forked from 1b-agent/opencadstudio-upstream
`line_seg_ts`, `arc_seg_ts`, `ellipse_seg_ts` and `spline_seg_ts` each walked every boundary kind and solved that pair by hand — four nested matches over the same seven cases. They are now four descriptions of the target as a `Curve` handed to one `cut_params`, which asks the kernel. Their signatures are unchanged, so the twenty call sites are untouched. Three things follow from it. Boundary splines and target splines stop being sampled. A cut on a spline now lands where the boundary actually crosses rather than where a fixed sampling said it did, because the kernel subdivides and converges to a tolerance instead. Rays and infinite lines as boundaries are handled by the kernel's extent rather than by a case here — a ray rejecting what lies behind its origin is the kernel's job now. `extend_spline` shoots a real ray. It used to build a line a million units long and cut against that, which both invents a limit and, at survey coordinates, is comparable to the coordinates themselves. The ray's direction is a unit vector, so what comes back is the distance to the boundary. That also fixes the hit position, which multiplied by the million-unit extent a second time and landed the extended end far past where it was supposed to. `cut_params` clamps to 0..=1 only for a bounded target; a ray has to keep the parameter it comes back with, since the distance is the answer. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
4291 lines
151 KiB
Rust
4291 lines
151 KiB
Rust
// Trim / Extend — ribbon definitions + full command implementations.
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//
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// TRIM (TR): Click the segment you want to remove. The command finds all
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// intersections of that entity with every other entity and trims
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// out the clicked interval. Stays active — click more segments,
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// press Enter to finish.
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//
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// EXTEND (EX): Click near one end of an entity. The command extends that
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// endpoint to the nearest intersecting boundary. Stays active.
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use std::f64::consts::TAU;
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// The plane geometry these commands run on lives in cadkernel; `geom` adapts
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// its call shapes to the loose scalars and f32 render vertices used here.
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use super::geom;
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use super::geom::{
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angle_within_arc as in_arc, arc_parameter as arc_t, arc_points as arc_pts,
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ellipse_points as ellipse_pts, lerp as lerp2,
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line_circle as lc, line_ellipse as le, line_line as ll, normalize_angle as norm,
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};
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use crate::modules::draw::fence::{crossing_box_preview, FencePick};
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use acadrust::entities::{
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Arc as ArcEnt, Circle as CircleEnt, Ellipse as EllipseEnt, Line as LineEnt, LwPolyline,
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LwVertex, Ray as RayEnt, Spline as SplineEnt, XLine as XLineEnt,
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};
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use acadrust::types::Vector3;
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use acadrust::{EntityType, Handle};
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use glam::DVec3;
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use acadrust::kernel::geom2d::nurbs::clamped_uniform_knots;
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use acadrust::kernel::geom2d::{
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intersect as kernel_intersect, Arc as KernelArc, Circle as KernelCircle, Curve,
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Extent as KernelExtent,
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Ellipse as KernelEllipse, EllipseArc as KernelEllipseArc, Line as KernelLine,
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Polyline as KernelPolyline, PolylineVertex as KernelVertex, Ray as KernelRay,
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Tolerance as KernelTolerance, XLine as KernelXLine,
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};
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use crate::command::{CadCommand, CmdResult};
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use crate::modules::draw::modify::spline_ops::{
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spline_cut, spline_nearest_t, spline_pts_wire, spline_range, spline_sample_xy,
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spline_to_nurbs, t_to_rel,
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};
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use crate::modules::IconKind;
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use crate::scene::model::wire_model::WireModel;
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use crate::t;
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use super::entity_index::ModifyEntityIndex;
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// ── Dropdown constants ─────────────────────────────────────────────────────
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pub const DROPDOWN_ID: &str = "trim_extend";
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pub const ICON: IconKind = IconKind::Svg(include_bytes!("../../../../assets/icons/trim.svg"));
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pub const DROPDOWN_ITEMS: &[(&str, &str, IconKind)] = &[
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(
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"TRIM",
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"Trim",
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IconKind::Svg(include_bytes!("../../../../assets/icons/trim.svg")),
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),
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(
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"EXTEND",
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"Extend",
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IconKind::Svg(include_bytes!("../../../../assets/icons/extend.svg")),
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),
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];
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// ══════════════════════════════════════════════════════════════════════════
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// Geometry helpers
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// ══════════════════════════════════════════════════════════════════════════
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// ── Boundary geometry ─────────────────────────────────────────────────────
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/// Virtual extent used to represent infinite ends of Ray / XLine.
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const TRIM_EXTENT: f64 = 1_000_000.0;
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/// If a trim interval endpoint is beyond this threshold it is treated as "infinite".
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const INF_T: f64 = 0.9999;
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#[derive(Clone)]
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enum Geo {
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Line {
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handle: Handle,
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p1: [f64; 2],
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p2: [f64; 2],
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},
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Arc {
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handle: Handle,
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cx: f64,
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cy: f64,
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r: f64,
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a0: f64,
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a1: f64,
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},
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Circle {
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handle: Handle,
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cx: f64,
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cy: f64,
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r: f64,
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},
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/// Semi-infinite line from base in +direction.
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Ray {
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handle: Handle,
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bx: f64,
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by: f64,
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dx: f64,
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dy: f64,
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},
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/// Fully-infinite line through base along direction.
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InfLine {
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handle: Handle,
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bx: f64,
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by: f64,
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dx: f64,
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dy: f64,
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},
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/// Ellipse arc: center, semi-axes, unit major-axis direction, parameter range [t0,t1].
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Ellipse {
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handle: Handle,
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cx: f64,
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cy: f64,
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a: f64, // semi-major
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b: f64, // semi-minor
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nx: f64, // unit major-axis X
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ny: f64, // unit major-axis Y
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t0: f64, // start parameter
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t1: f64, // end parameter (may be > 2π if wrapped)
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},
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/// Spline represented as sampled polyline segments (DXF XY).
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Spline {
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handle: Handle,
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segs: Vec<([f64; 2], [f64; 2])>,
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},
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}
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impl Geo {
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fn handle(&self) -> Handle {
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match self {
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Self::Line { handle, .. }
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| Self::Arc { handle, .. }
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| Self::Circle { handle, .. }
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| Self::Ray { handle, .. }
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| Self::InfLine { handle, .. }
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| Self::Ellipse { handle, .. }
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| Self::Spline { handle, .. } => *handle,
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}
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}
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}
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fn build_geos(entities: &[EntityType]) -> Vec<Geo> {
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let mut out = Vec::new();
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for e in entities {
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let h = e.common().handle;
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match e {
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// A polyline acts as a boundary through its constituent edges, so
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// a Line/Arc/… can be trimmed against it. Explode into Line + Arc
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// segments and tag each with the polyline's own handle (so trim
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// still excludes it as the click target).
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EntityType::LwPolyline(_)
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| EntityType::Polyline(_)
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| EntityType::Polyline2D(_)
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| EntityType::Polyline3D(_) => {
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for seg in crate::modules::draw::modify::explode::explode_polyline_segments(e) {
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if let Some(g) = geo_from_entity(h, &seg) {
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out.push(g);
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}
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}
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}
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_ => {
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if let Some(g) = geo_from_entity(h, e) {
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out.push(g);
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}
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}
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}
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}
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out
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}
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/// Convert a simple boundary entity (Line / Arc / Circle / Ray / XLine /
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/// Ellipse / Spline) into a `Geo`, tagged with `h`. Returns `None` for types
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/// that do not act as trim boundaries.
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fn geo_from_entity(h: Handle, e: &EntityType) -> Option<Geo> {
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match e {
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EntityType::Line(l) => Some(Geo::Line {
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handle: h,
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p1: [l.start.x, l.start.y],
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p2: [l.end.x, l.end.y],
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}),
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EntityType::Arc(a) => Some(Geo::Arc {
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handle: h,
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cx: a.center.x,
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cy: a.center.y,
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r: a.radius,
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a0: a.start_angle,
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a1: a.end_angle,
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}),
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EntityType::Circle(c) => Some(Geo::Circle {
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handle: h,
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cx: c.center.x,
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cy: c.center.y,
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r: c.radius,
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}),
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EntityType::Ray(r) => Some(Geo::Ray {
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handle: h,
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bx: r.base_point.x,
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by: r.base_point.y,
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dx: r.direction.x,
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dy: r.direction.y,
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}),
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EntityType::XLine(x) => Some(Geo::InfLine {
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handle: h,
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bx: x.base_point.x,
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by: x.base_point.y,
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dx: x.direction.x,
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dy: x.direction.y,
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}),
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EntityType::Ellipse(e) => {
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let mx = e.major_axis.x;
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let my = e.major_axis.y;
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let a = (mx * mx + my * my).sqrt();
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if a < 1e-9 {
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return None;
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}
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let (nx, ny) = (mx / a, my / a);
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let b = a * e.minor_axis_ratio;
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let t0 = e.start_parameter;
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let mut t1 = e.end_parameter;
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if t1 <= t0 {
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t1 += TAU;
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}
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Some(Geo::Ellipse {
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handle: h,
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cx: e.center.x,
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cy: e.center.y,
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a,
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b,
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nx,
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ny,
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t0,
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t1,
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})
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}
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EntityType::Spline(s) => {
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let (_, pts) = spline_sample_xy(s, 64);
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if pts.len() < 2 {
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return None;
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}
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let segs = pts
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.windows(2)
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.map(|w| ([w[0][0], w[0][1]], [w[1][0], w[1][1]]))
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.collect();
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Some(Geo::Spline { handle: h, segs })
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}
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_ => None,
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}
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}
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// ── Intersection helpers ──────────────────────────────────────────────────
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// ── Boundary crossings ────────────────────────────────────────────────────
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//
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// Every cut a trim or extend makes comes from one question: where does the
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// entity being edited meet the boundaries picked as cutting edges. The kernel
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// answers it for any pair of curves, so these four just describe the target as
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// a `Curve` and hand it over.
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/// The entity a boundary came from, so a curve is never cut by itself.
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fn geo_handle(geo: &Geo) -> Handle {
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match geo {
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Geo::Line { handle, .. }
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| Geo::Arc { handle, .. }
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| Geo::Circle { handle, .. }
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| Geo::Ray { handle, .. }
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| Geo::InfLine { handle, .. }
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| Geo::Ellipse { handle, .. }
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| Geo::Spline { handle, .. } => *handle,
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}
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}
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/// A boundary as a kernel curve.
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fn geo_to_curve(geo: &Geo) -> Option<Curve> {
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Some(match geo {
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Geo::Line { p1, p2, .. } => Curve::Line(KernelLine {
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start: *p1,
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end: *p2,
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}),
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Geo::Arc { cx, cy, r, a0, a1, .. } => Curve::Arc(KernelArc {
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centre: [*cx, *cy],
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radius: *r,
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start_angle: *a0,
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end_angle: *a1,
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}),
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Geo::Circle { cx, cy, r, .. } => Curve::Circle(KernelCircle {
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centre: [*cx, *cy],
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radius: *r,
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}),
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Geo::Ray { bx, by, dx, dy, .. } => Curve::Ray(KernelRay {
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origin: [*bx, *by],
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direction: [*dx, *dy],
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}),
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Geo::InfLine { bx, by, dx, dy, .. } => Curve::XLine(KernelXLine {
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base: [*bx, *by],
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direction: [*dx, *dy],
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}),
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Geo::Ellipse {
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cx, cy, a, b, nx, ny, t0, t1, ..
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} => Curve::Ellipse(KernelEllipseArc {
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ellipse: KernelEllipse {
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centre: [*cx, *cy],
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major_radius: *a,
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minor_radius: *b,
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major_axis: [*nx, *ny],
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},
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start_parameter: *t0,
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end_parameter: *t1,
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}),
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// Boundary splines arrive already sampled into segments, so they stay
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// a chain of straight pieces here.
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Geo::Spline { segs, .. } => {
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let mut vertices: Vec<KernelVertex> = segs
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.iter()
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.map(|(from, _)| KernelVertex::straight(*from))
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.collect();
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let last = segs.last()?.1;
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vertices.push(KernelVertex::straight(last));
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if vertices.len() < 2 {
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return None;
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}
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Curve::Polyline(KernelPolyline {
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vertices,
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closed: false,
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})
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}
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})
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}
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/// Where `target` is cut by every boundary except its own entity, as
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/// parameters along it in `0..=1`.
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fn cut_params(target: &Curve, handle: Handle, geos: &[Geo]) -> Vec<f64> {
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let tolerance = KernelTolerance::new(CUT_TOLERANCE);
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// A bounded target's parameters are pinned to its own span, as every
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// caller here expects. An unbounded one — a ray shot out to find the
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// nearest boundary — has to keep whatever it comes back with, since the
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// whole point is how far away the crossing is.
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let bounded = matches!(target.extent(), KernelExtent::Bounded);
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let mut ts: Vec<f64> = geos
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.iter()
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.filter(|geo| geo_handle(geo) != handle)
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.filter_map(geo_to_curve)
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.flat_map(|boundary| {
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kernel_intersect(target, &boundary, tolerance)
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.into_iter()
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.map(|hit| if bounded { hit.t_a.clamp(0.0, 1.0) } else { hit.t_a })
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.collect::<Vec<_>>()
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})
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.collect();
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ts.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
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ts.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
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ts
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}
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/// How close two points have to be to count as a crossing.
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///
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/// Loose enough that a boundary drawn to meet an entity still registers when
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/// its endpoint is a rounding step away, which is the usual case in a drawing
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/// that was snapped together rather than computed.
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const CUT_TOLERANCE: f64 = 1e-7;
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|
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fn line_seg_ts(ax: f64, ay: f64, bx: f64, by: f64, target: Handle, geos: &[Geo]) -> Vec<f64> {
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cut_params(
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&Curve::Line(KernelLine {
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start: [ax, ay],
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end: [bx, by],
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}),
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target,
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geos,
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)
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}
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|
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fn arc_seg_ts(
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cx: f64,
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cy: f64,
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r: f64,
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a0: f64,
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a1: f64,
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target: Handle,
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geos: &[Geo],
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) -> Vec<f64> {
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cut_params(
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&Curve::Arc(KernelArc {
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centre: [cx, cy],
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radius: r,
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|
start_angle: a0,
|
|
end_angle: a1,
|
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}),
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target,
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geos,
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)
|
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}
|
|
|
|
#[allow(clippy::too_many_arguments)]
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|
fn ellipse_seg_ts(
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cx: f64,
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cy: f64,
|
|
a: f64,
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|
b: f64,
|
|
nx: f64,
|
|
ny: f64,
|
|
t0: f64,
|
|
t1: f64,
|
|
target: Handle,
|
|
geos: &[Geo],
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|
) -> Vec<f64> {
|
|
cut_params(
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&Curve::Ellipse(KernelEllipseArc {
|
|
ellipse: KernelEllipse {
|
|
centre: [cx, cy],
|
|
major_radius: a,
|
|
minor_radius: b,
|
|
major_axis: [nx, ny],
|
|
},
|
|
start_parameter: t0,
|
|
end_parameter: t1,
|
|
}),
|
|
target,
|
|
geos,
|
|
)
|
|
}
|
|
|
|
/// Cuts on a spline, solved against the true curve rather than a sampling of
|
|
/// it. The kernel subdivides and converges, so a cut lands where the boundary
|
|
/// actually crosses instead of where a fixed number of samples said it did.
|
|
fn spline_seg_ts(spl: &SplineEnt, target: Handle, geos: &[Geo]) -> Vec<f64> {
|
|
let Some(curve) = spline_to_nurbs(spl) else {
|
|
return vec![];
|
|
};
|
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cut_params(&Curve::Nurbs(curve), target, geos)
|
|
}
|
|
|
|
/// Trim an Ellipse entity. Returns the surviving ellipse-arc segments.
|
|
fn trim_ellipse(orig: &EllipseEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
|
|
let t0 = orig.start_parameter;
|
|
let mut t1 = orig.end_parameter;
|
|
if t1 <= t0 {
|
|
t1 += TAU;
|
|
}
|
|
let span = t1 - t0;
|
|
let angle_at = |t: f64| t0 + span * t;
|
|
|
|
// A closed ellipse has no ends for `trim_intervals` to anchor on. Handing
|
|
// it one makes it invent cuts at the parameter seam, so the survivor comes
|
|
// back as two arcs either side of the seam instead of one joined across
|
|
// it — and if the click lands in the wrapping piece, the wrong side goes.
|
|
// Circles avoid this by treating the cuts cyclically; see `trim_circle`.
|
|
if (span - TAU).abs() < 1e-9 {
|
|
if ts.len() < 2 {
|
|
return vec![];
|
|
}
|
|
let click = t_click.rem_euclid(1.0);
|
|
// The gap holding the click, with the last one wrapping past 1.0 back
|
|
// to the first cut.
|
|
let gap = (0..ts.len()).find_map(|i| {
|
|
let from = ts[i];
|
|
let to = if i + 1 < ts.len() {
|
|
ts[i + 1]
|
|
} else {
|
|
ts[0] + 1.0
|
|
};
|
|
let holds = |t: f64| t >= from - 1e-9 && t <= to + 1e-9;
|
|
(holds(click) || holds(click + 1.0)).then_some((from, to))
|
|
});
|
|
let Some((from, to)) = gap else {
|
|
return vec![];
|
|
};
|
|
// The survivor runs from the far edge of the removed gap all the way
|
|
// round to its near edge. Leaving the end below the start is what
|
|
// signals the wrap to everything downstream.
|
|
let mut e = orig.clone();
|
|
e.common.handle = Handle::NULL;
|
|
e.start_parameter = angle_at(to % 1.0);
|
|
e.end_parameter = angle_at(from % 1.0);
|
|
return vec![EntityType::Ellipse(e)];
|
|
}
|
|
|
|
trim_intervals(ts, t_click)
|
|
.into_iter()
|
|
.filter_map(|(ta, tb)| {
|
|
if (tb - ta).abs() < 1e-6 {
|
|
return None;
|
|
}
|
|
let mut e = orig.clone();
|
|
e.common.handle = Handle::NULL;
|
|
e.start_parameter = angle_at(ta);
|
|
e.end_parameter = angle_at(tb);
|
|
Some(EntityType::Ellipse(e))
|
|
})
|
|
.collect()
|
|
}
|
|
|
|
/// Extend an Ellipse arc to the nearest boundary (along the arc direction).
|
|
fn extend_ellipse(orig: &EllipseEnt, t_click: f64, geos: &[Geo]) -> Option<EntityType> {
|
|
let t0 = orig.start_parameter;
|
|
let mut t1 = orig.end_parameter;
|
|
if t1 <= t0 {
|
|
t1 += TAU;
|
|
}
|
|
let span = t1 - t0;
|
|
let a = (orig.major_axis.x.powi(2) + orig.major_axis.y.powi(2)).sqrt();
|
|
if a < 1e-9 {
|
|
return None;
|
|
}
|
|
let b = a * orig.minor_axis_ratio;
|
|
let (nx, ny) = (orig.major_axis.x / a, orig.major_axis.y / a);
|
|
let cx = orig.center.x;
|
|
let cy = orig.center.y;
|
|
let ts = ellipse_seg_ts(cx, cy, a, b, nx, ny, t0, t1, orig.common.handle, geos);
|
|
let extend_end = t_click >= 0.5;
|
|
|
|
let best = if extend_end {
|
|
ts.into_iter()
|
|
.filter(|&t| t > 1.0 + 1e-6)
|
|
.min_by(|x, y| x.partial_cmp(y).unwrap())
|
|
} else {
|
|
ts.into_iter()
|
|
.filter(|&t| t < -1e-6)
|
|
.max_by(|x, y| x.partial_cmp(y).unwrap())
|
|
};
|
|
|
|
let best_t = best?;
|
|
let new_param = t0 + span * best_t;
|
|
let mut e = orig.clone();
|
|
e.common.handle = Handle::NULL;
|
|
if extend_end {
|
|
e.end_parameter = new_param;
|
|
} else {
|
|
e.start_parameter = new_param;
|
|
}
|
|
Some(EntityType::Ellipse(e))
|
|
}
|
|
|
|
// ── Spline trim / extend ──────────────────────────────────────────────────
|
|
|
|
/// Trim a Spline entity. Returns surviving spline pieces (one or two).
|
|
fn trim_spline(spl: &SplineEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
|
|
let Some((t0, t1)) = spline_range(spl) else {
|
|
return vec![];
|
|
};
|
|
|
|
trim_intervals(ts, t_click)
|
|
.into_iter()
|
|
.filter_map(|(ta, tb)| {
|
|
let t_lo = t0 + ta * (t1 - t0);
|
|
let t_hi = t0 + tb * (t1 - t0);
|
|
if t_hi - t_lo < 1e-9 {
|
|
return None;
|
|
}
|
|
// Cut away everything before the interval, then everything after
|
|
// it, leaving [t_lo, t_hi]. Either cut is a no-op when the
|
|
// interval already reaches that end of the curve — dropping the
|
|
// piece there would delete the half the user meant to keep.
