
}
|
||
}
|
||
Geo::Ellipse {
|
||
handle,
|
||
cx,
|
||
cy,
|
||
a,
|
||
b,
|
||
nx,
|
||
ny,
|
||
t0,
|
||
t1,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
for (s, t_ell) in le(ax, ay, dx, dy, *cx, *cy, *a, *b, *nx, *ny) {
|
||
if !(-1e-9..=1.0 + 1e-9).contains(&s) {
|
||
continue;
|
||
}
|
||
if in_arc(t_ell, *t0, *t1) {
|
||
ts.push(s.clamp(0.0, 1.0));
|
||
}
|
||
}
|
||
}
|
||
Geo::Spline { handle, segs } => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
for (p1, p2) in segs {
|
||
let ex = p2[0] - p1[0];
|
||
let ey = p2[1] - p1[1];
|
||
if let Some((t, u)) = ll(ax, ay, dx, dy, p1[0], p1[1], ex, ey) {
|
||
if (-1e-9..=1.0 + 1e-9).contains(&u) && (-1e-9..=1.0 + 1e-9).contains(&t) {
|
||
ts.push(t.clamp(0.0, 1.0));
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
ts.sort_by(|a, b| a.partial_cmp(b).unwrap());
|
||
ts.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
|
||
ts
|
||
}
|
||
|
||
/// Sorted, deduped t-params ∈ [0,1] where ARC (cx,cy,r,a0→a1) intersects boundaries.
|
||
fn arc_seg_ts(
|
||
cx: f64,
|
||
cy: f64,
|
||
r: f64,
|
||
a0: f64,
|
||
a1: f64,
|
||
target: Handle,
|
||
geos: &[Geo],
|
||
) -> Vec<f64> {
|
||
let mut ts = vec![];
|
||
for geo in geos {
|
||
let angles: Vec<f64> = match geo {
|
||
Geo::Line { handle, p1, p2 } => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
let (ldx, ldy) = (p2[0] - p1[0], p2[1] - p1[1]);
|
||
lc(p1[0], p1[1], ldx, ldy, cx, cy, r)
|
||
.into_iter()
|
||
.filter(|&u| (-1e-9..=1.0 + 1e-9).contains(&u))
|
||
.map(|u| (p1[1] + u * ldy - cy).atan2(p1[0] + u * ldx - cx))
|
||
.collect()
|
||
}
|
||
Geo::Arc {
|
||
handle,
|
||
cx: cx2,
|
||
cy: cy2,
|
||
r: r2,
|
||
a0: a02,
|
||
a1: a12,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
cc_angles(cx, cy, r, *cx2, *cy2, *r2)
|
||
.into_iter()
|
||
.filter(|&a| {
|
||
// `a` lies on the TARGET circle — re-express the
|
||
// intersection point as an angle on the BOUNDARY
|
||
// circle before testing that arc's span (#370).
|
||
let px = cx + r * a.cos();
|
||
let py = cy + r * a.sin();
|
||
in_arc((py - cy2).atan2(px - cx2), *a02, *a12)
|
||
})
|
||
.collect()
|
||
}
|
||
Geo::Circle {
|
||
handle,
|
||
cx: cx2,
|
||
cy: cy2,
|
||
r: r2,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
cc_angles(cx, cy, r, *cx2, *cy2, *r2)
|
||
}
|
||
Geo::Ray {
|
||
handle,
|
||
bx: rbx,
|
||
by: rby,
|
||
dx: rdx,
|
||
dy: rdy,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
// Intersect arc circle with the Ray direction
|
||
lc(*rbx, *rby, *rdx, *rdy, cx, cy, r)
|
||
.into_iter()
|
||
.filter(|&u| u >= -1e-9) // Ray: u >= 0
|
||
.map(|u| (rby + u * rdy - cy).atan2(rbx + u * rdx - cx))
|
||
.collect()
|
||
}
|
||
Geo::InfLine {
|
||
handle,
|
||
bx: ibx,
|
||
by: iby,
|
||
dx: idx,
|
||
dy: idy,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
// XLine: any u accepted
|
||
lc(*ibx, *iby, *idx, *idy, cx, cy, r)
|
||
.into_iter()
|
||
.map(|u| (iby + u * idy - cy).atan2(ibx + u * idx - cx))
|
||
.collect()
|
||
}
|
||
Geo::Ellipse {
|
||
handle,
|
||
cx: ecx,
|
||
cy: ecy,
|
||
a: ea,
|
||
b: eb,
|
||
nx,
|
||
ny,
|
||
t0: et0,
|
||
t1: et1,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
// Sample the arc and find where it crosses the ellipse boundary.
|
||
ellipse_boundary_angles_for_arc(
|
||
cx, cy, r, a0, a1, *ecx, *ecy, *ea, *eb, *nx, *ny, *et0, *et1,
|
||
)
|
||
}
|
||
Geo::Spline { handle, segs } => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
// Intersect arc circle with each spline segment.
|
||
let mut hit_angles = vec![];
|
||
for (p1, p2) in segs {
|
||
let ldx = p2[0] - p1[0];
|
||
let ldy = p2[1] - p1[1];
|
||
for u in lc(p1[0], p1[1], ldx, ldy, cx, cy, r) {
|
||
if !(-1e-9..=1.0 + 1e-9).contains(&u) {
|
||
continue;
|
||
}
|
||
let ix = p1[0] + u * ldx;
|
||
let iy = p1[1] + u * ldy;
|
||
hit_angles.push((iy - cy).atan2(ix - cx));
|
||
}
|
||
}
|
||
hit_angles
|
||
}
|
||
};
|
||
for a in angles {
|
||
if in_arc(a, a0, a1) {
|
||
ts.push(arc_t(a, a0, a1));
|
||
}
|
||
}
|
||
}
|
||
ts.sort_by(|a, b| a.partial_cmp(b).unwrap());
|
||
ts.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
|
||
ts
|
||
}
|
||
|
||
/// Find angles on a circular arc where it crosses an ellipse-arc boundary.
|
||
/// Uses 64-sample sign-change detection + bisection.
|
||
fn ellipse_boundary_angles_for_arc(
|
||
cx: f64,
|
||
cy: f64,
|
||
r: f64,
|
||
a0: f64,
|
||
a1: f64,
|
||
ecx: f64,
|
||
ecy: f64,
|
||
ea: f64,
|
||
eb: f64,
|
||
nx: f64,
|
||
ny: f64,
|
||
et0: f64,
|
||
et1: f64,
|
||
) -> Vec<f64> {
|
||
// f(α) = (x_local/ea)² + (y_local/eb)² – 1 where (x_local, y_local) is the arc
|
||
// point projected onto ellipse local axes.
|
||
let f = |alpha: f64| {
|
||
let px = cx + r * alpha.cos() - ecx;
|
||
let py = cy + r * alpha.sin() - ecy;
|
||
let xl = px * nx + py * ny;
|
||
let yl = -px * ny + py * nx;
|
||
(xl / ea).powi(2) + (yl / eb).powi(2) - 1.0
|
||
};
|
||
let span = {
|
||
let s = norm(a1) - norm(a0);
|
||
if s <= 0.0 {
|
||
s + TAU
|
||
} else {
|
||
s
|
||
}
|
||
};
|
||
let n = 128usize;
|
||
let mut hits = vec![];
|
||
let mut prev = f(norm(a0));
|
||
for i in 1..=n {
|
||
let alpha = norm(a0) + span * (i as f64 / n as f64);
|
||
let cur = f(alpha);
|
||
if prev * cur <= 0.0 {
|
||
// Bisect
|
||
let alpha_lo = norm(a0) + span * ((i - 1) as f64 / n as f64);
|
||
let alpha_hi = alpha;
|
||
let mut lo = alpha_lo;
|
||
let mut hi = alpha_hi;
|
||
let mut flo = prev;
|
||
for _ in 0..32 {
|
||
let mid = (lo + hi) * 0.5;
|
||
let fm = f(mid);
|
||
if flo * fm <= 0.0 {
|
||
hi = mid;
|
||
} else {
|
||
lo = mid;
|
||
flo = fm;
|
||
}
|
||
}
|
||
let alpha_hit = (lo + hi) * 0.5;
|
||
// Check that the intersection point is on the ellipse ARC (not outside t0..t1)
|
||
let px = cx + r * alpha_hit.cos() - ecx;
|
||
let py = cy + r * alpha_hit.sin() - ecy;
|
||
let xl = px * nx + py * ny;
|
||
let yl = -px * ny + py * nx;
|
||
let t_ell = yl.atan2(xl);
|
||
if in_arc(t_ell, et0, et1) {
|
||
hits.push(alpha_hit);
|
||
}
|
||
}
|
||
prev = cur;
|
||
}
|
||
hits
|
||
}
|
||
|
||
/// Sorted t-params ∈ [0,1] where an ELLIPSE arc intersects boundary geometries.
|
||
/// t is the normalised eccentric-anomaly parameter along [t0, t1].
|
||
fn ellipse_seg_ts(
|
||
cx: f64,
|
||
cy: f64,
|
||
a: f64,
|
||
b: f64,
|
||
nx: f64,
|
||
ny: f64,
|
||
t0: f64,
|
||
t1: f64,
|
||
target: Handle,
|
||
geos: &[Geo],
|
||
) -> Vec<f64> {
|
||
let span = t1 - t0; // always positive (build_geos ensures t1 > t0)
|
||
let ellipse_pt = |t: f64| -> [f64; 2] {
|
||
[
|
||
cx + a * t.cos() * nx - b * t.sin() * ny,
|
||
cy + a * t.cos() * ny + b * t.sin() * nx,
|
||
]
|
||
};
|
||
// f_boundary(t) > 0 means "outside this boundary segment"
|
||
let mut ts = vec![];
|
||
|
||
for geo in geos {
|
||
match geo {
|
||
Geo::Line { handle, p1, p2 } => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
// Find t values where ellipse crosses the infinite line p1→p2,
|
||
// then filter to the finite segment [p1,p2].
|
||
let ldx = p2[0] - p1[0];
|
||
let ldy = p2[1] - p1[1];
|
||
for (s, t_ell) in le(p1[0], p1[1], ldx, ldy, cx, cy, a, b, nx, ny) {
|
||
if !(-1e-9..=1.0 + 1e-9).contains(&s) {
|
||
continue;
|
||
}
|
||
if in_arc(t_ell, t0, t1) {
|
||
let t_norm = arc_t(t_ell, t0, t0 + span);
|
||
ts.push(t_norm);
|
||
}
|
||
}
|
||
}
|
||
Geo::Arc {
|
||
handle,
|
||
cx: acx,
|
||
cy: acy,
|
||
r,
|
||
a0: aa0,
|
||
a1: aa1,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
// 64-sample sign-change on (dist_to_arc_circle - r)
|
||
let n = 64usize;
|
||
let mut prev_sign = {
|
||
let [px, py] = ellipse_pt(t0);
|
||
(px - acx).hypot(py - acy) - r
|
||
};
|
||
for i in 1..=n {
|
||
let t_ell = t0 + span * (i as f64 / n as f64);
|
||
let [px, py] = ellipse_pt(t_ell);
|
||
let cur_sign = (px - acx).hypot(py - acy) - r;
|
||
if prev_sign * cur_sign <= 0.0 {
|
||
let t_lo = t0 + span * ((i - 1) as f64 / n as f64);
|
||
let t_hi = t_ell;
|
||
let mut lo = t_lo;
|
||
let mut hi = t_hi;
|
||
let mut flo = prev_sign;
|
||
for _ in 0..32 {
|
||
let mid = (lo + hi) * 0.5;
|
||
let [px2, py2] = ellipse_pt(mid);
|
||
let fm = (px2 - acx).hypot(py2 - acy) - r;
|
||
if flo * fm <= 0.0 {
|
||
hi = mid;
|
||
} else {
|
||
lo = mid;
|
||
flo = fm;
|
||
}
|
||
}
|
||
let t_hit = (lo + hi) * 0.5;
|
||
let [phx, phy] = ellipse_pt(t_hit);
|
||
let ang = (phy - acy).atan2(phx - acx);
|
||
if in_arc(ang, *aa0, *aa1) {
|
||
ts.push(arc_t(t_hit, t0, t0 + span));
|
||
}
|
||
}
|
||
prev_sign = cur_sign;
|
||
}
|
||
}
|
||
Geo::Circle {
|
||
handle,
|
||
cx: acx,
|
||
cy: acy,
|
||
r,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
let n = 64usize;
|
||
let mut prev_sign = {
|
||
let [px, py] = ellipse_pt(t0);
|
||
(px - acx).hypot(py - acy) - r
|
||
};
|
||
for i in 1..=n {
|
||
let t_ell = t0 + span * (i as f64 / n as f64);
|
||
let [px, py] = ellipse_pt(t_ell);
|
||
let cur_sign = (px - acx).hypot(py - acy) - r;
|
||
if prev_sign * cur_sign <= 0.0 {
|
||
let t_lo = t0 + span * ((i - 1) as f64 / n as f64);
|
||
let t_hi = t_ell;
|
||
let mut lo = t_lo;
|
||
let mut hi = t_hi;
|
||
let mut flo = prev_sign;
|
||
for _ in 0..32 {
|
||
let mid = (lo + hi) * 0.5;
|
||
let [px2, py2] = ellipse_pt(mid);
|
||
let fm = (px2 - acx).hypot(py2 - acy) - r;
|
||
if flo * fm <= 0.0 {
|
||
hi = mid;
|
||
} else {
|
||
lo = mid;
|
||
flo = fm;
|
||
}
|
||
}
|
||
ts.push(arc_t((lo + hi) * 0.5, t0, t0 + span));
|
||
}
|
||
prev_sign = cur_sign;
|
||
}
|
||
}
|
||
Geo::Ray {
|
||
handle,
|
||
bx: rbx,
|
||
by: rby,
|
||
dx: rdx,
|
||
dy: rdy,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
for (s, t_ell) in le(*rbx, *rby, *rdx, *rdy, cx, cy, a, b, nx, ny) {
|
||
if s >= -1e-9 && in_arc(t_ell, t0, t1) {
|
||
ts.push(arc_t(t_ell, t0, t0 + span));
|
||
}
|
||
}
|
||
}
|
||
Geo::InfLine {
|
||
handle,
|
||
bx: ibx,
|
||
by: iby,
|
||
dx: idx,
|
||
dy: idy,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
for (_s, t_ell) in le(*ibx, *iby, *idx, *idy, cx, cy, a, b, nx, ny) {
|
||
if in_arc(t_ell, t0, t1) {
|
||
ts.push(arc_t(t_ell, t0, t0 + span));
|
||
}
|
||
}
|
||
}
|
||
Geo::Ellipse { handle, .. } => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
// Ellipse-ellipse: numerical 64-sample
|
||
if let Geo::Ellipse {
|
||
cx: ecx2,
|
||
cy: ecy2,
|
||
a: ea2,
|
||
b: eb2,
|
||
nx: nx2,
|
||
ny: ny2,
|
||
t0: et02,
|
||
t1: et12,
|
||
..
|
||
} = geo
|
||
{
|
||
let n = 64usize;
|
||
let f = |t: f64| -> f64 {
|
||
let [px, py] = ellipse_pt(t);
|
||
let xl = (px - ecx2) * nx2 + (py - ecy2) * ny2;
|
||
let yl = -(px - ecx2) * ny2 + (py - ecy2) * nx2;
|
||
(xl / ea2).powi(2) + (yl / eb2).powi(2) - 1.0
|
||
};
|
||
let mut prev_f = f(t0);
|
||
for i in 1..=n {
|
||
let t_ell = t0 + span * (i as f64 / n as f64);
|
||
let cur_f = f(t_ell);
|
||
if prev_f * cur_f <= 0.0 {
|
||
let t_lo = t0 + span * ((i - 1) as f64 / n as f64);
|
||
let mut lo = t_lo;
|
||
let mut hi = t_ell;
|
||
let mut flo = prev_f;
|
||
for _ in 0..32 {
|
||
let mid = (lo + hi) * 0.5;
|
||
let fm = f(mid);
|
||
if flo * fm <= 0.0 {
|
||
hi = mid;
|
||
} else {
|
||
lo = mid;
|
||
flo = fm;
|
||
}
|
||
}
|
||
let t_hit = (lo + hi) * 0.5;
|
||
let [phx, phy] = ellipse_pt(t_hit);
|
||
let xl = (phx - ecx2) * nx2 + (phy - ecy2) * ny2;
|
||
let yl = -(phx - ecx2) * ny2 + (phy - ecy2) * nx2;
|
||
let t_ell2 = yl.atan2(xl);
|
||
if in_arc(t_ell2, *et02, *et12) {
|
||
ts.push(arc_t(t_hit, t0, t0 + span));
|
||
}
|
||
}
|
||
prev_f = cur_f;
|
||
}
|
||
}
|
||
}
|
||
Geo::Spline { handle, segs } => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
// Ellipse × Spline: sign-change detection on each spline segment
|
||
for (p1, p2) in segs {
|
||
let ldx = p2[0] - p1[0];
|
||
let ldy = p2[1] - p1[1];
|
||
for (s, t_ell) in le(p1[0], p1[1], ldx, ldy, cx, cy, a, b, nx, ny) {
|
||
if !(-1e-9..=1.0 + 1e-9).contains(&s) {
|
||
continue;
|
||
}
|
||
if in_arc(t_ell, t0, t1) {
|
||
ts.push(arc_t(t_ell, t0, t0 + span));
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
ts.sort_by(|a, b| a.partial_cmp(b).unwrap());
|
||
ts.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
|
||
ts
|
||
}
|
||
|
||
/// Trim an Ellipse entity. Returns the surviving ellipse-arc segments.
|
||
fn trim_ellipse(orig: &EllipseEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
|
||
let t0 = orig.start_parameter;
|
||
let mut t1 = orig.end_parameter;
|
||
if t1 <= t0 {
|
||
t1 += TAU;
|
||
}
|
||
let span = t1 - t0;
|
||
let angle_at = |t: f64| t0 + span * t;
|
||
|
||
trim_intervals(ts, t_click)
|
||
.into_iter()
|
||
.filter_map(|(ta, tb)| {
|
||
if (tb - ta).abs() < 1e-6 {
|
||
return None;
|
||
}
|
||
let mut e = orig.clone();
|
||
e.common.handle = Handle::NULL;
|
||
e.start_parameter = angle_at(ta);
|
||
e.end_parameter = angle_at(tb);
|
||
Some(EntityType::Ellipse(e))
|
||
})
|
||
.collect()
|
||
}
|
||
|
||
/// Extend an Ellipse arc to the nearest boundary (along the arc direction).
|
||
fn extend_ellipse(orig: &EllipseEnt, t_click: f64, geos: &[Geo]) -> Option<EntityType> {
|
||
let t0 = orig.start_parameter;
|
||
let mut t1 = orig.end_parameter;
|
||
if t1 <= t0 {
|
||
t1 += TAU;
|
||
}
|
||
let span = t1 - t0;
|
||
let a = (orig.major_axis.x.powi(2) + orig.major_axis.y.powi(2)).sqrt();
|
||
if a < 1e-9 {
|
||
return None;
|
||
}
|
||
let b = a * orig.minor_axis_ratio;
|
||
let (nx, ny) = (orig.major_axis.x / a, orig.major_axis.y / a);
|
||
let cx = orig.center.x;
|
||
let cy = orig.center.y;
|
||
let ts = ellipse_seg_ts(cx, cy, a, b, nx, ny, t0, t1, orig.common.handle, geos);
|
||
let extend_end = t_click >= 0.5;
|
||
|
||
let best = if extend_end {
|
||
ts.into_iter()
|
||
.filter(|&t| t > 1.0 + 1e-6)
|
||
.min_by(|x, y| x.partial_cmp(y).unwrap())
|
||
} else {
|
||
ts.into_iter()
|
||
.filter(|&t| t < -1e-6)
|
||
.max_by(|x, y| x.partial_cmp(y).unwrap())
|
||
};
|
||
|
||
let best_t = best?;
|
||
let new_param = t0 + span * best_t;
|
||
let mut e = orig.clone();
|
||
e.common.handle = Handle::NULL;
|
||
if extend_end {
|
||
e.end_parameter = new_param;
|
||
} else {
|
||
e.start_parameter = new_param;
|
||
}
|
||
Some(EntityType::Ellipse(e))
|
||
}
|
||
|
||
/// Generate preview points for an ellipse arc.
|
||
fn ellipse_pts(
|
||
cx: f64,
|
||
cy: f64,
|
||
a: f64,
|
||
b: f64,
|
||
nx: f64,
|
||
ny: f64,
|
||
t0: f64,
|
||
t1: f64,
|
||
z: f64,
|
||
) -> Vec<[f32; 3]> {
|
||
let span = t1 - t0;
|
||
let steps = (span.abs() * 20.0).ceil().max(4.0) as usize;
|
||
(0..=steps)
|
||
.map(|i| {
|
||
let t = t0 + span * (i as f64 / steps as f64);
|
||
let lx = a * t.cos();
|
||
let ly = b * t.sin();
|
||
[
|
||
(cx + lx * nx - ly * ny) as f32,
|
||
z as f32,
|
||
(cy + lx * ny + ly * nx) as f32,
|
||
]
|
||
})
|
||
.collect()
|
||
}
|
||
|
||
// ── Spline trim / extend ──────────────────────────────────────────────────
|
||
|
||
/// Find normalised t-params ∈ [0,1] where a Spline intersects boundary geos.
