Files
OneCAD-Draft/src/ui/statusbar.rs
T
Hakan SevenandClaude Opus 4.8 9eb805df23 feat(ui): unified viewport control chip + per-tile grid rendering
Move grid and grid-snap toggles off the status bar (and its customization
menu) into the top-left viewport chip, now a single container holding the
horizontal/vertical split buttons, render-mode picker, and grid/snap
toggles, sized to the render-mode picker. Add grid + magnet (snap) icons.

Render the grid per model tile from each tile's own grid_on, in its own
bounds and camera, instead of a single grid in the active tile. This stops
the grid flickering on/off as the cursor crosses panes or leaves the
viewport, and lets each pane show its own grid independently.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-18 23:29:34 +03:00

909 lines
30 KiB
Rust

//! Bottom status bar — Model/Layout tabs + OSNAP toggle + status info
use iced::widget::tooltip::Position as TipPos;
use iced::widget::{button, container, mouse_area, row, text, text_input, tooltip, Row};
use iced::{Background, Border, Color, Element, Length, Theme};
/// Widget id of the inline layout-rename text input, so the rename can grab
/// keyboard focus the moment it opens (issue #86).
pub const LAYOUT_RENAME_INPUT_ID: &str = "layout_rename_input";
use crate::app::Message;
use crate::snap::Snapper;
use crate::ui::statusbar_config::{StatusBarConfig, StatusPill};
#[derive(Clone, Default)]
pub struct StatusBar {
#[allow(dead_code)]
pub coord_display: String,
}
impl StatusBar {
pub fn new() -> Self {
Self {
coord_display: "MODEL".into(),
}
}
pub fn view<'a>(
&'a self,
snapper: &'a Snapper,
popup_open: bool,
ortho_mode: bool,
polar_mode: bool,
polar_increment_deg: f32,
dyn_input: bool,
otrack: bool,
layouts: Vec<String>,
current_layout: String,
// If `Some((original, edit_value))`, the named tab shows a text input.
rename_state: Option<&'a (String, String)>,
// Scale of the first user viewport in the active paper layout.
viewport_scale: Option<f64>,
// Number of user viewports in the current paper layout (0 = model space).
viewport_count: usize,
// True when the user is editing inside a paper-space viewport (MSPACE).
in_mspace: bool,
// Whether the layout tabs (Model/Paper) are visible (LAYOUTTAB).
show_layout_tabs: bool,
// Current annotation scale for model space (1.0 = 1:1, 50.0 = 1:50, etc.).
annotation_scale: f32,
// True when the scale picker popup is open.
scale_popup_open: bool,
// True when the scale pill is interactive (always model space; paper space only when a viewport is active/selected).
scale_pill_enabled: bool,
// LWDISPLAY header flag — controls lineweight visibility in the viewport.
lineweight_display: bool,
// Live cursor position in model coordinates, for the coordinate readout.
cursor_world: glam::Vec3,
// True while clean-screen mode hides the ribbon and side panels.
clean_screen: bool,
// Drawing units (INSUNITS) for the units pill.
insertion_units: i16,
// True while the drawing-units picker is open.
units_popup_open: bool,
// True when objects are hidden by Isolate / Hide.
isolation_active: bool,
// Whether entity transparency is shown (Transparency pill state).
transparency_display: bool,
// Whether the Quick Properties floating panel is enabled.
quick_properties: bool,
// True when the selection filter is excluding at least one type.
selection_filter_active: bool,
// Whether selection cycling is enabled.
selection_cycling: bool,
// Which pills the user has chosen to show on the bar.
config: &'a StatusBarConfig,
) -> Element<'a, Message> {
let menu_btn = button(crate::ui::icons::tinted(crate::ui::icons::MENU, 14.0, ICON_COLOR))
.on_press(Message::Command("MENU".into()))
.style(|_: &Theme, _| button::Style {
background: Some(Background::Color(Color::TRANSPARENT)),
..Default::default()
})
.padding([2, 8]);
let add_btn = button(text("+").size(12).color(ICON_COLOR))
.on_press(Message::LayoutCreate)
.style(|_: &Theme, _| button::Style {
background: Some(Background::Color(Color::TRANSPARENT)),
..Default::default()
})
.padding([3, 7]);
// ── Right side ────────────────────────────────────────────────────
let osnap_active = snapper.is_active();
let vp_label = if viewport_count > 0 {
format!("{} VP", viewport_count)
} else {
String::new()
};
// Scale pill: opens the scale picker popup.
