forked from 1b-agent/opencadstudio-upstream
Add a TrueType/OpenType render path alongside the LFF stroke engine so users can pick fonts installed on their machine for text and MText. - Discover system families via fontdb (sysfont) and list them in the text-style picker. - Extract glyph outlines with ttf-parser, flattened into wire strokes normalized to the same 9-unit cap-height space as LFF glyphs. - Shape runs with cosmic-text (ligatures, Arabic joining, kerning, bidi) plus automatic font fallback: a glyph missing from the chosen family is taken from another installed font. - Unify both sources behind a single Face type; a shared run tokenizer drives the stroke (per-glyph) and shaped (TTF) renderers identically. - Stroke fonts now fall back to a system TTF (cosmic-text picks it) for characters no LFF font covers, replacing the unicode/iso3098 chain. Also trim the embedded LFF set from 47 to 26, keeping the AutoCAD-SHX equivalents and dropping LibreCAD-only fonts now covered by TrueType. LFF builtins keep priority over same-named system fonts so DXF text renders identically across machines. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
826 lines
30 KiB
Rust
826 lines
30 KiB
Rust
// LibreCAD LFF stroke-font engine.
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//
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// Parses LibreCAD Font Format (`.lff`) files and tessellates text into
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// world-space 2-D polyline strokes. Replaces the former QCAD CXF engine.
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//
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// LFF layout:
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// - `# Key: value` headers (Name / LetterSpacing / WordSpacing /
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// LineSpacingFactor).
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// - Glyph blocks `[<hex>] <char>` followed by stroke lines. Each stroke
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// line is a `;`-separated polyline of `x,y` vertices; a vertex written
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// `x,y,A<bulge>` makes the segment to the NEXT vertex a bulge arc
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// (DXF bulge = tan(included_angle / 4)).
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// - A line `C<hex>` inside a glyph includes another glyph's strokes
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// (used to compose accented characters).
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//
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// Cap height is 9 glyph units, matching the `height / 9.0` text scale used
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// throughout the renderer.
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use rustc_hash::{FxHashMap as HashMap, FxHashSet as HashSet};
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use std::sync::{Mutex, OnceLock};
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// ── Embedded fonts ─────────────────────────────────────────────────────────
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/// Every LibreCAD LFF font, keyed by its file stem (lower-case). Registered
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/// under the upper-cased stem and the font's `# Name:` header.
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const FONTS_SRC: &[(&str, &str)] = &[
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("cyrillic_ii", include_str!("../../assets/fonts/cyrillic_ii.lff")),
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("gothgbt", include_str!("../../assets/fonts/gothgbt.lff")),
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("gothgrt", include_str!("../../assets/fonts/gothgrt.lff")),
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("gothitt", include_str!("../../assets/fonts/gothitt.lff")),
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("greekc", include_str!("../../assets/fonts/greekc.lff")),
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("greeks", include_str!("../../assets/fonts/greeks.lff")),
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("iso3098", include_str!("../../assets/fonts/iso3098.lff")),
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("iso", include_str!("../../assets/fonts/iso.lff")),
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("italicc", include_str!("../../assets/fonts/italicc.lff")),
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("italict", include_str!("../../assets/fonts/italict.lff")),
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("ltypeshp", include_str!("../../assets/fonts/ltypeshp.lff")),
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("romanc", include_str!("../../assets/fonts/romanc.lff")),
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("romand", include_str!("../../assets/fonts/romand.lff")),
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("romans", include_str!("../../assets/fonts/romans.lff")),
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("romant", include_str!("../../assets/fonts/romant.lff")),
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("scriptc", include_str!("../../assets/fonts/scriptc.lff")),
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("scripts", include_str!("../../assets/fonts/scripts.lff")),
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("simplex", include_str!("../../assets/fonts/simplex.lff")),
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("standard", include_str!("../../assets/fonts/standard.lff")),
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("syastro", include_str!("../../assets/fonts/syastro.lff")),
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("symap", include_str!("../../assets/fonts/symap.lff")),
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("symath", include_str!("../../assets/fonts/symath.lff")),
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("symbol", include_str!("../../assets/fonts/symbol.lff")),
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("symeteo", include_str!("../../assets/fonts/symeteo.lff")),
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("symusic", include_str!("../../assets/fonts/symusic.lff")),
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("unicode", include_str!("../../assets/fonts/unicode.lff")),
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];
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/// AutoCAD / DXF SHX font names → LFF stem. Names that already match a stem
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/// (romans, italicc, scripts, symap, …) resolve directly and need no entry.