|
||
/// Uses sampled polyline segments for intersection detection.
|
||
fn spline_seg_ts(spl: &SplineEnt, target: Handle, geos: &[Geo]) -> Vec<f64> {
|
||
let bs = match spline_to_bspline(spl) {
|
||
Some(b) => b,
|
||
None => return vec![],
|
||
};
|
||
let (t0, t1) = bs.range_tuple();
|
||
let range = t1 - t0;
|
||
if range < 1e-12 {
|
||
return vec![];
|
||
}
|
||
|
||
let (ts_spl, pts) = spline_sample_xy(spl, 64);
|
||
let mut out = vec![];
|
||
for i in 0..pts.len().saturating_sub(1) {
|
||
let ax = pts[i][0];
|
||
let ay = pts[i][1];
|
||
let bx = pts[i + 1][0];
|
||
let by = pts[i + 1][1];
|
||
let seg_ts = line_seg_ts(ax, ay, bx, by, target, geos);
|
||
for u in seg_ts {
|
||
// u is a t-param on this polyline segment; map to spline knot range, then normalise.
|
||
let t_spline = ts_spl[i] + u * (ts_spl[i + 1] - ts_spl[i]);
|
||
out.push(t_to_rel(t_spline, t0, t1));
|
||
}
|
||
}
|
||
out.sort_by(|a, b| a.partial_cmp(b).unwrap());
|
||
out.dedup_by(|a, b| (*a - *b).abs() < 1e-4);
|
||
out
|
||
}
|
||
|
||
/// Trim a Spline entity. Returns surviving spline pieces (one or two).
|
||
fn trim_spline(spl: &SplineEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
|
||
let bs = match spline_to_bspline(spl) {
|
||
Some(b) => b,
|
||
None => return vec![],
|
||
};
|
||
let (t0, t1) = bs.range_tuple();
|
||
|
||
trim_intervals(ts, t_click)
|
||
.into_iter()
|
||
.filter_map(|(ta, tb)| {
|
||
let t_lo = t0 + ta * (t1 - t0);
|
||
let t_hi = t0 + tb * (t1 - t0);
|
||
if t_hi - t_lo < 1e-9 {
|
||
return None;
|
||
}
|
||
let mut piece = bs.clone();
|
||
let right = piece.cut(t_lo); // piece = [t0..t_lo] (discarded), right = [t_lo..t1]
|
||
let mut right = right;
|
||
let _tail = right.cut(t_hi); // right = [t_lo..t_hi], _tail discarded
|
||
Some(EntityType::Spline(bspline_to_spline(&right, spl)))
|
||
})
|
||
.collect()
|
||
}
|
||
|
||
/// Extend a Spline toward the nearest boundary (nearest endpoint to pick).
|
||
fn extend_spline(spl: &SplineEnt, t_click: f64, geos: &[Geo]) -> Option<EntityType> {
|
||
// Sample spline and treat it like a polyline; look for intersections beyond
|
||
// the current start (t<0 virtual) or end (t>1 virtual).
|
||
// For splines we simply find whether the start (t=0) or end (t=1) is closer
|
||
// to the click, then walk along that tangent direction to the nearest boundary.
|
||
let bs = spline_to_bspline(spl)?;
|
||
let (t0, t1) = bs.range_tuple();
|
||
let extend_end = t_click >= 0.5;
|
||
|
||
// Tangent at the endpoint (numerical, Δ = 1e-4 of range)
|
||
let delta = (t1 - t0) * 1e-4;
|
||
let (ep_t, tang_dir) = if extend_end {
|
||
let p0 = bs.subs(t1 - delta);
|
||
let p1 = bs.subs(t1);
|
||
(t1, [p1.x - p0.x, p1.y - p0.y])
|
||
} else {
|
||
let p0 = bs.subs(t0);
|
||
let p1 = bs.subs(t0 + delta);
|
||
(t0, [p0.x - p1.x, p0.y - p1.y]) // reverse for "before start"
|
||
};
|
||
let ep = bs.subs(ep_t);
|
||
let (dx, dy) = (tang_dir[0], tang_dir[1]);
|
||
let len = (dx * dx + dy * dy).sqrt();
|
||
if len < 1e-12 {
|
||
return None;
|
||
}
|
||
let (dx, dy) = (dx / len, dy / len);
|
||
|
||
// Shoot a ray from the endpoint along the tangent and find nearest boundary.
|
||
let ray_end_x = ep.x + dx * TRIM_EXTENT;
|
||
let ray_end_y = ep.y + dy * TRIM_EXTENT;
|
||
let seg_ts = line_seg_ts(ep.x, ep.y, ray_end_x, ray_end_y, spl.common.handle, geos);
|
||
|
||
let best_t = seg_ts.into_iter().filter(|&t| t > 1e-6).reduce(f64::min)?;
|
||
|
||
let hit_x = ep.x + best_t * (ray_end_x - ep.x) * TRIM_EXTENT;
|
||
let hit_y = ep.y + best_t * (ray_end_y - ep.y) * TRIM_EXTENT;
|
||
|
||
// Add a new control point at the hit location by appending/prepending.
|
||
let z = spl.control_points.first().map(|v| v.z).unwrap_or(0.0);
|
||
let mut new_spl = spl.clone();
|
||
new_spl.common.handle = Handle::NULL;
|
||
new_spl.fit_points.clear();
|
||
if extend_end {
|
||
new_spl
|
||
.control_points
|
||
.push(acadrust::types::Vector3::new(hit_x, hit_y, z));
|
||
} else {
|
||
new_spl
|
||
.control_points
|
||
.insert(0, acadrust::types::Vector3::new(hit_x, hit_y, z));
|
||
}
|
||
// Rebuild knots (uniform) for the extended control polygon.
|
||
let degree = new_spl.degree as usize;
|
||
let n = new_spl.control_points.len();
|
||
let kv = truck_modeling::KnotVec::uniform_knot(degree, n - 1);
|
||
new_spl.knots = kv.iter().copied().collect();
|
||
Some(EntityType::Spline(new_spl))
|
||
}
|
||
|
||
// ── Trim helpers ──────────────────────────────────────────────────────────
|
||
|
||
/// Remove the t-interval containing `t_click` from sorted ts. Returns surviving pieces.
|
||
fn trim_intervals(ts: &[f64], t_click: f64) -> Vec<(f64, f64)> {
|
||
let mut bounds = vec![0.0f64];
|
||
bounds.extend_from_slice(ts);
|
||
bounds.push(1.0);
|
||
bounds.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
|
||
|
||
let remove = bounds
|
||
.windows(2)
|
||
.position(|w| t_click >= w[0] - 1e-6 && t_click <= w[1] + 1e-6);
|
||
|
||
bounds
|
||
.windows(2)
|
||
.enumerate()
|
||
.filter(|(idx, _)| Some(*idx) != remove)
|
||
.filter(|(_, w)| (w[1] - w[0]) > 1e-6)
|
||
.map(|(_, w)| (w[0], w[1]))
|
||
.collect()
|
||
}
|
||
|
||
fn lerp2(p1: [f64; 2], p2: [f64; 2], t: f64) -> [f64; 2] {
|
||
[p1[0] + t * (p2[0] - p1[0]), p1[1] + t * (p2[1] - p1[1])]
|
||
}
|
||
|
||
/// Trim a Line entity. Returns the surviving line segments.
|
||
fn trim_line(orig: &LineEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
|
||
let p1 = [orig.start.x, orig.start.y];
|
||
let p2 = [orig.end.x, orig.end.y];
|
||
let z = orig.start.z;
|
||
trim_intervals(ts, t_click)
|
||
.into_iter()
|
||
.filter_map(|(ta, tb)| {
|
||
let a = lerp2(p1, p2, ta);
|
||
let b = lerp2(p1, p2, tb);
|
||
if (b[0] - a[0]).hypot(b[1] - a[1]) < 1e-6 {
|
||
return None;
|
||
}
|
||
let mut l = orig.clone();
|
||
l.common.handle = Handle::NULL;
|
||
l.start = Vector3::new(a[0], a[1], z);
|
||
l.end = Vector3::new(b[0], b[1], z);
|
||
Some(EntityType::Line(l))
|
||
})
|
||
.collect()
|
||
}
|
||
|
||
/// Extend a clicked Arc end along its circle to the nearest boundary
|
||
/// crossing (#409). `t_click` ∈ [0,1] within the current span picks the end:
|
||
/// ≥ 0.5 extends the end angle CCW, < 0.5 extends the start angle CW.
|
||
fn extend_arc(orig: &ArcEnt, t_click: f64, geos: &[Geo]) -> Option<EntityType> {
|
||
let cx = orig.center.x;
|
||
let cy = orig.center.y;
|
||
let r = orig.radius;
|
||
if r < 1e-9 {
|
||
return None;
|
||
}
|
||
let a0 = orig.start_angle;
|
||
let a1 = orig.end_angle;
|
||
let span = {
|
||
let s = norm(a1) - norm(a0);
|
||
if s <= 0.0 {
|
||
s + TAU
|
||
} else {
|
||
s
|
||
}
|
||
};
|
||
if span >= TAU - 1e-9 {
|
||
return None; // already a full circle
|
||
}
|
||
// Boundary crossings around the FULL circle, then re-expressed relative
|
||
// to the arc's own span: t ∈ [0,1] lies on the arc, t > 1 walks CCW past
|
||
// the end and wraps around toward the start.
|
||
let ts: Vec<f64> = arc_seg_ts(cx, cy, r, a0, a0 + TAU, orig.common.handle, geos)
|
||
.into_iter()
|
||
.map(|t| t * TAU / span)
|
||
.collect();
|
||
let extend_end = t_click >= 0.5;
|
||
let best = if extend_end {
|
||
// First crossing CCW past the end.
|
||
ts.iter()
|
||
.copied()
|
||
.filter(|&t| t > 1.0 + 1e-6)
|
||
.min_by(|x, y| x.partial_cmp(y).unwrap())
|
||
} else {
|
||
// First crossing CW before the start — in wrapped span-relative
|
||
// coordinates that is the LARGEST t outside the arc.
|
||
ts.iter()
|
||
.copied()
|
||
.filter(|&t| t > 1.0 + 1e-6)
|
||
.max_by(|x, y| x.partial_cmp(y).unwrap())
|
||
}?;
|
||
let ang = norm(a0) + span * best;
|
||
let mut a = orig.clone();
|
||
a.common.handle = Handle::NULL;
|
||
if extend_end {
|
||
a.end_angle = ang;
|
||
} else {
|
||
a.start_angle = ang;
|
||
}
|
||
Some(EntityType::Arc(a))
|
||
}
|
||
|
||
/// Trim an Arc entity. Returns the surviving arc segments.
|
||
fn trim_arc(orig: &ArcEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
|
||
let a0 = orig.start_angle;
|
||
let a1 = orig.end_angle;
|
||
let span = {
|
||
let s = norm(a1) - norm(a0);
|
||
if s <= 0.0 {
|
||
s + TAU
|
||
} else {
|
||
s
|
||
}
|
||
};
|
||
let angle_at = |t: f64| norm(a0) + span * t;
|
||
|
||
trim_intervals(ts, t_click)
|
||
.into_iter()
|
||
.filter_map(|(ta, tb)| {
|
||
if (tb - ta).abs() < 1e-6 {
|
||
return None;
|
||
}
|
||
let mut a = orig.clone();
|
||
a.common.handle = Handle::NULL;
|
||
a.start_angle = angle_at(ta);
|
||
a.end_angle = angle_at(tb);
|
||
Some(EntityType::Arc(a))
|
||
})
|
||
.collect()
|
||
}
|
||
|
||
/// Trim a clicked Circle. A full circle has no endpoints, so it needs ≥2
|
||
/// boundary crossings: the arc segment containing the click is removed and the
|
||
/// circle becomes a single Arc spanning the rest. With fewer than two crossings
|
||
/// there is nothing to cut, so an empty result leaves the circle unchanged.
|
||
///
|
||
/// `ts` are the cut parameters in [0,1) around the circle (angle / TAU), sorted.
|
||
fn trim_circle(orig: &CircleEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
|
||
if ts.len() < 2 {
|
||
return vec![];
|
||
}
|
||
let tc = t_click.rem_euclid(1.0);
|
||
// Find the cyclic gap (ta, tb) between adjacent cuts that holds the click;
|
||
// the last gap wraps past 1.0 back to the first cut.
|
||
let n = ts.len();
|
||
let mut removed: Option<(f64, f64)> = None;
|
||
for i in 0..n {
|
||
let ta = ts[i];
|
||
let tb = if i + 1 < n { ts[i + 1] } else { ts[0] + 1.0 };
|
||
if (tc >= ta - 1e-9 && tc <= tb + 1e-9)
|
||
|| (tc + 1.0 >= ta - 1e-9 && tc + 1.0 <= tb + 1e-9)
|
||
{
|
||
removed = Some((ta, tb));
|
||
break;
|
||
}
|
||
}
|
||
let (ta, tb) = match removed {
|
||
Some(g) => g,
|
||
None => return vec![],
|
||
};
|
||
|
||
// Surviving arc runs CCW from the far edge of the removed gap all the way
|
||
// around to its near edge.
|
||
let mut arc = ArcEnt::new();
|
||
arc.common = orig.common.clone();
|
||
arc.common.handle = Handle::NULL;
|
||
arc.center = orig.center;
|
||
arc.radius = orig.radius;
|
||
arc.thickness = orig.thickness;
|
||
arc.normal = orig.normal;
|
||
arc.start_angle = (tb % 1.0) * TAU;
|
||
arc.end_angle = (ta % 1.0) * TAU;
|
||
vec![EntityType::Arc(arc)]
|
||
}
|
||
|
||
/// Trim a clicked LwPolyline: remove the portion containing the click, bounded
|
||
/// by the nearest boundary intersections on each side. A closed polyline needs
|
||
/// ≥2 cuts and becomes an open polyline (the surviving arc); an open one yields
|
||
/// the surviving piece(s). Bulges on fully-surviving segments are kept; the
|
||
/// partial end segments at a cut become straight (issue #65).
|
||
fn trim_lwpolyline(poly: &LwPolyline, cx: f64, cy: f64, geos: &[Geo]) -> Option<Vec<EntityType>> {
|
||
let handle = poly.common.handle;
|
||
let n = poly.vertices.len();
|
||
if n < 2 {
|
||
return None;
|
||
}
|
||
let closed = poly.is_closed;
|
||
let seg_count = if closed { n } else { n - 1 };
|
||
let total = seg_count as f64;
|
||
|
||
let vx = |i: usize| -> (f64, f64) {
|
||
let v = &poly.vertices[i % n];
|
||
(v.location.x, v.location.y)
|
||
};
|
||
let point_at = |t: f64| -> (f64, f64) {
|
||
let tt = if closed { t.rem_euclid(total) } else { t.clamp(0.0, total) };
|
||
let i = (tt.floor() as usize).min(seg_count.saturating_sub(1));
|
||
let u = tt - i as f64;
|
||
let (ax, ay) = vx(i);
|
||
let (bx, by) = vx(i + 1);
|
||
(ax + u * (bx - ax), ay + u * (by - ay))
|
||
};
|
||
|
||
// Boundary cuts as global params (segment index + local u).
|
||
let mut cuts: Vec<f64> = Vec::new();
|
||
for i in 0..seg_count {
|
||
let (ax, ay) = vx(i);
|
||
let (bx, by) = vx(i + 1);
|
||
for u in line_seg_ts(ax, ay, bx, by, handle, geos) {
|
||
cuts.push(i as f64 + u.clamp(0.0, 1.0));
|
||
}
|
||
}
|
||
cuts.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
|
||
cuts.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
|
||
if cuts.is_empty() {
|
||
return None;
|
||
}
|
||
|
||
// Click param: nearest point on the polyline.
|
||
let mut best = (f64::INFINITY, 0.0_f64);
|
||
for i in 0..seg_count {
|
||
let (ax, ay) = vx(i);
|
||
let (bx, by) = vx(i + 1);
|
||
let (dx, dy) = (bx - ax, by - ay);
|
||
let len2 = dx * dx + dy * dy;
|
||
let u = if len2 > 1e-12 {
|
||
(((cx - ax) * dx + (cy - ay) * dy) / len2).clamp(0.0, 1.0)
|
||
} else {
|
||
0.0
|
||
};
|
||
let (px, py) = (ax + u * dx, ay + u * dy);
|
||
let d = (px - cx).powi(2) + (py - cy).powi(2);
|
||
if d < best.0 {
|
||
best = (d, i as f64 + u);
|
||
}
|
||
}
|
||
let t_click = best.1;
|
||
|
||
// Emit the surviving sub-polyline from param `s0` to `s1` (s1 > s0), with
|
||
// both ends treated as cut points (straight) and interior vertices keeping
|
||
// their original bulge.
|
||
let emit = |s0: f64, s1: f64, start_cut: bool, end_cut: bool| -> Vec<(f64, f64, f64)> {
|
||
let mut o: Vec<(f64, f64, f64)> = Vec::new();
|
||
let (sx, sy) = point_at(s0);
|
||
let s_idx = (s0.floor() as usize) % seg_count;
|
||
let s_bulge = if start_cut { 0.0 } else { poly.vertices[s_idx % n].bulge };
|
||
o.push((sx, sy, s_bulge));
|
||
let mut k = s0.floor() as i64 + 1;
|
||
while (k as f64) < s1 - 1e-9 {
|
||
let idx = (k as usize) % n;
|
||
let seg = (k as usize) % seg_count;
|
||
o.push((vx(idx).0, vx(idx).1, poly.vertices[seg].bulge));
|
||
k += 1;
|
||
}
|
||
if end_cut {
|
||
if let Some(l) = o.last_mut() {
|
||
l.2 = 0.0; // outgoing toward the cut is partial → straight
|
||
}
|
||
}
|
||
let (ex, ey) = point_at(s1);
|
||
o.push((ex, ey, 0.0));
|
||
o
|
||
};
|
||
|
||
let mut pieces: Vec<Vec<(f64, f64, f64)>> = Vec::new();
|
||
if closed {
|
||
if cuts.len() < 2 {
|
||
return None;
|
||
}
|
||
let hi = cuts
|
||
.iter()
|
||
.cloned()
|
||
.find(|&c| c > t_click + 1e-9)
|
||
.unwrap_or(cuts[0] + total);
|
||
let lo = cuts
|
||
.iter()
|
||
.cloned()
|
||
.rev()
|
||
.find(|&c| c < t_click - 1e-9)
|
||
.unwrap_or(cuts[cuts.len() - 1] - total);
|
||
let mut s1 = lo;
|
||
while s1 <= hi {
|
||
s1 += total;
|
||
}
|
||
pieces.push(emit(hi, s1, true, true));
|
||
} else {
|
||
let lo = cuts.iter().cloned().rev().find(|&c| c < t_click - 1e-9);
|
||
let hi = cuts.iter().cloned().find(|&c| c > t_click + 1e-9);
|
||
if let Some(lo) = lo {
|
||
pieces.push(emit(0.0, lo, false, true));
|
||
}
|
||
if let Some(hi) = hi {
|
||
pieces.push(emit(hi, total, true, false));
|
||
}
|
||
}
|
||
|
||
let mut out: Vec<EntityType> = Vec::new();
|
||
for verts in pieces {
|
||
if verts.len() < 2 {
|
||
continue;
|
||
}
|
||
let mut np = poly.clone();
|
||
np.common.handle = Handle::NULL;
|
||
np.is_closed = false;
|
||
np.vertices = verts
|
||
.into_iter()
|
||
.map(|(x, y, b)| {
|
||
let mut v = LwVertex::from_coords(x, y);
|
||
v.bulge = b;
|
||
v
|
||
})
|
||
.collect();
|
||
out.push(EntityType::LwPolyline(np));
|
||
}
|
||
Some(out)
|
||
}
|
||
|
||
// ── Extend helpers ────────────────────────────────────────────────────────
|
||
|
||
/// Extend the first or last segment of an LwPolyline to the nearest boundary.
|
||
/// Click point (DXF XY) determines which end to extend.
|
||
fn extend_lwpoly(
|
||
poly: &LwPolyline,
|
||
click_x: f64,
|
||
click_y: f64,
|
||
geos: &[Geo],
|
||
) -> Option<EntityType> {
|
||
let n = poly.vertices.len();
|
||
if n < 2 {
|
||
return None;
|
||
}
|
||
|
||
let first = &poly.vertices[0];
|
||
let second = &poly.vertices[1];
|
||
let last = &poly.vertices[n - 1];
|
||
let prev = &poly.vertices[n - 2];
|
||
|
||
let d_first = (first.location.x - click_x).hypot(first.location.y - click_y);
|
||
let d_last = (last.location.x - click_x).hypot(last.location.y - click_y);
|
||
let extend_end = d_last <= d_first;
|
||
|
||
// Extract the terminal segment as a virtual line.