// Model space: always interactive, shows annotation scale.
// Paper space: interactive only when a viewport is active/selected.
let scale_label = if current_layout == "Model" {
format_scale(Some(1.0 / annotation_scale as f64))
} else {
format_scale(viewport_scale)
};
let scale_element: Element<'_, Message> = if scale_pill_enabled {
tip(
scale_popup_btn(&scale_label, scale_popup_open),
"Annotation / Viewport Scale\nClick to change",
)
} else {
status_pill(scale_label).into()
};
// Build the right-side pills, honouring the user's per-pill visibility.
let vis = |p: StatusPill| config.is_visible(p);
let mut right_status = Row::new().spacing(2).align_y(iced::Center);
if vis(StatusPill::Coords) {
right_status = right_status.push(tip(
status_pill(format_coords(cursor_world)).into(),
"Cursor coordinates (X, Y, Z)",
));
}
if vis(StatusPill::Ortho) {
right_status = right_status.push(tip(
toggle_pill("ORTHO", ortho_mode, Message::ToggleOrtho),
"Orthogonal Mode\nF8",
));
}
if vis(StatusPill::Lwt) {
right_status = right_status.push(tip(
toggle_pill("LWT", lineweight_display, Message::ToggleLineweightDisplay),
"Show Lineweight\nLWDISPLAY",
));
}
if vis(StatusPill::Polar) {
right_status = right_status.push(polar_pill(polar_mode, polar_increment_deg));
}
if vis(StatusPill::Dyn) {
right_status = right_status.push(tip(
toggle_pill("DYN", dyn_input, Message::ToggleDynInput),
"Dynamic Input\nF12",
));
}
if vis(StatusPill::Otrack) {
right_status = right_status.push(tip(
toggle_pill("OTRACK", otrack, Message::ToggleOTrack),
"Object Snap Tracking\nF11",
));
}
if vis(StatusPill::Osnap) {
right_status =
right_status.push(osnap_btn(osnap_active, snapper.snap_enabled, popup_open));
}
if vis(StatusPill::Space) {
right_status = right_status.push(tip(
space_mode_btn(&current_layout, in_mspace),
"PAPER: double-click viewport to enter MSPACE\nMODEL: click to switch to Model Space",
));
}
if vis(StatusPill::Scale) {
right_status = right_status.push(scale_element);
}
if vis(StatusPill::Units) {
right_status = right_status.push(tip(
units_btn(
crate::ui::units_popup::unit_short(insertion_units),
units_popup_open,
),
"Drawing Units (INSUNITS)\nClick to change",
));
}
if vis(StatusPill::Transparency) {
right_status = right_status.push(tip(
toggle_pill(
"TPY",
transparency_display,
Message::ToggleTransparencyDisplay,
),
"Show Transparency\nForce opaque when off",
));
}
if vis(StatusPill::Isolate) {
right_status = right_status.push(tip(
toggle_pill("ISO", isolation_active, Message::ToggleIsolatePopup),
"Isolate Objects\nClick for Isolate / Hide / End",
));
}
if vis(StatusPill::QuickProps) {
right_status = right_status.push(tip(
toggle_pill("QP", quick_properties, Message::ToggleQuickProperties),
"Quick Properties\nFloating panel on selection",
));
}
if vis(StatusPill::SelFilter) {
right_status = right_status.push(tip(
toggle_pill(
"FILTER",
selection_filter_active,
Message::ToggleSelectionFilterPopup,
),
"Selection Filtering\nLimit which object types can be picked",
));
}
if vis(StatusPill::SelCycle) {
right_status = right_status.push(tip(
toggle_pill("SC", selection_cycling, Message::ToggleSelectionCycling),
"Selection Cycling\nRepeat-click to step through overlapping objects",
));
}
if vis(StatusPill::Vp) && !vp_label.is_empty() {
right_status = right_status.push(tip(
status_pill(vp_label).into(),
"Viewport count in active layout",
));
}
if vis(StatusPill::CleanScreen) {
right_status = right_status.push(tip(
toggle_pill("CLEAN", clean_screen, Message::ToggleCleanScreen),
"Clean Screen\nHide ribbon and panels",
));
}
// Customization handle: opens the pill show/hide menu.