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const ALIASES: &[(&str, &str)] = &[
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// AutoCAD/DXF SHX font names → the nearest LFF stem. Names that already
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// match a stem (romans, italicc, scripts, iso, symap, …) resolve directly
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// and need no entry. Unknown names fall back to `standard` (as LibreCAD's
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// `requestFont` does).
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("TXT", "standard"),
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("MONOTXT", "standard"),
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("ISOCP", "iso"),
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("ISOCP2", "iso"),
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("ISOCP3", "iso"),
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("ISOCPEUR", "iso"),
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("ISOCT", "iso3098"),
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("ISOCT2", "iso3098"),
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("ISOCT3", "iso3098"),
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("ISOCTEUR", "iso3098"),
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("COMPLEX", "romanc"),
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("ITALIC", "italicc"),
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("GOTHICE", "gothgbt"),
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("GOTHICG", "gothgrt"),
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("GOTHICI", "gothitt"),
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("CYRILLIC", "cyrillic_ii"),
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("CYRILTLC", "cyrillic_ii"),
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("GREEK", "greekc"),
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("BIGFONT", "unicode"),
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("EXTFONT", "unicode"),
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];
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// ── Public types ──────────────────────────────────────────────────────────
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/// One glyph: a list of open 2-D polyline strokes in glyph units.
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#[derive(Clone, Default)]
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pub struct Glyph {
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pub strokes: Vec<Vec<[f32; 2]>>,
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/// Advance width in glyph units (rightmost X of all strokes).
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pub advance: f32,
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}
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/// A parsed LFF font.
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#[derive(Clone)]
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pub struct Font {
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pub name: String,
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pub letter_spacing: f32,
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pub word_spacing: f32,
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pub line_spacing: f32,
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glyphs: HashMap<char, Glyph>,
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/// Named shapes — blocks whose `[hex] LABEL` label is a word rather than
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/// the single codepoint character (used by `ltypeshp` for complex
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/// linetype shapes, keyed by name since codepoints collide).
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shapes: HashMap<String, Glyph>,
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}
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impl Font {
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/// Look up a glyph by Unicode character.
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pub fn glyph(&self, c: char) -> Option<&Glyph> {
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self.glyphs.get(&c)
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}
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/// Look up a named shape (case-insensitive).
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pub fn shape(&self, name: &str) -> Option<&Glyph> {
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self.shapes.get(&name.to_ascii_uppercase())
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}
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}
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/// Look up a complex-linetype shape by name in the `ltypeshp` font.
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pub fn shape(name: &str) -> Option<&'static Glyph> {
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fonts_map().get("LTYPESHP").and_then(|f| f.shape(name))
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}
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// ── Registry ───────────────────────────────────────────────────────────────
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static FONTS: OnceLock<HashMap<String, Font>> = OnceLock::new();
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static WARNED_GLYPHS: OnceLock<Mutex<HashSet<(String, char)>>> = OnceLock::new();
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fn warn_missing_glyph(font_name: &str, ch: char) {
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if ch.is_ascii() {
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return;
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}
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let set = WARNED_GLYPHS.get_or_init(|| Mutex::new(HashSet::default()));
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if let Ok(mut guard) = set.lock() {
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if guard.insert((font_name.to_string(), ch)) {
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eprintln!(
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"lff: glyph U+{:04X} ('{}') not found in font '{font_name}'",
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ch as u32, ch
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);
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}
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}
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}
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fn fonts_map() -> &'static HashMap<String, Font> {
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FONTS.get_or_init(|| {
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let mut map = HashMap::default();
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// Register every font under its stem and its `# Name:` header.
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for (stem, src) in FONTS_SRC {
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let f = parse_lff(src);
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map.insert(stem.to_ascii_uppercase(), f.clone());
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map.entry(f.name.to_ascii_uppercase()).or_insert_with(|| f.clone());
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}
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// AutoCAD/DXF SHX names → the matching LFF stem.
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for (alias, stem) in ALIASES {
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if let Some(f) = map.get(&stem.to_ascii_uppercase()).cloned() {
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map.insert(alias.to_ascii_uppercase(), f);
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}
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}
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map
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})
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}
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/// Whether `name` resolves to an actual embedded LFF font (after stripping a
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/// trailing extension) — i.e. `get_font` would return a real match rather than
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/// the `STANDARD` fallback. Lets the font dispatcher prefer a system TrueType
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/// face only for names that are *not* one of our stroke fonts.
