Files
OneCAD-Draft/src
Hakan SevenandClaude Opus 4.8 d74cb891f9 perf(scene): reuse model-tile tessellation across pure pans
Phase 3.1 (partial — pan). The Model-tile wire cache keyed on the exact
camera hash, so every pan re-tessellated the whole tile even though pan
changes neither the curve tol nor the culled set (beyond a shift). Re-key
on (geometry_epoch, pan_invariant_hash, tessellated_region):

- pan_invariant_hash covers rotation + wpp (tol) but excludes the pan
  target, so a pure pan keeps it stable;
- the wires were culled to a 1.25x-margin region, recorded with the entry;
- a hit now also requires the tile's current visible rect to still fit
  inside that region, guaranteeing every on-screen wire is present.

Result: panning within the existing margin reuses the tessellation (tess
ms -> ~0 on the PERF HUD) with no missing geometry. Zoom, orbit and edits
change the signature/epoch and rebuild as before; the cull margin is
unchanged so miss cost — and zoom behaviour — is identical. GPU still
re-uploads per camera_generation (diff upload is Phase 3.2).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 09:06:12 +03:00
..