|
||
let (ax, ay, bx, by) = if extend_end {
|
||
(
|
||
prev.location.x,
|
||
prev.location.y,
|
||
last.location.x,
|
||
last.location.y,
|
||
)
|
||
} else {
|
||
(
|
||
second.location.x,
|
||
second.location.y,
|
||
first.location.x,
|
||
first.location.y,
|
||
)
|
||
};
|
||
|
||
let (dx, dy) = (bx - ax, by - ay);
|
||
let len2 = dx * dx + dy * dy;
|
||
if len2 < 1e-12 {
|
||
return None;
|
||
}
|
||
|
||
// t_click on the segment: 0 = ax/ay, 1 = bx/by. We're extending beyond t=1.
|
||
let target = poly.common.handle;
|
||
let mut best_t = f64::INFINITY;
|
||
|
||
for geo in geos {
|
||
match geo {
|
||
Geo::Line { handle, p1, p2 } => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
let (ex, ey) = (p2[0] - p1[0], p2[1] - p1[1]);
|
||
if let Some((t, u)) = ll(ax, ay, dx, dy, p1[0], p1[1], ex, ey) {
|
||
if (-1e-9..=1.0 + 1e-9).contains(&u) && t > 1.0 + 1e-6 && t < best_t {
|
||
best_t = t;
|
||
}
|
||
}
|
||
}
|
||
Geo::Arc {
|
||
handle,
|
||
cx,
|
||
cy,
|
||
r,
|
||
a0,
|
||
a1,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
for t in lc(ax, ay, dx, dy, *cx, *cy, *r) {
|
||
let ix = ax + t * dx;
|
||
let iy = ay + t * dy;
|
||
if in_arc((iy - cy).atan2(ix - cx), *a0, *a1) && t > 1.0 + 1e-6 && t < best_t {
|
||
best_t = t;
|
||
}
|
||
}
|
||
}
|
||
Geo::Circle { handle, cx, cy, r } => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
for t in lc(ax, ay, dx, dy, *cx, *cy, *r) {
|
||
if t > 1.0 + 1e-6 && t < best_t {
|
||
best_t = t;
|
||
}
|
||
}
|
||
}
|
||
Geo::Ray {
|
||
handle,
|
||
bx: rbx,
|
||
by: rby,
|
||
dx: rdx,
|
||
dy: rdy,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
if let Some((t, u)) = ll(ax, ay, dx, dy, *rbx, *rby, *rdx, *rdy) {
|
||
if u >= -1e-9 && t > 1.0 + 1e-6 && t < best_t {
|
||
best_t = t;
|
||
}
|
||
}
|
||
}
|
||
Geo::InfLine {
|
||
handle,
|
||
bx: ibx,
|
||
by: iby,
|
||
dx: idx,
|
||
dy: idy,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
if let Some((t, _)) = ll(ax, ay, dx, dy, *ibx, *iby, *idx, *idy) {
|
||
if t > 1.0 + 1e-6 && t < best_t {
|
||
best_t = t;
|
||
}
|
||
}
|
||
}
|
||
Geo::Ellipse {
|
||
handle,
|
||
cx,
|
||
cy,
|
||
a,
|
||
b,
|
||
nx,
|
||
ny,
|
||
t0,
|
||
t1,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
for (t, t_ell) in le(ax, ay, dx, dy, *cx, *cy, *a, *b, *nx, *ny) {
|
||
if in_arc(t_ell, *t0, *t1) && t > 1.0 + 1e-6 && t < best_t {
|
||
best_t = t;
|
||
}
|
||
}
|
||
}
|
||
Geo::Spline { handle, segs } => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
for (p1, p2) in segs {
|
||
let ex = p2[0] - p1[0];
|
||
let ey = p2[1] - p1[1];
|
||
if let Some((t, u)) = ll(ax, ay, dx, dy, p1[0], p1[1], ex, ey) {
|
||
if (-1e-9..=1.0 + 1e-9).contains(&u) && t > 1.0 + 1e-6 && t < best_t {
|
||
best_t = t;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if !best_t.is_finite() {
|
||
return None;
|
||
}
|
||
|
||
let new_x = ax + best_t * dx;
|
||
let new_y = ay + best_t * dy;
|
||
let mut new_poly = poly.clone();
|
||
new_poly.common.handle = Handle::NULL;
|
||
if extend_end {
|
||
let last_v = new_poly.vertices.last_mut()?;
|
||
last_v.location.x = new_x;
|
||
last_v.location.y = new_y;
|
||
} else {
|
||
let first_v = new_poly.vertices.first_mut()?;
|
||
first_v.location.x = new_x;
|
||
first_v.location.y = new_y;
|
||
}
|
||
Some(EntityType::LwPolyline(new_poly))
|
||
}
|
||
|
||
/// Extend a Line to the nearest boundary on the extended side.
|
||
/// t_click < 0.5 → extend start (look for t < 0); t_click ≥ 0.5 → extend end (t > 1).
|
||
fn extend_line(orig: &LineEnt, t_click: f64, geos: &[Geo]) -> Option<EntityType> {
|
||
let ax = orig.start.x;
|
||
let ay = orig.start.y;
|
||
let bx = orig.end.x;
|
||
let by = orig.end.y;
|
||
let (dx, dy) = (bx - ax, by - ay);
|
||
let target = orig.common.handle;
|
||
let extend_end = t_click >= 0.5;
|
||
|
||
let mut best_t = if extend_end {
|
||
f64::INFINITY
|
||
} else {
|
||
f64::NEG_INFINITY
|
||
};
|
||
|
||
for geo in geos {
|
||
match geo {
|
||
Geo::Line { handle, p1, p2 } => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
let (ex, ey) = (p2[0] - p1[0], p2[1] - p1[1]);
|
||
if let Some((t, u)) = ll(ax, ay, dx, dy, p1[0], p1[1], ex, ey) {
|
||
if !(-1e-9..=1.0 + 1e-9).contains(&u) {
|
||
continue;
|
||
}
|
||
if extend_end && t > 1.0 + 1e-6 && t < best_t {
|
||
best_t = t;
|
||
}
|
||
if !extend_end && t < -1e-6 && t > best_t {
|
||
best_t = t;
|
||
}
|
||
}
|
||
}
|
||
Geo::Arc {
|
||
handle,
|
||
cx,
|
||
cy,
|
||
r,
|
||
a0,
|
||
a1,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
for t in lc(ax, ay, dx, dy, *cx, *cy, *r) {
|
||
let ix = ax + t * dx;
|
||
let iy = ay + t * dy;
|
||
if !in_arc((iy - cy).atan2(ix - cx), *a0, *a1) {
|
||
continue;
|
||
}
|
||
if extend_end && t > 1.0 + 1e-6 && t < best_t {
|
||
best_t = t;
|
||
}
|
||
if !extend_end && t < -1e-6 && t > best_t {
|
||
best_t = t;
|
||
}
|
||
}
|
||
}
|
||
Geo::Circle { handle, cx, cy, r } => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
for t in lc(ax, ay, dx, dy, *cx, *cy, *r) {
|
||
if extend_end && t > 1.0 + 1e-6 && t < best_t {
|
||
best_t = t;
|
||
}
|
||
if !extend_end && t < -1e-6 && t > best_t {
|
||
best_t = t;
|
||
}
|
||
}
|
||
}
|
||
Geo::Ray {
|
||
handle,
|
||
bx: rbx,
|
||
by: rby,
|
||
dx: rdx,
|
||
dy: rdy,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
if let Some((t, u)) = ll(ax, ay, dx, dy, *rbx, *rby, *rdx, *rdy) {
|
||
if u >= -1e-9 {
|
||
// only forward along the Ray
|
||
if extend_end && t > 1.0 + 1e-6 && t < best_t {
|
||
best_t = t;
|
||
}
|
||
if !extend_end && t < -1e-6 && t > best_t {
|
||
best_t = t;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
Geo::InfLine {
|
||
handle,
|
||
bx: ibx,
|
||
by: iby,
|
||
dx: idx,
|
||
dy: idy,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
if let Some((t, _u)) = ll(ax, ay, dx, dy, *ibx, *iby, *idx, *idy) {
|
||
if extend_end && t > 1.0 + 1e-6 && t < best_t {
|
||
best_t = t;
|
||
}
|
||
if !extend_end && t < -1e-6 && t > best_t {
|
||
best_t = t;
|
||
}
|
||
}
|
||
}
|
||
Geo::Ellipse {
|
||
handle,
|
||
cx: ecx,
|
||
cy: ecy,
|
||
a,
|
||
b,
|
||
nx,
|
||
ny,
|
||
t0: et0,
|
||
t1: et1,
|
||
} => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
for (t, t_ell) in le(ax, ay, dx, dy, *ecx, *ecy, *a, *b, *nx, *ny) {
|
||
if !in_arc(t_ell, *et0, *et1) {
|
||
continue;
|
||
}
|
||
if extend_end && t > 1.0 + 1e-6 && t < best_t {
|
||
best_t = t;
|
||
}
|
||
if !extend_end && t < -1e-6 && t > best_t {
|
||
best_t = t;
|
||
}
|
||
}
|
||
}
|
||
Geo::Spline { handle, segs } => {
|
||
if *handle == target {
|
||
continue;
|
||
}
|
||
for (p1, p2) in segs {
|
||
let ex = p2[0] - p1[0];
|
||
let ey = p2[1] - p1[1];
|
||
if let Some((t, u)) = ll(ax, ay, dx, dy, p1[0], p1[1], ex, ey) {
|
||
if !(-1e-9..=1.0 + 1e-9).contains(&u) {
|
||
continue;
|
||
}
|
||
if extend_end && t > 1.0 + 1e-6 && t < best_t {
|
||
best_t = t;
|
||
}
|
||
if !extend_end && t < -1e-6 && t > best_t {
|
||
best_t = t;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if !best_t.is_finite() {
|
||
return None;
|
||
}
|
||
let mut line = orig.clone();
|
||
line.common.handle = Handle::NULL;
|
||
let new_x = ax + best_t * dx;
|
||
let new_y = ay + best_t * dy;
|
||
if extend_end {
|
||
line.end = Vector3::new(new_x, new_y, orig.end.z);
|
||
} else {
|
||
line.start = Vector3::new(new_x, new_y, orig.start.z);
|
||
}
|
||
Some(EntityType::Line(line))
|
||
}
|
||
|
||
/// Trim a Ray entity.
|
||
/// Virtual t ∈ [0,1]: t=0 → base_point, t=1 → base + TRIM_EXTENT * dir.
|
||
/// Surviving pieces become Lines (finite) or Rays (still semi-infinite).
|
||
fn trim_ray(orig: &RayEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
|
||
let bx = orig.base_point.x;
|
||
let by = orig.base_point.y;
|
||
let bz = orig.base_point.z;
|
||
let dx = orig.direction.x;
|
||
let dy = orig.direction.y;
|
||
let dz = orig.direction.z;
|
||
let pt = |t: f64| {
|
||
[
|
||
bx + t * dx * TRIM_EXTENT,
|
||
by + t * dy * TRIM_EXTENT,
|
||
bz + t * dz * TRIM_EXTENT,
|
||
]
|
||
};
|
||
|
||
trim_intervals(ts, t_click)
|
||
.into_iter()
|
||
.filter_map(|(ta, tb)| {
|
||
let pa = pt(ta);
|
||
let pb = pt(tb);
|
||
if (pb[0] - pa[0]).hypot(pb[1] - pa[1]) < 1e-6 {
|
||
return None;
|
||
}
|
||
|
||
if tb > INF_T {
|
||
// Still extends to infinity → remains a Ray with new base
|
||
let r = RayEnt::new(Vector3::new(pa[0], pa[1], pa[2]), Vector3::new(dx, dy, dz));
|
||
let mut r = r;
|
||
r.common = orig.common.clone();
|
||
r.common.handle = Handle::NULL;
|
||
Some(EntityType::Ray(r))
|
||
} else {
|
||
// Finite segment → Line
|
||
let mut l = LineEnt {
|
||
common: orig.common.clone(),
|
||
..LineEnt::new()
|
||
};
|
||
l.common.handle = Handle::NULL;
|
||
l.start = Vector3::new(pa[0], pa[1], pa[2]);
|
||
l.end = Vector3::new(pb[0], pb[1], pb[2]);
|
||
Some(EntityType::Line(l))
|
||
}
|
||
})
|
||
.collect()
|
||
}
|
||
|
||
/// Trim an XLine entity.
|
||
/// Virtual t ∈ [0,1]: t=0 → base - dir*TRIM_EXTENT, t=0.5 → base, t=1 → base + dir*TRIM_EXTENT.
|
||
/// Surviving pieces become Lines (finite), Rays (one infinite end), or the original XLine (both ends).
|
||
fn trim_xline(orig: &XLineEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
|
||
let bx = orig.base_point.x;
|
||
let by = orig.base_point.y;
|
||
let bz = orig.base_point.z;
|
||
let dx = orig.direction.x;
|
||
let dy = orig.direction.y;
|
||
let dz = orig.direction.z;
|
||
// Point at virtual t: scale factor s = 2t - 1 ∈ [-1, +1]
|
||
let pt = |t: f64| {
|
||
let s = 2.0 * t - 1.0;
|
||
[
|
||
bx + s * dx * TRIM_EXTENT,
|
||
by + s * dy * TRIM_EXTENT,
|
||
bz + s * dz * TRIM_EXTENT,
|
||
]
|
||
};
|
||
|
||
trim_intervals(ts, t_click)
|
||
.into_iter()
|
||
.filter_map(|(ta, tb)| {
|
||
let pa = pt(ta);
|
||
let pb = pt(tb);
|
||
let ext_neg = ta < 1.0 - INF_T; // extends toward -infinity
|
||
let ext_pos = tb > INF_T; // extends toward +infinity
|
||
|
||
match (ext_neg, ext_pos) {
|
||
(true, true) => {
|
||
// Whole XLine survived (shouldn't happen after a real trim)
|
||
let mut x = orig.clone();
|
||
x.common.handle = Handle::NULL;
|
||
Some(EntityType::XLine(x))
|
||
}
|
||
(true, false) => {
|
||
// Extends toward -infinity: Ray at pb pointing in -dir
|
||
let r = RayEnt::new(
|
||
Vector3::new(pb[0], pb[1], pb[2]),
|
||
Vector3::new(-dx, -dy, -dz),
|
||
);
|
||
let mut r = r;
|
||
r.common = orig.common.clone();
|
||
r.common.handle = Handle::NULL;
|
||
Some(EntityType::Ray(r))
|
||
}
|
||
(false, true) => {
|
||
// Extends toward +infinity: Ray at pa pointing in +dir
|
||
let r =
|
||
RayEnt::new(Vector3::new(pa[0], pa[1], pa[2]), Vector3::new(dx, dy, dz));
|
||
let mut r = r;
|
||
r.common = orig.common.clone();
|
||
r.common.handle = Handle::NULL;
|
||
Some(EntityType::Ray(r))
|
||
}
|
||
(false, false) => {
|
||
// Finite segment
|
||
let mut l = LineEnt {
|
||
common: orig.common.clone(),
|
||
..LineEnt::new()
|
||
};
|
||
l.common.handle = Handle::NULL;
|
||
l.start = Vector3::new(pa[0], pa[1], pa[2]);
|
||
l.end = Vector3::new(pb[0], pb[1], pb[2]);
|
||
Some(EntityType::Line(l))
|
||
}
|
||
}
|
||
})
|
||
.collect()
|
||
}
|
||
|
||
// ── Point-generation helpers ──────────────────────────────────────────────
|
||
|
||
const DIM_RED: [f32; 4] = [1.0, 0.3, 0.3, 0.6];
|
||
|
||
fn line_pts(l: &LineEnt) -> Vec<[f32; 3]> {
|
||
vec![
|
||
[l.start.x as f32, l.start.y as f32, l.start.z as f32],
|
||
[l.end.x as f32, l.end.y as f32, l.end.z as f32],
|
||
]
|
||
}
|
||
|
||
fn arc_pts(cx: f64, cy: f64, r: f64, a0: f64, a1: f64, z: f64) -> Vec<[f32; 3]> {
|
||
let span = {
|
||
let s = norm(a1) - norm(a0);
|
||
if s <= 0.0 {
|
||
s + TAU
|
||
} else {
|
||
s
|
||
}
|
||
};
|
||
let steps = (span.abs() * 20.0).ceil().max(4.0) as usize;
|
||
(0..=steps)
|
||
.map(|i| {
|
||
let ang = norm(a0) + span * (i as f64 / steps as f64);
|
||
[
|
||
(cx + r * ang.cos()) as f32,
|
||
(cy + r * ang.sin()) as f32,
|
||
z as f32,
|
||
]
|
||
})
|
||
.collect()
|
||
}
|
||
|
||
fn entity_pts(e: &EntityType) -> Vec<[f32; 3]> {
|
||
match e {
|
||
EntityType::Line(l) => line_pts(l),
|
||
EntityType::Arc(a) => arc_pts(
|
||
a.center.x,
|
||
a.center.y,
|
||
a.radius,
|
||
a.start_angle,
|
||
a.end_angle,
|
||
a.center.z,
|
||
),
|
||
EntityType::Ellipse(e) => {
|
||
let a = (e.major_axis.x.powi(2) + e.major_axis.y.powi(2)).sqrt();
|
||
if a < 1e-9 {
|
||
return vec![];
|
||
}
|
||
let b = a * e.minor_axis_ratio;
|
||
let (nx, ny) = (e.major_axis.x / a, e.major_axis.y / a);
|
||
let t0 = e.start_parameter;
|
||
let mut t1 = e.end_parameter;
|
||
if t1 <= t0 {
|
||
t1 += TAU;
|
||
}
|
||
ellipse_pts(e.center.x, e.center.y, a, b, nx, ny, t0, t1, e.center.z)
|
||
}
|
||
EntityType::Spline(s) => spline_pts_wire(s),
|
||
EntityType::LwPolyline(p) => {
|
||
let elev = p.elevation as f32;
|
||
let n = p.vertices.len();
|
||
let seg_count = if p.is_closed { n } else { n.saturating_sub(1) };
|
||
let mut pts = Vec::with_capacity(seg_count * 2);
|
||
for i in 0..seg_count {
|
||
let v0 = &p.vertices[i];
|
||
let v1 = &p.vertices[(i + 1) % n];
|
||
pts.push([v0.location.x as f32, v0.location.y as f32, elev]);
|
||
pts.push([v1.location.x as f32, v1.location.y as f32, elev]);
|
||
}
|
||
pts
|
||
}
|
||
// For preview, show a 20-unit section of semi-infinite results
|
||
EntityType::Ray(r) => {
|
||
let bx = r.base_point.x;
|
||
let by = r.base_point.y;
|
||
let bz = r.base_point.z;
|
||
let far_x = bx + r.direction.x * 20.0;
|
||
let far_y = by + r.direction.y * 20.0;
|
||
let far_z = bz + r.direction.z * 20.0;
|
||
vec![
|
||
[bx as f32, bz as f32, by as f32],
|
||
[far_x as f32, far_z as f32, far_y as f32],
|
||
]
|
||
}
|
||
_ => vec![],
|
||
}
|
||
}
|
||
|
||
// ══════════════════════════════════════════════════════════════════════════
|
||
// TrimCommand
|
||
// ══════════════════════════════════════════════════════════════════════════
|
||
|
||
|
||
// ── TRIM / EXTEND option machinery (#336) ─────────────────────────────────
|
||
|
||
/// Sub-mode of the TRIM / EXTEND commands (#336). `Pick` is the quick mode;
|
||
/// the others are entered through the option keywords.
|
||
enum TrimMode {
|
||
Pick,
|
||
/// Collecting cutting/boundary edges; Enter returns to Pick.
|
||
SelectEdges,
|
||
/// Collecting fence points; Enter runs the fence pass.
|
||
Fence(Vec<[f64; 2]>),
|
||
/// Crossing: waiting for the first rectangle corner.
|
||
CrossFirst,
|
||
/// Crossing: first corner picked, waiting for the second.
|
||
CrossSecond([f64; 2]),
|
||
/// Erase mode: each pick deletes the object; Enter returns to Pick.
|
||
Erase,
|
||
}
|
||
|
||
/// Quick-mode trim at a click/crossing point: the surviving pieces, or `None`
|
||
/// when the pick doesn't intersect any boundary (or the type is unsupported).