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pub fn is_builtin(name: &str) -> bool {
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let map = fonts_map();
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let key = name.trim().to_ascii_uppercase();
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map.contains_key(&key)
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|| key
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.rsplit_once('.')
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.is_some_and(|(stem, _)| map.contains_key(stem))
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}
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pub fn get_font(name: &str) -> &'static Font {
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let map = fonts_map();
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let key = name.trim().to_ascii_uppercase();
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map.get(&key)
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.or_else(|| {
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// Strip a trailing ".SHX" / extension and retry.
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key.rsplit_once('.').and_then(|(stem, _)| map.get(stem))
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})
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// LibreCAD's `requestFont` falls back to `standard` for unknown names.
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.or_else(|| map.get("STANDARD"))
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.or_else(|| map.get("UNICODE"))
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.or_else(|| map.values().next())
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.expect("at least one LFF font must be embedded")
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}
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// ── Run tokenizer ────────────────────────────────────────────────────────────
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/// Decoration line a token toggles.
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#[derive(Clone, Copy)]
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enum Deco {
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Under,
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Over,
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Strike,
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}
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/// How a decoration token changes state. `\L`/`\O`/`\K` turn on (idempotent),
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/// `\l`/`\o`/`\k` turn off; `%%u`/`%%o` flip.
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#[derive(Clone, Copy)]
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enum Op {
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On,
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Off,
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Toggle,
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}
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/// One unit of a text run after inline-code resolution. Shared by the stroke
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/// (LFF) and shaped (TTF) renderers so both interpret the DXF inline grammar
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/// — `\L…\l` decorations and `%%` specials — identically.
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enum Tok {
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/// A renderable character (DXF `%%d`/`%%p`/`%%c`/`%%nnn` already resolved).
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Glyph(char),
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/// A literal space.
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Space,
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/// A `%%nnn` escape with fewer than three digits — advances like a missing
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/// glyph without drawing anything.
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Missing,
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/// A decoration toggle.
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Deco(Deco, Op),
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}
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/// Resolve a run's inline codes into a flat token stream. Mirrors the original
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/// inline parser in `tessellate_text_run` exactly (verified by the golden test).
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fn tokenize_run(text: &str) -> Vec<Tok> {
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let mut toks = Vec::new();
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let mut chars = text.chars().peekable();
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while let Some(ch) = chars.next() {
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if ch == '\\' {
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match chars.peek().copied() {
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Some('L') => {
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chars.next();
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toks.push(Tok::Deco(Deco::Under, Op::On));
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continue;
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}
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Some('l') => {
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chars.next();
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toks.push(Tok::Deco(Deco::Under, Op::Off));
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continue;
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}
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Some('O') => {
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chars.next();
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toks.push(Tok::Deco(Deco::Over, Op::On));
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continue;
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}
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Some('o') => {
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chars.next();
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toks.push(Tok::Deco(Deco::Over, Op::Off));
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continue;
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}
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Some('K') => {
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chars.next();
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toks.push(Tok::Deco(Deco::Strike, Op::On));
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continue;
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}
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Some('k') => {
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chars.next();
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toks.push(Tok::Deco(Deco::Strike, Op::Off));
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continue;
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}
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_ => {}
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}
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}
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if ch == '%' && chars.peek() == Some(&'%') {
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chars.next();
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match chars.peek().map(|c| c.to_ascii_lowercase()) {
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Some('d') => {
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chars.next();
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toks.push(Tok::Glyph('°'));
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}
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Some('p') => {
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chars.next();
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toks.push(Tok::Glyph('±'));
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}
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Some('c') => {
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chars.next();
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toks.push(Tok::Glyph('⌀'));
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}
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Some('%') => {
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chars.next();
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toks.push(Tok::Glyph('%'));
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}
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Some('u') => {
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chars.next();
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toks.push(Tok::Deco(Deco::Under, Op::Toggle));
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}
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Some('o') => {
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chars.next();
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toks.push(Tok::Deco(Deco::Over, Op::Toggle));
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}
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Some(d) if d.is_ascii_digit() => {
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let mut digits = String::with_capacity(3);
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for _ in 0..3 {
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match chars.peek() {
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Some(&c) if c.is_ascii_digit() => digits.push(chars.next().unwrap()),
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_ => break,
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}
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}
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if digits.len() == 3 {
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if let Some(c) = digits.parse::<u32>().ok().and_then(char::from_u32) {
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toks.push(Tok::Glyph(c));
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}
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} else {
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toks.push(Tok::Missing);
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}
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}
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_ => {}
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}
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continue;
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}
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toks.push(if ch == ' ' { Tok::Space } else { Tok::Glyph(ch) });
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}
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toks
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}
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// ── Text tessellation ───────────────────────────────────────────────────────
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/// Tessellate a text run into world-space 2-D strokes. Same semantics as the
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/// former CXF engine; the `tracking` multiplier scales `letter_spacing`.