|
|
let after_low = match spline_cut(spl, t_lo) {
|
|
Some((_, right)) => right,
|
|
None => spl.clone(),
|
|
};
|
|
let kept = match spline_cut(&after_low, t_hi) {
|
|
Some((middle, _)) => middle,
|
|
// The interval reaches the far end, so nothing is left to cut.
|
|
None => after_low,
|
|
};
|
|
Some(EntityType::Spline(kept))
|
|
})
|
|
.collect()
|
|
}
|
|
|
|
/// Extend a Spline toward the nearest boundary (nearest endpoint to pick).
|
|
fn extend_spline(spl: &SplineEnt, t_click: f64, geos: &[Geo]) -> Option<EntityType> {
|
|
// Sample spline and treat it like a polyline; look for intersections beyond
|
|
// the current start (t<0 virtual) or end (t>1 virtual).
|
|
// For splines we simply find whether the start (t=0) or end (t=1) is closer
|
|
// to the click, then walk along that tangent direction to the nearest boundary.
|
|
let curve = spline_to_nurbs(spl)?;
|
|
let (t0, t1) = curve.domain();
|
|
let extend_end = t_click >= 0.5;
|
|
|
|
// Tangent at the endpoint (numerical, Δ = 1e-4 of range)
|
|
let delta = (t1 - t0) * 1e-4;
|
|
let (ep_t, tang_dir) = if extend_end {
|
|
let p0 = curve.point_at_knot(t1 - delta);
|
|
let p1 = curve.point_at_knot(t1);
|
|
(t1, [p1[0] - p0[0], p1[1] - p0[1]])
|
|
} else {
|
|
let p0 = curve.point_at_knot(t0);
|
|
let p1 = curve.point_at_knot(t0 + delta);
|
|
(t0, [p0[0] - p1[0], p0[1] - p1[1]]) // reverse for "before start"
|
|
};
|
|
let ep = curve.point_at_knot(ep_t);
|
|
let (dx, dy) = (tang_dir[0], tang_dir[1]);
|
|
let len = (dx * dx + dy * dy).sqrt();
|
|
if len < 1e-12 {
|
|
return None;
|
|
}
|
|
let (dx, dy) = (dx / len, dy / len);
|
|
|
|
// Shoot a real ray from the endpoint along the tangent. The direction is a
|
|
// unit vector, so the parameter that comes back is the distance to the
|
|
// boundary — no stand-in length to pick, and nothing beyond it to miss.
|
|
let shot = Curve::Ray(KernelRay {
|
|
origin: ep,
|
|
direction: [dx, dy],
|
|
});
|
|
let best_t = cut_params(&shot, spl.common.handle, geos)
|
|
.into_iter()
|
|
.filter(|&t| t > 1e-6)
|
|
.reduce(f64::min)?;
|
|
|
|
let hit_x = ep[0] + best_t * dx;
|
|
let hit_y = ep[1] + best_t * dy;
|
|
|
|
// Add a new control point at the hit location by appending/prepending.
|
|
let z = spl.control_points.first().map(|v| v.z).unwrap_or(0.0);
|
|
let mut new_spl = spl.clone();
|
|
new_spl.common.handle = Handle::NULL;
|
|
new_spl.fit_points.clear();
|
|
if extend_end {
|
|
new_spl
|
|
.control_points
|
|
.push(acadrust::types::Vector3::new(hit_x, hit_y, z));
|
|
} else {
|
|
new_spl
|
|
.control_points
|
|
.insert(0, acadrust::types::Vector3::new(hit_x, hit_y, z));
|
|
}
|
|
// Rebuild knots (uniform) for the extended control polygon.
|
|
let degree = new_spl.degree as usize;
|
|
let n = new_spl.control_points.len();
|
|
new_spl.knots = clamped_uniform_knots(degree, n);
|
|
Some(EntityType::Spline(new_spl))
|
|
}
|
|
|
|
// ── Trim helpers ──────────────────────────────────────────────────────────
|
|
|
|
/// Remove the t-interval containing `t_click` from sorted ts. Returns surviving pieces.
|
|
fn trim_intervals(ts: &[f64], t_click: f64) -> Vec<(f64, f64)> {
|
|
let mut bounds = vec![0.0f64];
|
|
bounds.extend_from_slice(ts);
|
|
bounds.push(1.0);
|
|
bounds.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
|
|
|
|
let remove = bounds
|
|
.windows(2)
|
|
.position(|w| t_click >= w[0] - 1e-6 && t_click <= w[1] + 1e-6);
|
|
|
|
bounds
|
|
.windows(2)
|
|
.enumerate()
|
|
.filter(|(idx, _)| Some(*idx) != remove)
|
|
.filter(|(_, w)| (w[1] - w[0]) > 1e-6)
|
|
.map(|(_, w)| (w[0], w[1]))
|
|
.collect()
|
|
}
|
|
|
|
/// Trim a Line entity. Returns the surviving line segments.
|
|
fn trim_line(orig: &LineEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
|
|
let p1 = [orig.start.x, orig.start.y];
|
|
let p2 = [orig.end.x, orig.end.y];
|
|
let z = orig.start.z;
|
|
trim_intervals(ts, t_click)
|
|
.into_iter()
|
|
.filter_map(|(ta, tb)| {
|
|
let a = lerp2(p1, p2, ta);
|
|
let b = lerp2(p1, p2, tb);
|
|
if (b[0] - a[0]).hypot(b[1] - a[1]) < 1e-6 {
|
|
return None;
|
|
}
|
|
let mut l = orig.clone();
|
|
l.common.handle = Handle::NULL;
|
|
l.start = Vector3::new(a[0], a[1], z);
|
|
l.end = Vector3::new(b[0], b[1], z);
|
|
Some(EntityType::Line(l))
|
|
})
|
|
.collect()
|
|
}
|
|
|
|
/// Extend a clicked Arc end along its circle to the nearest boundary
|
|
/// crossing (#409). `t_click` ∈ [0,1] within the current span picks the end:
|
|
/// ≥ 0.5 extends the end angle CCW, < 0.5 extends the start angle CW.
|
|
fn extend_arc(orig: &ArcEnt, t_click: f64, geos: &[Geo]) -> Option<EntityType> {
|
|
let cx = orig.center.x;
|
|
let cy = orig.center.y;
|
|
let r = orig.radius;
|
|
if r < 1e-9 {
|
|
return None;
|
|
}
|
|
let a0 = orig.start_angle;
|
|
let a1 = orig.end_angle;
|
|
let span = {
|
|
let s = norm(a1) - norm(a0);
|
|
if s <= 0.0 {
|
|
s + TAU
|
|
} else {
|
|
s
|
|
}
|
|
};
|
|
if span >= TAU - 1e-9 {
|
|
return None; // already a full circle
|
|
}
|
|
// Boundary crossings around the FULL circle, then re-expressed relative
|
|
// to the arc's own span: t ∈ [0,1] lies on the arc, t > 1 walks CCW past
|
|
// the end and wraps around toward the start.
|
|
let ts: Vec<f64> = arc_seg_ts(cx, cy, r, a0, a0 + TAU, orig.common.handle, geos)
|
|
.into_iter()
|
|
.map(|t| t * TAU / span)
|
|
.collect();
|
|
let extend_end = t_click >= 0.5;
|
|
let best = if extend_end {
|
|
// First crossing CCW past the end.
|
|
ts.iter()
|
|
.copied()
|
|
.filter(|&t| t > 1.0 + 1e-6)
|
|
.min_by(|x, y| x.partial_cmp(y).unwrap())
|
|
} else {
|
|
// First crossing CW before the start — in wrapped span-relative
|
|
// coordinates that is the LARGEST t outside the arc.
|
|
ts.iter()
|
|
.copied()
|
|
.filter(|&t| t > 1.0 + 1e-6)
|
|
.max_by(|x, y| x.partial_cmp(y).unwrap())
|
|
}?;
|
|
let ang = norm(a0) + span * best;
|
|
let mut a = orig.clone();
|
|
a.common.handle = Handle::NULL;
|
|
if extend_end {
|
|
a.end_angle = ang;
|
|
} else {
|
|
a.start_angle = ang;
|
|
}
|
|
Some(EntityType::Arc(a))
|
|
}
|
|
|
|
/// Trim an Arc entity. Returns the surviving arc segments.
|
|
fn trim_arc(orig: &ArcEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
|
|
let a0 = orig.start_angle;
|
|
let a1 = orig.end_angle;
|
|
let span = {
|
|
let s = norm(a1) - norm(a0);
|
|
if s <= 0.0 {
|
|
s + TAU
|
|
} else {
|
|
s
|
|
}
|
|
};
|
|
let angle_at = |t: f64| norm(a0) + span * t;
|
|
|
|
trim_intervals(ts, t_click)
|
|
.into_iter()
|
|
.filter_map(|(ta, tb)| {
|
|
if (tb - ta).abs() < 1e-6 {
|
|
return None;
|
|
}
|
|
let mut a = orig.clone();
|
|
a.common.handle = Handle::NULL;
|
|
a.start_angle = angle_at(ta);
|
|
a.end_angle = angle_at(tb);
|
|
Some(EntityType::Arc(a))
|
|
})
|
|
.collect()
|
|
}
|
|
|
|
/// Trim a clicked Circle. A full circle has no endpoints, so it needs ≥2
|
|
/// boundary crossings: the arc segment containing the click is removed and the
|
|
/// circle becomes a single Arc spanning the rest. With fewer than two crossings
|
|
/// there is nothing to cut, so an empty result leaves the circle unchanged.
|
|
///
|
|
/// `ts` are the cut parameters in [0,1) around the circle (angle / TAU), sorted.
|
|
fn trim_circle(orig: &CircleEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
|
|
if ts.len() < 2 {
|
|
return vec![];
|
|
}
|
|
let tc = t_click.rem_euclid(1.0);
|
|
// Find the cyclic gap (ta, tb) between adjacent cuts that holds the click;
|
|
// the last gap wraps past 1.0 back to the first cut.
|
|
let n = ts.len();
|
|
let mut removed: Option<(f64, f64)> = None;
|
|
for i in 0..n {
|
|
let ta = ts[i];
|
|
let tb = if i + 1 < n { ts[i + 1] } else { ts[0] + 1.0 };
|
|
if (tc >= ta - 1e-9 && tc <= tb + 1e-9)
|
|
|| (tc + 1.0 >= ta - 1e-9 && tc + 1.0 <= tb + 1e-9)
|
|
{
|
|
removed = Some((ta, tb));
|
|
break;
|
|
}
|
|
}
|
|
let (ta, tb) = match removed {
|
|
Some(g) => g,
|
|
None => return vec![],
|
|
};
|
|
|
|
// Surviving arc runs CCW from the far edge of the removed gap all the way
|
|
// around to its near edge.
|
|
let mut arc = ArcEnt::new();
|
|
arc.common = orig.common.clone();
|
|
arc.common.handle = Handle::NULL;
|
|
arc.center = orig.center;
|
|
arc.radius = orig.radius;
|
|
arc.thickness = orig.thickness;
|
|
arc.normal = orig.normal;
|
|
arc.start_angle = (tb % 1.0) * TAU;
|
|
arc.end_angle = (ta % 1.0) * TAU;
|
|
vec![EntityType::Arc(arc)]
|
|
}
|
|
|
|
/// Trim a clicked LwPolyline: remove the portion containing the click, bounded
|
|
/// by the nearest boundary intersections on each side. A closed polyline needs
|
|
/// ≥2 cuts and becomes an open polyline (the surviving arc); an open one yields
|
|
/// the surviving piece(s). Bulges on fully-surviving segments are kept; the
|
|
/// partial end segments at a cut become straight (issue #65).
|
|
fn trim_lwpolyline(poly: &LwPolyline, cx: f64, cy: f64, geos: &[Geo]) -> Option<Vec<EntityType>> {
|
|
let handle = poly.common.handle;
|
|
let n = poly.vertices.len();
|
|
if n < 2 {
|
|
return None;
|
|
}
|
|
let closed = poly.is_closed;
|
|
let seg_count = if closed { n } else { n - 1 };
|
|
let total = seg_count as f64;
|
|
|
|
let vx = |i: usize| -> (f64, f64) {
|
|
let v = &poly.vertices[i % n];
|
|
(v.location.x, v.location.y)
|
|
};
|
|
let point_at = |t: f64| -> (f64, f64) {
|
|
let tt = if closed { t.rem_euclid(total) } else { t.clamp(0.0, total) };
|
|
let i = (tt.floor() as usize).min(seg_count.saturating_sub(1));
|
|
let u = tt - i as f64;
|
|
let (ax, ay) = vx(i);
|
|
let (bx, by) = vx(i + 1);
|
|
(ax + u * (bx - ax), ay + u * (by - ay))
|
|
};
|
|
|
|
// Boundary cuts as global params (segment index + local u).
|
|
let mut cuts: Vec<f64> = Vec::new();
|
|
for i in 0..seg_count {
|
|
let (ax, ay) = vx(i);
|
|
let (bx, by) = vx(i + 1);
|
|
for u in line_seg_ts(ax, ay, bx, by, handle, geos) {
|
|
cuts.push(i as f64 + u.clamp(0.0, 1.0));
|
|
}
|
|
}
|
|
cuts.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
|
|
cuts.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
|
|
if cuts.is_empty() {
|
|
return None;
|
|
}
|
|
|
|
// Click param: nearest point on the polyline.
|
|
let mut best = (f64::INFINITY, 0.0_f64);
|
|
for i in 0..seg_count {
|
|
let (ax, ay) = vx(i);
|
|
let (bx, by) = vx(i + 1);
|
|
let (dx, dy) = (bx - ax, by - ay);
|
|
let len2 = dx * dx + dy * dy;
|
|
let u = if len2 > 1e-12 {
|
|
(((cx - ax) * dx + (cy - ay) * dy) / len2).clamp(0.0, 1.0)
|
|
} else {
|
|
0.0
|
|
};
|
|
let (px, py) = (ax + u * dx, ay + u * dy);
|
|
let d = (px - cx).powi(2) + (py - cy).powi(2);
|
|
if d < best.0 {
|
|
best = (d, i as f64 + u);
|
|
}
|
|
}
|
|
let t_click = best.1;
|
|
|
|
// Emit the surviving sub-polyline from param `s0` to `s1` (s1 > s0), with
|
|
// both ends treated as cut points (straight) and interior vertices keeping
|
|
// their original bulge.
|
|
let emit = |s0: f64, s1: f64, start_cut: bool, end_cut: bool| -> Vec<(f64, f64, f64)> {
|
|
let mut o: Vec<(f64, f64, f64)> = Vec::new();
|
|
let (sx, sy) = point_at(s0);
|
|
let s_idx = (s0.floor() as usize) % seg_count;
|
|
let s_bulge = if start_cut { 0.0 } else { poly.vertices[s_idx % n].bulge };
|
|
o.push((sx, sy, s_bulge));
|
|
let mut k = s0.floor() as i64 + 1;
|
|
while (k as f64) < s1 - 1e-9 {
|
|
let idx = (k as usize) % n;
|
|
let seg = (k as usize) % seg_count;
|
|
o.push((vx(idx).0, vx(idx).1, poly.vertices[seg].bulge));
|
|
k += 1;
|
|
}
|
|
if end_cut {
|
|
if let Some(l) = o.last_mut() {
|
|
l.2 = 0.0; // outgoing toward the cut is partial → straight
|
|
}
|
|
}
|
|
let (ex, ey) = point_at(s1);
|
|
o.push((ex, ey, 0.0));
|
|
o
|
|
};
|
|
|
|
let mut pieces: Vec<Vec<(f64, f64, f64)>> = Vec::new();
|
|
if closed {
|
|
if cuts.len() < 2 {
|
|
return None;
|
|
}
|
|
let hi = cuts
|
|
.iter()
|
|
.cloned()
|
|
.find(|&c| c > t_click + 1e-9)
|
|
.unwrap_or(cuts[0] + total);
|
|
let lo = cuts
|
|
.iter()
|
|
.cloned()
|
|
.rev()
|
|
.find(|&c| c < t_click - 1e-9)
|
|
.unwrap_or(cuts[cuts.len() - 1] - total);
|
|
let mut s1 = lo;
|
|
while s1 <= hi {
|
|
s1 += total;
|
|
}
|
|
pieces.push(emit(hi, s1, true, true));
|
|
} else {
|
|
let lo = cuts.iter().cloned().rev().find(|&c| c < t_click - 1e-9);
|
|
let hi = cuts.iter().cloned().find(|&c| c > t_click + 1e-9);
|
|
if let Some(lo) = lo {
|
|
pieces.push(emit(0.0, lo, false, true));
|
|
}
|
|
if let Some(hi) = hi {
|
|
pieces.push(emit(hi, total, true, false));
|
|
}
|
|
}
|
|
|
|
let mut out: Vec<EntityType> = Vec::new();
|
|
for verts in pieces {
|
|
if verts.len() < 2 {
|
|
continue;
|
|
}
|
|
let mut np = poly.clone();
|
|
np.common.handle = Handle::NULL;
|
|
np.is_closed = false;
|
|
np.vertices = verts
|
|
.into_iter()
|
|
.map(|(x, y, b)| {
|
|
let mut v = LwVertex::from_coords(x, y);
|
|
v.bulge = b;
|
|
v
|
|
})
|
|
.collect();
|
|
out.push(EntityType::LwPolyline(np));
|
|
}
|
|
Some(out)
|
|
}
|
|
|
|
// ── Extend helpers ────────────────────────────────────────────────────────
|
|
|
|
/// Extend the first or last segment of an LwPolyline to the nearest boundary.
|
|
/// Click point (DXF XY) determines which end to extend.
|
|
fn extend_lwpoly(
|
|
poly: &LwPolyline,
|
|
click_x: f64,
|
|
click_y: f64,
|
|
geos: &[Geo],
|
|
) -> Option<EntityType> {
|
|
let n = poly.vertices.len();
|
|
if n < 2 {
|
|
return None;
|
|
}
|
|
|
|
let first = &poly.vertices[0];
|
|
let second = &poly.vertices[1];
|
|
let last = &poly.vertices[n - 1];
|
|
let prev = &poly.vertices[n - 2];
|
|
|
|
let d_first = (first.location.x - click_x).hypot(first.location.y - click_y);
|
|
let d_last = (last.location.x - click_x).hypot(last.location.y - click_y);
|
|
let extend_end = d_last <= d_first;
|
|
|
|
// Extract the terminal segment as a virtual line.
|
|
let (ax, ay, bx, by) = if extend_end {
|
|
(
|
|
prev.location.x,
|
|
prev.location.y,
|
|
last.location.x,
|
|
last.location.y,
|
|
)
|
|
} else {
|
|
(
|
|
second.location.x,
|
|
second.location.y,
|
|
first.location.x,
|
|
first.location.y,
|
|
)
|
|
};
|
|
|
|
let (dx, dy) = (bx - ax, by - ay);
|
|
let len2 = dx * dx + dy * dy;
|
|
if len2 < 1e-12 {
|
|
return None;
|
|
}
|
|
|
|
// t_click on the segment: 0 = ax/ay, 1 = bx/by. We're extending beyond t=1.