right_status = right_status.push(tip(
customize_btn(),
"Customization\nShow or hide status-bar items",
));
let right_status = right_status;
let mut bar = Row::new().align_y(iced::Center).spacing(0);
bar = bar.push(menu_btn);
if show_layout_tabs {
for name in layouts {
let is_active = name == current_layout;
let renaming = rename_state
.filter(|(orig, _)| *orig == name)
.map(|(_, edit)| edit.as_str());
bar = bar.push(space_tab(name, is_active, renaming));
}
bar = bar.push(add_btn);
}
bar = bar.push(iced::widget::Space::new().width(Length::Fill));
bar = bar.push(right_status);
container(bar)
.style(|_: &Theme| container::Style {
background: Some(Background::Color(BAR_BG)),
border: Border {
color: BORDER_COLOR,
width: 1.0,
radius: 0.0.into(),
},
..Default::default()
})
.width(Length::Fill)
.height(26)
.padding([0, 4])
.into()
}
}
// ── Coordinate readout ────────────────────────────────────────────────────
fn format_coords(p: glam::Vec3) -> String {
format!("{:.4}, {:.4}, {:.4}", p.x, p.y, p.z)
}
// ── Customization handle ──────────────────────────────────────────────────
fn customize_btn() -> Element<'static, Message> {
button(crate::ui::icons::tinted(crate::ui::icons::MENU, 14.0, ICON_COLOR))
.on_press(Message::ToggleStatusBarMenu)
.style(|_: &Theme, status| button::Style {
background: Some(Background::Color(match status {
button::Status::Hovered => PILL_BG,
_ => Color::TRANSPARENT,
})),
border: Border {
radius: 3.0.into(),
..Default::default()
},
..Default::default()
})
.padding([2, 7])
.into()
}
// ── Tooltip helper ────────────────────────────────────────────────────────
fn tip<'a>(content: Element<'a, Message>, label: &'static str) -> Element<'a, Message> {
tooltip(
content,
container(text(label).size(11).color(Color::WHITE))
.style(|_: &Theme| container::Style {
background: Some(Background::Color(Color {
r: 0.13,
g: 0.13,
b: 0.13,
a: 0.97,
})),
border: Border {
color: Color {
r: 0.35,
g: 0.35,
b: 0.35,
a: 1.0,
},
width: 1.0,
radius: 3.0.into(),
},
text_color: Some(Color::WHITE),
..Default::default()
})
.padding([4, 8]),
TipPos::Top,
)
.into()
}
// ── Simple toggle pill ────────────────────────────────────────────────────
fn toggle_pill(label: &'static str, active: bool, msg: Message) -> Element<'static, Message> {
button(text(label).size(10).color(if active {
OSNAP_ON_TEXT
} else {
OSNAP_OFF_TEXT
}))
.on_press(msg)
.style(move |_: &Theme, status| button::Style {
background: Some(Background::Color(match (active, status) {
(true, button::Status::Hovered) => SNAP_ON_HOVER,
(true, _) => SNAP_ON_BG,
(false, button::Status::Hovered) => SNAP_OFF_HOVER,
(false, _) => SNAP_OFF_BG,
})),
border: Border {
color: if active { SNAP_BORDER_ON } else { BORDER_COLOR },
width: 1.0,
radius: 2.0.into(),
},
text_color: if active {
OSNAP_ON_TEXT
} else {
OSNAP_OFF_TEXT
},
shadow: iced::Shadow::default(),
snap: false,
})
.padding([2, 6])
.into()
}
// ── Polar tracking pill ───────────────────────────────────────────────────
//
// Left-click toggles polar on/off.
// Right-click cycles through common angle increments: 15 → 30 → 45 → 90 → 15 …
fn polar_pill(active: bool, increment_deg: f32) -> Element<'static, Message> {
let label = format!("POLAR {:.0}°", increment_deg);
let tooltip_text = format!(
"Polar Tracking ({}°)\nF10 — left-click on/off\nRight-click to change angle",
increment_deg as u32
);
let bg_color = move |hovered: bool| match (active, hovered) {
(true, true) => SNAP_ON_HOVER,
(true, false) => SNAP_ON_BG,
(false, true) => SNAP_OFF_HOVER,
(false, false) => SNAP_OFF_BG,
};
// Cycle to the next common angle on right-click.