|
||
fn pick_trim_at(
|
||
all: &[EntityType],
|
||
geos: &[Geo],
|
||
handle: Handle,
|
||
px: f64,
|
||
py: f64,
|
||
) -> Option<Vec<EntityType>> {
|
||
let entity = all.iter().find(|e| e.common().handle == handle);
|
||
let result: Option<Vec<EntityType>> = match entity {
|
||
Some(EntityType::Line(l)) => {
|
||
let ax = l.start.x;
|
||
let ay = l.start.y;
|
||
let bx = l.end.x;
|
||
let by = l.end.y;
|
||
let ts = line_seg_ts(ax, ay, bx, by, handle, geos);
|
||
if ts.is_empty() {
|
||
return None;
|
||
}
|
||
let dx = bx - ax;
|
||
let dy = by - ay;
|
||
let len2 = dx * dx + dy * dy;
|
||
let t_click = if len2 > 1e-12 {
|
||
((px - ax) * dx + (py - ay) * dy) / len2
|
||
} else {
|
||
0.5
|
||
};
|
||
Some(trim_line(l, &ts, t_click))
|
||
}
|
||
Some(EntityType::Arc(a)) => {
|
||
let cx = a.center.x;
|
||
let cy = a.center.y;
|
||
let a0 = a.start_angle;
|
||
let a1 = a.end_angle;
|
||
let ts = arc_seg_ts(cx, cy, a.radius, a0, a1, handle, geos);
|
||
if ts.is_empty() {
|
||
return None;
|
||
}
|
||
let click_angle = (py - cy).atan2(px - cx);
|
||
let t_click = arc_t(click_angle, a0, a1);
|
||
Some(trim_arc(a, &ts, t_click))
|
||
}
|
||
Some(EntityType::Circle(c)) => {
|
||
let cx = c.center.x;
|
||
let cy = c.center.y;
|
||
let ts = arc_seg_ts(cx, cy, c.radius, 0.0, TAU, handle, geos);
|
||
if ts.len() < 2 {
|
||
return None;
|
||
}
|
||
let click_angle = (py - cy).atan2(px - cx);
|
||
let t_click = arc_t(click_angle, 0.0, TAU);
|
||
let survivors = trim_circle(c, &ts, t_click);
|
||
if survivors.is_empty() {
|
||
return None;
|
||
}
|
||
Some(survivors)
|
||
}
|
||
Some(EntityType::Ray(r)) => {
|
||
// Virtual segment: base → base + dir * TRIM_EXTENT (t ∈ [0,1])
|
||
let bx = r.base_point.x;
|
||
let by = r.base_point.y;
|
||
let ex = bx + r.direction.x * TRIM_EXTENT;
|
||
let ey = by + r.direction.y * TRIM_EXTENT;
|
||
let ts = line_seg_ts(bx, by, ex, ey, handle, geos);
|
||
if ts.is_empty() {
|
||
return None;
|
||
}
|
||
let dx = r.direction.x * TRIM_EXTENT;
|
||
let dy = r.direction.y * TRIM_EXTENT;
|
||
let len2 = dx * dx + dy * dy;
|
||
let t_click = if len2 > 1e-12 {
|
||
((px - bx) * dx + (py - by) * dy) / len2
|
||
} else {
|
||
0.5
|
||
};
|
||
Some(trim_ray(r, &ts, t_click))
|
||
}
|
||
Some(EntityType::XLine(x)) => {
|
||
// Virtual segment: base - dir*TRIM_EXTENT → base + dir*TRIM_EXTENT
|
||
let bx = x.base_point.x - x.direction.x * TRIM_EXTENT;
|
||
let by = x.base_point.y - x.direction.y * TRIM_EXTENT;
|
||
let ex = x.base_point.x + x.direction.x * TRIM_EXTENT;
|
||
let ey = x.base_point.y + x.direction.y * TRIM_EXTENT;
|
||
let ts = line_seg_ts(bx, by, ex, ey, handle, geos);
|
||
if ts.is_empty() {
|
||
return None;
|
||
}
|
||
let dx = ex - bx;
|
||
let dy = ey - by;
|
||
let len2 = dx * dx + dy * dy;
|
||
let t_click = if len2 > 1e-12 {
|
||
((px - bx) * dx + (py - by) * dy) / len2
|
||
} else {
|
||
0.5
|
||
};
|
||
Some(trim_xline(x, &ts, t_click))
|
||
}
|
||
Some(EntityType::Ellipse(e)) => {
|
||
let a = (e.major_axis.x.powi(2) + e.major_axis.y.powi(2)).sqrt();
|
||
if a < 1e-9 {
|
||
return None;
|
||
}
|
||
let b = a * e.minor_axis_ratio;
|
||
let (nx, ny) = (e.major_axis.x / a, e.major_axis.y / a);
|
||
let t0 = e.start_parameter;
|
||
let mut t1 = e.end_parameter;
|
||
if t1 <= t0 {
|
||
t1 += TAU;
|
||
}
|
||
let ts = ellipse_seg_ts(
|
||
e.center.x, e.center.y, a, b, nx, ny, t0, t1, handle, geos,
|
||
);
|
||
if ts.is_empty() {
|
||
return None;
|
||
}
|
||
// t_click: project mouse onto ellipse local param
|
||
let rx = px - e.center.x;
|
||
let ry = py - e.center.y;
|
||
let xl = rx * nx + ry * ny;
|
||
let yl = -rx * ny + ry * nx;
|
||
let t_ell = yl.atan2(xl);
|
||
let t_click = arc_t(t_ell, t0, t1);
|
||
Some(trim_ellipse(e, &ts, t_click))
|
||
}
|
||
Some(EntityType::Spline(s)) => {
|
||
let ts = spline_seg_ts(s, handle, geos);
|
||
if ts.is_empty() {
|
||
return None;
|
||
}
|
||
let t_click = spline_nearest_t(s, px, py)
|
||
.and_then(|t_actual| {
|
||
let bs = spline_to_bspline(s)?;
|
||
let (t0, t1) = bs.range_tuple();
|
||
Some(t_to_rel(t_actual, t0, t1))
|
||
})
|
||
.unwrap_or(0.5);
|
||
Some(trim_spline(s, &ts, t_click))
|
||
}
|
||
Some(EntityType::LwPolyline(p)) => trim_lwpolyline(p, px, py, geos),
|
||
_ => None,
|
||
};
|
||
result
|
||
}
|
||
|
||
/// Quick-mode extend at a click/crossing point: the lengthened entity, or
|
||
/// `None` when no boundary lies beyond that end (or the type is unsupported).
|
||
fn pick_extend_at(
|
||
all: &[EntityType],
|
||
geos: &[Geo],
|
||
handle: Handle,
|
||
px: f64,
|
||
py: f64,
|
||
) -> Option<EntityType> {
|
||
let entity = all.iter().find(|e| e.common().handle == handle);
|
||
let result: Option<EntityType> = match entity {
|
||
Some(EntityType::Line(l)) => {
|
||
let ax = l.start.x;
|
||
let ay = l.start.y;
|
||
let bx = l.end.x;
|
||
let by = l.end.y;
|
||
let dx = bx - ax;
|
||
let dy = by - ay;
|
||
let len2 = dx * dx + dy * dy;
|
||
let t_click = if len2 > 1e-12 {
|
||
((px - ax) * dx + (py - ay) * dy) / len2
|
||
} else {
|
||
0.5
|
||
};
|
||
extend_line(l, t_click, geos)
|
||
}
|
||
Some(EntityType::Arc(a)) => {
|
||
let ang = (py - a.center.y).atan2(px - a.center.x);
|
||
let t_click = arc_t(ang, a.start_angle, a.end_angle);
|
||
extend_arc(a, t_click, geos)
|
||
}
|
||
Some(EntityType::Ellipse(e)) => {
|
||
let t0 = e.start_parameter;
|
||
let mut t1 = e.end_parameter;
|
||
if t1 <= t0 {
|
||
t1 += TAU;
|
||
}
|
||
let span = t1 - t0;
|
||
let a = (e.major_axis.x.powi(2) + e.major_axis.y.powi(2)).sqrt();
|
||
if a < 1e-9 {
|
||
return None;
|
||
}
|
||
let (nx, ny) = (e.major_axis.x / a, e.major_axis.y / a);
|
||
let rx = px - e.center.x;
|
||
let ry = py - e.center.y;
|
||
let xl = rx * nx + ry * ny;
|
||
let yl = -rx * ny + ry * nx;
|
||
let t_click = arc_t(yl.atan2(xl), t0, t1);
|
||
let _ = span;
|
||
extend_ellipse(e, t_click, geos)
|
||
}
|
||
Some(EntityType::LwPolyline(p)) => {
|
||
extend_lwpoly(p, px, py, geos)
|
||
}
|
||
Some(EntityType::Spline(s)) => {
|
||
let t_click = spline_nearest_t(s, px, py)
|
||
.and_then(|t_actual| {
|
||
let bs = spline_to_bspline(s)?;
|
||
let (t0, t1) = bs.range_tuple();
|
||
Some(t_to_rel(t_actual, t0, t1))
|
||
})
|
||
.unwrap_or(0.5);
|
||
extend_spline(s, t_click, geos)
|
||
}
|
||
_ => None,
|
||
};
|
||
result
|
||
}
|
||
|
||
/// Edge option (#336): treat boundary edges as implied — straight edges run
|
||
/// on past their endpoints and arcs close to full circles, so objects trim /
|
||
/// extend to the boundary's extrapolation, not only its drawn extent.
|
||
fn imply_edge_geos(geos: &mut [Geo]) {
|
||
for g in geos.iter_mut() {
|
||
match g {
|
||
Geo::Line { p1, p2, .. } => {
|
||
let (dx, dy) = (p2[0] - p1[0], p2[1] - p1[1]);
|
||
let len = dx.hypot(dy);
|
||
if len > 1e-9 {
|
||
let (ux, uy) = (dx / len, dy / len);
|
||
*p1 = [p1[0] - ux * TRIM_EXTENT, p1[1] - uy * TRIM_EXTENT];
|
||
*p2 = [p2[0] + ux * TRIM_EXTENT, p2[1] + uy * TRIM_EXTENT];
|
||
}
|
||
}
|
||
Geo::Arc { a0, a1, .. } => {
|
||
*a0 = 0.0;
|
||
*a1 = TAU;
|
||
}
|
||
_ => {}
|
||
}
|
||
}
|
||
}
|
||
|
||
/// Dense XY sampling for the fence pass — covers the types the quick pick
|
||
/// supports (adds Circle / Ray / XLine over `sample_entity_xy`).
|
||
fn fence_sample_xy(e: &EntityType) -> Vec<[f64; 2]> {
|
||
match e {
|
||
EntityType::Circle(c) => {
|
||
let steps = 64usize;
|
||
(0..=steps)
|
||
.map(|i| {
|
||
let a = TAU * (i as f64 / steps as f64);
|
||
[c.center.x + c.radius * a.cos(), c.center.y + c.radius * a.sin()]
|
||
})
|
||
.collect()
|
||
}
|
||
EntityType::Ray(r) => vec![
|
||
[r.base_point.x, r.base_point.y],
|
||
[
|
||
r.base_point.x + r.direction.x * TRIM_EXTENT,
|
||
r.base_point.y + r.direction.y * TRIM_EXTENT,
|
||
],
|
||
],
|
||
EntityType::XLine(x) => vec![
|
||
[
|
||
x.base_point.x - x.direction.x * TRIM_EXTENT,
|
||
x.base_point.y - x.direction.y * TRIM_EXTENT,
|
||
],
|
||
[
|
||
x.base_point.x + x.direction.x * TRIM_EXTENT,
|
||
x.base_point.y + x.direction.y * TRIM_EXTENT,
|
||
],
|
||
],
|
||
_ => sample_entity_xy(e),
|
||
}
|
||
}
|
||
|
||
/// Every crossing point of `e` with the fence polyline, in traversal order.
|
||
/// Each drives the same per-type pick as a direct click, so the actual cuts
|
||
/// happen at the exact boundary intersections.
|
||
fn fence_cross_points(e: &EntityType, fence_geos: &[Geo]) -> Vec<[f64; 2]> {
|
||
let pts = fence_sample_xy(e);
|
||
let mut out = Vec::new();
|
||
for w in pts.windows(2) {
|
||
// NOTE: the exclusion handle must differ from the fence geos' own —
|
||
// passing NULL against NULL-handle geos excluded the whole fence.
|
||
let mut ts = line_seg_ts(w[0][0], w[0][1], w[1][0], w[1][1], Handle::new(FENCE_PROBE), fence_geos);
|
||
ts.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
|
||
for t in ts {
|
||
out.push(lerp2(w[0], w[1], t));
|
||
}
|
||
}
|
||
out
|
||
}
|
||
|
||
/// Trim/extend one entity at EVERY fence crossing: the pick is re-applied to
|
||
/// the surviving pieces until no crossing bites (a fence across both
|
||
/// overhanging ends of one line clears both). Returns `None` when nothing
|
||
/// changed. Pieces carry NULL handles for the ReplaceMany placeholder flow.
|
||
fn fence_pieces(
|
||
e: &EntityType,
|
||
geos: &[Geo],
|
||
fence_geos: &[Geo],
|
||
window: Option<[[f64; 2]; 2]>,
|
||
extend: bool,
|
||
) -> Option<Vec<EntityType>> {
|
||
use acadrust::entities::Entity as _;
|
||
// Sentinel handle: keeps the self-exclusion in *_seg_ts from matching any
|
||
// real boundary geo while the piece is being re-picked.
|
||
const TMP: u64 = u64::MAX - 7;
|
||
let mut pieces = vec![e.clone()];
|
||
let mut changed = false;
|
||
for _round in 0..8 {
|
||
let mut next: Vec<EntityType> = Vec::new();
|
||
let mut any = false;
|
||
for piece in &pieces {
|
||
let mut tmp = piece.clone();
|
||
tmp.as_entity_mut().set_handle(Handle::new(TMP));
|
||
let tmp_all = [tmp];
|
||
let mut consumed = false;
|
||
let mut cps = fence_cross_points(&tmp_all[0], fence_geos);
|
||
// Crossing works like a crossing SELECTION: an object wholly
|
||
// inside the window is picked too — synthesize the click at a
|
||
// sampled point inside it.
|
||
if cps.is_empty() {
|
||
if let Some([min, max]) = window {
|
||
if let Some(p) = fence_sample_xy(&tmp_all[0]).into_iter().find(|p| {
|
||
p[0] >= min[0] && p[0] <= max[0] && p[1] >= min[1] && p[1] <= max[1]
|
||
}) {
|
||
cps.push(p);
|
||
}
|
||
}
|
||
}
|
||
for cp in cps {
|
||
let res = if extend {
|
||
pick_extend_at(&tmp_all, geos, Handle::new(TMP), cp[0], cp[1])
|
||
.map(|x| vec![x])
|
||
} else {
|
||
pick_trim_at(&tmp_all, geos, Handle::new(TMP), cp[0], cp[1])
|
||
};
|
||
if let Some(mut sub) = res {
|
||
for sp in &mut sub {
|
||
sp.as_entity_mut().set_handle(Handle::NULL);
|
||
}
|
||
next.extend(sub);
|
||
any = true;
|
||
changed = true;
|
||
consumed = true;
|
||
break;
|
||
}
|
||
}
|
||
if !consumed {
|
||
next.push(piece.clone());
|
||
}
|
||
}
|
||
pieces = next;
|
||
if !any || pieces.len() > 64 {
|
||
break;
|
||
}
|
||
}
|
||
if changed { Some(pieces) } else { None }
|
||
}
|
||
|
||
/// Fence / Crossing pass (#336): every object crossing the fence polyline is
|
||
/// trimmed (or extended) at each of its crossing points; the cuts land on the
|
||
/// boundary-edge intersections, the fence only selects.
|
||
/// Boundary/edge-selection highlight colour (the EXTRIM boundary yellow).
|
||
const OPT_YELLOW: [f32; 4] = [1.0, 0.90, 0.15, 1.0];
|
||
|
||
/// Sentinel handles for the fence pass: the fence's own geos and the probe
|
||
/// handle used against them must never collide with a real entity handle (or
|
||
/// with each other — `line_seg_ts` drops geos matching the probe handle).
|
||
const FENCE_GEO: u64 = u64::MAX - 8;
|
||
const FENCE_PROBE: u64 = u64::MAX - 9;
|
||
|
||
fn build_fence_geos(fence: &[[f64; 2]]) -> Vec<Geo> {
|
||
fence
|
||
.windows(2)
|
||
.map(|w| Geo::Line {
|
||
handle: Handle::new(FENCE_GEO),
|
||
p1: w[0],
|
||
p2: w[1],
|
||
})
|
||
.collect()
|
||
}
|
||
|
||
/// Live result preview of a fence / crossing pass: each affected original in
|
||
/// red, its surviving pieces in cyan — the same convention as the pick hover.
|
||
fn fence_result_preview(
|
||
all: &[EntityType],
|
||
geos: &[Geo],
|
||
fence: &[[f64; 2]],
|
||
window: Option<[[f64; 2]; 2]>,
|
||
extend: bool,
|
||
implied_edges: bool,
|
||
) -> Vec<WireModel> {
|
||
let fence_geos = build_fence_geos(fence);
|
||
let mut out = Vec::new();
|
||
for e in all {
|
||
if e.common().handle.is_null() {
|
||
continue;
|
||
}
|
||
if let Some(pieces) = fence_pieces(e, geos, &fence_geos, window, extend) {
|
||
out.push(WireModel::solid(
|
||
"trim_rm".into(),
|
||
entity_pts(e),
|
||
DIM_RED,
|
||
false,
|
||
));
|
||
for (i, pe) in pieces.iter().enumerate() {
|
||
out.push(WireModel::solid(
|
||
format!("trim_keep_{i}"),
|
||
entity_pts(pe),
|
||
WireModel::CYAN,
|
||
false,
|
||
));
|
||
if extend {
|
||
if let Some(t) = extend_tail_preview(e, pe, "extend_tail") {
|
||
out.push(t);
|
||
}
|
||
}
|
||
}
|
||
if implied_edges {
|
||
let cuts = piece_cut_points(e, &pieces);
|
||
out.extend(implied_cut_guides(all, e.common().handle, &cuts));
|
||
}
|
||
}
|
||
}
|
||
out
|
||
}
|
||
|
||
fn fence_pass(
|
||
all: &[EntityType],
|
||
geos: &[Geo],
|
||
fence: &[[f64; 2]],
|
||
window: Option<[[f64; 2]; 2]>,
|
||
extend: bool,
|
||
) -> Vec<(Handle, Vec<EntityType>)> {
|
||
let fence_geos: Vec<Geo> = build_fence_geos(fence);
|
||
let mut out = Vec::new();
|
||
for e in all {
|
||
let h = e.common().handle;
|
||
if h.is_null() {
|
||
continue;
|
||
}
|
||
if let Some(pieces) = fence_pieces(e, geos, &fence_geos, window, extend) {
|
||
out.push((h, pieces));
|
||
}
|
||
}
|
||
out
|
||
}
|
||
|
||
/// The ADDED tail of an extend result, dashed — the slice of the extended
|
||
/// curve beyond the original endpoint, so the preview shows the extension
|
||
/// itself rather than only a recolored whole (#336). Generic over entity
|
||
/// type via the sampled points.
|
||
fn extend_tail_preview(orig: &EntityType, ext: &EntityType, name: &str) -> Option<WireModel> {
|
||
let op = entity_pts(orig);
|
||
let ep = entity_pts(ext);
|
||
if op.len() < 2 || ep.len() < 2 {
|
||
return None;
|
||
}
|
||
let d2 = |a: &[f32; 3], b: &[f32; 3]| {
|
||
let dx = a[0] - b[0];
|
||
let dy = a[1] - b[1];
|
||
dx * dx + dy * dy
|
||
};
|
||
let nearest_idx = |pts: &[[f32; 3]], q: &[f32; 3]| {
|
||
let mut best = 0usize;
|
||
let mut bd = f32::MAX;
|
||
for (i, p) in pts.iter().enumerate() {
|
||
let d = d2(p, q);
|
||
if d < bd {
|
||
bd = d;
|
||
best = i;
|
||
}
|
||
}
|
||
best
|
||
};
|
||
let of = op.first().unwrap();
|
||
let ol = op.last().unwrap();
|
||
let ef = ep.first().unwrap();
|
||
let el = ep.last().unwrap();
|
||
let tail: Vec<[f32; 3]> = if d2(ol, el) > 1e-10 {
|
||
let i = nearest_idx(&ep, ol);
|
||
ep[i..].to_vec()
|
||
} else if d2(of, ef) > 1e-10 {
|
||
let i = nearest_idx(&ep, of);
|
||
ep[..=i].to_vec()
|
||
} else {
|
||
return None;
|
||
};
|
||
if tail.len() < 2 {
|
||
return None;
|
||
}
|
||
let mut w = WireModel::solid(name.into(), tail, [0.3, 1.0, 1.0, 1.0], false);
|
||
w.pattern_length = 0.8;
|
||
w.pattern = [0.5, -0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0];
|
||
w.line_weight_px = 1.6;
|
||
Some(w)
|
||
}
|
||
|
||
/// Distance from `q` to the drawn (sampled) body of `e`.