|
|
let target = poly.common.handle;
|
|
let mut best_t = f64::INFINITY;
|
|
|
|
for geo in geos {
|
|
match geo {
|
|
Geo::Line { handle, p1, p2 } => {
|
|
if *handle == target {
|
|
continue;
|
|
}
|
|
let (ex, ey) = (p2[0] - p1[0], p2[1] - p1[1]);
|
|
if let Some((t, u)) = ll(ax, ay, dx, dy, p1[0], p1[1], ex, ey) {
|
|
if (-1e-9..=1.0 + 1e-9).contains(&u) && t > 1.0 + 1e-6 && t < best_t {
|
|
best_t = t;
|
|
}
|
|
}
|
|
}
|
|
Geo::Arc {
|
|
handle,
|
|
cx,
|
|
cy,
|
|
r,
|
|
a0,
|
|
a1,
|
|
} => {
|
|
if *handle == target {
|
|
continue;
|
|
}
|
|
for t in lc(ax, ay, dx, dy, *cx, *cy, *r) {
|
|
let ix = ax + t * dx;
|
|
let iy = ay + t * dy;
|
|
if in_arc((iy - cy).atan2(ix - cx), *a0, *a1) && t > 1.0 + 1e-6 && t < best_t {
|
|
best_t = t;
|
|
}
|
|
}
|
|
}
|
|
Geo::Circle { handle, cx, cy, r } => {
|
|
if *handle == target {
|
|
continue;
|
|
}
|
|
for t in lc(ax, ay, dx, dy, *cx, *cy, *r) {
|
|
if t > 1.0 + 1e-6 && t < best_t {
|
|
best_t = t;
|
|
}
|
|
}
|
|
}
|
|
Geo::Ray {
|
|
handle,
|
|
bx: rbx,
|
|
by: rby,
|
|
dx: rdx,
|
|
dy: rdy,
|
|
} => {
|
|
if *handle == target {
|
|
continue;
|
|
}
|
|
if let Some((t, u)) = ll(ax, ay, dx, dy, *rbx, *rby, *rdx, *rdy) {
|
|
if u >= -1e-9 && t > 1.0 + 1e-6 && t < best_t {
|
|
best_t = t;
|
|
}
|
|
}
|
|
}
|
|
Geo::InfLine {
|
|
handle,
|
|
bx: ibx,
|
|
by: iby,
|
|
dx: idx,
|
|
dy: idy,
|
|
} => {
|
|
if *handle == target {
|
|
continue;
|
|
}
|
|
if let Some((t, _)) = ll(ax, ay, dx, dy, *ibx, *iby, *idx, *idy) {
|
|
if t > 1.0 + 1e-6 && t < best_t {
|
|
best_t = t;
|
|
}
|
|
}
|
|
}
|
|
Geo::Ellipse {
|
|
handle,
|
|
cx,
|
|
cy,
|
|
a,
|
|
b,
|
|
nx,
|
|
ny,
|
|
t0,
|
|
t1,
|
|
} => {
|
|
if *handle == target {
|
|
continue;
|
|
}
|
|
for (t, t_ell) in le(ax, ay, dx, dy, *cx, *cy, *a, *b, *nx, *ny) {
|
|
if in_arc(t_ell, *t0, *t1) && t > 1.0 + 1e-6 && t < best_t {
|
|
best_t = t;
|
|
}
|
|
}
|
|
}
|
|
Geo::Spline { handle, segs } => {
|
|
if *handle == target {
|
|
continue;
|
|
}
|
|
for (p1, p2) in segs {
|
|
let ex = p2[0] - p1[0];
|
|
let ey = p2[1] - p1[1];
|
|
if let Some((t, u)) = ll(ax, ay, dx, dy, p1[0], p1[1], ex, ey) {
|
|
if (-1e-9..=1.0 + 1e-9).contains(&u) && t > 1.0 + 1e-6 && t < best_t {
|
|
best_t = t;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if !best_t.is_finite() {
|
|
return None;
|
|
}
|
|
|
|
let new_x = ax + best_t * dx;
|
|
let new_y = ay + best_t * dy;
|
|
let mut new_poly = poly.clone();
|
|
new_poly.common.handle = Handle::NULL;
|
|
if extend_end {
|
|
let last_v = new_poly.vertices.last_mut()?;
|
|
last_v.location.x = new_x;
|
|
last_v.location.y = new_y;
|
|
} else {
|
|
let first_v = new_poly.vertices.first_mut()?;
|
|
first_v.location.x = new_x;
|
|
first_v.location.y = new_y;
|
|
}
|
|
Some(EntityType::LwPolyline(new_poly))
|
|
}
|
|
|
|
/// Extend a Line to the nearest boundary on the extended side.
|
|
/// t_click < 0.5 → extend start (look for t < 0); t_click ≥ 0.5 → extend end (t > 1).
|
|
fn extend_line(orig: &LineEnt, t_click: f64, geos: &[Geo]) -> Option<EntityType> {
|
|
let ax = orig.start.x;
|
|
let ay = orig.start.y;
|
|
let bx = orig.end.x;
|
|
let by = orig.end.y;
|
|
let (dx, dy) = (bx - ax, by - ay);
|
|
let target = orig.common.handle;
|
|
let extend_end = t_click >= 0.5;
|
|
|
|
let mut best_t = if extend_end {
|
|
f64::INFINITY
|
|
} else {
|
|
f64::NEG_INFINITY
|
|
};
|
|
|
|
for geo in geos {
|
|
match geo {
|
|
Geo::Line { handle, p1, p2 } => {
|
|
if *handle == target {
|
|
continue;
|
|
}
|
|
let (ex, ey) = (p2[0] - p1[0], p2[1] - p1[1]);
|
|
if let Some((t, u)) = ll(ax, ay, dx, dy, p1[0], p1[1], ex, ey) {
|
|
if !(-1e-9..=1.0 + 1e-9).contains(&u) {
|
|
continue;
|
|
}
|
|
if extend_end && t > 1.0 + 1e-6 && t < best_t {
|
|
best_t = t;
|
|
}
|
|
if !extend_end && t < -1e-6 && t > best_t {
|
|
best_t = t;
|
|
}
|
|
}
|
|
}
|
|
Geo::Arc {
|
|
handle,
|
|
cx,
|
|
cy,
|
|
r,
|
|
a0,
|
|
a1,
|
|
} => {
|
|
if *handle == target {
|
|
continue;
|
|
}
|
|
for t in lc(ax, ay, dx, dy, *cx, *cy, *r) {
|
|
let ix = ax + t * dx;
|
|
let iy = ay + t * dy;
|
|
if !in_arc((iy - cy).atan2(ix - cx), *a0, *a1) {
|
|
continue;
|
|
}
|
|
if extend_end && t > 1.0 + 1e-6 && t < best_t {
|
|
best_t = t;
|
|
}
|
|
if !extend_end && t < -1e-6 && t > best_t {
|
|
best_t = t;
|
|
}
|
|
}
|
|
}
|
|
Geo::Circle { handle, cx, cy, r } => {
|
|
if *handle == target {
|
|
continue;
|
|
}
|
|
for t in lc(ax, ay, dx, dy, *cx, *cy, *r) {
|
|
if extend_end && t > 1.0 + 1e-6 && t < best_t {
|
|
best_t = t;
|
|
}
|
|
if !extend_end && t < -1e-6 && t > best_t {
|
|
best_t = t;
|
|
}
|
|
}
|
|
}
|
|
Geo::Ray {
|
|
handle,
|
|
bx: rbx,
|
|
by: rby,
|
|
dx: rdx,
|
|
dy: rdy,
|
|
} => {
|
|
if *handle == target {
|
|
continue;
|
|
}
|
|
if let Some((t, u)) = ll(ax, ay, dx, dy, *rbx, *rby, *rdx, *rdy) {
|
|
if u >= -1e-9 {
|
|
// only forward along the Ray
|
|
if extend_end && t > 1.0 + 1e-6 && t < best_t {
|
|
best_t = t;
|
|
}
|
|
if !extend_end && t < -1e-6 && t > best_t {
|
|
best_t = t;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
Geo::InfLine {
|
|
handle,
|
|
bx: ibx,
|
|
by: iby,
|
|
dx: idx,
|
|
dy: idy,
|
|
} => {
|
|
if *handle == target {
|
|
continue;
|
|
}
|
|
if let Some((t, _u)) = ll(ax, ay, dx, dy, *ibx, *iby, *idx, *idy) {
|
|
if extend_end && t > 1.0 + 1e-6 && t < best_t {
|
|
best_t = t;
|
|
}
|
|
if !extend_end && t < -1e-6 && t > best_t {
|
|
best_t = t;
|
|
}
|
|
}
|
|
}
|
|
Geo::Ellipse {
|
|
handle,
|
|
cx: ecx,
|
|
cy: ecy,
|
|
a,
|
|
b,
|
|
nx,
|
|
ny,
|
|
t0: et0,
|
|
t1: et1,
|
|
} => {
|
|
if *handle == target {
|
|
continue;
|
|
}
|
|
for (t, t_ell) in le(ax, ay, dx, dy, *ecx, *ecy, *a, *b, *nx, *ny) {
|
|
if !in_arc(t_ell, *et0, *et1) {
|
|
continue;
|
|
}
|
|
if extend_end && t > 1.0 + 1e-6 && t < best_t {
|
|
best_t = t;
|
|
}
|
|
if !extend_end && t < -1e-6 && t > best_t {
|
|
best_t = t;
|
|
}
|
|
}
|
|
}
|
|
Geo::Spline { handle, segs } => {
|
|
if *handle == target {
|
|
continue;
|
|
}
|
|
for (p1, p2) in segs {
|
|
let ex = p2[0] - p1[0];
|
|
let ey = p2[1] - p1[1];
|
|
if let Some((t, u)) = ll(ax, ay, dx, dy, p1[0], p1[1], ex, ey) {
|
|
if !(-1e-9..=1.0 + 1e-9).contains(&u) {
|
|
continue;
|
|
}
|
|
if extend_end && t > 1.0 + 1e-6 && t < best_t {
|
|
best_t = t;
|
|
}
|
|
if !extend_end && t < -1e-6 && t > best_t {
|
|
best_t = t;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if !best_t.is_finite() {
|
|
return None;
|
|
}
|
|
let mut line = orig.clone();
|
|
line.common.handle = Handle::NULL;
|
|
let new_x = ax + best_t * dx;
|
|
let new_y = ay + best_t * dy;
|
|
if extend_end {
|
|
line.end = Vector3::new(new_x, new_y, orig.end.z);
|
|
} else {
|
|
line.start = Vector3::new(new_x, new_y, orig.start.z);
|
|
}
|
|
Some(EntityType::Line(line))
|
|
}
|
|
|
|
/// Trim a Ray entity.
|
|
/// Virtual t ∈ [0,1]: t=0 → base_point, t=1 → base + TRIM_EXTENT * dir.
|
|
/// Surviving pieces become Lines (finite) or Rays (still semi-infinite).
|
|
fn trim_ray(orig: &RayEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
|
|
let bx = orig.base_point.x;
|
|
let by = orig.base_point.y;
|
|
let bz = orig.base_point.z;
|
|
let dx = orig.direction.x;
|
|
let dy = orig.direction.y;
|
|
let dz = orig.direction.z;
|
|
let pt = |t: f64| {
|
|
[
|
|
bx + t * dx * TRIM_EXTENT,
|
|
by + t * dy * TRIM_EXTENT,
|
|
bz + t * dz * TRIM_EXTENT,
|
|
]
|
|
};
|
|
|
|
trim_intervals(ts, t_click)
|
|
.into_iter()
|
|
.filter_map(|(ta, tb)| {
|
|
let pa = pt(ta);
|
|
let pb = pt(tb);
|
|
if (pb[0] - pa[0]).hypot(pb[1] - pa[1]) < 1e-6 {
|
|
return None;
|
|
}
|
|
|
|
if tb > INF_T {
|
|
// Still extends to infinity → remains a Ray with new base
|
|
let r = RayEnt::new(Vector3::new(pa[0], pa[1], pa[2]), Vector3::new(dx, dy, dz));
|
|
let mut r = r;
|
|
r.common = orig.common.clone();
|
|
r.common.handle = Handle::NULL;
|
|
Some(EntityType::Ray(r))
|
|
} else {
|
|
// Finite segment → Line
|
|
let mut l = LineEnt {
|
|
common: orig.common.clone(),
|
|
..LineEnt::new()
|
|
};
|
|
l.common.handle = Handle::NULL;
|
|
l.start = Vector3::new(pa[0], pa[1], pa[2]);
|
|
l.end = Vector3::new(pb[0], pb[1], pb[2]);
|
|
Some(EntityType::Line(l))
|
|
}
|
|
})
|
|
.collect()
|
|
}
|
|
|
|
/// Trim an XLine entity.
|
|
/// Virtual t ∈ [0,1]: t=0 → base - dir*TRIM_EXTENT, t=0.5 → base, t=1 → base + dir*TRIM_EXTENT.
|
|
/// Surviving pieces become Lines (finite), Rays (one infinite end), or the original XLine (both ends).
|
|
fn trim_xline(orig: &XLineEnt, ts: &[f64], t_click: f64) -> Vec<EntityType> {
|
|
let bx = orig.base_point.x;
|
|
let by = orig.base_point.y;
|
|
let bz = orig.base_point.z;
|
|
let dx = orig.direction.x;
|
|
let dy = orig.direction.y;
|
|
let dz = orig.direction.z;
|
|
// Point at virtual t: scale factor s = 2t - 1 ∈ [-1, +1]
|
|
let pt = |t: f64| {
|
|
let s = 2.0 * t - 1.0;
|
|
[
|
|
bx + s * dx * TRIM_EXTENT,
|
|
by + s * dy * TRIM_EXTENT,
|
|
bz + s * dz * TRIM_EXTENT,
|
|
]
|
|
};
|
|
|
|
trim_intervals(ts, t_click)
|
|
.into_iter()
|
|
.filter_map(|(ta, tb)| {
|
|
let pa = pt(ta);
|
|
let pb = pt(tb);
|
|
let ext_neg = ta < 1.0 - INF_T; // extends toward -infinity
|
|
let ext_pos = tb > INF_T; // extends toward +infinity
|
|
|
|
match (ext_neg, ext_pos) {
|
|
(true, true) => {
|
|
// Whole XLine survived (shouldn't happen after a real trim)
|
|
let mut x = orig.clone();
|
|
x.common.handle = Handle::NULL;
|
|
Some(EntityType::XLine(x))
|
|
}
|
|
(true, false) => {
|
|
// Extends toward -infinity: Ray at pb pointing in -dir
|
|
let r = RayEnt::new(
|
|
Vector3::new(pb[0], pb[1], pb[2]),
|
|
Vector3::new(-dx, -dy, -dz),
|
|
);
|
|
let mut r = r;
|
|
r.common = orig.common.clone();
|
|
r.common.handle = Handle::NULL;
|
|
Some(EntityType::Ray(r))
|
|
}
|
|
(false, true) => {
|
|
// Extends toward +infinity: Ray at pa pointing in +dir
|
|
let r =
|
|
RayEnt::new(Vector3::new(pa[0], pa[1], pa[2]), Vector3::new(dx, dy, dz));
|
|
let mut r = r;
|
|
r.common = orig.common.clone();
|
|
r.common.handle = Handle::NULL;
|
|
Some(EntityType::Ray(r))
|
|
}
|
|
(false, false) => {
|
|
// Finite segment
|
|
let mut l = LineEnt {
|
|
common: orig.common.clone(),
|
|
..LineEnt::new()
|
|
};
|
|
l.common.handle = Handle::NULL;
|
|
l.start = Vector3::new(pa[0], pa[1], pa[2]);
|
|
l.end = Vector3::new(pb[0], pb[1], pb[2]);
|
|
Some(EntityType::Line(l))
|
|
}
|
|
}
|
|
})
|
|
.collect()
|
|
}
|
|
|
|
// ── Point-generation helpers ──────────────────────────────────────────────
|
|
|
|
const DIM_RED: [f32; 4] = [1.0, 0.3, 0.3, 0.6];
|
|
|
|
fn line_pts(l: &LineEnt) -> Vec<[f32; 3]> {
|
|
geom::line_points(
|
|
[l.start.x, l.start.y, l.start.z],
|
|
[l.end.x, l.end.y, l.end.z],
|
|
)
|
|
}
|
|
|
|
fn entity_pts(e: &EntityType) -> Vec<[f32; 3]> {
|
|
match e {
|
|
EntityType::Line(l) => line_pts(l),
|
|
EntityType::Arc(a) => arc_pts(
|
|
a.center.x,
|
|
a.center.y,
|
|
a.radius,
|
|
a.start_angle,
|
|
a.end_angle,
|
|
a.center.z,
|
|
),
|
|
EntityType::Ellipse(e) => {
|
|
let a = (e.major_axis.x.powi(2) + e.major_axis.y.powi(2)).sqrt();
|
|
if a < 1e-9 {
|
|
return vec![];
|
|
}
|
|
let b = a * e.minor_axis_ratio;
|
|
let (nx, ny) = (e.major_axis.x / a, e.major_axis.y / a);
|
|
let t0 = e.start_parameter;
|
|
let mut t1 = e.end_parameter;
|
|
if t1 <= t0 {
|
|
t1 += TAU;
|
|
}
|
|
ellipse_pts(e.center.x, e.center.y, a, b, nx, ny, t0, t1, e.center.z)
|
|
}
|
|
EntityType::Spline(s) => spline_pts_wire(s),
|
|
EntityType::LwPolyline(p) => {
|
|
let elev = p.elevation as f32;
|
|
let n = p.vertices.len();
|
|
let seg_count = if p.is_closed { n } else { n.saturating_sub(1) };
|
|
let mut pts = Vec::with_capacity(seg_count * 2);
|
|
for i in 0..seg_count {
|
|
let v0 = &p.vertices[i];
|
|
let v1 = &p.vertices[(i + 1) % n];
|
|
pts.push([v0.location.x as f32, v0.location.y as f32, elev]);
|
|
pts.push([v1.location.x as f32, v1.location.y as f32, elev]);
|
|
}
|
|
pts
|
|
}
|
|
// For preview, show a 20-unit section of semi-infinite results
|
|
EntityType::Ray(r) => {
|
|
let bx = r.base_point.x;
|
|
let by = r.base_point.y;
|
|
let bz = r.base_point.z;
|
|
let far_x = bx + r.direction.x * 20.0;
|
|
let far_y = by + r.direction.y * 20.0;
|
|
let far_z = bz + r.direction.z * 20.0;
|
|
vec![
|
|
[bx as f32, bz as f32, by as f32],
|
|
[far_x as f32, far_z as f32, far_y as f32],
|
|
]
|
|
}
|
|
_ => vec![],
|
|
}
|
|
}
|
|
|
|
// ══════════════════════════════════════════════════════════════════════════
|
|
// TrimCommand
|
|
// ══════════════════════════════════════════════════════════════════════════
|
|
|
|
|
|
// ── TRIM / EXTEND option machinery (#336) ─────────────────────────────────
|
|
|
|
/// Sub-mode of the TRIM / EXTEND commands (#336). `Pick` is the quick mode;
|
|
/// the others are entered through the option keywords.
|
|
enum TrimMode {
|
|
Pick,
|
|
/// Collecting cutting/boundary edges; Enter returns to Pick.
|
|
SelectEdges,
|
|
/// Collecting fence points; Enter runs the fence pass.
|
|
Fence(FencePick),
|
|
/// Crossing: waiting for the first rectangle corner.
|
|
CrossFirst,
|
|
/// Crossing: first corner picked, waiting for the second.
|
|
CrossSecond([f64; 2]),
|
|
/// Erase mode: each pick deletes the object; Enter returns to Pick.
|
|
Erase,
|
|
}
|
|
|
|
#[derive(Clone, Copy)]
|
|
struct CrossingWindow {
|
|
min: [f64; 2],
|
|
max: [f64; 2],
|
|
/// The first corner is the trim-side hint, matching the side from which
|
|
/// the crossing window was dragged.
|
|
pick: [f64; 2],
|
|
}
|
|
|
|
fn segment_window_range(
|
|
p1: [f64; 2],
|
|
p2: [f64; 2],
|
|
window: CrossingWindow,
|
|
) -> Option<(f64, f64)> {
|
|
let mut lo: f64 = 0.0;
|
|
let mut hi: f64 = 1.0;
|
|
for axis in 0..2 {
|
|
let d = p2[axis] - p1[axis];
|
|
if d.abs() < 1e-12 {
|
|
if p1[axis] < window.min[axis] - 1e-9
|
|
|| p1[axis] > window.max[axis] + 1e-9
|
|
{
|
|
return None;
|
|
}
|
|
continue;
|
|
}
|
|
let mut a = (window.min[axis] - p1[axis]) / d;
|
|
let mut b = (window.max[axis] - p1[axis]) / d;
|
|
if a > b {
|
|
std::mem::swap(&mut a, &mut b);
|
|
}
|
|
lo = lo.max(a);
|
|
hi = hi.min(b);
|
|
if lo > hi + 1e-9 {
|
|
return None;
|
|
}
|
|
}
|
|
Some((lo.clamp(0.0, 1.0), hi.clamp(0.0, 1.0)))
|
|
}
|
|
|
|
/// Crossing selection trims LwPolyline segments independently. A segment that
|
|
/// lies inside the selection rectangle but never meets a cutting edge must
|
|
/// survive; otherwise a rectangle loses its far vertical edge (#588).