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pub fn tessellate_text_ex(
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origin: [f32; 2],
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height: f32,
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rotation: f32,
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width_factor: f32,
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oblique_angle: f32,
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font_name: &str,
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text: &str,
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) -> Vec<Vec<[f32; 2]>> {
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tessellate_text_run(
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origin,
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height,
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rotation,
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width_factor,
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oblique_angle,
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1.0,
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font_name,
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text,
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)
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}
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#[allow(clippy::too_many_arguments)]
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pub fn tessellate_text_run(
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origin: [f32; 2],
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height: f32,
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rotation: f32,
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width_factor: f32,
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oblique_angle: f32,
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tracking: f32,
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font_name: &str,
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text: &str,
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) -> Vec<Vec<[f32; 2]>> {
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if text.is_empty() || height <= 0.0 {
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return vec![];
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}
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let face = crate::scene::font_face::Face::resolve(font_name);
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let scale = height / 9.0;
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let wf = if width_factor < 0.0 {
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width_factor.clamp(-100.0, -0.01)
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} else {
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width_factor.clamp(0.01, 100.0)
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};
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let ob = oblique_angle.tan();
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let (cos_r, sin_r) = (rotation.cos(), rotation.sin());
|
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let xform = |gx: f32, gy: f32, cx: f32| -> [f32; 2] {
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let sx = (cx + gx) * scale * wf + gy * scale * ob;
|
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let sy = gy * scale;
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[
|
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origin[0] + sx * cos_r - sy * sin_r,
|
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origin[1] + sx * sin_r + sy * cos_r,
|
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]
|
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};
|
||
|
||
let mut out: Vec<Vec<[f32; 2]>> = Vec::new();
|
||
let mut cursor_x: f32 = 0.0;
|
||
let mut underline: Option<f32> = None;
|
||
let mut overline: Option<f32> = None;
|
||
let mut strikethrough: Option<f32> = None;
|
||
const UNDER_Y: f32 = -1.5;
|
||
const OVER_Y: f32 = 10.5;
|
||
const STRIKE_Y: f32 = 4.5;
|
||
|
||
let toks = tokenize_run(text);
|
||
let ttf_family = face.ttf_family();
|
||
|
||
// Render a stroke directly (LFF glyph) or per shaped contour (TTF), applying
|
||
// the run transform at the current pen position.
|
||
let emit_glyph = |out: &mut Vec<Vec<[f32; 2]>>, strokes: &[Vec<[f32; 2]>], cx: f32| {
|
||
for stroke in strokes {
|
||
if stroke.len() < 2 {
|
||
continue;
|
||
}
|
||
out.push(stroke.iter().map(|&[gx, gy]| xform(gx, gy, cx)).collect());
|
||
}
|
||
};
|
||
|
||
// Flush a buffered TTF segment: shape it, emit the positioned glyph
|
||
// contours, and advance the pen by the shaped run width. Falls back to
|
||
// per-glyph outlines if shaping is unavailable.
|
||
let flush_ttf = |seg: &mut String, cursor_x: &mut f32, out: &mut Vec<Vec<[f32; 2]>>| {
|
||
if seg.is_empty() {
|
||
return;
|
||
}
|
||
let family = ttf_family.unwrap_or("");
|
||
if let Some(run) = crate::scene::ttf_glyph::shape_run(family, seg) {
|
||
for g in &run.glyphs {
|
||
emit_glyph(out, &g.strokes, *cursor_x);
|
||
}
|
||
*cursor_x += run.advance * wf;
|
||
} else {
|
||
for ch in seg.chars() {
|
||
match face.glyph(ch) {
|
||
Some(glyph) => {
|
||
emit_glyph(out, &glyph.strokes, *cursor_x);
|
||
*cursor_x += (glyph.advance + face.letter_spacing() * tracking) * wf;
|
||
}
|
||
None => {
|
||
warn_missing_glyph(font_name, ch);
|
||
*cursor_x += (6.0 + face.letter_spacing() * tracking) * wf;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
seg.clear();
|
||
};
|
||
|
||
let mut seg = String::new();
|
||
for tok in &toks {
|
||
// TTF shaping batches consecutive glyphs; any break (space, missing,
|
||
// decoration toggle, end of run) flushes the buffer first so pen
|
||
// positions stay correct for decorations.