|
||
fn dist_to_drawn(e: &EntityType, q: [f64; 2]) -> f64 {
|
||
let pts = fence_sample_xy(e);
|
||
let mut best = f64::MAX;
|
||
for w in pts.windows(2) {
|
||
let (a, b) = (w[0], w[1]);
|
||
let (dx, dy) = (b[0] - a[0], b[1] - a[1]);
|
||
let len2 = dx * dx + dy * dy;
|
||
let t = if len2 > 1e-12 {
|
||
(((q[0] - a[0]) * dx + (q[1] - a[1]) * dy) / len2).clamp(0.0, 1.0)
|
||
} else {
|
||
0.0
|
||
};
|
||
let px = a[0] + dx * t;
|
||
let py = a[1] + dy * t;
|
||
best = best.min((q[0] - px).hypot(q[1] - py));
|
||
}
|
||
best
|
||
}
|
||
|
||
/// Endpoints of the surviving pieces that are NOT endpoints of the original —
|
||
/// i.e. the actual cut points of a trim result.
|
||
fn piece_cut_points(orig: &EntityType, pieces: &[EntityType]) -> Vec<[f64; 2]> {
|
||
let op = entity_pts(orig);
|
||
if op.len() < 2 {
|
||
return vec![];
|
||
}
|
||
let f = op.first().unwrap();
|
||
let l = op.last().unwrap();
|
||
let closed = (f[0] - l[0]).abs() < 1e-6 && (f[1] - l[1]).abs() < 1e-6;
|
||
let ends: Vec<[f32; 3]> = if closed { vec![] } else { vec![*f, *l] };
|
||
let mut out = Vec::new();
|
||
for pe in pieces {
|
||
let pp = entity_pts(pe);
|
||
if pp.len() < 2 {
|
||
continue;
|
||
}
|
||
for q in [pp.first().unwrap(), pp.last().unwrap()] {
|
||
let is_orig_end = ends.iter().any(|e| {
|
||
let dx = e[0] - q[0];
|
||
let dy = e[1] - q[1];
|
||
dx * dx + dy * dy < 1e-6
|
||
});
|
||
if !is_orig_end {
|
||
out.push([q[0] as f64, q[1] as f64]);
|
||
}
|
||
}
|
||
}
|
||
out
|
||
}
|
||
|
||
/// Edge: Extend guides (#336): for every cut point that does NOT lie on a
|
||
/// boundary's drawn body, draw a dashed guide along the boundary's implied
|
||
/// extension — from its drawn end to the cut — so the user sees WHICH edge
|
||
/// causes the cut there. Lines get a straight guide, arcs follow the circle.
|
||
fn implied_cut_guides(
|
||
all: &[EntityType],
|
||
target: Handle,
|
||
cuts: &[[f64; 2]],
|
||
) -> Vec<WireModel> {
|
||
let mut out = Vec::new();
|
||
'cuts: for (ci, cp) in cuts.iter().enumerate() {
|
||
let tol = 1e-6 * (1.0 + cp[0].abs() + cp[1].abs());
|
||
// Attributed to a drawn body → nothing implied to explain.
|
||
for e in all {
|
||
let h = e.common().handle;
|
||
if h.is_null() || h == target {
|
||
continue;
|
||
}
|
||
if dist_to_drawn(e, *cp) < tol {
|
||
continue 'cuts;
|
||
}
|
||
}
|
||
// Find the boundary whose extrapolation passes through the cut.
|
||
for e in all {
|
||
let h = e.common().handle;
|
||
if h.is_null() || h == target {
|
||
continue;
|
||
}
|
||
match e {
|
||
EntityType::Line(l) => {
|
||
let (ax, ay) = (l.start.x, l.start.y);
|
||
let (dx, dy) = (l.end.x - ax, l.end.y - ay);
|
||
let len = dx.hypot(dy);
|
||
if len < 1e-9 {
|
||
continue;
|
||
}
|
||
// Perpendicular distance to the infinite line.
|
||
let d = ((cp[0] - ax) * dy - (cp[1] - ay) * dx).abs() / len;
|
||
if d < tol {
|
||
let d_start = (cp[0] - ax).hypot(cp[1] - ay);
|
||
let d_end = (cp[0] - l.end.x).hypot(cp[1] - l.end.y);
|
||
let from = if d_start < d_end {
|
||
[ax as f32, ay as f32, 0.0]
|
||
} else {
|
||
[l.end.x as f32, l.end.y as f32, 0.0]
|
||
};
|
||
let mut w = WireModel::solid(
|
||
format!("edge_guide_{ci}"),
|
||
vec![from, [cp[0] as f32, cp[1] as f32, 0.0]],
|
||
OPT_YELLOW,
|
||
false,
|
||
);
|
||
w.pattern_length = 0.8;
|
||
w.pattern = [0.5, -0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0];
|
||
out.push(w);
|
||
continue 'cuts;
|
||
}
|
||
}
|
||
EntityType::Arc(a) => {
|
||
let r = (cp[0] - a.center.x).hypot(cp[1] - a.center.y);
|
||
if (r - a.radius).abs() < tol {
|
||
// Follow the circle from the nearer drawn end to the
|
||
// cut, going the short way outside the drawn span.
|
||
let theta = (cp[1] - a.center.y).atan2(cp[0] - a.center.x);
|
||
let a0 = norm(a.start_angle);
|
||
let a1 = norm(a.end_angle);
|
||
let ccw_from_end = (theta - a1).rem_euclid(TAU);
|
||
let cw_from_start = (a0 - theta).rem_euclid(TAU);
|
||
let (base, sweep) = if ccw_from_end <= cw_from_start {
|
||
(a1, ccw_from_end)
|
||
} else {
|
||
(a0, -cw_from_start)
|
||
};
|
||
let steps = ((sweep.abs() * 16.0).ceil() as usize).max(2);
|
||
let pts: Vec<[f32; 3]> = (0..=steps)
|
||
.map(|i| {
|
||
let ang = base + sweep * (i as f64 / steps as f64);
|
||
[
|
||
(a.center.x + a.radius * ang.cos()) as f32,
|
||
(a.center.y + a.radius * ang.sin()) as f32,
|
||
0.0,
|
||
]
|
||
})
|
||
.collect();
|
||
let mut w = WireModel::solid(
|
||
format!("edge_guide_{ci}"),
|
||
pts,
|
||
OPT_YELLOW,
|
||
false,
|
||
);
|
||
w.pattern_length = 0.8;
|
||
w.pattern = [0.5, -0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0];
|
||
out.push(w);
|
||
continue 'cuts;
|
||
}
|
||
}
|
||
_ => {}
|
||
}
|
||
}
|
||
}
|
||
out
|
||
}
|
||
|
||
/// Extend hover preview: the whole result in cyan, the added tail dashed and
|
||
/// — with Edge: Extend on — a guide along the implied boundary that the new
|
||
/// endpoint lands on.
|
||
fn extend_hover_wires(
|
||
orig: &EntityType,
|
||
ext: &EntityType,
|
||
all: &[EntityType],
|
||
target: Handle,
|
||
implied_edges: bool,
|
||
) -> Vec<WireModel> {
|
||
let mut out = vec![WireModel::solid(
|
||
"extend_prev".into(),
|
||
entity_pts(ext),
|
||
WireModel::CYAN,
|
||
false,
|
||
)];
|
||
if let Some(t) = extend_tail_preview(orig, ext, "extend_tail") {
|
||
out.push(t);
|
||
}
|
||
if implied_edges {
|
||
// The moved endpoint is the cut against the (implied) boundary.
|
||
let cuts = piece_cut_points(orig, std::slice::from_ref(ext));
|
||
out.extend(implied_cut_guides(all, target, &cuts));
|
||
}
|
||
out
|
||
}
|
||
|
||
/// Fence preview polyline (committed points + rubber point), dashed.
|
||
fn fence_preview_wire(pts: &[[f64; 2]], cursor: [f64; 2], name: &str) -> WireModel {
|
||
let mut wire: Vec<[f32; 3]> = pts.iter().map(|p| [p[0] as f32, p[1] as f32, 0.0]).collect();
|
||
wire.push([cursor[0] as f32, cursor[1] as f32, 0.0]);
|
||
let mut w = WireModel::solid(name.into(), wire, WireModel::CYAN, false);
|
||
w.pattern_length = 0.8;
|
||
w.pattern = [0.5, -0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0];
|
||
w
|
||
}
|
||
|
||
/// Crossing preview rectangle — the selection crossing-box look (dashed
|
||
/// green outline) so the option reads like a crossing selection (#336).
|
||
fn crossing_preview_wire(p1: [f64; 2], cursor: [f64; 2], name: &str) -> WireModel {
|
||
let pts = vec![
|
||
[p1[0] as f32, p1[1] as f32, 0.0],
|
||
[p1[0] as f32, cursor[1] as f32, 0.0],
|
||
[cursor[0] as f32, cursor[1] as f32, 0.0],
|
||
[cursor[0] as f32, p1[1] as f32, 0.0],
|
||
[p1[0] as f32, p1[1] as f32, 0.0],
|
||
];
|
||
let mut w = WireModel::solid(name.into(), pts, [0.35, 0.85, 0.35, 0.9], false);
|
||
w.pattern_length = 0.8;
|
||
w.pattern = [0.5, -0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0];
|
||
w
|
||
}
|
||
|
||
pub struct TrimCommand {
|
||
all_entities: Vec<EntityType>,
|
||
geos: Vec<Geo>,
|
||
mode: TrimMode,
|
||
/// Cutting-edge selection; empty = every object cuts (quick mode).
|
||
edge_set: Vec<Handle>,
|
||
/// Edge option: boundaries extrapolate past their drawn extent.
|
||
implied_edges: bool,
|
||
/// Live Shift state — Shift+click extends instead of trims (#336).
|
||
shift: bool,
|
||
}
|
||
|
||
impl TrimCommand {
|
||
pub fn new(all_entities: Vec<EntityType>) -> Self {
|
||
let geos = build_geos(&all_entities);
|
||
Self {
|
||
all_entities,
|
||
geos,
|
||
mode: TrimMode::Pick,
|
||
edge_set: Vec::new(),
|
||
implied_edges: false,
|
||
shift: false,
|
||
}
|
||
}
|
||
|
||
/// Boundary geometry from the edge selection (or everything when none),
|
||
/// with the Edge option's implied extrapolation applied on top.
|
||
fn rebuild_geos(&mut self) {
|
||
self.geos = if self.edge_set.is_empty() {
|
||
build_geos(&self.all_entities)
|
||
} else {
|
||
let picked: Vec<EntityType> = self
|
||
.all_entities
|
||
.iter()
|
||
.filter(|e| self.edge_set.contains(&e.common().handle))
|
||
.cloned()
|
||
.collect();
|
||
build_geos(&picked)
|
||
};
|
||
if self.implied_edges {
|
||
imply_edge_geos(&mut self.geos);
|
||
}
|
||
}
|
||
|
||
fn fence_run(
|
||
&mut self,
|
||
fence: &[[f64; 2]],
|
||
window: Option<[[f64; 2]; 2]>,
|
||
) -> CmdResult {
|
||
let repl = fence_pass(&self.all_entities, &self.geos, fence, window, self.shift);
|
||
if repl.is_empty() {
|
||
return CmdResult::NeedPoint;
|
||
}
|
||
CmdResult::ReplaceMany(repl, Vec::new())
|
||
}
|
||
}
|
||
|
||
impl CadCommand for TrimCommand {
|
||
fn name(&self) -> &'static str {
|
||
"TRIM"
|
||
}
|
||
|
||
fn prompt(&self) -> String {
|
||
let edge = if self.implied_edges { " [Edge: Extend]" } else { "" };
|
||
match &self.mode {
|
||
TrimMode::Pick => {
|
||
format!("TRIM{edge} Click segment to remove (Shift+click extends):")
|
||
}
|
||
TrimMode::SelectEdges => format!(
|
||
"TRIM Select cutting edges [{} picked, Enter = done]:",
|
||
self.edge_set.len()
|
||
),
|
||
TrimMode::Fence(pts) => format!(
|
||
"TRIM{edge} Fence: pick points [{} placed, Enter = trim crossed]:",
|
||
pts.len()
|
||
),
|
||
TrimMode::CrossFirst => format!("TRIM{edge} Crossing: first corner:"),
|
||
TrimMode::CrossSecond(_) => format!("TRIM{edge} Crossing: opposite corner:"),
|
||
TrimMode::Erase => "TRIM Erase: click objects to delete [Enter = done]:".into(),
|
||
}
|
||
}
|
||
|
||
fn options(&self) -> Vec<crate::command::CmdOption> {
|
||
use crate::command::CmdOption;
|
||
match self.mode {
|
||
TrimMode::Pick => vec![
|
||
CmdOption::new("Cutting edges", "T"),
|
||
CmdOption::new("Fence", "F"),
|
||
CmdOption::new("Crossing", "C"),
|
||
CmdOption::new(
|
||
if self.implied_edges { "Edge: Extend" } else { "Edge: No extend" },
|
||
"E",
|
||
),
|
||
CmdOption::new("Erase", "R"),
|
||
CmdOption::enter("Done"),
|
||
],
|
||
_ => vec![CmdOption::enter("Done")],
|
||
}
|
||
}
|
||
|
||
fn wants_text_input(&self) -> bool {
|
||
true
|
||
}
|
||
|
||
fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
|
||
// Consumed inputs return Some(NeedPoint) — None would be offered to
|
||
// the command a second time by the driver.
|
||
match text.trim().to_uppercase().as_str() {
|
||
"T" | "CUTTING" | "B" | "BOUNDARY" => {
|
||
self.edge_set.clear();
|
||
self.mode = TrimMode::SelectEdges;
|
||
Some(CmdResult::NeedPoint)
|
||
}
|
||
"F" | "FENCE" => {
|
||
self.mode = TrimMode::Fence(Vec::new());
|
||
Some(CmdResult::NeedPoint)
|
||
}
|
||
"C" | "CROSSING" => {
|
||
self.mode = TrimMode::CrossFirst;
|
||
Some(CmdResult::NeedPoint)
|
||
}
|
||
"E" | "EDGE" => {
|
||
self.implied_edges = !self.implied_edges;
|
||
self.rebuild_geos();
|
||
Some(CmdResult::NeedPoint)
|
||
}
|
||
"R" | "ERASE" => {
|
||
self.mode = TrimMode::Erase;
|
||
Some(CmdResult::NeedPoint)
|
||
}
|
||
_ => None,
|
||
}
|
||
}
|
||
|
||
fn set_shift(&mut self, shift: bool) {
|
||
self.shift = shift;
|
||
}
|
||
|
||
fn needs_entity_pick(&self) -> bool {
|
||
matches!(
|
||
self.mode,
|
||
TrimMode::Pick | TrimMode::SelectEdges | TrimMode::Erase
|
||
)
|
||
}
|
||
|
||
fn on_entity_pick(&mut self, handle: Handle, pt: DVec3) -> CmdResult {
|
||
if handle.is_null() {
|
||
return CmdResult::NeedPoint;
|
||
}
|
||
match self.mode {
|
||
TrimMode::SelectEdges => {
|
||
// Toggle membership; the boundary rebuilds on Enter.
|
||
if let Some(pos) = self.edge_set.iter().position(|h| *h == handle) {
|
||
self.edge_set.remove(pos);
|
||
} else {
|
||
self.edge_set.push(handle);
|
||
}
|
||
CmdResult::NeedPoint
|
||
}
|
||
TrimMode::Erase => {
|
||
// Erase option: delete without needing an intersection.
|
||
if let Some(pos) = self
|
||
.all_entities
|
||
.iter()
|
||
.position(|e| e.common().handle == handle)
|
||
{
|
||
self.all_entities.remove(pos);
|
||
}
|
||
self.edge_set.retain(|h| *h != handle);
|
||
self.rebuild_geos();
|
||
CmdResult::ReplaceEntity(handle, vec![])
|
||
}
|
||
_ => {
|
||
let (px, py) = (pt.x, pt.y);
|
||
let new_entities = if self.shift {
|
||
// Shift+click swaps to Extend for this pick (#336).
|
||
pick_extend_at(&self.all_entities, &self.geos, handle, px, py)
|
||
.map(|e| vec![e])
|
||
} else {
|
||
pick_trim_at(&self.all_entities, &self.geos, handle, px, py)
|
||
};
|
||
if let Some(new_entities) = new_entities {
|
||
// Snapshot is updated in on_entity_replaced once we know
|
||
// the real handles. Pre-stage: remove the old entry now so
|
||
// geos exclude it immediately.
|
||
if let Some(pos) = self
|
||
.all_entities
|
||
.iter()
|
||
.position(|e| e.common().handle == handle)
|
||
{
|
||
self.all_entities.remove(pos);
|
||
// Pieces join with NULL handles as geometry-only placeholders.
|
||
self.all_entities.extend(new_entities.clone());
|
||
self.edge_set.retain(|h| *h != handle);
|
||
self.rebuild_geos();
|
||
}
|
||
CmdResult::ReplaceEntity(handle, new_entities)
|
||
} else {
|
||
CmdResult::NeedPoint
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
fn on_entity_replaced(&mut self, _old: Handle, new_handles: &[acadrust::Handle]) {
|
||
// The last new_handles.len() entries in all_entities are the trimmed pieces
|
||
// that were appended with NULL handles. Assign their real document handles.
|
||
let start = self.all_entities.len().saturating_sub(new_handles.len());
|
||
for (e, &h) in self.all_entities[start..]
|
||
.iter_mut()
|
||
.zip(new_handles.iter())
|
||
{
|
||
match e {
|
||
EntityType::Line(l) => l.common.handle = h,
|
||
EntityType::Arc(a) => a.common.handle = h,
|
||
EntityType::Ray(r) => r.common.handle = h,
|
||
EntityType::XLine(x) => x.common.handle = h,
|
||
EntityType::Ellipse(e) => e.common.handle = h,
|
||
EntityType::Spline(s) => s.common.handle = h,
|
||
// A trimmed (closed or open) polyline is re-emitted as an
|
||
// LwPolyline; without its real handle it can't be found on a
|
||
// second pick, so the same polyline couldn't be trimmed twice
|
||
// in one TRIM command.
|
||
EntityType::LwPolyline(p) => p.common.handle = h,
|
||
_ => {}
|
||
}
|
||
}
|
||
self.rebuild_geos();
|
||
}
|
||
|
||
fn on_hover_entity(&mut self, handle: Handle, pt: DVec3) -> Vec<WireModel> {
|
||
match self.mode {
|
||
TrimMode::SelectEdges => {
|
||
// Picked cutting edges stay highlighted; the hovered candidate
|
||
// joins them at half strength.
|
||
let mut out: Vec<WireModel> = self
|
||
.edge_set
|
||
.iter()
|
||
.filter_map(|h| {
|
||
self.all_entities.iter().find(|e| e.common().handle == *h)
|
||
})
|
||
.map(|e| {
|
||
WireModel::solid("edge_sel".into(), entity_pts(e), OPT_YELLOW, false)
|
||
})
|
||
.collect();
|
||
if !handle.is_null() && !self.edge_set.contains(&handle) {
|
||
if let Some(e) = self
|
||
.all_entities
|
||
.iter()
|
||
.find(|e| e.common().handle == handle)
|
||
{
|
||
let mut c = OPT_YELLOW;
|
||
c[3] = 0.45;
|
||
out.push(WireModel::solid(
|
||
"edge_cand".into(),
|
||
entity_pts(e),
|
||
c,
|
||
false,
|
||
));
|
||
}
|
||
}
|
||
return out;
|
||
}
|
||
TrimMode::Erase => {
|
||
// Erase mode: the hovered object previews fully red.
|
||
if let Some(e) = self
|
||
.all_entities
|
||
.iter()
|
||
.find(|e| e.common().handle == handle)
|
||
{
|
||
return vec![WireModel::solid(
|
||
"erase_prev".into(),
|
||
entity_pts(e),
|
||
DIM_RED,
|
||
false,
|
||
)];
|
||
}
|
||
return vec![];
|
||
}
|
||
TrimMode::Pick => {}
|
||
_ => return vec![],
|
||
}
|
||
if self.shift {
|
||
// Shift held: preview the extend result instead.