|
|
fn crossing_trim_lwpolyline(
|
|
poly: &LwPolyline,
|
|
geos: &[Geo],
|
|
window: CrossingWindow,
|
|
) -> Option<Vec<EntityType>> {
|
|
let handle = poly.common.handle;
|
|
let n = poly.vertices.len();
|
|
if n < 2 {
|
|
return None;
|
|
}
|
|
let closed = poly.is_closed;
|
|
let seg_count = if closed { n } else { n - 1 };
|
|
let total = seg_count as f64;
|
|
let vertex_xy = |i: usize| {
|
|
let v = &poly.vertices[i % n];
|
|
[v.location.x, v.location.y]
|
|
};
|
|
|
|
let mut removed = Vec::<(f64, f64)>::new();
|
|
for i in 0..seg_count {
|
|
let a = vertex_xy(i);
|
|
let b = vertex_xy(i + 1);
|
|
let Some((inside_lo, inside_hi)) = segment_window_range(a, b, window) else {
|
|
continue;
|
|
};
|
|
let cuts = line_seg_ts(a[0], a[1], b[0], b[1], handle, geos);
|
|
if cuts.is_empty() {
|
|
continue;
|
|
}
|
|
|
|
let dx = b[0] - a[0];
|
|
let dy = b[1] - a[1];
|
|
let len2 = dx * dx + dy * dy;
|
|
let projected = if len2 > 1e-12 {
|
|
((window.pick[0] - a[0]) * dx + (window.pick[1] - a[1]) * dy) / len2
|
|
} else {
|
|
(inside_lo + inside_hi) * 0.5
|
|
};
|
|
let pick_t = projected.clamp(inside_lo, inside_hi);
|
|
|
|
let mut bounds = vec![0.0];
|
|
bounds.extend(cuts);
|
|
bounds.push(1.0);
|
|
bounds.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
|
|
bounds.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
|
|
if let Some(span) = bounds
|
|
.windows(2)
|
|
.find(|span| pick_t >= span[0] - 1e-6 && pick_t <= span[1] + 1e-6)
|
|
{
|
|
if span[1] - span[0] > 1e-6 {
|
|
removed.push((i as f64 + span[0], i as f64 + span[1]));
|
|
}
|
|
}
|
|
}
|
|
if removed.is_empty() {
|
|
return None;
|
|
}
|
|
|
|
removed.sort_by(|a, b| a.0.partial_cmp(&b.0).unwrap_or(std::cmp::Ordering::Equal));
|
|
let mut merged = Vec::<(f64, f64)>::new();
|
|
for span in removed {
|
|
if let Some(last) = merged.last_mut() {
|
|
if span.0 <= last.1 + 1e-6 {
|
|
last.1 = last.1.max(span.1);
|
|
continue;
|
|
}
|
|
}
|
|
merged.push(span);
|
|
}
|
|
|
|
let point_at = |t: f64| {
|
|
let tt = if closed {
|
|
t.rem_euclid(total)
|
|
} else {
|
|
t.clamp(0.0, total)
|
|
};
|
|
let i = (tt.floor() as usize).min(seg_count.saturating_sub(1));
|
|
let u = tt - i as f64;
|
|
let a = vertex_xy(i);
|
|
let b = vertex_xy(i + 1);
|
|
[a[0] + u * (b[0] - a[0]), a[1] + u * (b[1] - a[1])]
|
|
};
|
|
let emit = |s0: f64, s1: f64| -> Option<EntityType> {
|
|
if s1 - s0 <= 1e-6 {
|
|
return None;
|
|
}
|
|
let mut vertices = Vec::<LwVertex>::new();
|
|
let start = point_at(s0);
|
|
vertices.push(LwVertex::from_coords(start[0], start[1]));
|
|
let mut k = s0.floor() as i64 + 1;
|
|
while (k as f64) < s1 - 1e-9 {
|
|
vertices.push(poly.vertices[(k as usize) % n]);
|
|
k += 1;
|
|
}
|
|
if let Some(last) = vertices.last_mut() {
|
|
last.bulge = 0.0;
|
|
}
|
|
let end = point_at(s1);
|
|
if vertices.last().is_none_or(|v| {
|
|
(v.location.x - end[0]).hypot(v.location.y - end[1]) > 1e-6
|
|
}) {
|
|
vertices.push(LwVertex::from_coords(end[0], end[1]));
|
|
}
|
|
if vertices.len() < 2 {
|
|
return None;
|
|
}
|
|
let mut piece = poly.clone();
|
|
piece.common.handle = Handle::NULL;
|
|
piece.is_closed = false;
|
|
piece.vertices = vertices;
|
|
Some(EntityType::LwPolyline(piece))
|
|
};
|
|
|
|
let mut kept = Vec::<(f64, f64)>::new();
|
|
if closed {
|
|
for i in 0..merged.len() {
|
|
let start = merged[i].1;
|
|
let mut end = merged[(i + 1) % merged.len()].0;
|
|
if i + 1 == merged.len() {
|
|
end += total;
|
|
}
|
|
if end - start > 1e-6 {
|
|
kept.push((start, end));
|
|
}
|
|
}
|
|
} else {
|
|
let mut cursor = 0.0;
|
|
for &(start, end) in &merged {
|
|
if start - cursor > 1e-6 {
|
|
kept.push((cursor, start));
|
|
}
|
|
cursor = cursor.max(end);
|
|
}
|
|
if total - cursor > 1e-6 {
|
|
kept.push((cursor, total));
|
|
}
|
|
}
|
|
|
|
Some(
|
|
kept.into_iter()
|
|
.filter_map(|(start, end)| emit(start, end))
|
|
.collect(),
|
|
)
|
|
}
|
|
|
|
/// Quick-mode trim at a click/crossing point: the surviving pieces, or `None`
|
|
/// when the pick doesn't intersect any boundary (or the type is unsupported).
|
|
fn pick_trim_at(
|
|
all: &[EntityType],
|
|
geos: &[Geo],
|
|
handle: Handle,
|
|
px: f64,
|
|
py: f64,
|
|
) -> Option<Vec<EntityType>> {
|
|
let entity = all.iter().find(|e| e.common().handle == handle);
|
|
let result: Option<Vec<EntityType>> = match entity {
|
|
Some(EntityType::Line(l)) => {
|
|
let ax = l.start.x;
|
|
let ay = l.start.y;
|
|
let bx = l.end.x;
|
|
let by = l.end.y;
|
|
let ts = line_seg_ts(ax, ay, bx, by, handle, geos);
|
|
if ts.is_empty() {
|
|
return None;
|
|
}
|
|
let dx = bx - ax;
|
|
let dy = by - ay;
|
|
let len2 = dx * dx + dy * dy;
|
|
let t_click = if len2 > 1e-12 {
|
|
((px - ax) * dx + (py - ay) * dy) / len2
|
|
} else {
|
|
0.5
|
|
};
|
|
Some(trim_line(l, &ts, t_click))
|
|
}
|
|
Some(EntityType::Arc(a)) => {
|
|
let cx = a.center.x;
|
|
let cy = a.center.y;
|
|
let a0 = a.start_angle;
|
|
let a1 = a.end_angle;
|
|
let ts = arc_seg_ts(cx, cy, a.radius, a0, a1, handle, geos);
|
|
if ts.is_empty() {
|
|
return None;
|
|
}
|
|
let click_angle = (py - cy).atan2(px - cx);
|
|
let t_click = arc_t(click_angle, a0, a1);
|
|
Some(trim_arc(a, &ts, t_click))
|
|
}
|
|
Some(EntityType::Circle(c)) => {
|
|
let cx = c.center.x;
|
|
let cy = c.center.y;
|
|
let ts = arc_seg_ts(cx, cy, c.radius, 0.0, TAU, handle, geos);
|
|
if ts.len() < 2 {
|
|
return None;
|
|
}
|
|
let click_angle = (py - cy).atan2(px - cx);
|
|
let t_click = arc_t(click_angle, 0.0, TAU);
|
|
let survivors = trim_circle(c, &ts, t_click);
|
|
if survivors.is_empty() {
|
|
return None;
|
|
}
|
|
Some(survivors)
|
|
}
|
|
Some(EntityType::Ray(r)) => {
|
|
// Virtual segment: base → base + dir * TRIM_EXTENT (t ∈ [0,1])
|
|
let bx = r.base_point.x;
|
|
let by = r.base_point.y;
|
|
let ex = bx + r.direction.x * TRIM_EXTENT;
|
|
let ey = by + r.direction.y * TRIM_EXTENT;
|
|
let ts = line_seg_ts(bx, by, ex, ey, handle, geos);
|
|
if ts.is_empty() {
|
|
return None;
|
|
}
|
|
let dx = r.direction.x * TRIM_EXTENT;
|
|
let dy = r.direction.y * TRIM_EXTENT;
|
|
let len2 = dx * dx + dy * dy;
|
|
let t_click = if len2 > 1e-12 {
|
|
((px - bx) * dx + (py - by) * dy) / len2
|
|
} else {
|
|
0.5
|
|
};
|
|
Some(trim_ray(r, &ts, t_click))
|
|
}
|
|
Some(EntityType::XLine(x)) => {
|
|
// Virtual segment: base - dir*TRIM_EXTENT → base + dir*TRIM_EXTENT
|
|
let bx = x.base_point.x - x.direction.x * TRIM_EXTENT;
|
|
let by = x.base_point.y - x.direction.y * TRIM_EXTENT;
|
|
let ex = x.base_point.x + x.direction.x * TRIM_EXTENT;
|
|
let ey = x.base_point.y + x.direction.y * TRIM_EXTENT;
|
|
let ts = line_seg_ts(bx, by, ex, ey, handle, geos);
|
|
if ts.is_empty() {
|
|
return None;
|
|
}
|
|
let dx = ex - bx;
|
|
let dy = ey - by;
|
|
let len2 = dx * dx + dy * dy;
|
|
let t_click = if len2 > 1e-12 {
|
|
((px - bx) * dx + (py - by) * dy) / len2
|
|
} else {
|
|
0.5
|
|
};
|
|
Some(trim_xline(x, &ts, t_click))
|
|
}
|
|
Some(EntityType::Ellipse(e)) => {
|
|
let a = (e.major_axis.x.powi(2) + e.major_axis.y.powi(2)).sqrt();
|
|
if a < 1e-9 {
|
|
return None;
|
|
}
|
|
let b = a * e.minor_axis_ratio;
|
|
let (nx, ny) = (e.major_axis.x / a, e.major_axis.y / a);
|
|
let t0 = e.start_parameter;
|
|
let mut t1 = e.end_parameter;
|
|
if t1 <= t0 {
|
|
t1 += TAU;
|
|
}
|
|
let ts = ellipse_seg_ts(
|
|
e.center.x, e.center.y, a, b, nx, ny, t0, t1, handle, geos,
|
|
);
|
|
if ts.is_empty() {
|
|
return None;
|
|
}
|
|
// t_click: project mouse onto ellipse local param
|
|
let rx = px - e.center.x;
|
|
let ry = py - e.center.y;
|
|
let xl = rx * nx + ry * ny;
|
|
let yl = -rx * ny + ry * nx;
|
|
let t_ell = yl.atan2(xl);
|
|
let t_click = arc_t(t_ell, t0, t1);
|
|
Some(trim_ellipse(e, &ts, t_click))
|
|
}
|
|
Some(EntityType::Spline(s)) => {
|
|
let ts = spline_seg_ts(s, handle, geos);
|
|
if ts.is_empty() {
|
|
return None;
|
|
}
|
|
let t_click = spline_nearest_t(s, px, py)
|
|
.and_then(|t_actual| {
|
|
let (t0, t1) = spline_range(s)?;
|
|
Some(t_to_rel(t_actual, t0, t1))
|
|
})
|
|
.unwrap_or(0.5);
|
|
Some(trim_spline(s, &ts, t_click))
|
|
}
|
|
Some(EntityType::LwPolyline(p)) => trim_lwpolyline(p, px, py, geos),
|
|
_ => None,
|
|
};
|
|
result
|
|
}
|
|
|
|
/// Quick-mode extend at a click/crossing point: the lengthened entity, or
|
|
/// `None` when no boundary lies beyond that end (or the type is unsupported).
|
|
fn pick_extend_at(
|
|
all: &[EntityType],
|
|
geos: &[Geo],
|
|
handle: Handle,
|
|
px: f64,
|
|
py: f64,
|
|
) -> Option<EntityType> {
|
|
let entity = all.iter().find(|e| e.common().handle == handle);
|
|
let result: Option<EntityType> = match entity {
|
|
Some(EntityType::Line(l)) => {
|
|
let ax = l.start.x;
|
|
let ay = l.start.y;
|
|
let bx = l.end.x;
|
|
let by = l.end.y;
|
|
let dx = bx - ax;
|
|
let dy = by - ay;
|
|
let len2 = dx * dx + dy * dy;
|
|
let t_click = if len2 > 1e-12 {
|
|
((px - ax) * dx + (py - ay) * dy) / len2
|
|
} else {
|
|
0.5
|
|
};
|
|
extend_line(l, t_click, geos)
|
|
}
|
|
Some(EntityType::Arc(a)) => {
|
|
let ang = (py - a.center.y).atan2(px - a.center.x);
|
|
let t_click = arc_t(ang, a.start_angle, a.end_angle);
|
|
extend_arc(a, t_click, geos)
|
|
}
|
|
Some(EntityType::Ellipse(e)) => {
|
|
let t0 = e.start_parameter;
|
|
let mut t1 = e.end_parameter;
|
|
if t1 <= t0 {
|
|
t1 += TAU;
|
|
}
|
|
let span = t1 - t0;
|
|
let a = (e.major_axis.x.powi(2) + e.major_axis.y.powi(2)).sqrt();
|
|
if a < 1e-9 {
|
|
return None;
|
|
}
|
|
let (nx, ny) = (e.major_axis.x / a, e.major_axis.y / a);
|
|
let rx = px - e.center.x;
|
|
let ry = py - e.center.y;
|
|
let xl = rx * nx + ry * ny;
|
|
let yl = -rx * ny + ry * nx;
|
|
let t_click = arc_t(yl.atan2(xl), t0, t1);
|
|
let _ = span;
|
|
extend_ellipse(e, t_click, geos)
|
|
}
|
|
Some(EntityType::LwPolyline(p)) => {
|
|
extend_lwpoly(p, px, py, geos)
|
|
}
|
|
Some(EntityType::Spline(s)) => {
|
|
let t_click = spline_nearest_t(s, px, py)
|
|
.and_then(|t_actual| {
|
|
let (t0, t1) = spline_range(s)?;
|
|
Some(t_to_rel(t_actual, t0, t1))
|
|
})
|
|
.unwrap_or(0.5);
|
|
extend_spline(s, t_click, geos)
|
|
}
|
|
_ => None,
|
|
};
|
|
result
|
|
}
|
|
|
|
/// Edge option (#336): treat boundary edges as implied — straight edges run
|
|
/// on past their endpoints and arcs close to full circles, so objects trim /
|
|
/// extend to the boundary's extrapolation, not only its drawn extent.
|
|
fn imply_edge_geos(geos: &mut [Geo]) {
|
|
for g in geos.iter_mut() {
|
|
match g {
|
|
Geo::Line { p1, p2, .. } => {
|
|
let (dx, dy) = (p2[0] - p1[0], p2[1] - p1[1]);
|
|
let len = dx.hypot(dy);
|
|
if len > 1e-9 {
|
|
let (ux, uy) = (dx / len, dy / len);
|
|
*p1 = [p1[0] - ux * TRIM_EXTENT, p1[1] - uy * TRIM_EXTENT];
|
|
*p2 = [p2[0] + ux * TRIM_EXTENT, p2[1] + uy * TRIM_EXTENT];
|
|
}
|
|
}
|
|
Geo::Arc { a0, a1, .. } => {
|
|
*a0 = 0.0;
|
|
*a1 = TAU;
|
|
}
|
|
_ => {}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Dense XY sampling for the fence pass — covers the types the quick pick
|
|
/// supports (adds Circle / Ray / XLine over `sample_entity_xy`).
|
|
fn fence_sample_xy(e: &EntityType) -> Vec<[f64; 2]> {
|
|
match e {
|
|
EntityType::Circle(c) => {
|
|
let steps = 64usize;
|
|
(0..=steps)
|
|
.map(|i| {
|
|
let a = TAU * (i as f64 / steps as f64);
|
|
[c.center.x + c.radius * a.cos(), c.center.y + c.radius * a.sin()]
|
|
})
|
|
.collect()
|
|
}
|
|
EntityType::Ray(r) => vec![
|
|
[r.base_point.x, r.base_point.y],
|
|
[
|
|
r.base_point.x + r.direction.x * TRIM_EXTENT,
|
|
r.base_point.y + r.direction.y * TRIM_EXTENT,
|
|
],
|
|
],
|
|
EntityType::XLine(x) => vec![
|
|
[
|
|
x.base_point.x - x.direction.x * TRIM_EXTENT,
|
|
x.base_point.y - x.direction.y * TRIM_EXTENT,
|
|
],
|
|
[
|
|
x.base_point.x + x.direction.x * TRIM_EXTENT,
|
|
x.base_point.y + x.direction.y * TRIM_EXTENT,
|
|
],
|
|
],
|
|
_ => sample_entity_xy(e),
|
|
}
|
|
}
|
|
|
|
/// Every crossing point of `e` with the fence polyline, in traversal order.
|
|
/// Each drives the same per-type pick as a direct click, so the actual cuts
|
|
/// happen at the exact boundary intersections.
|
|
fn fence_cross_points(e: &EntityType, fence_geos: &[Geo]) -> Vec<[f64; 2]> {
|
|
let pts = fence_sample_xy(e);
|
|
let mut out = Vec::new();
|
|
for w in pts.windows(2) {
|
|
// NOTE: the exclusion handle must differ from the fence geos' own —
|
|
// passing NULL against NULL-handle geos excluded the whole fence.
|
|
let mut ts = line_seg_ts(w[0][0], w[0][1], w[1][0], w[1][1], Handle::new(FENCE_PROBE), fence_geos);
|
|
ts.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
|
|
for t in ts {
|
|
out.push(lerp2(w[0], w[1], t));
|
|
}
|
|
}
|
|
out
|
|
}
|
|
|
|
/// Trim/extend one entity at EVERY fence crossing: the pick is re-applied to
|
|
/// the surviving pieces until no crossing bites (a fence across both
|
|
/// overhanging ends of one line clears both). Returns `None` when nothing
|
|
/// changed. Pieces carry NULL handles for the ReplaceMany placeholder flow.
|
|
fn fence_pieces(
|
|
e: &EntityType,
|
|
geos: &[Geo],
|
|
fence_geos: &[Geo],
|
|
window: Option<CrossingWindow>,
|
|
extend: bool,
|
|
) -> Option<Vec<EntityType>> {
|
|
if !extend {
|
|
if let (EntityType::LwPolyline(poly), Some(window)) = (e, window) {
|
|
return crossing_trim_lwpolyline(poly, geos, window);
|
|
}
|
|
}
|
|
|
|
// Sentinel handle: keeps the self-exclusion in *_seg_ts from matching any
|
|
// real boundary geo while the piece is being re-picked.
|
|
const TMP: u64 = u64::MAX - 7;
|
|
let mut pieces = vec![e.clone()];
|
|
let mut changed = false;
|
|
for _round in 0..8 {
|
|
let mut next: Vec<EntityType> = Vec::new();
|
|
let mut any = false;
|
|
for piece in &pieces {
|
|
let mut tmp = piece.clone();
|
|
tmp.as_entity_mut().set_handle(Handle::new(TMP));
|
|
let tmp_all = [tmp];
|
|
let mut consumed = false;
|
|
let mut cps = fence_cross_points(&tmp_all[0], fence_geos);
|
|
// Crossing works like a crossing SELECTION: an object wholly
|
|
// inside the window is picked too — synthesize the click at a
|
|
// sampled point inside it.
|
|
if cps.is_empty() {
|
|
if let Some(window) = window {
|
|
if let Some(p) = fence_sample_xy(&tmp_all[0]).into_iter().find(|p| {
|
|
p[0] >= window.min[0]
|
|
&& p[0] <= window.max[0]
|
|
&& p[1] >= window.min[1]
|
|
&& p[1] <= window.max[1]
|
|
}) {
|
|
cps.push(p);
|
|
}
|
|
}
|
|
}
|
|
for cp in cps {
|
|
let res = if extend {
|
|
pick_extend_at(&tmp_all, geos, Handle::new(TMP), cp[0], cp[1])
|
|
.map(|x| vec![x])
|
|
} else {
|
|
pick_trim_at(&tmp_all, geos, Handle::new(TMP), cp[0], cp[1])
|
|
};
|
|
if let Some(mut sub) = res {
|
|
for sp in &mut sub {
|
|
sp.as_entity_mut().set_handle(Handle::NULL);
|
|
}
|
|
next.extend(sub);
|
|
any = true;
|
|
changed = true;
|
|
consumed = true;
|
|
break;
|
|
}
|
|
}
|
|
if !consumed {
|
|
next.push(piece.clone());
|
|
}
|
|
}
|
|
pieces = next;
|
|
if !any || pieces.len() > 64 {
|
|
break;
|
|
}
|
|
}
|
|
if changed { Some(pieces) } else { None }
|
|
}
|
|
|
|
/// Fence / Crossing pass (#336): every object crossing the fence polyline is
|
|
/// trimmed (or extended) at each of its crossing points; the cuts land on the
|
|
/// boundary-edge intersections, the fence only selects.