let next_angle = match increment_deg as u32 {
15 => 30.0_f32,
30 => 45.0,
45 => 90.0,
_ => 15.0,
};
let inner = container(text(label).size(10).color(if active {
OSNAP_ON_TEXT
} else {
OSNAP_OFF_TEXT
}))
.style(move |_: &Theme| container::Style {
background: Some(Background::Color(bg_color(false))),
border: Border {
color: if active { SNAP_BORDER_ON } else { BORDER_COLOR },
width: 1.0,
radius: 2.0.into(),
},
..Default::default()
})
.padding([2, 6]);
let pill = mouse_area(inner)
.on_press(Message::TogglePolar)
.on_right_press(Message::SetPolarAngle(next_angle));
tooltip(
pill,
container(text(tooltip_text).size(11).color(Color::WHITE))
.style(|_: &Theme| container::Style {
background: Some(Background::Color(Color {
r: 0.13,
g: 0.13,
b: 0.13,
a: 0.95,
})),
border: Border {
color: Color {
r: 0.35,
g: 0.35,
b: 0.35,
a: 1.0,
},
width: 1.0,
radius: 3.0.into(),
},
..Default::default()
})
.padding([4, 8]),
TipPos::Top,
)
.into()
}
// ── OSNAP split button ────────────────────────────────────────────────────
//
// Left part ("⚡ OSNAP"): toggles the global snap on/off.
// Right part ("▾"): opens the snap-type dropdown.
fn osnap_btn(active: bool, snap_enabled: bool, open: bool) -> Element<'static, Message> {
let bg = match (active || snap_enabled, open) {
(true, true) => SNAP_ON_HOVER,
(true, false) => SNAP_ON_BG,
(false, _) => SNAP_OFF_BG,
};
let border_color = if open {
ACCENT
} else if active {
SNAP_BORDER_ON
} else {
BORDER_COLOR
};
let text_color = if active {
OSNAP_ON_TEXT
} else {
OSNAP_OFF_TEXT
};
let left = button(
row![
crate::ui::icons::tinted(crate::ui::icons::BOLT, 11.0, text_color),
text("OSNAP").size(10).color(text_color),
]
.spacing(3)
.align_y(iced::Center),
)
.on_press(Message::ToggleSnapEnabled)
.style(move |_: &Theme, status| button::Style {
background: Some(Background::Color(match status {
button::Status::Hovered => {
if active || snap_enabled {
SNAP_ON_HOVER
} else {
SNAP_OFF_HOVER
}
}
_ => bg,
})),
border: Border {
color: border_color,
width: 1.0,
radius: iced::border::Radius {
top_left: 2.0,
top_right: 0.0,
bottom_right: 0.0,
bottom_left: 2.0,
},
},
text_color,
shadow: iced::Shadow::default(),
snap: false,
})
.padding([2, 6]);
let right = button(crate::ui::icons::arrow_down(9.0, text_color))
.on_press(Message::ToggleSnapPopup)
.style(move |_: &Theme, status| button::Style {
background: Some(Background::Color(match status {
button::Status::Hovered => {
if active || snap_enabled {
SNAP_ON_HOVER
} else {
SNAP_OFF_HOVER
}
}
_ => bg,
})),
border: Border {
color: border_color,
width: 1.0,
radius: iced::border::Radius {
top_left: 0.0,
top_right: 2.0,
bottom_right: 2.0,
bottom_left: 0.0,
},
},
text_color,
shadow: iced::Shadow::default(),
snap: false,
})
.padding([2, 4]);
row![
tip(left.into(), "Object Snap: toggle on/off\nF3"),
tip(right.into(), "Object Snap settings\nClick ▾"),
]
.spacing(0)
.into()
}
// ── Helpers ───────────────────────────────────────────────────────────────
/// A layout tab button.
///
/// When `rename_edit` is `Some(value)` the tab shows an inline text input
/// instead of the normal button. The tab is not renameable when it is the
/// "Model" tab (callers simply never pass `Some` for that name).
fn space_tab<'a>(
label: String,
is_active: bool,
rename_edit: Option<&'a str>,
) -> Element<'a, Message> {
let bg = move |is_active: bool, hovered: bool| {
if is_active {
TAB_ACTIVE
} else if hovered {
TAB_HOVER
} else {
Color::TRANSPARENT
}
};
let border = Border {
color: if is_active {
ACCENT
} else {
Color::TRANSPARENT
},
width: if is_active { 1.0 } else { 0.0 },
radius: 2.0.into(),
};
let text_color = if is_active {
Color::WHITE
} else {
Color {
r: 0.65,
g: 0.65,
b: 0.65,
a: 1.0,
}
};
if let Some(edit_val) = rename_edit {
// Inline rename text input with a cancel (✕) button.