|
||
if ttf_family.is_some() && !matches!(tok, Tok::Glyph(_)) {
|
||
flush_ttf(&mut seg, &mut cursor_x, &mut out);
|
||
}
|
||
match tok {
|
||
Tok::Glyph(c) => {
|
||
if ttf_family.is_some() {
|
||
seg.push(*c);
|
||
} else {
|
||
match face.glyph(*c) {
|
||
Some(glyph) => {
|
||
emit_glyph(&mut out, &glyph.strokes, cursor_x);
|
||
cursor_x += (glyph.advance + face.letter_spacing() * tracking) * wf;
|
||
}
|
||
None => {
|
||
warn_missing_glyph(font_name, *c);
|
||
cursor_x += (6.0 + face.letter_spacing() * tracking) * wf;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
Tok::Space => cursor_x += face.word_spacing(),
|
||
Tok::Missing => cursor_x += (6.0 + face.letter_spacing() * tracking) * wf,
|
||
Tok::Deco(deco, op) => {
|
||
let (slot, y) = match deco {
|
||
Deco::Under => (&mut underline, UNDER_Y),
|
||
Deco::Over => (&mut overline, OVER_Y),
|
||
Deco::Strike => (&mut strikethrough, STRIKE_Y),
|
||
};
|
||
match op {
|
||
Op::On => {
|
||
if slot.is_none() {
|
||
*slot = Some(cursor_x);
|
||
}
|
||
}
|
||
Op::Off => {
|
||
if let Some(s) = slot.take() {
|
||
out.push(vec![xform(s, y, 0.0), xform(cursor_x, y, 0.0)]);
|
||
}
|
||
}
|
||
Op::Toggle => {
|
||
*slot = match slot.take() {
|
||
Some(s) => {
|
||
out.push(vec![xform(s, y, 0.0), xform(cursor_x, y, 0.0)]);
|
||
None
|
||
}
|
||
None => Some(cursor_x),
|
||
};
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
if ttf_family.is_some() {
|
||
flush_ttf(&mut seg, &mut cursor_x, &mut out);
|
||
}
|
||
|
||
if let Some(start) = underline {
|
||
out.push(vec![xform(start, UNDER_Y, 0.0), xform(cursor_x, UNDER_Y, 0.0)]);
|
||
}
|
||
if let Some(start) = overline {
|
||
out.push(vec![xform(start, OVER_Y, 0.0), xform(cursor_x, OVER_Y, 0.0)]);
|
||
}
|
||
if let Some(start) = strikethrough {
|
||
out.push(vec![xform(start, STRIKE_Y, 0.0), xform(cursor_x, STRIKE_Y, 0.0)]);
|
||
}
|
||
|
||
out
|
||
}
|
||
|
||
// ── Parser ────────────────────────────────────────────────────────────────
|
||
|
||
/// Intermediate glyph carrying unresolved `C<hex>` references.
|
||
#[derive(Default, Clone)]
|
||
struct RawGlyph {
|
||
strokes: Vec<Vec<[f32; 2]>>,
|
||
refs: Vec<char>,
|
||
}
|
||
|
||
fn parse_lff(src: &str) -> Font {
|
||
let mut font = Font {
|
||
name: String::from("Unknown"),
|
||
letter_spacing: 3.0,
|
||
word_spacing: 6.75,
|
||
line_spacing: 1.0,
|
||
glyphs: HashMap::default(),
|
||
shapes: HashMap::default(),
|
||
};
|
||
|
||
let mut raw: HashMap<char, RawGlyph> = HashMap::default();
|
||
let mut raw_shapes: HashMap<String, RawGlyph> = HashMap::default();
|
||
let mut cur: Option<char> = None;
|
||
let mut cur_name: Option<String> = None;
|
||
let mut cur_glyph = RawGlyph::default();
|
||
|
||
// Route the just-finished block to the glyph map (by char) or, when it
|
||
// carried a shape name, to the shape map (by name).
|
||
macro_rules! flush {
|
||
() => {{
|
||
if let Some(c) = cur.take() {
|
||
raw.insert(c, std::mem::take(&mut cur_glyph));
|
||
} else if let Some(n) = cur_name.take() {
|
||
raw_shapes.insert(n, std::mem::take(&mut cur_glyph));
|
||
} else {
|
||
// Discard any strokes seen before the first header.