|
|
/// Boundary/edge-selection highlight colour (the EXTRIM boundary yellow).
|
|
const OPT_YELLOW: [f32; 4] = [1.0, 0.90, 0.15, 1.0];
|
|
|
|
/// Sentinel handles for the fence pass: the fence's own geos and the probe
|
|
/// handle used against them must never collide with a real entity handle (or
|
|
/// with each other — `line_seg_ts` drops geos matching the probe handle).
|
|
const FENCE_GEO: u64 = u64::MAX - 8;
|
|
const FENCE_PROBE: u64 = u64::MAX - 9;
|
|
|
|
fn build_fence_geos(fence: &[[f64; 2]]) -> Vec<Geo> {
|
|
fence
|
|
.windows(2)
|
|
.map(|w| Geo::Line {
|
|
handle: Handle::new(FENCE_GEO),
|
|
p1: w[0],
|
|
p2: w[1],
|
|
})
|
|
.collect()
|
|
}
|
|
|
|
/// Live result preview of a fence / crossing pass: each affected original in
|
|
/// red, its surviving pieces in cyan — the same convention as the pick hover.
|
|
fn fence_result_preview(
|
|
all: &[EntityType],
|
|
geos: &[Geo],
|
|
fence: &[[f64; 2]],
|
|
window: Option<CrossingWindow>,
|
|
extend: bool,
|
|
implied_edges: bool,
|
|
) -> Vec<WireModel> {
|
|
let fence_geos = build_fence_geos(fence);
|
|
let mut out = Vec::new();
|
|
for e in all {
|
|
if e.common().handle.is_null() {
|
|
continue;
|
|
}
|
|
if let Some(pieces) = fence_pieces(e, geos, &fence_geos, window, extend) {
|
|
out.push(WireModel::solid(
|
|
"trim_rm".into(),
|
|
entity_pts(e),
|
|
DIM_RED,
|
|
false,
|
|
));
|
|
for (i, pe) in pieces.iter().enumerate() {
|
|
out.push(WireModel::solid(
|
|
format!("trim_keep_{i}"),
|
|
entity_pts(pe),
|
|
WireModel::CYAN,
|
|
false,
|
|
));
|
|
if extend {
|
|
if let Some(t) = extend_tail_preview(e, pe, "extend_tail") {
|
|
out.push(t);
|
|
}
|
|
}
|
|
}
|
|
if implied_edges {
|
|
let cuts = piece_cut_points(e, &pieces);
|
|
out.extend(implied_cut_guides(all, e.common().handle, &cuts));
|
|
}
|
|
}
|
|
}
|
|
out
|
|
}
|
|
|
|
fn fence_pass(
|
|
all: &[EntityType],
|
|
geos: &[Geo],
|
|
fence: &[[f64; 2]],
|
|
window: Option<CrossingWindow>,
|
|
extend: bool,
|
|
) -> Vec<(Handle, Vec<EntityType>)> {
|
|
let fence_geos: Vec<Geo> = build_fence_geos(fence);
|
|
let mut out = Vec::new();
|
|
for e in all {
|
|
let h = e.common().handle;
|
|
if h.is_null() {
|
|
continue;
|
|
}
|
|
if let Some(pieces) = fence_pieces(e, geos, &fence_geos, window, extend) {
|
|
out.push((h, pieces));
|
|
}
|
|
}
|
|
out
|
|
}
|
|
|
|
/// The ADDED tail of an extend result, dashed — the slice of the extended
|
|
/// curve beyond the original endpoint, so the preview shows the extension
|
|
/// itself rather than only a recolored whole (#336). Generic over entity
|
|
/// type via the sampled points.
|
|
fn extend_tail_preview(orig: &EntityType, ext: &EntityType, name: &str) -> Option<WireModel> {
|
|
let op = entity_pts(orig);
|
|
let ep = entity_pts(ext);
|
|
if op.len() < 2 || ep.len() < 2 {
|
|
return None;
|
|
}
|
|
let d2 = |a: &[f32; 3], b: &[f32; 3]| {
|
|
let dx = a[0] - b[0];
|
|
let dy = a[1] - b[1];
|
|
dx * dx + dy * dy
|
|
};
|
|
let nearest_idx = |pts: &[[f32; 3]], q: &[f32; 3]| {
|
|
let mut best = 0usize;
|
|
let mut bd = f32::MAX;
|
|
for (i, p) in pts.iter().enumerate() {
|
|
let d = d2(p, q);
|
|
if d < bd {
|
|
bd = d;
|
|
best = i;
|
|
}
|
|
}
|
|
best
|
|
};
|
|
let of = op.first().unwrap();
|
|
let ol = op.last().unwrap();
|
|
let ef = ep.first().unwrap();
|
|
let el = ep.last().unwrap();
|
|
let tail: Vec<[f32; 3]> = if d2(ol, el) > 1e-10 {
|
|
let i = nearest_idx(&ep, ol);
|
|
ep[i..].to_vec()
|
|
} else if d2(of, ef) > 1e-10 {
|
|
let i = nearest_idx(&ep, of);
|
|
ep[..=i].to_vec()
|
|
} else {
|
|
return None;
|
|
};
|
|
if tail.len() < 2 {
|
|
return None;
|
|
}
|
|
let mut w = WireModel::solid(name.into(), tail, [0.3, 1.0, 1.0, 1.0], false);
|
|
w.pattern_length = 0.8;
|
|
w.pattern = [0.5, -0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0];
|
|
w.line_weight_px = 1.6;
|
|
Some(w)
|
|
}
|
|
|
|
/// Distance from `q` to the drawn (sampled) body of `e`.
|
|
fn dist_to_drawn(e: &EntityType, q: [f64; 2]) -> f64 {
|
|
let pts = fence_sample_xy(e);
|
|
let mut best = f64::MAX;
|
|
for w in pts.windows(2) {
|
|
let (a, b) = (w[0], w[1]);
|
|
let (dx, dy) = (b[0] - a[0], b[1] - a[1]);
|
|
let len2 = dx * dx + dy * dy;
|
|
let t = if len2 > 1e-12 {
|
|
(((q[0] - a[0]) * dx + (q[1] - a[1]) * dy) / len2).clamp(0.0, 1.0)
|
|
} else {
|
|
0.0
|
|
};
|
|
let px = a[0] + dx * t;
|
|
let py = a[1] + dy * t;
|
|
best = best.min((q[0] - px).hypot(q[1] - py));
|
|
}
|
|
best
|
|
}
|
|
|
|
/// Endpoints of the surviving pieces that are NOT endpoints of the original —
|
|
/// i.e. the actual cut points of a trim result.
|
|
fn piece_cut_points(orig: &EntityType, pieces: &[EntityType]) -> Vec<[f64; 2]> {
|
|
let op = entity_pts(orig);
|
|
if op.len() < 2 {
|
|
return vec![];
|
|
}
|
|
let f = op.first().unwrap();
|
|
let l = op.last().unwrap();
|
|
let closed = (f[0] - l[0]).abs() < 1e-6 && (f[1] - l[1]).abs() < 1e-6;
|
|
let ends: Vec<[f32; 3]> = if closed { vec![] } else { vec![*f, *l] };
|
|
let mut out = Vec::new();
|
|
for pe in pieces {
|
|
let pp = entity_pts(pe);
|
|
if pp.len() < 2 {
|
|
continue;
|
|
}
|
|
for q in [pp.first().unwrap(), pp.last().unwrap()] {
|
|
let is_orig_end = ends.iter().any(|e| {
|
|
let dx = e[0] - q[0];
|
|
let dy = e[1] - q[1];
|
|
dx * dx + dy * dy < 1e-6
|
|
});
|
|
if !is_orig_end {
|
|
out.push([q[0] as f64, q[1] as f64]);
|
|
}
|
|
}
|
|
}
|
|
out
|
|
}
|
|
|
|
/// Edge: Extend guides (#336): for every cut point that does NOT lie on a
|
|
/// boundary's drawn body, draw a dashed guide along the boundary's implied
|
|
/// extension — from its drawn end to the cut — so the user sees WHICH edge
|
|
/// causes the cut there. Lines get a straight guide, arcs follow the circle.
|
|
fn implied_cut_guides(
|
|
all: &[EntityType],
|
|
target: Handle,
|
|
cuts: &[[f64; 2]],
|
|
) -> Vec<WireModel> {
|
|
let mut out = Vec::new();
|
|
'cuts: for (ci, cp) in cuts.iter().enumerate() {
|
|
let tol = 1e-6 * (1.0 + cp[0].abs() + cp[1].abs());
|
|
// Attributed to a drawn body → nothing implied to explain.
|
|
for e in all {
|
|
let h = e.common().handle;
|
|
if h.is_null() || h == target {
|
|
continue;
|
|
}
|
|
if dist_to_drawn(e, *cp) < tol {
|
|
continue 'cuts;
|
|
}
|
|
}
|
|
// Find the boundary whose extrapolation passes through the cut.
|
|
for e in all {
|
|
let h = e.common().handle;
|
|
if h.is_null() || h == target {
|
|
continue;
|
|
}
|
|
match e {
|
|
EntityType::Line(l) => {
|
|
let (ax, ay) = (l.start.x, l.start.y);
|
|
let (dx, dy) = (l.end.x - ax, l.end.y - ay);
|
|
let len = dx.hypot(dy);
|
|
if len < 1e-9 {
|
|
continue;
|
|
}
|
|
// Perpendicular distance to the infinite line.
|
|
let d = ((cp[0] - ax) * dy - (cp[1] - ay) * dx).abs() / len;
|
|
if d < tol {
|
|
let d_start = (cp[0] - ax).hypot(cp[1] - ay);
|
|
let d_end = (cp[0] - l.end.x).hypot(cp[1] - l.end.y);
|
|
let from = if d_start < d_end {
|
|
[ax as f32, ay as f32, 0.0]
|
|
} else {
|
|
[l.end.x as f32, l.end.y as f32, 0.0]
|
|
};
|
|
let mut w = WireModel::solid(
|
|
format!("edge_guide_{ci}"),
|
|
vec![from, [cp[0] as f32, cp[1] as f32, 0.0]],
|
|
OPT_YELLOW,
|
|
false,
|
|
);
|
|
w.pattern_length = 0.8;
|
|
w.pattern = [0.5, -0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0];
|
|
out.push(w);
|
|
continue 'cuts;
|
|
}
|
|
}
|
|
EntityType::Arc(a) => {
|
|
let r = (cp[0] - a.center.x).hypot(cp[1] - a.center.y);
|
|
if (r - a.radius).abs() < tol {
|
|
// Follow the circle from the nearer drawn end to the
|
|
// cut, going the short way outside the drawn span.
|
|
let theta = (cp[1] - a.center.y).atan2(cp[0] - a.center.x);
|
|
let a0 = norm(a.start_angle);
|
|
let a1 = norm(a.end_angle);
|
|
let ccw_from_end = (theta - a1).rem_euclid(TAU);
|
|
let cw_from_start = (a0 - theta).rem_euclid(TAU);
|
|
let (base, sweep) = if ccw_from_end <= cw_from_start {
|
|
(a1, ccw_from_end)
|
|
} else {
|
|
(a0, -cw_from_start)
|
|
};
|
|
let steps = ((sweep.abs() * 16.0).ceil() as usize).max(2);
|
|
let pts: Vec<[f32; 3]> = (0..=steps)
|
|
.map(|i| {
|
|
let ang = base + sweep * (i as f64 / steps as f64);
|
|
[
|
|
(a.center.x + a.radius * ang.cos()) as f32,
|
|
(a.center.y + a.radius * ang.sin()) as f32,
|
|
0.0,
|
|
]
|
|
})
|
|
.collect();
|
|
let mut w = WireModel::solid(
|
|
format!("edge_guide_{ci}"),
|
|
pts,
|
|
OPT_YELLOW,
|
|
false,
|
|
);
|
|
w.pattern_length = 0.8;
|
|
w.pattern = [0.5, -0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0];
|
|
out.push(w);
|
|
continue 'cuts;
|
|
}
|
|
}
|
|
_ => {}
|
|
}
|
|
}
|
|
}
|
|
out
|
|
}
|
|
|
|
/// Extend hover preview: the whole result in cyan, the added tail dashed and
|
|
/// — with Edge: Extend on — a guide along the implied boundary that the new
|
|
/// endpoint lands on.
|
|
fn extend_hover_wires(
|
|
orig: &EntityType,
|
|
ext: &EntityType,
|
|
all: &[EntityType],
|
|
target: Handle,
|
|
implied_edges: bool,
|
|
) -> Vec<WireModel> {
|
|
let mut out = vec![WireModel::solid(
|
|
"extend_prev".into(),
|
|
entity_pts(ext),
|
|
WireModel::CYAN,
|
|
false,
|
|
)];
|
|
if let Some(t) = extend_tail_preview(orig, ext, "extend_tail") {
|
|
out.push(t);
|
|
}
|
|
if implied_edges {
|
|
// The moved endpoint is the cut against the (implied) boundary.
|
|
let cuts = piece_cut_points(orig, std::slice::from_ref(ext));
|
|
out.extend(implied_cut_guides(all, target, &cuts));
|
|
}
|
|
out
|
|
}
|
|
|
|
pub struct TrimCommand {
|
|
all_entities: Vec<EntityType>,
|
|
entity_index: ModifyEntityIndex,
|
|
geos: Vec<Geo>,
|
|
mode: TrimMode,
|
|
/// Cutting-edge selection; empty = every object cuts (quick mode).
|
|
edge_set: Vec<Handle>,
|
|
/// Edge option: boundaries extrapolate past their drawn extent.
|
|
implied_edges: bool,
|
|
/// Live Shift state — Shift+click extends instead of trims (#336).
|
|
shift: bool,
|
|
}
|
|
|
|
impl TrimCommand {
|
|
pub fn new(all_entities: Vec<EntityType>) -> Self {
|
|
let entity_index = ModifyEntityIndex::build(&all_entities);
|
|
let geos = build_geos(&all_entities);
|
|
Self {
|
|
all_entities,
|
|
entity_index,
|
|
geos,
|
|
mode: TrimMode::Pick,
|
|
edge_set: Vec::new(),
|
|
implied_edges: false,
|
|
shift: false,
|
|
}
|
|
}
|
|
|
|
/// Boundary geometry from the edge selection (or everything when none),
|
|
/// with the Edge option's implied extrapolation applied on top.
|
|
fn rebuild_geos(&mut self) {
|
|
self.entity_index = ModifyEntityIndex::build(&self.all_entities);
|
|
self.geos = if self.edge_set.is_empty() {
|
|
build_geos(&self.all_entities)
|
|
} else {
|
|
let picked: Vec<EntityType> = self
|
|
.all_entities
|
|
.iter()
|
|
.filter(|e| self.edge_set.contains(&e.common().handle))
|
|
.cloned()
|
|
.collect();
|
|
build_geos(&picked)
|
|
};
|
|
if self.implied_edges {
|
|
imply_edge_geos(&mut self.geos);
|
|
}
|
|
}
|
|
|
|
/// Exact analytic boundaries whose boxes overlap the picked entity. The
|
|
/// host already narrowed the cursor pick; this second broad phase keeps
|
|
/// TRIM preview/intersection work local on dense drawings.
|
|
fn nearby_geos(&self, handle: Handle) -> Vec<Geo> {
|
|
if self.implied_edges {
|
|
return self.geos.clone();
|
|
}
|
|
let Some(handles) = self.entity_index.nearby_handles(&self.all_entities, handle) else {
|
|
return self.geos.clone();
|
|
};
|
|
self.geos
|
|
.iter()
|
|
.filter(|geo| handles.contains(&geo.handle()))
|
|
.cloned()
|
|
.collect()
|
|
}
|
|
|
|
fn fence_run(
|
|
&mut self,
|
|
fence: &[[f64; 2]],
|
|
window: Option<CrossingWindow>,
|
|
) -> CmdResult {
|
|
let repl = fence_pass(&self.all_entities, &self.geos, fence, window, self.shift);
|
|
if repl.is_empty() {
|
|
return CmdResult::NeedPoint;
|
|
}
|
|
CmdResult::ReplaceMany(repl, Vec::new())
|
|
}
|
|
|
|
fn stage_replacements(&mut self, replacements: &[(Handle, Vec<EntityType>)]) {
|
|
for (handle, _) in replacements {
|
|
if let Some(index) = self
|
|
.all_entities
|
|
.iter()
|
|
.position(|entity| entity.common().handle == *handle)
|
|
{
|
|
self.all_entities.remove(index);
|
|
}
|
|
self.edge_set.retain(|edge| edge != handle);
|
|
}
|
|
for (_, entities) in replacements {
|
|
self.all_entities.extend(entities.iter().cloned());
|
|
}
|
|
self.rebuild_geos();
|
|
}
|
|
}
|
|
|
|
impl CadCommand for TrimCommand {
|
|
fn name(&self) -> &'static str {
|
|
"TRIM"
|
|
}
|
|
|
|
fn prompt(&self) -> String {
|
|
let edge = if self.implied_edges {
|
|
t!(" [Edge: Extend]")
|
|
} else {
|
|
std::borrow::Cow::Borrowed("")
|
|
};
|
|
match &self.mode {
|
|
TrimMode::Pick => {
|
|
crate::tf!("TRIM{edge} Click segment to remove (Shift+click extends):")
|
|
.into_owned()
|
|
}
|
|
TrimMode::SelectEdges => crate::tf!(
|
|
"TRIM Select cutting edges [{} picked, Enter = done]:",
|
|
self.edge_set.len()
|
|
)
|
|
.into_owned(),
|
|
TrimMode::Fence(pick) => crate::tf!(
|
|
"TRIM{edge} Fence: pick points [{} placed, Enter = trim crossed]:",
|
|
pick.len()
|
|
)
|
|
.into_owned(),
|
|
TrimMode::CrossFirst => crate::tf!("TRIM{edge} Crossing: first corner:").into_owned(),
|
|
TrimMode::CrossSecond(_) => {
|
|
crate::tf!("TRIM{edge} Crossing: opposite corner:").into_owned()
|
|
}
|
|
TrimMode::Erase => {
|
|
t!("TRIM Erase: click objects to delete [Enter = done]:").into_owned()
|
|
}
|
|
}
|
|
}
|
|
|
|
fn options(&self) -> Vec<crate::command::CmdOption> {
|
|
use crate::command::CmdOption;
|
|
match self.mode {
|
|
TrimMode::Pick => vec![
|
|
CmdOption::new("Cutting edges", "T"),
|
|
CmdOption::new("Fence", "F"),
|
|
CmdOption::new("Crossing", "C"),
|
|
CmdOption::new(
|
|
if self.implied_edges { "Edge: Extend" } else { "Edge: No extend" },
|
|
"E",
|
|
),
|
|
CmdOption::new("Erase", "R"),
|
|
CmdOption::enter("Done"),
|
|
],
|
|
_ => vec![CmdOption::enter("Done")],
|
|
}
|
|
}
|
|
|
|
fn wants_text_input(&self) -> bool {
|
|
true
|
|
}
|
|
|
|
fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
|
|
// Consumed inputs return Some(NeedPoint) — None would be offered to
|
|
// the command a second time by the driver.