|
||
if let Some(ext) =
|
||
pick_extend_at(&self.all_entities, &self.geos, handle, pt.x, pt.y)
|
||
{
|
||
if let Some(orig) = self
|
||
.all_entities
|
||
.iter()
|
||
.find(|e| e.common().handle == handle)
|
||
{
|
||
return extend_hover_wires(
|
||
orig,
|
||
&ext,
|
||
&self.all_entities,
|
||
handle,
|
||
self.implied_edges,
|
||
);
|
||
}
|
||
return vec![WireModel::solid(
|
||
"extend_prev".into(),
|
||
entity_pts(&ext),
|
||
WireModel::CYAN,
|
||
false,
|
||
)];
|
||
}
|
||
return vec![];
|
||
}
|
||
if handle.is_null() {
|
||
return vec![];
|
||
}
|
||
|
||
let entity = self
|
||
.all_entities
|
||
.iter()
|
||
.find(|e| e.common().handle == handle);
|
||
|
||
let mut hover_wires = match entity {
|
||
Some(EntityType::Line(l)) => {
|
||
let ax = l.start.x;
|
||
let ay = l.start.y;
|
||
let bx = l.end.x;
|
||
let by = l.end.y;
|
||
let ts = line_seg_ts(ax, ay, bx, by, handle, &self.geos);
|
||
if ts.is_empty() {
|
||
return vec![];
|
||
}
|
||
let dx = bx - ax;
|
||
let dy = by - ay;
|
||
let len2 = dx * dx + dy * dy;
|
||
let t_click = if len2 > 1e-12 {
|
||
((pt.x as f64 - ax) * dx + (pt.y as f64 - ay) * dy) / len2
|
||
} else {
|
||
0.5
|
||
};
|
||
let survivors = trim_line(l, &ts, t_click);
|
||
let p1 = [l.start.x as f32, l.start.y as f32, l.start.y as f32];
|
||
let p2 = [l.end.x as f32, l.end.y as f32, l.end.y as f32];
|
||
let removed = WireModel::solid("trim_rm".into(), vec![p1, p2], DIM_RED, false);
|
||
let mut out = vec![removed];
|
||
for (i, e) in survivors.iter().enumerate() {
|
||
let pts = entity_pts(e);
|
||
out.push(WireModel::solid(
|
||
format!("trim_keep_{i}"),
|
||
pts,
|
||
WireModel::CYAN,
|
||
false,
|
||
));
|
||
}
|
||
out
|
||
}
|
||
Some(EntityType::Arc(a)) => {
|
||
let cx = a.center.x;
|
||
let cy = a.center.y;
|
||
let a0 = a.start_angle;
|
||
let a1 = a.end_angle;
|
||
let ts = arc_seg_ts(cx, cy, a.radius, a0, a1, handle, &self.geos);
|
||
if ts.is_empty() {
|
||
return vec![];
|
||
}
|
||
let click_angle = (pt.y as f64 - cy).atan2(pt.x as f64 - cx);
|
||
let t_click = arc_t(click_angle, a0, a1);
|
||
let survivors = trim_arc(a, &ts, t_click);
|
||
let orig_pts = arc_pts(cx, cy, a.radius, a0, a1, a.center.z);
|
||
let removed = WireModel::solid("trim_rm".into(), orig_pts, DIM_RED, false);
|
||
let mut out = vec![removed];
|
||
for (i, e) in survivors.iter().enumerate() {
|
||
let pts = entity_pts(e);
|
||
out.push(WireModel::solid(
|
||
format!("trim_keep_{i}"),
|
||
pts,
|
||
WireModel::CYAN,
|
||
false,
|
||
));
|
||
}
|
||
out
|
||
}
|
||
Some(EntityType::Circle(c)) => {
|
||
let cx = c.center.x;
|
||
let cy = c.center.y;
|
||
let ts = arc_seg_ts(cx, cy, c.radius, 0.0, TAU, handle, &self.geos);
|
||
if ts.len() < 2 {
|
||
return vec![];
|
||
}
|
||
let click_angle = (pt.y as f64 - cy).atan2(pt.x as f64 - cx);
|
||
let t_click = arc_t(click_angle, 0.0, TAU);
|
||
let survivors = trim_circle(c, &ts, t_click);
|
||
if survivors.is_empty() {
|
||
return vec![];
|
||
}
|
||
let orig_pts = arc_pts(cx, cy, c.radius, 0.0, TAU, c.center.z);
|
||
let removed = WireModel::solid("trim_rm".into(), orig_pts, DIM_RED, false);
|
||
let mut out = vec![removed];
|
||
for (i, e) in survivors.iter().enumerate() {
|
||
let pts = entity_pts(e);
|
||
out.push(WireModel::solid(
|
||
format!("trim_keep_{i}"),
|
||
pts,
|
||
WireModel::CYAN,
|
||
false,
|
||
));
|
||
}
|
||
out
|
||
}
|
||
Some(EntityType::Ray(r)) => {
|
||
let bx = r.base_point.x;
|
||
let by = r.base_point.y;
|
||
let ex = bx + r.direction.x * TRIM_EXTENT;
|
||
let ey = by + r.direction.y * TRIM_EXTENT;
|
||
let ts = line_seg_ts(bx, by, ex, ey, handle, &self.geos);
|
||
if ts.is_empty() {
|
||
return vec![];
|
||
}
|
||
let dx = r.direction.x * TRIM_EXTENT;
|
||
let dy = r.direction.y * TRIM_EXTENT;
|
||
let len2 = dx * dx + dy * dy;
|
||
let t_click = if len2 > 1e-12 {
|
||
((pt.x as f64 - bx) * dx + (pt.y as f64 - by) * dy) / len2
|
||
} else {
|
||
0.5
|
||
};
|
||
let survivors = trim_ray(r, &ts, t_click);
|
||
// Show a finite preview section (20 units) for the original ray
|
||
let far = [
|
||
(bx + r.direction.x * 20.0) as f32,
|
||
(by + r.direction.y * 20.0) as f32,
|
||
r.base_point.z as f32,
|
||
];
|
||
let base = [bx as f32, by as f32, r.base_point.z as f32];
|
||
let removed = WireModel::solid("trim_rm".into(), vec![base, far], DIM_RED, false);
|
||
let mut out = vec![removed];
|
||
for (i, e) in survivors.iter().enumerate() {
|
||
let pts = entity_pts(e);
|
||
out.push(WireModel::solid(
|
||
format!("trim_keep_{i}"),
|
||
pts,
|
||
WireModel::CYAN,
|
||
false,
|
||
));
|
||
}
|
||
out
|
||
}
|
||
Some(EntityType::XLine(x)) => {
|
||
let bx = x.base_point.x;
|
||
let by = x.base_point.y;
|
||
let ex_start = bx - x.direction.x * TRIM_EXTENT;
|
||
let ey_start = by - x.direction.y * TRIM_EXTENT;
|
||
let ex_end = bx + x.direction.x * TRIM_EXTENT;
|
||
let ey_end = by + x.direction.y * TRIM_EXTENT;
|
||
let ts = line_seg_ts(ex_start, ey_start, ex_end, ey_end, handle, &self.geos);
|
||
if ts.is_empty() {
|
||
return vec![];
|
||
}
|
||
let dx = ex_end - ex_start;
|
||
let dy = ey_end - ey_start;
|
||
let len2 = dx * dx + dy * dy;
|
||
let t_click = if len2 > 1e-12 {
|
||
((pt.x as f64 - ex_start) * dx + (pt.y as f64 - ey_start) * dy) / len2
|
||
} else {
|
||
0.5
|
||
};
|
||
let survivors = trim_xline(x, &ts, t_click);
|
||
let neg = [
|
||
(bx - x.direction.x * 20.0) as f32,
|
||
(by - x.direction.y * 20.0) as f32,
|
||
x.base_point.z as f32,
|
||
];
|
||
let pos_pt = [
|
||
(bx + x.direction.x * 20.0) as f32,
|
||
(by + x.direction.y * 20.0) as f32,
|
||
x.base_point.z as f32,
|
||
];
|
||
let removed = WireModel::solid("trim_rm".into(), vec![neg, pos_pt], DIM_RED, false);
|
||
let mut out = vec![removed];
|
||
for (i, e) in survivors.iter().enumerate() {
|
||
let pts = entity_pts(e);
|
||
out.push(WireModel::solid(
|
||
format!("trim_keep_{i}"),
|
||
pts,
|
||
WireModel::CYAN,
|
||
false,
|
||
));
|
||
}
|
||
out
|
||
}
|
||
Some(EntityType::Ellipse(e)) => {
|
||
let a = (e.major_axis.x.powi(2) + e.major_axis.y.powi(2)).sqrt();
|
||
if a < 1e-9 {
|
||
return vec![];
|
||
}
|
||
let b = a * e.minor_axis_ratio;
|
||
let (nx, ny) = (e.major_axis.x / a, e.major_axis.y / a);
|
||
let t0 = e.start_parameter;
|
||
let mut t1 = e.end_parameter;
|
||
if t1 <= t0 {
|
||
t1 += TAU;
|
||
}
|
||
let ts = ellipse_seg_ts(
|
||
e.center.x, e.center.y, a, b, nx, ny, t0, t1, handle, &self.geos,
|
||
);
|
||
if ts.is_empty() {
|
||
return vec![];
|
||
}
|
||
let rx = pt.x as f64 - e.center.x;
|
||
let ry = pt.y as f64 - e.center.y;
|
||
let xl = rx * nx + ry * ny;
|
||
let yl = -rx * ny + ry * nx;
|
||
let t_click = arc_t(yl.atan2(xl), t0, t1);
|
||
let survivors = trim_ellipse(e, &ts, t_click);
|
||
let orig_pts =
|
||
ellipse_pts(e.center.x, e.center.y, a, b, nx, ny, t0, t1, e.center.z);
|
||
let removed = WireModel::solid("trim_rm".into(), orig_pts, DIM_RED, false);
|
||
let mut out = vec![removed];
|
||
for (i, ent) in survivors.iter().enumerate() {
|
||
let pts = entity_pts(ent);
|
||
out.push(WireModel::solid(
|
||
format!("trim_keep_{i}"),
|
||
pts,
|
||
WireModel::CYAN,
|
||
false,
|
||
));
|
||
}
|
||
out
|
||
}
|
||
Some(EntityType::Spline(s)) => {
|
||
let ts = spline_seg_ts(s, handle, &self.geos);
|
||
if ts.is_empty() {
|
||
return vec![];
|
||
}
|
||
let t_click = spline_nearest_t(s, pt.x as f64, pt.y as f64)
|
||
.and_then(|t_actual| {
|
||
let bs = spline_to_bspline(s)?;
|
||
let (t0, t1) = bs.range_tuple();
|
||
Some(t_to_rel(t_actual, t0, t1))
|
||
})
|
||
.unwrap_or(0.5);
|
||
let orig_pts = spline_pts_wire(s);
|
||
let removed = WireModel::solid("trim_rm".into(), orig_pts, DIM_RED, false);
|
||
let survivors = trim_spline(s, &ts, t_click);
|
||
let mut out = vec![removed];
|
||
for (i, ent) in survivors.iter().enumerate() {
|
||
let pts = entity_pts(ent);
|
||
out.push(WireModel::solid(
|
||
format!("trim_keep_{i}"),
|
||
pts,
|
||
WireModel::CYAN,
|
||
false,
|
||
));
|
||
}
|
||
out
|
||
}
|
||
Some(EntityType::LwPolyline(p)) => {
|
||
let Some(survivors) = trim_lwpolyline(p, pt.x as f64, pt.y as f64, &self.geos)
|
||
else {
|
||
return vec![];
|
||
};
|
||
let orig = WireModel::solid("trim_rm".into(), entity_pts(entity.unwrap()), DIM_RED, false);
|
||
let mut out = vec![orig];
|
||
for (i, ent) in survivors.iter().enumerate() {
|
||
out.push(WireModel::solid(
|
||
format!("trim_keep_{i}"),
|
||
entity_pts(ent),
|
||
WireModel::CYAN,
|
||
false,
|
||
));
|
||
}
|
||
out
|
||
}
|
||
_ => vec![],
|
||
};
|
||
// Edge: Extend — explain cuts landing on an IMPLIED boundary with a
|
||
// dashed guide from that boundary's drawn end to the cut point (#336).
|
||
if self.implied_edges && !hover_wires.is_empty() {
|
||
if let (Some(orig), Some(pieces)) = (
|
||
entity,
|
||
pick_trim_at(&self.all_entities, &self.geos, handle, pt.x, pt.y),
|
||
) {
|
||
let cuts = piece_cut_points(orig, &pieces);
|
||
hover_wires.extend(implied_cut_guides(&self.all_entities, handle, &cuts));
|
||
}
|
||
}
|
||
hover_wires
|
||
}
|
||
|
||
fn on_point(&mut self, pt: DVec3) -> CmdResult {
|
||
match &mut self.mode {
|
||
TrimMode::Fence(pts) => {
|
||
pts.push([pt.x, pt.y]);
|
||
CmdResult::NeedPoint
|
||
}
|
||
TrimMode::CrossFirst => {
|
||
self.mode = TrimMode::CrossSecond([pt.x, pt.y]);
|
||
CmdResult::NeedPoint
|
||
}
|
||
TrimMode::CrossSecond(p1) => {
|
||
// The rectangle's edges act as a 4-segment fence, and objects
|
||
// wholly inside the window are picked too (crossing-selection
|
||
// semantics).
|
||
let p1 = *p1;
|
||
let p2 = [pt.x, pt.y];
|
||
self.mode = TrimMode::Pick;
|
||
let rect = [p1, [p1[0], p2[1]], p2, [p2[0], p1[1]], p1];
|
||
let window = [
|
||
[p1[0].min(p2[0]), p1[1].min(p2[1])],
|
||
[p1[0].max(p2[0]), p1[1].max(p2[1])],
|
||
];
|
||
self.fence_run(&rect, Some(window))
|
||
}
|
||
_ => CmdResult::NeedPoint,
|
||
}
|
||
}
|
||
|
||
fn on_preview_wires(&mut self, pt: DVec3) -> Vec<WireModel> {
|
||
match &self.mode {
|
||
TrimMode::Fence(pts) if !pts.is_empty() => {
|
||
let mut out = vec![fence_preview_wire(pts, [pt.x, pt.y], "trim_fence")];
|
||
let mut fpts = pts.clone();
|
||
fpts.push([pt.x, pt.y]);
|
||
out.extend(fence_result_preview(
|
||
&self.all_entities,
|
||
&self.geos,
|
||
&fpts,
|
||
None,
|
||
self.shift,
|
||
self.implied_edges,
|
||
));
|
||
out
|
||
}
|
||
TrimMode::CrossSecond(p1) => {
|
||
let p1 = *p1;
|
||
let p2 = [pt.x, pt.y];
|
||
let mut out = vec![crossing_preview_wire(p1, p2, "trim_cross")];
|
||
let rect = [p1, [p1[0], p2[1]], p2, [p2[0], p1[1]], p1];
|
||
let window = [
|
||
[p1[0].min(p2[0]), p1[1].min(p2[1])],
|
||
[p1[0].max(p2[0]), p1[1].max(p2[1])],
|
||
];
|
||
out.extend(fence_result_preview(
|
||
&self.all_entities,
|
||
&self.geos,
|
||
&rect,
|
||
Some(window),
|
||
self.shift,
|
||
self.implied_edges,
|
||
));
|
||
out
|
||
}
|
||
_ => Vec::new(),
|
||
}
|
||
}
|
||
|
||
fn on_enter(&mut self) -> CmdResult {
|
||
match std::mem::replace(&mut self.mode, TrimMode::Pick) {
|
||
TrimMode::SelectEdges => {
|
||
self.rebuild_geos();
|
||
CmdResult::NeedPoint
|
||
}
|
||
TrimMode::Fence(pts) if pts.len() >= 2 => self.fence_run(&pts, None),
|
||
TrimMode::Fence(_)
|
||
| TrimMode::CrossFirst
|
||
| TrimMode::CrossSecond(_)
|
||
| TrimMode::Erase => CmdResult::NeedPoint,
|
||
TrimMode::Pick => CmdResult::Cancel,
|
||
}
|
||
}
|
||
fn on_escape(&mut self) -> CmdResult {
|
||
// Esc leaves a sub-mode first; a second Esc ends the command.
|
||
if !matches!(self.mode, TrimMode::Pick) {
|
||
self.mode = TrimMode::Pick;
|
||
return CmdResult::NeedPoint;
|
||
}
|
||
CmdResult::Cancel
|
||
}
|
||
}
|
||
|
||
// ══════════════════════════════════════════════════════════════════════════
|
||
// ExtendCommand
|
||
// ══════════════════════════════════════════════════════════════════════════
|
||
|
||
pub struct ExtendCommand {
|
||
all_entities: Vec<EntityType>,
|
||
geos: Vec<Geo>,
|
||
mode: TrimMode,
|
||
/// Boundary-edge selection; empty = every object is a boundary.
|
||
edge_set: Vec<Handle>,
|
||
/// Edge option: boundaries extrapolate past their drawn extent.
|
||
implied_edges: bool,
|
||
/// Live Shift state — Shift+click trims instead of extends (#336).
|
||
shift: bool,
|
||
}
|
||
|
||
impl ExtendCommand {
|
||
pub fn new(all_entities: Vec<EntityType>) -> Self {
|
||
let geos = build_geos(&all_entities);
|
||
Self {
|
||
all_entities,
|
||
geos,
|
||
mode: TrimMode::Pick,
|
||
edge_set: Vec::new(),
|
||
implied_edges: false,
|
||
shift: false,
|
||
}
|
||
}
|
||
|
||
fn rebuild_geos(&mut self) {
|
||
self.geos = if self.edge_set.is_empty() {
|
||
build_geos(&self.all_entities)
|
||
} else {
|
||
let picked: Vec<EntityType> = self
|
||
.all_entities
|
||
.iter()
|
||
.filter(|e| self.edge_set.contains(&e.common().handle))
|
||
.cloned()
|
||
.collect();
|
||
build_geos(&picked)
|
||
};
|
||
if self.implied_edges {
|
||
imply_edge_geos(&mut self.geos);
|
||
}
|
||
}
|
||
|
||
fn fence_run(
|
||
&mut self,
|
||
fence: &[[f64; 2]],
|
||
window: Option<[[f64; 2]; 2]>,
|
||
) -> CmdResult {
|
||
// EXTEND's fence extends; Shift held at Enter swaps it to trim.
|
||
let repl = fence_pass(&self.all_entities, &self.geos, fence, window, !self.shift);
|
||
if repl.is_empty() {
|
||
return CmdResult::NeedPoint;
|
||
}
|
||
CmdResult::ReplaceMany(repl, Vec::new())
|
||
}
|
||
}
|
||
|
||
impl CadCommand for ExtendCommand {
|
||
fn name(&self) -> &'static str {
|
||
"EXTEND"
|
||
}
|
||
|
||
fn prompt(&self) -> String {
|
||
let edge = if self.implied_edges { " [Edge: Extend]" } else { "" };
|
||
match &self.mode {
|
||
TrimMode::Pick => format!(
|
||
"EXTEND{edge} Click near end of object to extend (Shift+click trims):"
|
||
),
|
||
TrimMode::SelectEdges => format!(
|
||
"EXTEND Select boundary edges [{} picked, Enter = done]:",
|
||
self.edge_set.len()
|
||
),
|
||
TrimMode::Fence(pts) => format!(
|
||
"EXTEND{edge} Fence: pick points [{} placed, Enter = extend crossed]:",
|
||
pts.len()
|
||
),
|
||
TrimMode::CrossFirst => format!("EXTEND{edge} Crossing: first corner:"),
|
||
TrimMode::CrossSecond(_) => format!("EXTEND{edge} Crossing: opposite corner:"),
|
||
TrimMode::Erase => "EXTEND [Enter = done]:".into(),
|
||
}
|
||
}
|
||
|
||
fn options(&self) -> Vec<crate::command::CmdOption> {
|
||
use crate::command::CmdOption;
|
||
match self.mode {
|
||
TrimMode::Pick => vec![
|
||
CmdOption::new("Boundary edges", "B"),
|
||
CmdOption::new("Fence", "F"),
|
||
CmdOption::new("Crossing", "C"),
|
||
CmdOption::new(
|
||
if self.implied_edges { "Edge: Extend" } else { "Edge: No extend" },
|
||
"E",
|
||
),
|
||
CmdOption::enter("Done"),
|
||
],
|
||
_ => vec![CmdOption::enter("Done")],
|
||
}
|
||
}
|
||
|
||
fn wants_text_input(&self) -> bool {
|
||
true
|
||
}
|
||
|
||
fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
|
||
match text.trim().to_uppercase().as_str() {
|
||
"B" | "BOUNDARY" | "T" | "CUTTING" => {
|
||
self.edge_set.clear();
|
||
self.mode = TrimMode::SelectEdges;
|
||
Some(CmdResult::NeedPoint)
|
||
}
|
||
"F" | "FENCE" => {
|
||
self.mode = TrimMode::Fence(Vec::new());
|
||
Some(CmdResult::NeedPoint)
|
||
}
|
||
"C" | "CROSSING" => {
|
||
self.mode = TrimMode::CrossFirst;
|
||
Some(CmdResult::NeedPoint)
|
||
}
|
||
"E" | "EDGE" => {
|
||
self.implied_edges = !self.implied_edges;
|
||
self.rebuild_geos();
|
||
Some(CmdResult::NeedPoint)
|
||
}
|
||
_ => None,
|
||
}
|
||
}
|
||
|
||
fn set_shift(&mut self, shift: bool) {
|
||
self.shift = shift;
|
||
}
|
||
|
||
fn needs_entity_pick(&self) -> bool {
|
||
matches!(self.mode, TrimMode::Pick | TrimMode::SelectEdges)
|
||
}
|
||
|
||
fn on_entity_pick(&mut self, handle: Handle, pt: DVec3) -> CmdResult {
|
||
if handle.is_null() {
|
||
return CmdResult::NeedPoint;
|
||
}
|
||
match self.mode {
|
||
TrimMode::SelectEdges => {
|
||
if let Some(pos) = self.edge_set.iter().position(|h| *h == handle) {
|
||
self.edge_set.remove(pos);
|
||
} else {
|
||
self.edge_set.push(handle);
|
||
}
|
||
CmdResult::NeedPoint
|
||
}
|
||
_ => {
|
||
let (px, py) = (pt.x, pt.y);
|
||
let new_entities = if self.shift {
|
||
// Shift+click swaps to Trim for this pick (#336).