|
||
let _ = std::mem::take(&mut cur_glyph);
|
||
}
|
||
}};
|
||
}
|
||
|
||
for line in src.lines() {
|
||
let t = line.trim();
|
||
if t.is_empty() {
|
||
continue;
|
||
}
|
||
if let Some(rest) = t.strip_prefix('#') {
|
||
if let Some(v) = rest.trim().strip_prefix("Name:") {
|
||
font.name = v.trim().to_string();
|
||
} else if let Some(v) = rest.trim().strip_prefix("LetterSpacing:") {
|
||
if let Ok(x) = v.trim().parse() {
|
||
font.letter_spacing = x;
|
||
}
|
||
} else if let Some(v) = rest.trim().strip_prefix("WordSpacing:") {
|
||
if let Ok(x) = v.trim().parse() {
|
||
font.word_spacing = x;
|
||
}
|
||
} else if let Some(v) = rest.trim().strip_prefix("LineSpacingFactor:") {
|
||
if let Ok(x) = v.trim().parse() {
|
||
font.line_spacing = x;
|
||
}
|
||
}
|
||
continue;
|
||
}
|
||
if t.starts_with('[') {
|
||
flush!();
|
||
if let Some(end) = t.find(']') {
|
||
let hex = t[1..end].trim();
|
||
let label = t[end + 1..].trim();
|
||
let cp = u32::from_str_radix(hex, 16).ok().and_then(char::from_u32);
|
||
// A 0/1-char label is a normal glyph (keyed by codepoint); a
|
||
// word label (BOX, CIRC1, …) is a named shape.
|
||
if label.chars().count() > 1 {
|
||
cur_name = Some(label.to_ascii_uppercase());
|
||
} else {
|
||
cur = cp;
|
||
}
|
||
}
|
||
continue;
|
||
}
|
||
if cur.is_none() && cur_name.is_none() {
|
||
continue;
|
||
}
|
||
// `C<hex>` — reference another glyph's strokes.
|
||
if let Some(hex) = t.strip_prefix(['C', 'c']) {
|
||
if hex.chars().all(|c| c.is_ascii_hexdigit()) && !hex.is_empty() {
|
||
if let Some(c) = u32::from_str_radix(hex, 16).ok().and_then(char::from_u32) {
|
||
cur_glyph.refs.push(c);
|
||
}
|
||
continue;
|
||
}
|
||
}
|
||
// Stroke polyline: `x,y;x,y;x,y,A<bulge>;…`
|
||
if let Some(stroke) = parse_stroke_line(t) {
|
||
if stroke.len() >= 2 {
|
||
cur_glyph.strokes.push(stroke);
|
||
}
|
||
}
|
||
}
|
||
flush!();
|
||
|
||
// Resolve `C<hex>` references. Each pass folds in targets that are
|
||
// themselves already reference-free; repeat so ref-to-ref chains settle.
|
||
for _ in 0..4 {
|
||
let keys: Vec<char> = raw.keys().copied().collect();
|
||
let mut changed = false;
|
||
for k in keys {
|
||
let refs = raw.get(&k).map(|g| g.refs.clone()).unwrap_or_default();
|
||
if refs.is_empty() {
|
||
continue;
|
||
}
|
||
let mut add: Vec<Vec<[f32; 2]>> = Vec::new();
|
||
let mut remaining: Vec<char> = Vec::new();
|
||
for r in refs {
|
||
match raw.get(&r) {
|
||
Some(rg) if rg.refs.is_empty() => add.extend(rg.strokes.iter().cloned()),
|
||
_ => remaining.push(r),
|
||
}
|
||
}
|
||
if let Some(g) = raw.get_mut(&k) {
|
||
g.strokes.extend(add);
|
||
g.refs = remaining;
|
||
changed = true;
|
||
}
|
||
}
|
||
if !changed {
|
||
break;
|
||
}
|
||
}
|
||
|
||
let advance_of = |strokes: &[Vec<[f32; 2]>]| -> f32 {
|
||
strokes
|
||
.iter()
|
||
.flat_map(|s| s.iter())
|
||
.map(|&[x, _]| x)
|
||
.fold(0.0_f32, f32::max)
|
||
};
|
||
for (c, g) in raw {
|
||
let advance = advance_of(&g.strokes);
|
||
font.glyphs.insert(c, Glyph { strokes: g.strokes, advance });
|
||
}
|
||
for (n, g) in raw_shapes {
|
||
let advance = advance_of(&g.strokes);
|
||
font.shapes.insert(n, Glyph { strokes: g.strokes, advance });
|
||
}
|
||
font
|
||
}
|
||
|
||
/// Parse one LFF stroke line into a polyline, tessellating bulge arcs.