|
|
match text.trim().to_uppercase().as_str() {
|
|
"T" | "CUTTING" | "B" | "BOUNDARY" => {
|
|
self.edge_set.clear();
|
|
self.mode = TrimMode::SelectEdges;
|
|
Some(CmdResult::NeedPoint)
|
|
}
|
|
"F" | "FENCE" => {
|
|
self.mode = TrimMode::Fence(FencePick::fence());
|
|
Some(CmdResult::NeedPoint)
|
|
}
|
|
"C" | "CROSSING" => {
|
|
self.mode = TrimMode::CrossFirst;
|
|
Some(CmdResult::NeedPoint)
|
|
}
|
|
"E" | "EDGE" => {
|
|
self.implied_edges = !self.implied_edges;
|
|
self.rebuild_geos();
|
|
Some(CmdResult::NeedPoint)
|
|
}
|
|
"R" | "ERASE" => {
|
|
self.mode = TrimMode::Erase;
|
|
Some(CmdResult::NeedPoint)
|
|
}
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
fn set_shift(&mut self, shift: bool) {
|
|
self.shift = shift;
|
|
}
|
|
|
|
fn needs_entity_pick(&self) -> bool {
|
|
matches!(
|
|
self.mode,
|
|
TrimMode::Pick | TrimMode::SelectEdges | TrimMode::Erase
|
|
)
|
|
}
|
|
|
|
fn on_entity_pick(&mut self, handle: Handle, pt: DVec3) -> CmdResult {
|
|
if handle.is_null() {
|
|
return CmdResult::NeedPoint;
|
|
}
|
|
match self.mode {
|
|
TrimMode::SelectEdges => {
|
|
// Toggle membership; the boundary rebuilds on Enter.
|
|
if let Some(pos) = self.edge_set.iter().position(|h| *h == handle) {
|
|
self.edge_set.remove(pos);
|
|
} else {
|
|
self.edge_set.push(handle);
|
|
}
|
|
CmdResult::NeedPoint
|
|
}
|
|
TrimMode::Erase => {
|
|
// Erase option: delete without needing an intersection.
|
|
if let Some(pos) = self
|
|
.all_entities
|
|
.iter()
|
|
.position(|e| e.common().handle == handle)
|
|
{
|
|
self.all_entities.remove(pos);
|
|
}
|
|
self.edge_set.retain(|h| *h != handle);
|
|
self.rebuild_geos();
|
|
CmdResult::ReplaceEntity(handle, vec![])
|
|
}
|
|
_ => {
|
|
let (px, py) = (pt.x, pt.y);
|
|
let new_entities = if self.shift {
|
|
// Shift+click swaps to Extend for this pick (#336).
|
|
pick_extend_at(&self.all_entities, &self.geos, handle, px, py)
|
|
.map(|e| vec![e])
|
|
} else {
|
|
let geos = self.nearby_geos(handle);
|
|
pick_trim_at(&self.all_entities, &geos, handle, px, py)
|
|
};
|
|
if let Some(new_entities) = new_entities {
|
|
// Snapshot is updated in on_entity_replaced once we know
|
|
// the real handles. Pre-stage: remove the old entry now so
|
|
// geos exclude it immediately.
|
|
if let Some(pos) = self
|
|
.all_entities
|
|
.iter()
|
|
.position(|e| e.common().handle == handle)
|
|
{
|
|
self.all_entities.remove(pos);
|
|
// Pieces join with NULL handles as geometry-only placeholders.
|
|
self.all_entities.extend(new_entities.clone());
|
|
self.edge_set.retain(|h| *h != handle);
|
|
self.rebuild_geos();
|
|
}
|
|
CmdResult::ReplaceEntity(handle, new_entities)
|
|
} else {
|
|
CmdResult::NeedPoint
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
fn on_entity_replaced(&mut self, _old: Handle, new_handles: &[acadrust::Handle]) {
|
|
// Batch gestures stage several NULL-handle replacement groups before
|
|
// the document assigns real handles. The host applies them in the same
|
|
// order, so fill the first remaining placeholders on each callback.
|
|
let mut handles = new_handles.iter().copied();
|
|
for entity in self
|
|
.all_entities
|
|
.iter_mut()
|
|
.filter(|entity| entity.common().handle.is_null())
|
|
{
|
|
let Some(handle) = handles.next() else {
|
|
break;
|
|
};
|
|
entity.as_entity_mut().set_handle(handle);
|
|
}
|
|
self.rebuild_geos();
|
|
}
|
|
|
|
fn on_drag_selection(
|
|
&mut self,
|
|
fence: &[[f64; 2]],
|
|
window: Option<([f64; 2], [f64; 2])>,
|
|
) -> Option<CmdResult> {
|
|
if !matches!(self.mode, TrimMode::Pick) || fence.len() < 2 {
|
|
return None;
|
|
}
|
|
let window = window.map(|(min, max)| CrossingWindow {
|
|
min,
|
|
max,
|
|
pick: fence[0],
|
|
});
|
|
let replacements = fence_pass(
|
|
&self.all_entities,
|
|
&self.geos,
|
|
fence,
|
|
window,
|
|
self.shift,
|
|
);
|
|
if replacements.is_empty() {
|
|
return Some(CmdResult::NeedPoint);
|
|
}
|
|
self.stage_replacements(&replacements);
|
|
Some(CmdResult::ReplaceManyContinue(replacements))
|
|
}
|
|
|
|
fn accepts_drag_selection(&self) -> bool {
|
|
matches!(self.mode, TrimMode::Pick)
|
|
}
|
|
|
|
fn on_hover_entity(&mut self, handle: Handle, pt: DVec3) -> Vec<WireModel> {
|
|
match self.mode {
|
|
TrimMode::SelectEdges => {
|
|
// Picked cutting edges stay highlighted; the hovered candidate
|
|
// joins them at half strength.
|
|
let mut out: Vec<WireModel> = self
|
|
.edge_set
|
|
.iter()
|
|
.filter_map(|h| {
|
|
self.all_entities.iter().find(|e| e.common().handle == *h)
|
|
})
|
|
.map(|e| {
|
|
WireModel::solid("edge_sel".into(), entity_pts(e), OPT_YELLOW, false)
|
|
})
|
|
.collect();
|
|
if !handle.is_null() && !self.edge_set.contains(&handle) {
|
|
if let Some(e) = self
|
|
.all_entities
|
|
.iter()
|
|
.find(|e| e.common().handle == handle)
|
|
{
|
|
let mut c = OPT_YELLOW;
|
|
c[3] = 0.45;
|
|
out.push(WireModel::solid(
|
|
"edge_cand".into(),
|
|
entity_pts(e),
|
|
c,
|
|
false,
|
|
));
|
|
}
|
|
}
|
|
return out;
|
|
}
|
|
TrimMode::Erase => {
|
|
// Erase mode: the hovered object previews fully red.
|
|
if let Some(e) = self
|
|
.all_entities
|
|
.iter()
|
|
.find(|e| e.common().handle == handle)
|
|
{
|
|
return vec![WireModel::solid(
|
|
"erase_prev".into(),
|
|
entity_pts(e),
|
|
DIM_RED,
|
|
false,
|
|
)];
|
|
}
|
|
return vec![];
|
|
}
|
|
TrimMode::Pick => {}
|
|
_ => return vec![],
|
|
}
|
|
if self.shift {
|
|
// Shift held: preview the extend result instead.
|
|
if let Some(ext) =
|
|
pick_extend_at(&self.all_entities, &self.geos, handle, pt.x, pt.y)
|
|
{
|
|
if let Some(orig) = self
|
|
.all_entities
|
|
.iter()
|
|
.find(|e| e.common().handle == handle)
|
|
{
|
|
return extend_hover_wires(
|
|
orig,
|
|
&ext,
|
|
&self.all_entities,
|
|
handle,
|
|
self.implied_edges,
|
|
);
|
|
}
|
|
return vec![WireModel::solid(
|
|
"extend_prev".into(),
|
|
entity_pts(&ext),
|
|
WireModel::CYAN,
|
|
false,
|
|
)];
|
|
}
|
|
return vec![];
|
|
}
|
|
if handle.is_null() {
|
|
return vec![];
|
|
}
|
|
|
|
let nearby_geos = self.nearby_geos(handle);
|
|
let geos = nearby_geos.as_slice();
|
|
let entity = self
|
|
.entity_index.get(&self.all_entities, handle);
|
|
|
|
let mut hover_wires = match entity {
|
|
Some(EntityType::Line(l)) => {
|
|
let ax = l.start.x;
|
|
let ay = l.start.y;
|
|
let bx = l.end.x;
|
|
let by = l.end.y;
|
|
let ts = line_seg_ts(ax, ay, bx, by, handle, geos);
|
|
if ts.is_empty() {
|
|
return vec![];
|
|
}
|
|
let dx = bx - ax;
|
|
let dy = by - ay;
|
|
let len2 = dx * dx + dy * dy;
|
|
let t_click = if len2 > 1e-12 {
|
|
((pt.x as f64 - ax) * dx + (pt.y as f64 - ay) * dy) / len2
|
|
} else {
|
|
0.5
|
|
};
|
|
let survivors = trim_line(l, &ts, t_click);
|
|
let p1 = [l.start.x as f32, l.start.y as f32, l.start.y as f32];
|
|
let p2 = [l.end.x as f32, l.end.y as f32, l.end.y as f32];
|
|
let removed = WireModel::solid("trim_rm".into(), vec![p1, p2], DIM_RED, false);
|
|
let mut out = vec![removed];
|
|
for (i, e) in survivors.iter().enumerate() {
|
|
let pts = entity_pts(e);
|
|
out.push(WireModel::solid(
|
|
format!("trim_keep_{i}"),
|
|
pts,
|
|
WireModel::CYAN,
|
|
false,
|
|
));
|
|
}
|
|
out
|
|
}
|
|
Some(EntityType::Arc(a)) => {
|
|
let cx = a.center.x;
|
|
let cy = a.center.y;
|
|
let a0 = a.start_angle;
|
|
let a1 = a.end_angle;
|
|
let ts = arc_seg_ts(cx, cy, a.radius, a0, a1, handle, geos);
|
|
if ts.is_empty() {
|
|
return vec![];
|
|
}
|
|
let click_angle = (pt.y as f64 - cy).atan2(pt.x as f64 - cx);
|
|
let t_click = arc_t(click_angle, a0, a1);
|
|
let survivors = trim_arc(a, &ts, t_click);
|
|
let orig_pts = arc_pts(cx, cy, a.radius, a0, a1, a.center.z);
|
|
let removed = WireModel::solid("trim_rm".into(), orig_pts, DIM_RED, false);
|
|
let mut out = vec![removed];
|
|
for (i, e) in survivors.iter().enumerate() {
|
|
let pts = entity_pts(e);
|
|
out.push(WireModel::solid(
|
|
format!("trim_keep_{i}"),
|
|
pts,
|
|
WireModel::CYAN,
|
|
false,
|
|
));
|
|
}
|
|
out
|
|
}
|
|
Some(EntityType::Circle(c)) => {
|
|
let cx = c.center.x;
|
|
let cy = c.center.y;
|
|
let ts = arc_seg_ts(cx, cy, c.radius, 0.0, TAU, handle, geos);
|
|
if ts.len() < 2 {
|
|
return vec![];
|
|
}
|
|
let click_angle = (pt.y as f64 - cy).atan2(pt.x as f64 - cx);
|
|
let t_click = arc_t(click_angle, 0.0, TAU);
|
|
let survivors = trim_circle(c, &ts, t_click);
|
|
if survivors.is_empty() {
|
|
return vec![];
|
|
}
|
|
let orig_pts = arc_pts(cx, cy, c.radius, 0.0, TAU, c.center.z);
|
|
let removed = WireModel::solid("trim_rm".into(), orig_pts, DIM_RED, false);
|
|
let mut out = vec![removed];
|
|
for (i, e) in survivors.iter().enumerate() {
|
|
let pts = entity_pts(e);
|
|
out.push(WireModel::solid(
|
|
format!("trim_keep_{i}"),
|
|
pts,
|
|
WireModel::CYAN,
|
|
false,
|
|
));
|
|
}
|
|
out
|
|
}
|
|
Some(EntityType::Ray(r)) => {
|
|
let bx = r.base_point.x;
|
|
let by = r.base_point.y;
|
|
let ex = bx + r.direction.x * TRIM_EXTENT;
|
|
let ey = by + r.direction.y * TRIM_EXTENT;
|
|
let ts = line_seg_ts(bx, by, ex, ey, handle, geos);
|
|
if ts.is_empty() {
|
|
return vec![];
|
|
}
|
|
let dx = r.direction.x * TRIM_EXTENT;
|
|
let dy = r.direction.y * TRIM_EXTENT;
|
|
let len2 = dx * dx + dy * dy;
|
|
let t_click = if len2 > 1e-12 {
|
|
((pt.x as f64 - bx) * dx + (pt.y as f64 - by) * dy) / len2
|
|
} else {
|
|
0.5
|
|
};
|
|
let survivors = trim_ray(r, &ts, t_click);
|
|
// Show a finite preview section (20 units) for the original ray
|
|
let far = [
|
|
(bx + r.direction.x * 20.0) as f32,
|
|
(by + r.direction.y * 20.0) as f32,
|
|
r.base_point.z as f32,
|
|
];
|
|
let base = [bx as f32, by as f32, r.base_point.z as f32];
|
|
let removed = WireModel::solid("trim_rm".into(), vec![base, far], DIM_RED, false);
|
|
let mut out = vec![removed];
|
|
for (i, e) in survivors.iter().enumerate() {
|
|
let pts = entity_pts(e);
|
|
out.push(WireModel::solid(
|
|
format!("trim_keep_{i}"),
|
|
pts,
|
|
WireModel::CYAN,
|
|
false,
|
|
));
|
|
}
|
|
out
|
|
}
|
|
Some(EntityType::XLine(x)) => {
|
|
let bx = x.base_point.x;
|
|
let by = x.base_point.y;
|
|
let ex_start = bx - x.direction.x * TRIM_EXTENT;
|
|
let ey_start = by - x.direction.y * TRIM_EXTENT;
|
|
let ex_end = bx + x.direction.x * TRIM_EXTENT;
|
|
let ey_end = by + x.direction.y * TRIM_EXTENT;
|
|
let ts = line_seg_ts(ex_start, ey_start, ex_end, ey_end, handle, geos);
|
|
if ts.is_empty() {
|
|
return vec![];
|
|
}
|
|
let dx = ex_end - ex_start;
|
|
let dy = ey_end - ey_start;
|
|
let len2 = dx * dx + dy * dy;
|
|
let t_click = if len2 > 1e-12 {
|
|
((pt.x as f64 - ex_start) * dx + (pt.y as f64 - ey_start) * dy) / len2
|
|
} else {
|
|
0.5
|
|
};
|
|
let survivors = trim_xline(x, &ts, t_click);
|
|
let neg = [
|
|
(bx - x.direction.x * 20.0) as f32,
|
|
(by - x.direction.y * 20.0) as f32,
|
|
x.base_point.z as f32,
|
|
];
|
|
let pos_pt = [
|
|
(bx + x.direction.x * 20.0) as f32,
|
|
(by + x.direction.y * 20.0) as f32,
|
|
x.base_point.z as f32,
|
|
];
|
|
let removed = WireModel::solid("trim_rm".into(), vec![neg, pos_pt], DIM_RED, false);
|
|
let mut out = vec![removed];
|
|
for (i, e) in survivors.iter().enumerate() {
|
|
let pts = entity_pts(e);
|
|
out.push(WireModel::solid(
|
|
format!("trim_keep_{i}"),
|
|
pts,
|
|
WireModel::CYAN,
|
|
false,
|
|
));
|
|
}
|
|
out
|
|
}
|
|
Some(EntityType::Ellipse(e)) => {
|
|
let a = (e.major_axis.x.powi(2) + e.major_axis.y.powi(2)).sqrt();
|
|
if a < 1e-9 {
|
|
return vec![];
|
|
}
|
|
let b = a * e.minor_axis_ratio;
|
|
let (nx, ny) = (e.major_axis.x / a, e.major_axis.y / a);
|
|
let t0 = e.start_parameter;
|
|
let mut t1 = e.end_parameter;
|
|
if t1 <= t0 {
|
|
t1 += TAU;
|
|
}
|
|
let ts = ellipse_seg_ts(
|
|
e.center.x, e.center.y, a, b, nx, ny, t0, t1, handle, geos,
|
|
);
|
|
if ts.is_empty() {
|
|
return vec![];
|
|
}
|
|
let rx = pt.x as f64 - e.center.x;
|
|
let ry = pt.y as f64 - e.center.y;
|
|
let xl = rx * nx + ry * ny;
|
|
let yl = -rx * ny + ry * nx;
|
|
let t_click = arc_t(yl.atan2(xl), t0, t1);
|
|
let survivors = trim_ellipse(e, &ts, t_click);
|
|
let orig_pts =
|
|
ellipse_pts(e.center.x, e.center.y, a, b, nx, ny, t0, t1, e.center.z);
|
|
let removed = WireModel::solid("trim_rm".into(), orig_pts, DIM_RED, false);
|
|
let mut out = vec![removed];
|
|
for (i, ent) in survivors.iter().enumerate() {
|
|
let pts = entity_pts(ent);
|
|
out.push(WireModel::solid(
|
|
format!("trim_keep_{i}"),
|
|
pts,
|
|
WireModel::CYAN,
|
|
false,
|
|
));
|
|
}
|
|
out
|
|
}
|
|
Some(EntityType::Spline(s)) => {
|
|
let ts = spline_seg_ts(s, handle, geos);
|
|
if ts.is_empty() {
|
|
return vec![];
|
|
}
|
|
let t_click = spline_nearest_t(s, pt.x as f64, pt.y as f64)
|
|
.and_then(|t_actual| {
|
|
let (t0, t1) = spline_range(s)?;
|
|
Some(t_to_rel(t_actual, t0, t1))
|
|
})
|
|
.unwrap_or(0.5);
|
|
let orig_pts = spline_pts_wire(s);
|
|
let removed = WireModel::solid("trim_rm".into(), orig_pts, DIM_RED, false);
|
|
let survivors = trim_spline(s, &ts, t_click);
|
|
let mut out = vec![removed];
|
|
for (i, ent) in survivors.iter().enumerate() {
|
|
let pts = entity_pts(ent);
|
|
out.push(WireModel::solid(
|
|
format!("trim_keep_{i}"),
|
|
pts,
|
|
WireModel::CYAN,
|
|
false,
|
|
));
|
|
}
|
|
out
|
|
}
|
|
Some(EntityType::LwPolyline(p)) => {
|
|
let Some(survivors) = trim_lwpolyline(p, pt.x as f64, pt.y as f64, geos)
|
|
else {
|
|
return vec![];
|
|
};
|
|
let orig = WireModel::solid("trim_rm".into(), entity_pts(entity.unwrap()), DIM_RED, false);
|
|
let mut out = vec![orig];
|
|
for (i, ent) in survivors.iter().enumerate() {
|
|
out.push(WireModel::solid(
|
|
format!("trim_keep_{i}"),
|
|
entity_pts(ent),
|
|
WireModel::CYAN,
|
|
false,
|
|
));
|
|
}
|
|
out
|
|
}
|
|
_ => vec![],
|
|
};
|
|
// Edge: Extend — explain cuts landing on an IMPLIED boundary with a
|
|
// dashed guide from that boundary's drawn end to the cut point (#336).
|
|
if self.implied_edges && !hover_wires.is_empty() {
|
|
if let (Some(orig), Some(pieces)) = (
|
|
entity,
|
|
pick_trim_at(&self.all_entities, geos, handle, pt.x, pt.y),
|
|
) {
|
|
let cuts = piece_cut_points(orig, &pieces);
|
|
hover_wires.extend(implied_cut_guides(&self.all_entities, handle, &cuts));
|
|
}
|
|
}
|
|
hover_wires
|
|
}
|
|
|
|
fn on_point(&mut self, pt: DVec3) -> CmdResult {
|
|
match &mut self.mode {
|
|
TrimMode::Fence(pick) => {
|
|
pick.push([pt.x, pt.y]);
|
|
CmdResult::NeedPoint
|
|
}
|
|
TrimMode::CrossFirst => {
|
|
self.mode = TrimMode::CrossSecond([pt.x, pt.y]);
|
|
CmdResult::NeedPoint
|
|
}
|
|
TrimMode::CrossSecond(p1) => {
|
|
// The rectangle's edges act as a 4-segment fence, and objects
|
|
// wholly inside the window are picked too (crossing-selection
|
|
// semantics).