|
||
pick_trim_at(&self.all_entities, &self.geos, handle, px, py)
|
||
} else {
|
||
pick_extend_at(&self.all_entities, &self.geos, handle, px, py)
|
||
.map(|e| vec![e])
|
||
};
|
||
if let Some(new_entities) = new_entities {
|
||
// Same snapshot bookkeeping as TRIM: drop the old entry,
|
||
// append the pieces as NULL-handle placeholders, and let
|
||
// on_entity_replaced assign the real handles.
|
||
if let Some(pos) = self
|
||
.all_entities
|
||
.iter()
|
||
.position(|e| e.common().handle == handle)
|
||
{
|
||
self.all_entities.remove(pos);
|
||
self.all_entities.extend(new_entities.clone());
|
||
self.edge_set.retain(|h| *h != handle);
|
||
self.rebuild_geos();
|
||
}
|
||
CmdResult::ReplaceEntity(handle, new_entities)
|
||
} else {
|
||
CmdResult::NeedPoint
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
fn on_entity_replaced(&mut self, _old: Handle, new_handles: &[acadrust::Handle]) {
|
||
// The last new_handles.len() entries are the pieces appended with NULL
|
||
// handles in on_entity_pick — assign their real document handles.
|
||
let start = self.all_entities.len().saturating_sub(new_handles.len());
|
||
for (e, &h) in self.all_entities[start..]
|
||
.iter_mut()
|
||
.zip(new_handles.iter())
|
||
{
|
||
match e {
|
||
EntityType::Line(l) => l.common.handle = h,
|
||
EntityType::Arc(a) => a.common.handle = h,
|
||
EntityType::Ray(r) => r.common.handle = h,
|
||
EntityType::XLine(x) => x.common.handle = h,
|
||
EntityType::Ellipse(e) => e.common.handle = h,
|
||
EntityType::Spline(s) => s.common.handle = h,
|
||
EntityType::LwPolyline(p) => p.common.handle = h,
|
||
_ => {}
|
||
}
|
||
}
|
||
self.rebuild_geos();
|
||
}
|
||
|
||
fn on_hover_entity(&mut self, handle: Handle, pt: DVec3) -> Vec<WireModel> {
|
||
match self.mode {
|
||
TrimMode::SelectEdges => {
|
||
let mut out: Vec<WireModel> = self
|
||
.edge_set
|
||
.iter()
|
||
.filter_map(|h| {
|
||
self.all_entities.iter().find(|e| e.common().handle == *h)
|
||
})
|
||
.map(|e| {
|
||
WireModel::solid("edge_sel".into(), entity_pts(e), OPT_YELLOW, false)
|
||
})
|
||
.collect();
|
||
if !handle.is_null() && !self.edge_set.contains(&handle) {
|
||
if let Some(e) = self
|
||
.all_entities
|
||
.iter()
|
||
.find(|e| e.common().handle == handle)
|
||
{
|
||
let mut c = OPT_YELLOW;
|
||
c[3] = 0.45;
|
||
out.push(WireModel::solid(
|
||
"edge_cand".into(),
|
||
entity_pts(e),
|
||
c,
|
||
false,
|
||
));
|
||
}
|
||
}
|
||
return out;
|
||
}
|
||
TrimMode::Pick => {}
|
||
_ => return vec![],
|
||
}
|
||
if self.shift {
|
||
// Shift held: preview the trim result instead.
|
||
if let Some(pieces) =
|
||
pick_trim_at(&self.all_entities, &self.geos, handle, pt.x, pt.y)
|
||
{
|
||
let mut out = Vec::new();
|
||
for (i, e) in pieces.iter().enumerate() {
|
||
out.push(WireModel::solid(
|
||
format!("trim_keep_{i}"),
|
||
entity_pts(e),
|
||
WireModel::CYAN,
|
||
false,
|
||
));
|
||
}
|
||
return out;
|
||
}
|
||
return vec![];
|
||
}
|
||
if handle.is_null() {
|
||
return vec![];
|
||
}
|
||
|
||
let entity = self
|
||
.all_entities
|
||
.iter()
|
||
.find(|e| e.common().handle == handle);
|
||
match entity {
|
||
Some(EntityType::Line(l)) => {
|
||
let ax = l.start.x;
|
||
let ay = l.start.y;
|
||
let bx = l.end.x;
|
||
let by = l.end.y;
|
||
let dx = bx - ax;
|
||
let dy = by - ay;
|
||
let len2 = dx * dx + dy * dy;
|
||
let t_click = if len2 > 1e-12 {
|
||
((pt.x as f64 - ax) * dx + (pt.y as f64 - ay) * dy) / len2
|
||
} else {
|
||
0.5
|
||
};
|
||
if let Some(ext) = extend_line(l, t_click, &self.geos) {
|
||
return extend_hover_wires(
|
||
&EntityType::Line(l.clone()),
|
||
&ext,
|
||
&self.all_entities,
|
||
handle,
|
||
self.implied_edges,
|
||
);
|
||
}
|
||
}
|
||
Some(EntityType::Arc(a)) => {
|
||
let ang = (pt.y as f64 - a.center.y).atan2(pt.x as f64 - a.center.x);
|
||
let t_click = arc_t(ang, a.start_angle, a.end_angle);
|
||
if let Some(ext) = extend_arc(a, t_click, &self.geos) {
|
||
return extend_hover_wires(
|
||
&EntityType::Arc(a.clone()),
|
||
&ext,
|
||
&self.all_entities,
|
||
handle,
|
||
self.implied_edges,
|
||
);
|
||
}
|
||
}
|
||
Some(EntityType::Ellipse(e)) => {
|
||
let a = (e.major_axis.x.powi(2) + e.major_axis.y.powi(2)).sqrt();
|
||
if a >= 1e-9 {
|
||
let (nx, ny) = (e.major_axis.x / a, e.major_axis.y / a);
|
||
let t0 = e.start_parameter;
|
||
let mut t1 = e.end_parameter;
|
||
if t1 <= t0 {
|
||
t1 += TAU;
|
||
}
|
||
let rx = pt.x as f64 - e.center.x;
|
||
let ry = pt.y as f64 - e.center.y;
|
||
let xl = rx * nx + ry * ny;
|
||
let yl = -rx * ny + ry * nx;
|
||
let t_click = arc_t(yl.atan2(xl), t0, t1);
|
||
if let Some(ext) = extend_ellipse(e, t_click, &self.geos) {
|
||
return extend_hover_wires(
|
||
&EntityType::Ellipse(e.clone()),
|
||
&ext,
|
||
&self.all_entities,
|
||
handle,
|
||
self.implied_edges,
|
||
);
|
||
}
|
||
}
|
||
}
|
||
Some(EntityType::LwPolyline(p)) => {
|
||
if let Some(ext) = extend_lwpoly(p, pt.x as f64, pt.y as f64, &self.geos) {
|
||
return extend_hover_wires(
|
||
&EntityType::LwPolyline(p.clone()),
|
||
&ext,
|
||
&self.all_entities,
|
||
handle,
|
||
self.implied_edges,
|
||
);
|
||
}
|
||
}
|
||
Some(EntityType::Spline(s)) => {
|
||
let t_click = spline_nearest_t(s, pt.x as f64, pt.y as f64)
|
||
.and_then(|t_actual| {
|
||
let bs = spline_to_bspline(s)?;
|
||
let (t0, t1) = bs.range_tuple();
|
||
Some(t_to_rel(t_actual, t0, t1))
|
||
})
|
||
.unwrap_or(0.5);
|
||
if let Some(ext) = extend_spline(s, t_click, &self.geos) {
|
||
return extend_hover_wires(
|
||
&EntityType::Spline(s.clone()),
|
||
&ext,
|
||
&self.all_entities,
|
||
handle,
|
||
self.implied_edges,
|
||
);
|
||
}
|
||
}
|
||
_ => {}
|
||
}
|
||
vec![]
|
||
}
|
||
|
||
fn on_point(&mut self, pt: DVec3) -> CmdResult {
|
||
match &mut self.mode {
|
||
TrimMode::Fence(pts) => {
|
||
pts.push([pt.x, pt.y]);
|
||
CmdResult::NeedPoint
|
||
}
|
||
TrimMode::CrossFirst => {
|
||
self.mode = TrimMode::CrossSecond([pt.x, pt.y]);
|
||
CmdResult::NeedPoint
|
||
}
|
||
TrimMode::CrossSecond(p1) => {
|
||
let p1 = *p1;
|
||
let p2 = [pt.x, pt.y];
|
||
self.mode = TrimMode::Pick;
|
||
let rect = [p1, [p1[0], p2[1]], p2, [p2[0], p1[1]], p1];
|
||
let window = [
|
||
[p1[0].min(p2[0]), p1[1].min(p2[1])],
|
||
[p1[0].max(p2[0]), p1[1].max(p2[1])],
|
||
];
|
||
self.fence_run(&rect, Some(window))
|
||
}
|
||
_ => CmdResult::NeedPoint,
|
||
}
|
||
}
|
||
|
||
fn on_preview_wires(&mut self, pt: DVec3) -> Vec<WireModel> {
|
||
match &self.mode {
|
||
TrimMode::Fence(pts) if !pts.is_empty() => {
|
||
let mut out = vec![fence_preview_wire(pts, [pt.x, pt.y], "extend_fence")];
|
||
let mut fpts = pts.clone();
|
||
fpts.push([pt.x, pt.y]);
|
||
out.extend(fence_result_preview(
|
||
&self.all_entities,
|
||
&self.geos,
|
||
&fpts,
|
||
None,
|
||
!self.shift,
|
||
self.implied_edges,
|
||
));
|
||
out
|
||
}
|
||
TrimMode::CrossSecond(p1) => {
|
||
let p1 = *p1;
|
||
let p2 = [pt.x, pt.y];
|
||
let mut out = vec![crossing_preview_wire(p1, p2, "extend_cross")];
|
||
let rect = [p1, [p1[0], p2[1]], p2, [p2[0], p1[1]], p1];
|
||
let window = [
|
||
[p1[0].min(p2[0]), p1[1].min(p2[1])],
|
||
[p1[0].max(p2[0]), p1[1].max(p2[1])],
|
||
];
|
||
out.extend(fence_result_preview(
|
||
&self.all_entities,
|
||
&self.geos,
|
||
&rect,
|
||
Some(window),
|
||
!self.shift,
|
||
self.implied_edges,
|
||
));
|
||
out
|
||
}
|
||
_ => Vec::new(),
|
||
}
|
||
}
|
||
|
||
fn on_enter(&mut self) -> CmdResult {
|
||
match std::mem::replace(&mut self.mode, TrimMode::Pick) {
|
||
TrimMode::SelectEdges => {
|
||
self.rebuild_geos();
|
||
CmdResult::NeedPoint
|
||
}
|
||
TrimMode::Fence(pts) if pts.len() >= 2 => self.fence_run(&pts, None),
|
||
TrimMode::Fence(_)
|
||
| TrimMode::CrossFirst
|
||
| TrimMode::CrossSecond(_)
|
||
| TrimMode::Erase => CmdResult::NeedPoint,
|
||
TrimMode::Pick => CmdResult::Cancel,
|
||
}
|
||
}
|
||
fn on_escape(&mut self) -> CmdResult {
|
||
if !matches!(self.mode, TrimMode::Pick) {
|
||
self.mode = TrimMode::Pick;
|
||
return CmdResult::NeedPoint;
|
||
}
|
||
CmdResult::Cancel
|
||
}
|
||
}
|
||
|
||
|
||
// ── Autocomplete registry ─────────────────────────────────
|
||
inventory::submit!(crate::command::CommandRegistration { names: &["EXTEND"] }); // ExtendCommand
|
||
inventory::submit!(crate::command::CommandRegistration { names: &["TRIM"] }); // TrimCommand
|
||
|
||
#[cfg(test)]
|
||
mod tests {
|
||
use super::*;
|
||
use std::f64::consts::PI;
|
||
|
||
fn xline_at(x1: f64, y1: f64, x2: f64, y2: f64, h: u64) -> EntityType {
|
||
let mut l = LineEnt::new();
|
||
l.start = Vector3::new(x1, y1, 0.0);
|
||
l.end = Vector3::new(x2, y2, 0.0);
|
||
l.common.handle = Handle::new(h);
|
||
EntityType::Line(l)
|
||
}
|
||
|
||
/// Edge: Extend — the target must lengthen to the BOUNDARY'S extrapolation
|
||
/// when the boundary doesn't physically cross the target's path (#336).
|
||
#[test]
|
||
fn edge_extend_reaches_implied_boundary() {
|
||
let target = xline_at(0.0, 0.0, 2.0, 0.0, 1);
|
||
let boundary = xline_at(5.0, 2.0, 5.0, 8.0, 2);
|
||
let all = vec![target.clone(), boundary];
|
||
// Edge off: the boundary's drawn extent never meets y=0 — no extend.
|
||
let geos = build_geos(&all);
|
||
assert!(pick_extend_at(&all, &geos, Handle::new(1), 1.9, 0.0).is_none());
|
||
// Edge on: the implied boundary crosses y=0 at x=5 — extend to (5,0).
|
||
let mut implied = build_geos(&all);
|
||
imply_edge_geos(&mut implied);
|
||
match pick_extend_at(&all, &implied, Handle::new(1), 1.9, 0.0) {
|
||
Some(EntityType::Line(l)) => {
|
||
assert!((l.end.x - 5.0).abs() < 1e-6 && l.end.y.abs() < 1e-6,
|
||
"extends to the implied boundary, got ({}, {})", l.end.x, l.end.y);
|
||
}
|
||
other => panic!("expected an extended Line, got {other:?}"),
|
||
}
|
||
}
|
||
|
||
/// #336 repro: two lines forming an X; a fence across one overhanging arm
|
||
/// must trim that arm back to the intersection.
|
||
#[test]
|
||
fn fence_trims_x_arm() {
|
||
let all = vec![
|
||
xline_at(0.0, 0.0, 10.0, 10.0, 1),
|
||
xline_at(0.0, 10.0, 10.0, 0.0, 2),
|
||
];
|
||
let geos = build_geos(&all);
|
||
let fence = [[8.0, 10.0], [10.0, 8.0]];
|
||
let repl = fence_pass(&all, &geos, &fence, None, false);
|
||
assert_eq!(repl.len(), 1, "exactly the crossed line is trimmed: {repl:?}");
|
||
assert_eq!(repl[0].0, Handle::new(1));
|
||
assert_eq!(repl[0].1.len(), 1);
|
||
match &repl[0].1[0] {
|
||
EntityType::Line(l) => {
|
||
assert!((l.end.x - 5.0).abs() < 1e-6 && (l.end.y - 5.0).abs() < 1e-6,
|
||
"arm cut back to the intersection, got end ({}, {})", l.end.x, l.end.y);
|
||
}
|
||
other => panic!("expected a Line, got {other:?}"),
|
||
}
|
||
}
|
||
|
||
fn circle(r: f64) -> CircleEnt {
|
||
let mut c = CircleEnt::new();
|
||
c.center = Vector3::new(0.0, 0.0, 0.0);
|
||
c.radius = r;
|
||
c
|
||
}
|
||
|
||
/// A circle crossed by a horizontal cutter (cuts at angle 0 and π, i.e.
|
||
/// t = 0.0 and 0.5) becomes a single Arc; clicking the top half removes it
|
||
/// and leaves the bottom half (π → 0 CCW), clicking the bottom does the
|
||
/// reverse.
|
||
#[test]
|
||
fn trims_circle_into_arc_on_clicked_half() {
|
||
let c = circle(10.0);
|
||
let ts = [0.0, 0.5];
|
||
|
||
// Click top (t = 0.25) → removes top, keeps bottom half (start π, end 0).
|
||
let top = trim_circle(&c, &ts, 0.25);
|
||
assert_eq!(top.len(), 1, "circle should trim to exactly one arc");
|
||
match &top[0] {
|
||
EntityType::Arc(a) => {
|
||
assert!((norm(a.start_angle) - PI).abs() < 1e-9);
|
||
assert!(norm(a.end_angle).abs() < 1e-9);
|
||
assert_eq!(a.radius, 10.0);
|
||
assert!(a.common.handle.is_null());
|
||
}
|
||
_ => panic!("expected an Arc"),
|
||
}
|
||
|
||
// Click bottom (t = 0.75) → keeps top half (start 0, end π).
|
||
let bottom = trim_circle(&c, &ts, 0.75);
|
||
match &bottom[0] {
|
||
EntityType::Arc(a) => {
|
||
assert!(norm(a.start_angle).abs() < 1e-9);
|
||
assert!((norm(a.end_angle) - PI).abs() < 1e-9);
|
||
}
|
||
_ => panic!("expected an Arc"),
|
||
}
|
||
}
|
||
|
||
/// Fewer than two crossings can't cut a closed circle, so it is left as-is.
|
||
#[test]
|
||
fn circle_with_one_or_zero_cuts_is_left_unchanged() {
|
||
let c = circle(5.0);
|
||
assert!(trim_circle(&c, &[], 0.3).is_empty());
|
||
assert!(trim_circle(&c, &[0.4], 0.3).is_empty());
|
||
}
|
||
}
|
||
|
||
// ══════════════════════════════════════════════════════════════════════════
|
||
// ExtrimCommand — EXTRIM (Express-Tools cookie-cutter trim). #253
|
||
//
|
||
// Pick one boundary, then a side: every object crossing the boundary is trimmed
|
||
// on the picked side, and objects lying wholly on that side are erased. The side
|
||
// test is a parity count — a segment from a candidate point to the pick point
|
||
// that crosses the boundary an even number of times lands on the pick side.
|
||
// ══════════════════════════════════════════════════════════════════════════
|
||
|
||
/// Extend `Geo::Line` boundary edges so a line boundary cuts across the whole
|
||
/// drawing (EXTRIM treats a line boundary as infinite).
|
||
fn extend_line_geos(geos: &mut [Geo]) {
|
||
for g in geos.iter_mut() {
|
||
if let Geo::Line { p1, p2, .. } = g {
|
||
let (dx, dy) = (p2[0] - p1[0], p2[1] - p1[1]);
|
||
let len = dx.hypot(dy);
|
||
if len > 1e-9 {
|
||
let (ux, uy) = (dx / len, dy / len);
|
||
let mid = [(p1[0] + p2[0]) * 0.5, (p1[1] + p2[1]) * 0.5];
|
||
*p1 = [mid[0] - ux * TRIM_EXTENT, mid[1] - uy * TRIM_EXTENT];
|
||
*p2 = [mid[0] + ux * TRIM_EXTENT, mid[1] + uy * TRIM_EXTENT];
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/// Kept parametric intervals — those whose midpoint is NOT on the pick side.