let input = text_input("", edit_val)
.id(iced::widget::Id::new(LAYOUT_RENAME_INPUT_ID))
.on_input(Message::LayoutRenameEdit)
.on_submit(Message::LayoutRenameCommit)
.size(11)
.style(|_: &Theme, _| text_input::Style {
background: Background::Color(TAB_ACTIVE),
border: Border {
color: ACCENT,
width: 1.0,
radius: 2.0.into(),
},
icon: Color::WHITE,
placeholder: Color {
r: 0.5,
g: 0.5,
b: 0.5,
a: 1.0,
},
value: Color::WHITE,
selection: Color {
r: 0.20,
g: 0.55,
b: 0.90,
a: 0.4,
},
})
.padding([2, 6])
.width(Length::Fixed(90.0));
let cancel_btn = button(crate::ui::icons::tinted(
crate::ui::icons::CLOSE,
10.0,
Color {
r: 0.65,
g: 0.65,
b: 0.65,
a: 1.0,
},
))
.on_press(Message::LayoutRenameCancel)
.style(|_: &Theme, _| button::Style {
background: Some(Background::Color(Color::TRANSPARENT)),
border: Border::default(),
shadow: iced::Shadow::default(),
snap: false,
..Default::default()
})
.padding([2, 4]);
row![input, cancel_btn]
.spacing(0)
.align_y(iced::Center)
.into()
} else {
// Normal clickable tab — left click switches, right click opens context menu.
let display = container(text(label.clone()).size(11).color(text_color))
.style(move |_: &Theme| container::Style {
background: Some(Background::Color(bg(is_active, false))),
border,
..Default::default()
})
.padding([3, 10]);
let switch_msg = Message::LayoutSwitch(label.clone());
let ctx_msg = Message::LayoutContextMenu(label.clone());
// Use mouse_area so we can capture right-click for the context menu.
mouse_area(display)
.on_press(switch_msg)
.on_right_press(ctx_msg)
.into()
}
}
/// Space-mode toggle button in the status bar.
///
/// - Model tab → "MODEL" (non-clickable, informational)
/// - Layout, PSPACE → "PAPER" (click → MspaceCommand: enter MSPACE)
/// - Layout, MSPACE → "MODEL" (click → ExitViewport: return to PSPACE)
fn space_mode_btn(current_layout: &str, in_mspace: bool) -> Element<'static, Message> {
let is_model_tab = current_layout == "Model";
// Labels and styling follow AutoCAD convention:
// PAPER = currently in paper-space editing
// MODEL = currently in model-space editing (either the Model tab or MSPACE)
let (label, active, on_press) = if is_model_tab {
("MODEL", false, None::<Message>)
} else if in_mspace {
("MODEL", true, Some(Message::ExitViewport))
} else {
("PAPER", false, Some(Message::MspaceCommand))
};
let text_color = if active {
SNAP_BORDER_ON
} else {
OSNAP_OFF_TEXT
};
let bg_normal = if active { SNAP_ON_BG } else { SNAP_OFF_BG };
let bg_hover = if active {
SNAP_ON_HOVER
} else {
SNAP_OFF_HOVER
};
let border_color = if active { SNAP_BORDER_ON } else { BORDER_COLOR };
let clickable = on_press.is_some();
let mut btn = button(text(label).size(10).color(text_color))
.style(move |_: &Theme, status| button::Style {
background: Some(Background::Color(match status {
button::Status::Hovered if clickable => bg_hover,
_ => bg_normal,
})),
border: Border {
color: border_color,
width: 1.0,
radius: 2.0.into(),
},
text_color,
shadow: iced::Shadow::default(),
snap: false,
})
.padding([2, 6]);
if let Some(msg) = on_press {
btn = btn.on_press(msg);
}
btn.into()
}
fn status_pill(label: impl Into<String>) -> Element<'static, Message> {
container(text(label.into()).size(10).color(Color {
r: 0.65,
g: 0.65,
b: 0.65,
a: 1.0,
}))
.style(|_: &Theme| container::Style {
background: Some(Background::Color(PILL_BG)),
border: Border {
color: BORDER_COLOR,
width: 1.0,
radius: 2.0.into(),
},
..Default::default()
})
.padding([2, 6])
.into()
}
// ── Colours ───────────────────────────────────────────────────────────────