|
|
let p1 = *p1;
|
|
let p2 = [pt.x, pt.y];
|
|
self.mode = TrimMode::Pick;
|
|
let rect = [p1, [p1[0], p2[1]], p2, [p2[0], p1[1]], p1];
|
|
let window = CrossingWindow {
|
|
min: [p1[0].min(p2[0]), p1[1].min(p2[1])],
|
|
max: [p1[0].max(p2[0]), p1[1].max(p2[1])],
|
|
pick: p1,
|
|
};
|
|
self.fence_run(&rect, Some(window))
|
|
}
|
|
_ => CmdResult::NeedPoint,
|
|
}
|
|
}
|
|
|
|
fn on_preview_wires(&mut self, pt: DVec3) -> Vec<WireModel> {
|
|
match &self.mode {
|
|
TrimMode::Fence(pick) if !pick.is_empty() => {
|
|
let mut out = vec![pick.preview([pt.x, pt.y], "trim_fence")];
|
|
let mut fpts = pick.path();
|
|
fpts.push([pt.x, pt.y]);
|
|
out.extend(fence_result_preview(
|
|
&self.all_entities,
|
|
&self.geos,
|
|
&fpts,
|
|
None,
|
|
self.shift,
|
|
self.implied_edges,
|
|
));
|
|
out
|
|
}
|
|
TrimMode::CrossSecond(p1) => {
|
|
let p1 = *p1;
|
|
let p2 = [pt.x, pt.y];
|
|
let mut out = vec![crossing_box_preview(p1, p2, "trim_cross")];
|
|
let rect = [p1, [p1[0], p2[1]], p2, [p2[0], p1[1]], p1];
|
|
let window = CrossingWindow {
|
|
min: [p1[0].min(p2[0]), p1[1].min(p2[1])],
|
|
max: [p1[0].max(p2[0]), p1[1].max(p2[1])],
|
|
pick: p1,
|
|
};
|
|
out.extend(fence_result_preview(
|
|
&self.all_entities,
|
|
&self.geos,
|
|
&rect,
|
|
Some(window),
|
|
self.shift,
|
|
self.implied_edges,
|
|
));
|
|
out
|
|
}
|
|
_ => Vec::new(),
|
|
}
|
|
}
|
|
|
|
fn on_enter(&mut self) -> CmdResult {
|
|
match std::mem::replace(&mut self.mode, TrimMode::Pick) {
|
|
TrimMode::SelectEdges => {
|
|
self.rebuild_geos();
|
|
CmdResult::NeedPoint
|
|
}
|
|
TrimMode::Fence(pick) if pick.is_usable() => self.fence_run(&pick.path(), None),
|
|
TrimMode::Fence(_)
|
|
| TrimMode::CrossFirst
|
|
| TrimMode::CrossSecond(_)
|
|
| TrimMode::Erase => CmdResult::NeedPoint,
|
|
TrimMode::Pick => CmdResult::Cancel,
|
|
}
|
|
}
|
|
fn on_escape(&mut self) -> CmdResult {
|
|
// Esc leaves a sub-mode first; a second Esc ends the command.
|
|
if !matches!(self.mode, TrimMode::Pick) {
|
|
self.mode = TrimMode::Pick;
|
|
return CmdResult::NeedPoint;
|
|
}
|
|
CmdResult::Cancel
|
|
}
|
|
}
|
|
|
|
// ══════════════════════════════════════════════════════════════════════════
|
|
// ExtendCommand
|
|
// ══════════════════════════════════════════════════════════════════════════
|
|
|
|
pub struct ExtendCommand {
|
|
all_entities: Vec<EntityType>,
|
|
entity_index: ModifyEntityIndex,
|
|
geos: Vec<Geo>,
|
|
mode: TrimMode,
|
|
/// Boundary-edge selection; empty = every object is a boundary.
|
|
edge_set: Vec<Handle>,
|
|
/// Edge option: boundaries extrapolate past their drawn extent.
|
|
implied_edges: bool,
|
|
/// Live Shift state — Shift+click trims instead of extends (#336).
|
|
shift: bool,
|
|
}
|
|
|
|
impl ExtendCommand {
|
|
pub fn new(all_entities: Vec<EntityType>) -> Self {
|
|
let entity_index = ModifyEntityIndex::build(&all_entities);
|
|
let geos = build_geos(&all_entities);
|
|
Self {
|
|
all_entities,
|
|
entity_index,
|
|
geos,
|
|
mode: TrimMode::Pick,
|
|
edge_set: Vec::new(),
|
|
implied_edges: false,
|
|
shift: false,
|
|
}
|
|
}
|
|
|
|
fn rebuild_geos(&mut self) {
|
|
self.entity_index = ModifyEntityIndex::build(&self.all_entities);
|
|
self.geos = if self.edge_set.is_empty() {
|
|
build_geos(&self.all_entities)
|
|
} else {
|
|
let picked: Vec<EntityType> = self
|
|
.all_entities
|
|
.iter()
|
|
.filter(|e| self.edge_set.contains(&e.common().handle))
|
|
.cloned()
|
|
.collect();
|
|
build_geos(&picked)
|
|
};
|
|
if self.implied_edges {
|
|
imply_edge_geos(&mut self.geos);
|
|
}
|
|
}
|
|
|
|
fn fence_run(
|
|
&mut self,
|
|
fence: &[[f64; 2]],
|
|
window: Option<CrossingWindow>,
|
|
) -> CmdResult {
|
|
// EXTEND's fence extends; Shift held at Enter swaps it to trim.
|
|
let repl = fence_pass(&self.all_entities, &self.geos, fence, window, !self.shift);
|
|
if repl.is_empty() {
|
|
return CmdResult::NeedPoint;
|
|
}
|
|
CmdResult::ReplaceMany(repl, Vec::new())
|
|
}
|
|
}
|
|
|
|
impl CadCommand for ExtendCommand {
|
|
fn name(&self) -> &'static str {
|
|
"EXTEND"
|
|
}
|
|
|
|
fn prompt(&self) -> String {
|
|
let edge = if self.implied_edges {
|
|
t!(" [Edge: Extend]")
|
|
} else {
|
|
std::borrow::Cow::Borrowed("")
|
|
};
|
|
match &self.mode {
|
|
TrimMode::Pick => crate::tf!(
|
|
"EXTEND{edge} Click near end of object to extend (Shift+click trims):"
|
|
)
|
|
.into_owned(),
|
|
TrimMode::SelectEdges => crate::tf!(
|
|
"EXTEND Select boundary edges [{} picked, Enter = done]:",
|
|
self.edge_set.len()
|
|
)
|
|
.into_owned(),
|
|
TrimMode::Fence(pick) => crate::tf!(
|
|
"EXTEND{edge} Fence: pick points [{} placed, Enter = extend crossed]:",
|
|
pick.len()
|
|
)
|
|
.into_owned(),
|
|
TrimMode::CrossFirst => {
|
|
crate::tf!("EXTEND{edge} Crossing: first corner:").into_owned()
|
|
}
|
|
TrimMode::CrossSecond(_) => {
|
|
crate::tf!("EXTEND{edge} Crossing: opposite corner:").into_owned()
|
|
}
|
|
TrimMode::Erase => t!("EXTEND [Enter = done]:").into_owned(),
|
|
}
|
|
}
|
|
|
|
fn options(&self) -> Vec<crate::command::CmdOption> {
|
|
use crate::command::CmdOption;
|
|
match self.mode {
|
|
TrimMode::Pick => vec![
|
|
CmdOption::new("Boundary edges", "B"),
|
|
CmdOption::new("Fence", "F"),
|
|
CmdOption::new("Crossing", "C"),
|
|
CmdOption::new(
|
|
if self.implied_edges { "Edge: Extend" } else { "Edge: No extend" },
|
|
"E",
|
|
),
|
|
CmdOption::enter("Done"),
|
|
],
|
|
_ => vec![CmdOption::enter("Done")],
|
|
}
|
|
}
|
|
|
|
fn wants_text_input(&self) -> bool {
|
|
true
|
|
}
|
|
|
|
fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
|
|
match text.trim().to_uppercase().as_str() {
|
|
"B" | "BOUNDARY" | "T" | "CUTTING" => {
|
|
self.edge_set.clear();
|
|
self.mode = TrimMode::SelectEdges;
|
|
Some(CmdResult::NeedPoint)
|
|
}
|
|
"F" | "FENCE" => {
|
|
self.mode = TrimMode::Fence(FencePick::fence());
|
|
Some(CmdResult::NeedPoint)
|
|
}
|
|
"C" | "CROSSING" => {
|
|
self.mode = TrimMode::CrossFirst;
|
|
Some(CmdResult::NeedPoint)
|
|
}
|
|
"E" | "EDGE" => {
|
|
self.implied_edges = !self.implied_edges;
|
|
self.rebuild_geos();
|
|
Some(CmdResult::NeedPoint)
|
|
}
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
fn set_shift(&mut self, shift: bool) {
|
|
self.shift = shift;
|
|
}
|
|
|
|
fn needs_entity_pick(&self) -> bool {
|
|
matches!(self.mode, TrimMode::Pick | TrimMode::SelectEdges)
|
|
}
|
|
|
|
fn on_entity_pick(&mut self, handle: Handle, pt: DVec3) -> CmdResult {
|
|
if handle.is_null() {
|
|
return CmdResult::NeedPoint;
|
|
}
|
|
match self.mode {
|
|
TrimMode::SelectEdges => {
|
|
if let Some(pos) = self.edge_set.iter().position(|h| *h == handle) {
|
|
self.edge_set.remove(pos);
|
|
} else {
|
|
self.edge_set.push(handle);
|
|
}
|
|
CmdResult::NeedPoint
|
|
}
|
|
_ => {
|
|
let (px, py) = (pt.x, pt.y);
|
|
let new_entities = if self.shift {
|
|
// Shift+click swaps to Trim for this pick (#336).
|
|
pick_trim_at(&self.all_entities, &self.geos, handle, px, py)
|
|
} else {
|
|
pick_extend_at(&self.all_entities, &self.geos, handle, px, py)
|
|
.map(|e| vec![e])
|
|
};
|
|
if let Some(new_entities) = new_entities {
|
|
// Same snapshot bookkeeping as TRIM: drop the old entry,
|
|
// append the pieces as NULL-handle placeholders, and let
|
|
// on_entity_replaced assign the real handles.
|
|
if let Some(pos) = self
|
|
.all_entities
|
|
.iter()
|
|
.position(|e| e.common().handle == handle)
|
|
{
|
|
self.all_entities.remove(pos);
|
|
self.all_entities.extend(new_entities.clone());
|
|
self.edge_set.retain(|h| *h != handle);
|
|
self.rebuild_geos();
|
|
}
|
|
CmdResult::ReplaceEntity(handle, new_entities)
|
|
} else {
|
|
CmdResult::NeedPoint
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
fn on_entity_replaced(&mut self, _old: Handle, new_handles: &[acadrust::Handle]) {
|
|
// The last new_handles.len() entries are the pieces appended with NULL
|
|
// handles in on_entity_pick — assign their real document handles.
|
|
let start = self.all_entities.len().saturating_sub(new_handles.len());
|
|
for (e, &h) in self.all_entities[start..]
|
|
.iter_mut()
|
|
.zip(new_handles.iter())
|
|
{
|
|
match e {
|
|
EntityType::Line(l) => l.common.handle = h,
|
|
EntityType::Arc(a) => a.common.handle = h,
|
|
EntityType::Ray(r) => r.common.handle = h,
|
|
EntityType::XLine(x) => x.common.handle = h,
|
|
EntityType::Ellipse(e) => e.common.handle = h,
|
|
EntityType::Spline(s) => s.common.handle = h,
|
|
EntityType::LwPolyline(p) => p.common.handle = h,
|
|
_ => {}
|
|
}
|
|
}
|
|
self.rebuild_geos();
|
|
}
|
|
|
|
fn on_hover_entity(&mut self, handle: Handle, pt: DVec3) -> Vec<WireModel> {
|
|
match self.mode {
|
|
TrimMode::SelectEdges => {
|
|
let mut out: Vec<WireModel> = self
|
|
.edge_set
|
|
.iter()
|
|
.filter_map(|h| self.entity_index.get(&self.all_entities, *h))
|
|
.map(|e| {
|
|
WireModel::solid("edge_sel".into(), entity_pts(e), OPT_YELLOW, false)
|
|
})
|
|
.collect();
|
|
if !handle.is_null() && !self.edge_set.contains(&handle) {
|
|
if let Some(e) = self
|
|
.entity_index.get(&self.all_entities, handle)
|
|
{
|
|
let mut c = OPT_YELLOW;
|
|
c[3] = 0.45;
|
|
out.push(WireModel::solid(
|
|
"edge_cand".into(),
|
|
entity_pts(e),
|
|
c,
|
|
false,
|
|
));
|
|
}
|
|
}
|
|
return out;
|
|
}
|
|
TrimMode::Pick => {}
|
|
_ => return vec![],
|
|
}
|
|
if self.shift {
|
|
// Shift held: preview the trim result instead.
|
|
if let Some(pieces) =
|
|
pick_trim_at(&self.all_entities, &self.geos, handle, pt.x, pt.y)
|
|
{
|
|
let mut out = Vec::new();
|
|
for (i, e) in pieces.iter().enumerate() {
|
|
out.push(WireModel::solid(
|
|
format!("trim_keep_{i}"),
|
|
entity_pts(e),
|
|
WireModel::CYAN,
|
|
false,
|
|
));
|
|
}
|
|
return out;
|
|
}
|
|
return vec![];
|
|
}
|
|
if handle.is_null() {
|
|
return vec![];
|
|
}
|
|
|
|
let entity = self
|
|
.entity_index.get(&self.all_entities, handle);
|
|
match entity {
|
|
Some(EntityType::Line(l)) => {
|
|
let ax = l.start.x;
|
|
let ay = l.start.y;
|
|
let bx = l.end.x;
|
|
let by = l.end.y;
|
|
let dx = bx - ax;
|
|
let dy = by - ay;
|
|
let len2 = dx * dx + dy * dy;
|
|
let t_click = if len2 > 1e-12 {
|
|
((pt.x as f64 - ax) * dx + (pt.y as f64 - ay) * dy) / len2
|
|
} else {
|
|
0.5
|
|
};
|
|
if let Some(ext) = extend_line(l, t_click, &self.geos) {
|
|
return extend_hover_wires(
|
|
&EntityType::Line(l.clone()),
|
|
&ext,
|
|
&self.all_entities,
|
|
handle,
|
|
self.implied_edges,
|
|
);
|
|
}
|
|
}
|
|
Some(EntityType::Arc(a)) => {
|
|
let ang = (pt.y as f64 - a.center.y).atan2(pt.x as f64 - a.center.x);
|
|
let t_click = arc_t(ang, a.start_angle, a.end_angle);
|
|
if let Some(ext) = extend_arc(a, t_click, &self.geos) {
|
|
return extend_hover_wires(
|
|
&EntityType::Arc(a.clone()),
|
|
&ext,
|
|
&self.all_entities,
|
|
handle,
|
|
self.implied_edges,
|
|
);
|
|
}
|
|
}
|
|
Some(EntityType::Ellipse(e)) => {
|
|
let a = (e.major_axis.x.powi(2) + e.major_axis.y.powi(2)).sqrt();
|
|
if a >= 1e-9 {
|
|
let (nx, ny) = (e.major_axis.x / a, e.major_axis.y / a);
|
|
let t0 = e.start_parameter;
|
|
let mut t1 = e.end_parameter;
|
|
if t1 <= t0 {
|
|
t1 += TAU;
|
|
}
|
|
let rx = pt.x as f64 - e.center.x;
|
|
let ry = pt.y as f64 - e.center.y;
|
|
let xl = rx * nx + ry * ny;
|
|
let yl = -rx * ny + ry * nx;
|
|
let t_click = arc_t(yl.atan2(xl), t0, t1);
|
|
if let Some(ext) = extend_ellipse(e, t_click, &self.geos) {
|
|
return extend_hover_wires(
|
|
&EntityType::Ellipse(e.clone()),
|
|
&ext,
|
|
&self.all_entities,
|
|
handle,
|
|
self.implied_edges,
|
|
);
|
|
}
|
|
}
|
|
}
|
|
Some(EntityType::LwPolyline(p)) => {
|
|
if let Some(ext) = extend_lwpoly(p, pt.x as f64, pt.y as f64, &self.geos) {
|
|
return extend_hover_wires(
|
|
&EntityType::LwPolyline(p.clone()),
|
|
&ext,
|
|
&self.all_entities,
|
|
handle,
|
|
self.implied_edges,
|
|
);
|
|
}
|
|
}
|
|
Some(EntityType::Spline(s)) => {
|
|
let t_click = spline_nearest_t(s, pt.x as f64, pt.y as f64)
|
|
.and_then(|t_actual| {
|
|
let (t0, t1) = spline_range(s)?;
|
|
Some(t_to_rel(t_actual, t0, t1))
|
|
})
|
|
.unwrap_or(0.5);
|
|
if let Some(ext) = extend_spline(s, t_click, &self.geos) {
|
|
return extend_hover_wires(
|
|
&EntityType::Spline(s.clone()),
|
|
&ext,
|
|
&self.all_entities,
|
|
handle,
|
|
self.implied_edges,
|
|
);
|
|
}
|
|
}
|
|
_ => {}
|
|
}
|
|
vec![]
|
|
}
|
|
|
|
fn on_point(&mut self, pt: DVec3) -> CmdResult {
|
|
match &mut self.mode {
|
|
TrimMode::Fence(pick) => {
|
|
pick.push([pt.x, pt.y]);
|
|
CmdResult::NeedPoint
|
|
}
|
|
TrimMode::CrossFirst => {
|
|
self.mode = TrimMode::CrossSecond([pt.x, pt.y]);
|
|
CmdResult::NeedPoint
|
|
}
|
|
TrimMode::CrossSecond(p1) => {
|
|
let p1 = *p1;
|
|
let p2 = [pt.x, pt.y];
|
|
self.mode = TrimMode::Pick;
|
|
let rect = [p1, [p1[0], p2[1]], p2, [p2[0], p1[1]], p1];
|
|
let window = CrossingWindow {
|
|
min: [p1[0].min(p2[0]), p1[1].min(p2[1])],
|
|
max: [p1[0].max(p2[0]), p1[1].max(p2[1])],
|
|
pick: p1,
|
|
};
|
|
self.fence_run(&rect, Some(window))
|
|
}
|
|
_ => CmdResult::NeedPoint,
|
|
}
|
|
}
|
|
|
|
fn on_preview_wires(&mut self, pt: DVec3) -> Vec<WireModel> {
|
|
match &self.mode {
|
|
TrimMode::Fence(pick) if !pick.is_empty() => {
|
|
let mut out = vec![pick.preview([pt.x, pt.y], "extend_fence")];
|
|
let mut fpts = pick.path();
|
|
fpts.push([pt.x, pt.y]);
|
|
out.extend(fence_result_preview(
|
|
&self.all_entities,
|
|
&self.geos,
|
|
&fpts,
|
|
None,
|
|
!self.shift,
|
|
self.implied_edges,
|
|
));
|
|
out
|
|
}
|
|
TrimMode::CrossSecond(p1) => {
|
|
let p1 = *p1;
|
|
let p2 = [pt.x, pt.y];
|
|
let mut out = vec![crossing_box_preview(p1, p2, "extend_cross")];
|
|
let rect = [p1, [p1[0], p2[1]], p2, [p2[0], p1[1]], p1];
|
|
let window = CrossingWindow {
|
|
min: [p1[0].min(p2[0]), p1[1].min(p2[1])],
|
|
max: [p1[0].max(p2[0]), p1[1].max(p2[1])],
|
|
pick: p1,
|
|
};
|
|
out.extend(fence_result_preview(
|
|
&self.all_entities,
|
|
&self.geos,
|
|
&rect,
|
|
Some(window),
|
|
!self.shift,
|
|
self.implied_edges,
|
|
));
|
|
out
|
|
}
|
|
_ => Vec::new(),
|
|
}
|
|
}
|
|
|
|
fn on_enter(&mut self) -> CmdResult {
|
|
match std::mem::replace(&mut self.mode, TrimMode::Pick) {
|
|
TrimMode::SelectEdges => {
|
|
self.rebuild_geos();
|
|
CmdResult::NeedPoint
|
|
}
|
|
TrimMode::Fence(pick) if pick.is_usable() => self.fence_run(&pick.path(), None),
|
|
TrimMode::Fence(_)
|
|
| TrimMode::CrossFirst
|
|
| TrimMode::CrossSecond(_)
|
|
| TrimMode::Erase => CmdResult::NeedPoint,
|
|
TrimMode::Pick => CmdResult::Cancel,
|
|
}
|
|
}
|
|
fn on_escape(&mut self) -> CmdResult {
|
|
if !matches!(self.mode, TrimMode::Pick) {
|
|
self.mode = TrimMode::Pick;
|
|
return CmdResult::NeedPoint;
|
|
}
|
|
CmdResult::Cancel
|
|
}
|
|
}
|
|
|
|
|
|
// ── Autocomplete registry ─────────────────────────────────
|
|
inventory::submit!(crate::command::CommandRegistration { names: &["EXTEND"] }); // ExtendCommand
|
|
inventory::submit!(crate::command::CommandRegistration { names: &["TRIM"] }); // TrimCommand
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
use std::f64::consts::PI;
|
|
|
|
fn xline_at(x1: f64, y1: f64, x2: f64, y2: f64, h: u64) -> EntityType {
|
|
let mut l = LineEnt::new();
|
|
l.start = Vector3::new(x1, y1, 0.0);
|
|
l.end = Vector3::new(x2, y2, 0.0);
|
|
l.common.handle = Handle::new(h);
|
|
EntityType::Line(l)
|
|
}
|
|
|
|
/// Edge: Extend — the target must lengthen to the BOUNDARY'S extrapolation
|
|
/// when the boundary doesn't physically cross the target's path (#336).