|
||
fn extrim_keep(
|
||
ts: &[f64],
|
||
point_at: &dyn Fn(f64) -> [f64; 2],
|
||
on_pick_side: &dyn Fn([f64; 2]) -> bool,
|
||
) -> Vec<(f64, f64)> {
|
||
let mut bounds = vec![0.0f64];
|
||
bounds.extend_from_slice(ts);
|
||
bounds.push(1.0);
|
||
bounds.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
|
||
bounds
|
||
.windows(2)
|
||
.filter_map(|w| {
|
||
if w[1] - w[0] <= 1e-6 {
|
||
return None;
|
||
}
|
||
let mid = point_at((w[0] + w[1]) * 0.5);
|
||
if on_pick_side(mid) {
|
||
None
|
||
} else {
|
||
Some((w[0], w[1]))
|
||
}
|
||
})
|
||
.collect()
|
||
}
|
||
|
||
fn extrim_line(orig: &LineEnt, ts: &[f64], side: &dyn Fn([f64; 2]) -> bool) -> Vec<EntityType> {
|
||
let p1 = [orig.start.x, orig.start.y];
|
||
let p2 = [orig.end.x, orig.end.y];
|
||
let z = orig.start.z;
|
||
let pa = |t: f64| lerp2(p1, p2, t);
|
||
extrim_keep(ts, &pa, side)
|
||
.into_iter()
|
||
.filter_map(|(ta, tb)| {
|
||
let a = lerp2(p1, p2, ta);
|
||
let b = lerp2(p1, p2, tb);
|
||
if (b[0] - a[0]).hypot(b[1] - a[1]) < 1e-6 {
|
||
return None;
|
||
}
|
||
let mut l = orig.clone();
|
||
l.common.handle = Handle::NULL;
|
||
l.start = Vector3::new(a[0], a[1], z);
|
||
l.end = Vector3::new(b[0], b[1], z);
|
||
Some(EntityType::Line(l))
|
||
})
|
||
.collect()
|
||
}
|
||
|
||
fn extrim_arc(orig: &ArcEnt, ts: &[f64], side: &dyn Fn([f64; 2]) -> bool) -> Vec<EntityType> {
|
||
let a0 = orig.start_angle;
|
||
let a1 = orig.end_angle;
|
||
let span = {
|
||
let s = norm(a1) - norm(a0);
|
||
if s <= 0.0 {
|
||
s + TAU
|
||
} else {
|
||
s
|
||
}
|
||
};
|
||
let angle_at = |t: f64| norm(a0) + span * t;
|
||
let (cx, cy, r) = (orig.center.x, orig.center.y, orig.radius);
|
||
let pt = |t: f64| {
|
||
let a = angle_at(t);
|
||
[cx + r * a.cos(), cy + r * a.sin()]
|
||
};
|
||
extrim_keep(ts, &pt, side)
|
||
.into_iter()
|
||
.filter_map(|(ta, tb)| {
|
||
if (tb - ta).abs() < 1e-6 {
|
||
return None;
|
||
}
|
||
let mut a = orig.clone();
|
||
a.common.handle = Handle::NULL;
|
||
a.start_angle = angle_at(ta);
|
||
a.end_angle = angle_at(tb);
|
||
Some(EntityType::Arc(a))
|
||
})
|
||
.collect()
|
||
}
|
||
|
||
fn extrim_circle(orig: &CircleEnt, ts: &[f64], side: &dyn Fn([f64; 2]) -> bool) -> Vec<EntityType> {
|
||
if ts.len() < 2 {
|
||
return vec![];
|
||
}
|
||
let (cx, cy, r) = (orig.center.x, orig.center.y, orig.radius);
|
||
let mut s = ts.to_vec();
|
||
s.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
|
||
let n = s.len();
|
||
let mut out = Vec::new();
|
||
for i in 0..n {
|
||
let ta = s[i];
|
||
let tb = if i + 1 < n { s[i + 1] } else { s[0] + 1.0 };
|
||
let mt = ((ta + tb) * 0.5).rem_euclid(1.0) * TAU;
|
||
let mid = [cx + r * mt.cos(), cy + r * mt.sin()];
|
||
if side(mid) {
|
||
continue; // removed side
|
||
}
|
||
let mut arc = ArcEnt::new();
|
||
arc.common = orig.common.clone();
|
||
arc.common.handle = Handle::NULL;
|
||
arc.center = orig.center;
|
||
arc.radius = orig.radius;
|
||
arc.thickness = orig.thickness;
|
||
arc.normal = orig.normal;
|
||
arc.start_angle = ta.rem_euclid(1.0) * TAU;
|
||
arc.end_angle = tb.rem_euclid(1.0) * TAU;
|
||
out.push(EntityType::Arc(arc));
|
||
}
|
||
out
|
||
}
|
||
|
||
/// Sample any entity to a dense XY polyline for the sampled trim path.
|
||
fn sample_entity_xy(e: &EntityType) -> Vec<[f64; 2]> {
|
||
match e {
|
||
EntityType::Line(l) => vec![[l.start.x, l.start.y], [l.end.x, l.end.y]],
|
||
EntityType::Arc(a) => {
|
||
let span = {
|
||
let s = norm(a.end_angle) - norm(a.start_angle);
|
||
if s <= 0.0 {
|
||
s + TAU
|
||
} else {
|
||
s
|
||
}
|
||
};
|
||
let steps = (span.abs() * 16.0).ceil().max(4.0) as usize;
|
||
(0..=steps)
|
||
.map(|i| {
|
||
let ang = norm(a.start_angle) + span * (i as f64 / steps as f64);
|
||
[
|
||
a.center.x + a.radius * ang.cos(),
|
||
a.center.y + a.radius * ang.sin(),
|
||
]
|
||
})
|
||
.collect()
|
||
}
|
||
EntityType::LwPolyline(_)
|
||
| EntityType::Polyline(_)
|
||
| EntityType::Polyline2D(_)
|
||
| EntityType::Polyline3D(_) => {
|
||
let mut pts: Vec<[f64; 2]> = Vec::new();
|
||
for seg in crate::modules::draw::modify::explode::explode_polyline_segments(e) {
|
||
let sp = sample_entity_xy(&seg);
|
||
if pts.last() == sp.first() {
|
||
pts.extend_from_slice(&sp[1..]);
|
||
} else {
|
||
pts.extend(sp);
|
||
}
|
||
}
|
||
pts
|
||
}
|
||
EntityType::Ellipse(el) => {
|
||
let mx = el.major_axis.x;
|
||
let my = el.major_axis.y;
|
||
let a = (mx * mx + my * my).sqrt();
|
||
if a < 1e-9 {
|
||
return vec![];
|
||
}
|
||
let (nx, ny) = (mx / a, my / a);
|
||
let b = a * el.minor_axis_ratio;
|
||
let t0 = el.start_parameter;
|
||
let mut t1 = el.end_parameter;
|
||
if t1 <= t0 {
|
||
t1 += TAU;
|
||
}
|
||
ellipse_pts(el.center.x, el.center.y, a, b, nx, ny, t0, t1, el.center.z)
|
||
.into_iter()
|
||
.map(|p| [p[0] as f64, p[1] as f64])
|
||
.collect()
|
||
}
|
||
EntityType::Spline(s) => {
|
||
let (_, pts) = spline_sample_xy(s, 96);
|
||
pts.into_iter().map(|p| [p[0], p[1]]).collect()
|
||
}
|
||
_ => vec![],
|
||
}
|
||
}
|
||
|
||
/// Dense XY sampling of any entity for the removal preview (lines are
|
||
/// subdivided and circles closed so the preview cut follows the boundary).
|
||
fn preview_sample_xy(e: &EntityType) -> Vec<[f64; 2]> {
|
||
match e {
|
||
EntityType::Line(l) => {
|
||
let p1 = [l.start.x, l.start.y];
|
||
let p2 = [l.end.x, l.end.y];
|
||
(0..=24).map(|i| lerp2(p1, p2, i as f64 / 24.0)).collect()
|
||
}
|
||
EntityType::Circle(c) => {
|
||
let steps = 64usize;
|
||
(0..=steps)
|
||
.map(|i| {
|
||
let a = TAU * (i as f64 / steps as f64);
|
||
[c.center.x + c.radius * a.cos(), c.center.y + c.radius * a.sin()]
|
||
})
|
||
.collect()
|
||
}
|
||
// Polylines sample only their vertices — subdivide the straight
|
||
// segments so the preview cut follows the boundary instead of
|
||
// jumping at the nearest vertex (#340).
|
||
EntityType::LwPolyline(_)
|
||
| EntityType::Polyline(_)
|
||
| EntityType::Polyline2D(_)
|
||
| EntityType::Polyline3D(_) => {
|
||
let mut pts: Vec<[f64; 2]> = Vec::new();
|
||
for seg in crate::modules::draw::modify::explode::explode_polyline_segments(e) {
|
||
let sp: Vec<[f64; 2]> = match &seg {
|
||
EntityType::Line(l) => {
|
||
let p1 = [l.start.x, l.start.y];
|
||
let p2 = [l.end.x, l.end.y];
|
||
(0..=24).map(|i| lerp2(p1, p2, i as f64 / 24.0)).collect()
|
||
}
|
||
_ => sample_entity_xy(&seg),
|
||
};
|
||
if pts.last() == sp.first() {
|
||
pts.extend_from_slice(&sp[1..]);
|
||
} else {
|
||
pts.extend(sp);
|
||
}
|
||
}
|
||
pts
|
||
}
|
||
_ => sample_entity_xy(e),
|
||
}
|
||
}
|
||
|
||
/// Append the sub-runs of `pts` for which `take` holds to `out` as one wire's
|
||
/// point list, separated from earlier content by a NaN pen-up.
|
||
fn collect_runs(pts: &[[f64; 2]], take: &dyn Fn([f64; 2]) -> bool, out: &mut Vec<[f32; 3]>) {
|
||
let mut run: Vec<[f64; 2]> = Vec::new();
|
||
let flush = |run: &mut Vec<[f64; 2]>, out: &mut Vec<[f32; 3]>| {
|
||
if run.len() >= 2 {
|
||
if !out.is_empty() {
|
||
out.push([f32::NAN, f32::NAN, f32::NAN]);
|
||
}
|
||
out.extend(run.iter().map(|p| [p[0] as f32, p[1] as f32, 0.0]));
|
||
}
|
||
run.clear();
|
||
};
|
||
for &p in pts {
|
||
if take(p) {
|
||
run.push(p);
|
||
} else {
|
||
flush(&mut run, out);
|
||
}
|
||
}
|
||
flush(&mut run, out);
|
||
}
|
||
|
||
/// Build a preview wire from a NaN-break point list.
|
||
fn preview_wire(points: Vec<[f32; 3]>, color: [f32; 4], name: &str) -> WireModel {
|
||
WireModel {
|
||
taper_widths: Vec::new(),
|
||
world_width: 0.0,
|
||
depth_override: None,
|
||
fill_is_3d: false,
|
||
pick_tris: Vec::new(),
|
||
pick_tris_low: Vec::new(),
|
||
dash_from_start: false,
|
||
dash_align_end: None,
|
||
text_verts: Vec::new(),
|
||
name: name.into(),
|
||
points,
|
||
points_low: Vec::new(),
|
||
color,
|
||
selected: false,
|
||
pattern_length: 0.0,
|
||
pattern: [0.0; 8],
|
||
line_weight_px: 1.0,
|
||
snap_pts: vec![],
|
||
tangent_geoms: vec![],
|
||
aci: 0,
|
||
key_vertices: vec![],
|
||
aabb: WireModel::UNBOUNDED_AABB,
|
||
plinegen: true,
|
||
fill_tris: vec![],
|
||
fill_tris_low: Vec::new(),
|
||
}
|
||
}
|
||
|
||
/// Insert the exact boundary crossings between consecutive samples so a
|
||
/// sampled cut lands ON the boundary instead of at the nearest sample. A
|
||
/// polyline samples only its vertices, so without this a straight segment
|
||
/// crossing the boundary was cut at the wrong place — or not at all when
|
||
/// both endpoints were on the kept side (#340).
|
||
fn insert_boundary_crossings(pts: &[[f64; 2]], geos: &[Geo]) -> Vec<[f64; 2]> {
|
||
let Some(last) = pts.last() else {
|
||
return Vec::new();
|
||
};
|
||
let mut out: Vec<[f64; 2]> = Vec::with_capacity(pts.len());
|
||
for w in pts.windows(2) {
|
||
let (a, b) = (w[0], w[1]);
|
||
out.push(a);
|
||
let mut ts = line_seg_ts(a[0], a[1], b[0], b[1], Handle::NULL, geos);
|
||
ts.sort_by(|x, y| x.partial_cmp(y).unwrap_or(std::cmp::Ordering::Equal));
|
||
for t in ts {
|
||
if t > 1e-6 && t < 1.0 - 1e-6 {
|
||
out.push(lerp2(a, b, t));
|
||
}
|
||
}
|
||
}
|
||
out.push(*last);
|
||
out
|
||
}
|
||
|
||
/// Sampled trim: `None` leaves the entity unchanged, `Some(vec![])` erases it,
|
||
/// `Some(runs)` replaces it with the surviving pieces as LwPolylines.
|
||
/// Classification is per SEGMENT midpoint (samples + exact crossings), so a
|
||
/// vertex sitting exactly on the boundary can't flip the parity test.
|
||
fn extrim_sampled(
|
||
pts: &[[f64; 2]],
|
||
geos: &[Geo],
|
||
side: &dyn Fn([f64; 2]) -> bool,
|
||
) -> Option<Vec<EntityType>> {
|
||
if pts.len() < 2 {
|
||
return None;
|
||
}
|
||
let dense = insert_boundary_crossings(pts, geos);
|
||
let seg_kept: Vec<bool> = dense
|
||
.windows(2)
|
||
.map(|w| !side([(w[0][0] + w[1][0]) * 0.5, (w[0][1] + w[1][1]) * 0.5]))
|
||
.collect();
|
||
if seg_kept.iter().all(|&k| k) {
|
||
return None; // wholly on the kept side — untouched
|
||
}
|
||
if seg_kept.iter().all(|&k| !k) {
|
||
return Some(vec![]); // wholly on the pick side — erased
|
||
}
|
||
let mut runs: Vec<Vec<[f64; 2]>> = Vec::new();
|
||
let mut cur: Vec<[f64; 2]> = Vec::new();
|
||
for (i, &kept) in seg_kept.iter().enumerate() {
|
||
if kept {
|
||
if cur.is_empty() {
|
||
cur.push(dense[i]);
|
||
}
|
||
cur.push(dense[i + 1]);
|
||
} else if cur.len() >= 2 {
|
||
runs.push(std::mem::take(&mut cur));
|
||
} else {
|
||
cur.clear();
|
||
}
|
||
}
|
||
if cur.len() >= 2 {
|
||
runs.push(cur);
|
||
}
|
||
Some(
|
||
runs.into_iter()
|
||
.map(|run| {
|
||
let mut pl = LwPolyline::new();
|
||
pl.common.handle = Handle::NULL;
|
||
pl.is_closed = false;
|
||
pl.vertices = run
|
||
.into_iter()
|
||
.map(|p| LwVertex::from_coords(p[0], p[1]))
|
||
.collect();
|
||
EntityType::LwPolyline(pl)
|
||
})
|
||
.collect(),
|
||
)
|
||
}
|
||
|
||
pub struct ExtrimCommand {
|
||
all: Vec<(Handle, EntityType)>,
|
||
boundary: Option<Handle>,
|
||
geos: Vec<Geo>,
|
||
}
|
||
|
||
impl ExtrimCommand {
|
||
pub fn new(all: Vec<(Handle, EntityType)>) -> Self {
|
||
Self { all, boundary: None, geos: Vec::new() }
|
||
}
|
||
}
|
||
|
||
impl CadCommand for ExtrimCommand {
|
||
fn name(&self) -> &'static str {
|
||
"EXTRIM"
|
||
}
|
||
|
||
fn prompt(&self) -> String {
|
||
if self.boundary.is_none() {
|
||
"EXTRIM Select cutting boundary:".into()
|
||
} else {
|
||
"EXTRIM Click the side to trim away:".into()
|
||
}
|
||
}
|
||
|
||
fn needs_entity_pick(&self) -> bool {
|
||
self.boundary.is_none()
|
||
}
|
||
|
||
fn on_entity_pick(&mut self, handle: Handle, _pt: DVec3) -> CmdResult {
|
||
if handle.is_null() {
|
||
return CmdResult::NeedPoint;
|
||
}
|
||
let Some((_, e)) = self.all.iter().find(|(h, _)| *h == handle) else {
|
||
return CmdResult::NeedPoint;
|
||
};
|
||
let mut geos = build_geos(std::slice::from_ref(e));
|
||
// Only a picked LINE boundary is treated as infinite. A polyline
|
||
// explodes into per-segment Line geos — extending those turns a
|
||
// closed boundary into a grid of infinite lines and the parity
|
||
// side-test breaks (#340).
|
||
if matches!(e, EntityType::Line(_)) {
|
||
extend_line_geos(&mut geos);
|
||
}
|
||
if geos.is_empty() {
|
||
return CmdResult::NeedPoint; // not a usable boundary; keep asking
|
||
}
|
||
self.boundary = Some(handle);
|
||
self.geos = geos;
|
||
CmdResult::NeedPoint
|
||
}
|
||
|
||
fn on_point(&mut self, pt: DVec3) -> CmdResult {
|
||
let Some(bh) = self.boundary else {
|
||
return CmdResult::NeedPoint;
|
||
};
|
||
let q = [pt.x, pt.y];
|
||
let geos = self.geos.clone();
|
||
let side =
|
||
|m: [f64; 2]| line_seg_ts(m[0], m[1], q[0], q[1], Handle::NULL, &geos).len() % 2 == 0;
|
||
let mut repl: Vec<(Handle, Vec<EntityType>)> = Vec::new();
|
||
for (h, e) in &self.all {
|
||
if *h == bh {
|
||
continue;
|
||
}
|
||
match e {
|
||
EntityType::Line(l) => {
|
||
let ts = line_seg_ts(l.start.x, l.start.y, l.end.x, l.end.y, *h, &geos);
|
||
if ts.is_empty() {
|
||
let mid = [(l.start.x + l.end.x) * 0.5, (l.start.y + l.end.y) * 0.5];
|
||
if side(mid) {
|
||
repl.push((*h, vec![]));
|
||
}
|
||
} else {
|
||
repl.push((*h, extrim_line(l, &ts, &side)));
|
||
}
|
||
}
|
||
EntityType::Arc(a) => {
|
||
let ts = arc_seg_ts(
|
||
a.center.x,
|
||
a.center.y,
|
||
a.radius,
|
||
a.start_angle,
|
||
a.end_angle,
|
||
*h,
|
||
&geos,
|
||
);
|
||
if ts.is_empty() {
|
||
let am = norm(a.start_angle);
|
||
let mid =
|
||
[a.center.x + a.radius * am.cos(), a.center.y + a.radius * am.sin()];
|
||
if side(mid) {
|
||
repl.push((*h, vec![]));
|
||
}
|
||
} else {
|
||
repl.push((*h, extrim_arc(a, &ts, &side)));
|
||
}
|
||
}
|
||
EntityType::Circle(c) => {
|
||
let ts = arc_seg_ts(c.center.x, c.center.y, c.radius, 0.0, TAU, *h, &geos);
|
||
if ts.len() < 2 {
|
||
if side([c.center.x, c.center.y]) {
|
||
repl.push((*h, vec![]));
|
||
}
|
||
} else {
|
||
repl.push((*h, extrim_circle(c, &ts, &side)));
|
||
}
|
||
}
|
||
EntityType::LwPolyline(_)
|
||
| EntityType::Polyline(_)
|
||
| EntityType::Polyline2D(_)
|
||
| EntityType::Polyline3D(_)
|
||
| EntityType::Ellipse(_)
|
||
| EntityType::Spline(_) => {
|
||
let pts = sample_entity_xy(e);
|
||
if let Some(res) = extrim_sampled(&pts, &geos, &side) {
|
||
repl.push((*h, res));
|
||
}
|
||
}
|
||
_ => {}
|
||
}
|
||
}
|
||
if repl.is_empty() {
|
||
return CmdResult::Cancel;
|
||
}
|
||
CmdResult::ReplaceMany(repl, Vec::new())
|
||
}
|
||
|
||
fn on_preview_wires(&mut self, pt: DVec3) -> Vec<WireModel> {
|
||
let Some(bh) = self.boundary else {
|
||
return Vec::new();
|
||
};
|
||
if self.geos.is_empty() {
|
||
return Vec::new();
|
||
}
|
||
let q = [pt.x, pt.y];
|
||
let geos = &self.geos;
|
||
let side =
|
||
|m: [f64; 2]| line_seg_ts(m[0], m[1], q[0], q[1], Handle::NULL, geos).len() % 2 == 0;
|
||
// Removed (pick side) → red, surviving → blue; the boundary → yellow.
|
||
let mut removed: Vec<[f32; 3]> = Vec::new();
|
||
let mut kept: Vec<[f32; 3]> = Vec::new();
|
||
for (h, e) in &self.all {
|
||
if *h == bh {
|
||
continue;
|
||
}
|
||
let pts = preview_sample_xy(e);
|
||
if pts.len() < 2 {
|
||
continue;
|
||
}
|
||
collect_runs(&pts, &side, &mut removed);
|
||
collect_runs(&pts, &|p| !side(p), &mut kept);
|
||
}
|
||
let mut boundary_pts: Vec<[f32; 3]> = Vec::new();
|
||
if let Some((_, be)) = self.all.iter().find(|(h, _)| *h == bh) {
|
||
boundary_pts = preview_sample_xy(be)
|
||
.into_iter()
|
||
.map(|p| [p[0] as f32, p[1] as f32, 0.0])
|
||
.collect();
|
||
}
|
||
|
||
const YELLOW: [f32; 4] = [1.0, 0.90, 0.15, 1.0];
|
||
const REMOVE_RED: [f32; 4] = [0.95, 0.30, 0.30, 1.0];
|
||
let mut out = Vec::new();
|
||
if boundary_pts.len() >= 2 {
|
||
out.push(preview_wire(boundary_pts, YELLOW, "extrim_boundary"));
|
||
}
|
||
if kept.len() >= 2 {
|
||
out.push(preview_wire(kept, WireModel::SELECTED, "extrim_keep"));
|
||
}
|
||
if removed.len() >= 2 {
|
||
out.push(preview_wire(removed, REMOVE_RED, "extrim_remove"));
|
||
}
|
||
out
|
||
}
|
||
|
||
fn on_enter(&mut self) -> CmdResult {
|
||
CmdResult::Cancel
|
||
}
|
||
|
||
fn on_escape(&mut self) -> CmdResult {
|
||
CmdResult::Cancel
|
||
}
|
||
}
|
||
|
||
inventory::submit!(crate::command::CommandRegistration {
|
||
names: &["EXTRIM"]
|
||
}); // ExtrimCommand
|