|
||
///
|
||
/// A vertex's `A<bulge>` describes the arc from the PREVIOUS vertex to this
|
||
/// one (LibreCAD's `RS_Polyline::addVertex(v, bulge)` convention), so the
|
||
/// bulge curves the segment ending at the vertex that carries it.
|
||
fn parse_stroke_line(line: &str) -> Option<Vec<[f32; 2]>> {
|
||
let mut pts: Vec<[f32; 2]> = Vec::new();
|
||
for tok in line.split(';').filter(|s| !s.trim().is_empty()) {
|
||
let parts: Vec<&str> = tok.split(',').map(|s| s.trim()).collect();
|
||
if parts.len() < 2 {
|
||
continue;
|
||
}
|
||
let x: f32 = parts[0].parse().ok()?;
|
||
let y: f32 = parts[1].parse().ok()?;
|
||
let p = [x, y];
|
||
let bulge = if parts.len() >= 3 {
|
||
parts[2]
|
||
.strip_prefix(['A', 'a'])
|
||
.and_then(|b| b.parse::<f32>().ok())
|
||
.unwrap_or(0.0)
|
||
} else {
|
||
0.0
|
||
};
|
||
if pts.is_empty() || bulge.abs() < 1e-6 {
|
||
pts.push(p);
|
||
} else {
|
||
let from = *pts.last().unwrap();
|
||
for q in bulge_to_points(from, p, bulge) {
|
||
pts.push(q);
|
||
}
|
||
}
|
||
}
|
||
if pts.is_empty() {
|
||
None
|
||
} else {
|
||
Some(pts)
|
||
}
|
||
}
|
||
|
||
/// Tessellate a DXF bulge arc from `p0` to `p1`. Returns the intermediate
|
||
/// points plus the end point (the start point is already in the polyline).
|
||
fn bulge_to_points(p0: [f32; 2], p1: [f32; 2], bulge: f32) -> Vec<[f32; 2]> {
|
||
let dx = p1[0] - p0[0];
|
||
let dy = p1[1] - p0[1];
|
||
let chord = (dx * dx + dy * dy).sqrt();
|
||
if bulge.abs() < 1e-6 || chord < 1e-9 {
|
||
return vec![p1];
|
||
}
|
||
let theta = 4.0 * bulge.atan(); // signed included angle
|
||
let radius = (chord * 0.5) / (theta * 0.5).sin(); // signed
|
||
let mx = (p0[0] + p1[0]) * 0.5;
|
||
let my = (p0[1] + p1[1]) * 0.5;
|
||
let ux = dx / chord;
|
||
let uy = dy / chord;
|
||
// Left normal of the chord.
|
||
let nx = -uy;
|
||
let ny = ux;
|
||
let off = radius * (theta * 0.5).cos();
|
||
let cx = mx + nx * off;
|
||
let cy = my + ny * off;
|
||
let r = radius.abs();
|
||
let a0 = (p0[1] - cy).atan2(p0[0] - cx);
|
||
let n = ((theta.abs() / (std::f32::consts::FRAC_PI_8)).ceil() as usize).clamp(2, 64);
|
||
let mut pts = Vec::with_capacity(n);
|
||
for i in 1..=n {
|
||
let a = a0 + theta * (i as f32 / n as f32);
|
||
pts.push([cx + r * a.cos(), cy + r * a.sin()]);
|
||
}
|
||
pts
|
||
}
|
||
|
||
#[cfg(test)]
|
||
mod tests {
|
||
/// Locks the LFF `tessellate_text_run` output (segment count, vertex count,
|
||
/// coordinate checksum) so the shared-tokenizer refactor that adds the TTF
|
||
/// shaping path cannot silently change stroke-font rendering.
|
||
#[test]
|
||
fn lff_tessellation_golden() {
|
||
let cases: &[(&str, usize, usize, f64)] = &[
|
||
("ABC 123", 8, 80, 2853.5141),
|
||
("A\\LB\\lC", 6, 43, 825.5505),
|
||
("10%%d Ö", 6, 60, 1479.1397),
|
||
("Hello, World!", 15, 113, 5078.5248),
|
||
];
|
||
for &(t, segs, verts, sum_ref) in cases {
|
||
let st = tessellate_text_ex([0.0, 0.0], 10.0, 0.0, 1.0, 0.0, "txt", t);
|
||
let nv: usize = st.iter().map(|s| s.len()).sum();
|
||
let sum: f64 = st
|
||
.iter()
|
||
.flatten()
|
||
.map(|p| p[0] as f64 + p[1] as f64)
|
||
.sum();
|
||
assert_eq!(st.len(), segs, "segment count drift for {t:?}");
|
||
assert_eq!(nv, verts, "vertex count drift for {t:?}");
|
||
assert!(
|
||
(sum - sum_ref).abs() < 0.01,
|
||
"coordinate checksum drift for {t:?}: {sum:.4} vs {sum_ref:.4}"
|
||
);
|
||
}
|
||
}
|
||
|
||
use super::*;
|
||
|
||
#[test]
|
||
fn fonts_parse_and_resolve() {
|
||
// Straight-stroke glyph.