const BAR_BG: Color = Color {
r: 0.14,
g: 0.14,
b: 0.14,
a: 1.0,
};
const TAB_ACTIVE: Color = Color {
r: 0.25,
g: 0.25,
b: 0.25,
a: 1.0,
};
const TAB_HOVER: Color = Color {
r: 0.20,
g: 0.20,
b: 0.20,
a: 1.0,
};
const PILL_BG: Color = Color {
r: 0.19,
g: 0.19,
b: 0.19,
a: 1.0,
};
const BORDER_COLOR: Color = Color {
r: 0.28,
g: 0.28,
b: 0.28,
a: 1.0,
};
const ICON_COLOR: Color = Color {
r: 0.70,
g: 0.70,
b: 0.70,
a: 1.0,
};
const ACCENT: Color = Color {
r: 0.20,
g: 0.55,
b: 0.90,
a: 1.0,
};
const OSNAP_ON_TEXT: Color = Color {
r: 0.35,
g: 0.75,
b: 1.00,
a: 1.0,
};
const OSNAP_OFF_TEXT: Color = Color {
r: 0.42,
g: 0.42,
b: 0.42,
a: 1.0,
};
const SNAP_ON_BG: Color = Color {
r: 0.10,
g: 0.20,
b: 0.32,
a: 1.0,
};
const SNAP_ON_HOVER: Color = Color {
r: 0.14,
g: 0.27,
b: 0.42,
a: 1.0,
};
const SNAP_BORDER_ON: Color = Color {
r: 0.20,
g: 0.50,
b: 0.85,
a: 1.0,
};
const SNAP_OFF_BG: Color = Color {
r: 0.17,
g: 0.17,
b: 0.17,
a: 1.0,
};
const SNAP_OFF_HOVER: Color = Color {
r: 0.22,
g: 0.22,
b: 0.22,
a: 1.0,
};
// ── Scale popup button ────────────────────────────────────────────────────
fn units_btn(label: &str, open: bool) -> Element<'static, Message> {
let label = label.to_string();
button(
text(label)
.size(10)
.color(if open { SNAP_BORDER_ON } else { OSNAP_OFF_TEXT }),
)
.on_press(Message::ToggleUnitsPopup)
.style(move |_: &Theme, status| button::Style {
background: Some(Background::Color(match (open, status) {
(true, button::Status::Hovered) => SNAP_ON_HOVER,
(true, _) => SNAP_ON_BG,
(false, button::Status::Hovered) => SNAP_OFF_HOVER,
(false, _) => SNAP_OFF_BG,
})),
border: Border {
color: if open { SNAP_BORDER_ON } else { BORDER_COLOR },
width: 1.0,
radius: 2.0.into(),
},
text_color: if open { SNAP_BORDER_ON } else { OSNAP_OFF_TEXT },
shadow: iced::Shadow::default(),
snap: false,
})
.padding([2, 6])
.into()
}
fn scale_popup_btn(label: &str, open: bool) -> Element<'static, Message> {
let label = label.to_string();
button(
text(label)
.size(10)
.color(if open { SNAP_BORDER_ON } else { OSNAP_OFF_TEXT }),
)
.on_press(Message::ToggleScalePopup)
.style(move |_: &Theme, status| button::Style {
background: Some(Background::Color(match (open, status) {
(true, button::Status::Hovered) => SNAP_ON_HOVER,
(true, _) => SNAP_ON_BG,
(false, button::Status::Hovered) => SNAP_OFF_HOVER,
(false, _) => SNAP_OFF_BG,
})),
border: Border {
color: if open { SNAP_BORDER_ON } else { BORDER_COLOR },
width: 1.0,
radius: 2.0.into(),
},
text_color: if open { SNAP_BORDER_ON } else { OSNAP_OFF_TEXT },
shadow: iced::Shadow::default(),
snap: false,
})
.padding([2, 6])
.into()
}
// ── Scale display ─────────────────────────────────────────────────────────
/// Formats a viewport scale factor as a human-readable ratio string.
///
/// - `None` → "1:1" (model space or no viewport yet)
/// - `1.0` → "1:1"
/// - `0.02` → "1:50"
/// - `2.0` → "2:1"
fn format_scale(scale: Option<f64>) -> String {
let s = match scale {
None => return "1:1".to_string(),
Some(v) if v <= 0.0 => return "1:1".to_string(),
Some(v) => v,
};
// Try to express as a clean integer ratio.
if s >= 1.0 {
let n = s.round() as u32;
if (s - n as f64).abs() < 0.01 * s {
return if n == 1 {
"1:1".to_string()
} else {
format!("{}:1", n)
};
}
} else {
let inv = (1.0 / s).round() as u32;
if (s - 1.0 / inv as f64).abs() < 0.01 * s {
return format!("1:{}", inv);
}
}
// Fall back to a decimal string.
format!("{:.4}", s)
.trim_end_matches('0')
.trim_end_matches('.')
.to_string()
}