|
||
let a = get_font("Standard").glyph('A').expect("A glyph");
|
||
assert!(!a.strokes.is_empty() && a.advance > 0.0);
|
||
// Bulge-arc glyph tessellates into a multi-point polyline.
|
||
let zero = get_font("Standard").glyph('0').expect("0 glyph");
|
||
assert!(zero.strokes.iter().any(|s| s.len() > 4));
|
||
// Alias + fallback resolve to a real font.
|
||
assert!(get_font("txt").glyph('A').is_some());
|
||
assert!(get_font("RomanS").glyph('B').is_some());
|
||
// After curation, every embedded stem and AutoCAD SHX alias must still
|
||
// resolve to a glyph-bearing font (no alias points at a deleted file).
|
||
for name in [
|
||
"MONOTXT", "ISOCP", "ISOCP3", "ISOCT", "ISOCT3", "COMPLEX", "ITALIC", "GOTHICE",
|
||
"GOTHICG", "GOTHICI", "CYRILLIC", "GREEK", "BIGFONT", "Simplex", "ScriptC", "Symbol",
|
||
] {
|
||
assert!(
|
||
get_font(name).glyph('A').is_some() || is_builtin(name),
|
||
"alias/stem {name} failed to resolve"
|
||
);
|
||
}
|
||
// A name from a deleted LibreCAD-only font is no longer a builtin and
|
||
// falls back to Standard rather than panicking.
|
||
assert!(!is_builtin("amiri-regular"));
|
||
assert!(get_font("kochigothic").glyph('A').is_some());
|
||
// Unicode fallback covers a non-ASCII letter via the renderer path.
|
||
let strokes = tessellate_text_run([0.0, 0.0], 2.5, 0.0, 1.0, 0.0, 1.0, "Standard", "Aб");
|
||
assert!(!strokes.is_empty());
|
||
// The bulge belongs to the segment ENDING at the vertex (LibreCAD
|
||
// convention): the standard/iso/unicode 'O' must come out as an
|
||
// upright oval (taller than wide), not a sideways capsule.
|
||
for name in ["standard", "iso", "unicode", "txt"] {
|
||
let o = get_font(name).glyph('O').expect("O glyph");
|
||
let (mut minx, mut miny, mut maxx, mut maxy) =
|
||
(f32::MAX, f32::MAX, f32::MIN, f32::MIN);
|
||
for s in &o.strokes {
|
||
for &[x, y] in s {
|
||
minx = minx.min(x);
|
||
miny = miny.min(y);
|
||
maxx = maxx.max(x);
|
||
maxy = maxy.max(y);
|
||
}
|
||
}
|
||
let (w, h) = (maxx - minx, maxy - miny);
|
||
assert!(h > w, "{name} O should be upright (h {h:.1} > w {w:.1})");
|
||
}
|
||
// Turkish letters absent from simplex/unicode still render via the
|
||
// iso3098 fallback (ı/U+0131 is the one exception iso3098 lacks).
|
||
for ch in ['Ğ', 'ş', 'İ', 'Ş', 'ğ'] {
|
||
let s = tessellate_text_run(
|
||
[0.0, 0.0],
|
||
2.5,
|
||
0.0,
|
||
1.0,
|
||
0.0,
|
||
1.0,
|
||
"simplex",
|
||
&ch.to_string(),
|
||
);
|
||
assert!(!s.is_empty(), "Turkish '{ch}' should render via fallback");
|
||
}
|
||
// Complex-linetype shapes load by name (codepoints collide, so they
|
||
// must be keyed by label).
|
||
for sh in ["BOX", "CIRC1", "ZIG", "TRACK1"] {
|
||
let g = shape(sh).unwrap_or_else(|| panic!("shape {sh} missing"));
|
||
assert!(!g.strokes.is_empty(), "shape {sh} has no strokes");
|
||
}
|
||
}
|
||
}
|