|
|
#[test]
|
|
fn edge_extend_reaches_implied_boundary() {
|
|
let target = xline_at(0.0, 0.0, 2.0, 0.0, 1);
|
|
let boundary = xline_at(5.0, 2.0, 5.0, 8.0, 2);
|
|
let all = vec![target.clone(), boundary];
|
|
// Edge off: the boundary's drawn extent never meets y=0 — no extend.
|
|
let geos = build_geos(&all);
|
|
assert!(pick_extend_at(&all, &geos, Handle::new(1), 1.9, 0.0).is_none());
|
|
// Edge on: the implied boundary crosses y=0 at x=5 — extend to (5,0).
|
|
let mut implied = build_geos(&all);
|
|
imply_edge_geos(&mut implied);
|
|
match pick_extend_at(&all, &implied, Handle::new(1), 1.9, 0.0) {
|
|
Some(EntityType::Line(l)) => {
|
|
assert!((l.end.x - 5.0).abs() < 1e-6 && l.end.y.abs() < 1e-6,
|
|
"extends to the implied boundary, got ({}, {})", l.end.x, l.end.y);
|
|
}
|
|
other => panic!("expected an extended Line, got {other:?}"),
|
|
}
|
|
}
|
|
|
|
/// #336 repro: two lines forming an X; a fence across one overhanging arm
|
|
/// must trim that arm back to the intersection.
|
|
#[test]
|
|
fn fence_trims_x_arm() {
|
|
let all = vec![
|
|
xline_at(0.0, 0.0, 10.0, 10.0, 1),
|
|
xline_at(0.0, 10.0, 10.0, 0.0, 2),
|
|
];
|
|
let geos = build_geos(&all);
|
|
let fence = [[8.0, 10.0], [10.0, 8.0]];
|
|
let repl = fence_pass(&all, &geos, &fence, None, false);
|
|
assert_eq!(repl.len(), 1, "exactly the crossed line is trimmed: {repl:?}");
|
|
assert_eq!(repl[0].0, Handle::new(1));
|
|
assert_eq!(repl[0].1.len(), 1);
|
|
match &repl[0].1[0] {
|
|
EntityType::Line(l) => {
|
|
assert!((l.end.x - 5.0).abs() < 1e-6 && (l.end.y - 5.0).abs() < 1e-6,
|
|
"arm cut back to the intersection, got end ({}, {})", l.end.x, l.end.y);
|
|
}
|
|
other => panic!("expected a Line, got {other:?}"),
|
|
}
|
|
}
|
|
|
|
fn circle(r: f64) -> CircleEnt {
|
|
let mut c = CircleEnt::new();
|
|
c.center = Vector3::new(0.0, 0.0, 0.0);
|
|
c.radius = r;
|
|
c
|
|
}
|
|
|
|
/// A circle crossed by a horizontal cutter (cuts at angle 0 and π, i.e.
|
|
/// t = 0.0 and 0.5) becomes a single Arc; clicking the top half removes it
|
|
/// and leaves the bottom half (π → 0 CCW), clicking the bottom does the
|
|
/// reverse.
|
|
#[test]
|
|
fn trims_circle_into_arc_on_clicked_half() {
|
|
let c = circle(10.0);
|
|
let ts = [0.0, 0.5];
|
|
|
|
// Click top (t = 0.25) → removes top, keeps bottom half (start π, end 0).
|
|
let top = trim_circle(&c, &ts, 0.25);
|
|
assert_eq!(top.len(), 1, "circle should trim to exactly one arc");
|
|
match &top[0] {
|
|
EntityType::Arc(a) => {
|
|
assert!((norm(a.start_angle) - PI).abs() < 1e-9);
|
|
assert!(norm(a.end_angle).abs() < 1e-9);
|
|
assert_eq!(a.radius, 10.0);
|
|
assert!(a.common.handle.is_null());
|
|
}
|
|
_ => panic!("expected an Arc"),
|
|
}
|
|
|
|
// Click bottom (t = 0.75) → keeps top half (start 0, end π).
|
|
let bottom = trim_circle(&c, &ts, 0.75);
|
|
match &bottom[0] {
|
|
EntityType::Arc(a) => {
|
|
assert!(norm(a.start_angle).abs() < 1e-9);
|
|
assert!((norm(a.end_angle) - PI).abs() < 1e-9);
|
|
}
|
|
_ => panic!("expected an Arc"),
|
|
}
|
|
}
|
|
|
|
/// Fewer than two crossings can't cut a closed circle, so it is left as-is.
|
|
#[test]
|
|
fn circle_with_one_or_zero_cuts_is_left_unchanged() {
|
|
let c = circle(5.0);
|
|
assert!(trim_circle(&c, &[], 0.3).is_empty());
|
|
assert!(trim_circle(&c, &[0.4], 0.3).is_empty());
|
|
}
|
|
}
|
|
|
|
// ══════════════════════════════════════════════════════════════════════════
|
|
// ExtrimCommand — EXTRIM (Express-Tools cookie-cutter trim). #253
|
|
//
|
|
// Pick one boundary, then a side: every object crossing the boundary is trimmed
|
|
// on the picked side, and objects lying wholly on that side are erased. The side
|
|
// test is a parity count — a segment from a candidate point to the pick point
|
|
// that crosses the boundary an even number of times lands on the pick side.
|
|
// ══════════════════════════════════════════════════════════════════════════
|
|
|
|
/// Extend `Geo::Line` boundary edges so a line boundary cuts across the whole
|
|
/// drawing (EXTRIM treats a line boundary as infinite).
|
|
fn extend_line_geos(geos: &mut [Geo]) {
|
|
for g in geos.iter_mut() {
|
|
if let Geo::Line { p1, p2, .. } = g {
|
|
let (dx, dy) = (p2[0] - p1[0], p2[1] - p1[1]);
|
|
let len = dx.hypot(dy);
|
|
if len > 1e-9 {
|
|
let (ux, uy) = (dx / len, dy / len);
|
|
let mid = [(p1[0] + p2[0]) * 0.5, (p1[1] + p2[1]) * 0.5];
|
|
*p1 = [mid[0] - ux * TRIM_EXTENT, mid[1] - uy * TRIM_EXTENT];
|
|
*p2 = [mid[0] + ux * TRIM_EXTENT, mid[1] + uy * TRIM_EXTENT];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Kept parametric intervals — those whose midpoint is NOT on the pick side.
|
|
fn extrim_keep(
|
|
ts: &[f64],
|
|
point_at: &dyn Fn(f64) -> [f64; 2],
|
|
on_pick_side: &dyn Fn([f64; 2]) -> bool,
|
|
) -> Vec<(f64, f64)> {
|
|
let mut bounds = vec![0.0f64];
|
|
bounds.extend_from_slice(ts);
|
|
bounds.push(1.0);
|
|
bounds.dedup_by(|a, b| (*a - *b).abs() < 1e-6);
|
|
bounds
|
|
.windows(2)
|
|
.filter_map(|w| {
|
|
if w[1] - w[0] <= 1e-6 {
|
|
return None;
|
|
}
|
|
let mid = point_at((w[0] + w[1]) * 0.5);
|
|
if on_pick_side(mid) {
|
|
None
|
|
} else {
|
|
Some((w[0], w[1]))
|
|
}
|
|
})
|
|
.collect()
|
|
}
|
|
|
|
fn extrim_line(orig: &LineEnt, ts: &[f64], side: &dyn Fn([f64; 2]) -> bool) -> Vec<EntityType> {
|
|
let p1 = [orig.start.x, orig.start.y];
|
|
let p2 = [orig.end.x, orig.end.y];
|
|
let z = orig.start.z;
|
|
let pa = |t: f64| lerp2(p1, p2, t);
|
|
extrim_keep(ts, &pa, side)
|
|
.into_iter()
|
|
.filter_map(|(ta, tb)| {
|
|
let a = lerp2(p1, p2, ta);
|
|
let b = lerp2(p1, p2, tb);
|
|
if (b[0] - a[0]).hypot(b[1] - a[1]) < 1e-6 {
|
|
return None;
|
|
}
|
|
let mut l = orig.clone();
|
|
l.common.handle = Handle::NULL;
|
|
l.start = Vector3::new(a[0], a[1], z);
|
|
l.end = Vector3::new(b[0], b[1], z);
|
|
Some(EntityType::Line(l))
|
|
})
|
|
.collect()
|
|
}
|
|
|
|
fn extrim_arc(orig: &ArcEnt, ts: &[f64], side: &dyn Fn([f64; 2]) -> bool) -> Vec<EntityType> {
|
|
let a0 = orig.start_angle;
|
|
let a1 = orig.end_angle;
|
|
let span = {
|
|
let s = norm(a1) - norm(a0);
|
|
if s <= 0.0 {
|
|
s + TAU
|
|
} else {
|
|
s
|
|
}
|
|
};
|
|
let angle_at = |t: f64| norm(a0) + span * t;
|
|
let (cx, cy, r) = (orig.center.x, orig.center.y, orig.radius);
|
|
let pt = |t: f64| {
|
|
let a = angle_at(t);
|
|
[cx + r * a.cos(), cy + r * a.sin()]
|
|
};
|
|
extrim_keep(ts, &pt, side)
|
|
.into_iter()
|
|
.filter_map(|(ta, tb)| {
|
|
if (tb - ta).abs() < 1e-6 {
|
|
return None;
|
|
}
|
|
let mut a = orig.clone();
|
|
a.common.handle = Handle::NULL;
|
|
a.start_angle = angle_at(ta);
|
|
a.end_angle = angle_at(tb);
|
|
Some(EntityType::Arc(a))
|
|
})
|
|
.collect()
|
|
}
|
|
|
|
fn extrim_circle(orig: &CircleEnt, ts: &[f64], side: &dyn Fn([f64; 2]) -> bool) -> Vec<EntityType> {
|
|
if ts.len() < 2 {
|
|
return vec![];
|
|
}
|
|
let (cx, cy, r) = (orig.center.x, orig.center.y, orig.radius);
|
|
let mut s = ts.to_vec();
|
|
s.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
|
|
let n = s.len();
|
|
let mut out = Vec::new();
|
|
for i in 0..n {
|
|
let ta = s[i];
|
|
let tb = if i + 1 < n { s[i + 1] } else { s[0] + 1.0 };
|
|
let mt = ((ta + tb) * 0.5).rem_euclid(1.0) * TAU;
|
|
let mid = [cx + r * mt.cos(), cy + r * mt.sin()];
|
|
if side(mid) {
|
|
continue; // removed side
|
|
}
|
|
let mut arc = ArcEnt::new();
|
|
arc.common = orig.common.clone();
|
|
arc.common.handle = Handle::NULL;
|
|
arc.center = orig.center;
|
|
arc.radius = orig.radius;
|
|
arc.thickness = orig.thickness;
|
|
arc.normal = orig.normal;
|
|
arc.start_angle = ta.rem_euclid(1.0) * TAU;
|
|
arc.end_angle = tb.rem_euclid(1.0) * TAU;
|
|
out.push(EntityType::Arc(arc));
|
|
}
|
|
out
|
|
}
|
|
|
|
/// Sample any entity to a dense XY polyline for the sampled trim path.
|
|
fn sample_entity_xy(e: &EntityType) -> Vec<[f64; 2]> {
|
|
match e {
|
|
EntityType::Line(l) => vec![[l.start.x, l.start.y], [l.end.x, l.end.y]],
|
|
EntityType::Arc(a) => {
|
|
let span = {
|
|
let s = norm(a.end_angle) - norm(a.start_angle);
|
|
if s <= 0.0 {
|
|
s + TAU
|
|
} else {
|
|
s
|
|
}
|
|
};
|
|
let steps = (span.abs() * 16.0).ceil().max(4.0) as usize;
|
|
(0..=steps)
|
|
.map(|i| {
|
|
let ang = norm(a.start_angle) + span * (i as f64 / steps as f64);
|
|
[
|
|
a.center.x + a.radius * ang.cos(),
|
|
a.center.y + a.radius * ang.sin(),
|
|
]
|
|
})
|
|
.collect()
|
|
}
|
|
EntityType::LwPolyline(_)
|
|
| EntityType::Polyline(_)
|
|
| EntityType::Polyline2D(_)
|
|
| EntityType::Polyline3D(_) => {
|
|
let mut pts: Vec<[f64; 2]> = Vec::new();
|
|
for seg in crate::modules::draw::modify::explode::explode_polyline_segments(e) {
|
|
let sp = sample_entity_xy(&seg);
|
|
if pts.last() == sp.first() {
|
|
pts.extend_from_slice(&sp[1..]);
|
|
} else {
|
|
pts.extend(sp);
|
|
}
|
|
}
|
|
pts
|
|
}
|
|
EntityType::Ellipse(el) => {
|
|
let mx = el.major_axis.x;
|
|
let my = el.major_axis.y;
|
|
let a = (mx * mx + my * my).sqrt();
|
|
if a < 1e-9 {
|
|
return vec![];
|
|
}
|
|
let (nx, ny) = (mx / a, my / a);
|
|
let b = a * el.minor_axis_ratio;
|
|
let t0 = el.start_parameter;
|
|
let mut t1 = el.end_parameter;
|
|
if t1 <= t0 {
|
|
t1 += TAU;
|
|
}
|
|
ellipse_pts(el.center.x, el.center.y, a, b, nx, ny, t0, t1, el.center.z)
|
|
.into_iter()
|
|
.map(|p| [p[0] as f64, p[1] as f64])
|
|
.collect()
|
|
}
|
|
EntityType::Spline(s) => {
|
|
let (_, pts) = spline_sample_xy(s, 96);
|
|
pts.into_iter().map(|p| [p[0], p[1]]).collect()
|
|
}
|
|
_ => vec![],
|
|
}
|
|
}
|
|
|
|
/// Dense XY sampling of any entity for the removal preview (lines are
|
|
/// subdivided and circles closed so the preview cut follows the boundary).
|
|
fn preview_sample_xy(e: &EntityType) -> Vec<[f64; 2]> {
|
|
match e {
|
|
EntityType::Line(l) => {
|
|
let p1 = [l.start.x, l.start.y];
|
|
let p2 = [l.end.x, l.end.y];
|
|
(0..=24).map(|i| lerp2(p1, p2, i as f64 / 24.0)).collect()
|
|
}
|
|
EntityType::Circle(c) => {
|
|
let steps = 64usize;
|
|
(0..=steps)
|
|
.map(|i| {
|
|
let a = TAU * (i as f64 / steps as f64);
|
|
[c.center.x + c.radius * a.cos(), c.center.y + c.radius * a.sin()]
|
|
})
|
|
.collect()
|
|
}
|
|
// Polylines sample only their vertices — subdivide the straight
|
|
// segments so the preview cut follows the boundary instead of
|
|
// jumping at the nearest vertex (#340).
|
|
EntityType::LwPolyline(_)
|
|
| EntityType::Polyline(_)
|
|
| EntityType::Polyline2D(_)
|
|
| EntityType::Polyline3D(_) => {
|
|
let mut pts: Vec<[f64; 2]> = Vec::new();
|
|
for seg in crate::modules::draw::modify::explode::explode_polyline_segments(e) {
|
|
let sp: Vec<[f64; 2]> = match &seg {
|
|
EntityType::Line(l) => {
|
|
let p1 = [l.start.x, l.start.y];
|
|
let p2 = [l.end.x, l.end.y];
|
|
(0..=24).map(|i| lerp2(p1, p2, i as f64 / 24.0)).collect()
|
|
}
|
|
_ => sample_entity_xy(&seg),
|
|
};
|
|
if pts.last() == sp.first() {
|
|
pts.extend_from_slice(&sp[1..]);
|
|
} else {
|
|
pts.extend(sp);
|
|
}
|
|
}
|
|
pts
|
|
}
|
|
_ => sample_entity_xy(e),
|
|
}
|
|
}
|
|
|
|
/// Append the sub-runs of `pts` for which `take` holds to `out` as one wire's
|
|
/// point list, separated from earlier content by a NaN pen-up.
|
|
fn collect_runs(pts: &[[f64; 2]], take: &dyn Fn([f64; 2]) -> bool, out: &mut Vec<[f32; 3]>) {
|
|
let mut run: Vec<[f64; 2]> = Vec::new();
|
|
let flush = |run: &mut Vec<[f64; 2]>, out: &mut Vec<[f32; 3]>| {
|
|
if run.len() >= 2 {
|
|
if !out.is_empty() {
|
|
out.push([f32::NAN, f32::NAN, f32::NAN]);
|
|
}
|
|
out.extend(run.iter().map(|p| [p[0] as f32, p[1] as f32, 0.0]));
|
|
}
|
|
run.clear();
|
|
};
|
|
for &p in pts {
|
|
if take(p) {
|
|
run.push(p);
|
|
} else {
|
|
flush(&mut run, out);
|
|
}
|
|
}
|
|
flush(&mut run, out);
|
|
}
|
|
|
|
/// Build a preview wire from a NaN-break point list.
|
|
fn preview_wire(points: Vec<[f32; 3]>, color: [f32; 4], name: &str) -> WireModel {
|
|
WireModel {
|
|
taper_widths: Vec::new(),
|
|
world_width: 0.0,
|
|
depth_override: None,
|
|
fill_is_3d: false,
|
|
fill_is_2d_solid: false,
|
|
pick_tris: Vec::new(),
|
|
pick_tris_low: Vec::new(),
|
|
dash_from_start: false,
|
|
dash_align_end: None,
|
|
text_verts: Vec::new(),
|
|
name: name.into(),
|
|
points,
|
|
points_low: Vec::new(),
|
|
color,
|
|
selected: false,
|
|
pattern_length: 0.0,
|
|
pattern: [0.0; 8],
|
|
line_weight_px: 1.0,
|
|
snap_pts: vec![],
|
|
tangent_geoms: vec![],
|
|
aci: 0,
|
|
key_vertices: vec![],
|
|
aabb: WireModel::UNBOUNDED_AABB,
|
|
plinegen: true,
|
|
fill_tris: vec![],
|
|
fill_tris_low: Vec::new(),
|
|
}
|
|
}
|
|
|
|
/// Insert the exact boundary crossings between consecutive samples so a
|
|
/// sampled cut lands ON the boundary instead of at the nearest sample. A
|
|
/// polyline samples only its vertices, so without this a straight segment
|
|
/// crossing the boundary was cut at the wrong place — or not at all when
|
|
/// both endpoints were on the kept side (#340).
|
|
fn insert_boundary_crossings(pts: &[[f64; 2]], geos: &[Geo]) -> Vec<[f64; 2]> {
|
|
let Some(last) = pts.last() else {
|
|
return Vec::new();
|
|
};
|
|
let mut out: Vec<[f64; 2]> = Vec::with_capacity(pts.len());
|
|
for w in pts.windows(2) {
|
|
let (a, b) = (w[0], w[1]);
|
|
out.push(a);
|
|
let mut ts = line_seg_ts(a[0], a[1], b[0], b[1], Handle::NULL, geos);
|
|
ts.sort_by(|x, y| x.partial_cmp(y).unwrap_or(std::cmp::Ordering::Equal));
|
|
for t in ts {
|
|
if t > 1e-6 && t < 1.0 - 1e-6 {
|
|
out.push(lerp2(a, b, t));
|
|
}
|
|
}
|
|
}
|
|
out.push(*last);
|
|
out
|
|
}
|
|
|
|
/// Sampled trim: `None` leaves the entity unchanged, `Some(vec![])` erases it,
|
|
/// `Some(runs)` replaces it with the surviving pieces as LwPolylines.
|
|
/// Classification is per SEGMENT midpoint (samples + exact crossings), so a
|
|
/// vertex sitting exactly on the boundary can't flip the parity test.
|
|
fn extrim_sampled(
|
|
pts: &[[f64; 2]],
|
|
geos: &[Geo],
|
|
side: &dyn Fn([f64; 2]) -> bool,
|
|
) -> Option<Vec<EntityType>> {
|
|
if pts.len() < 2 {
|
|
return None;
|
|
}
|
|
let dense = insert_boundary_crossings(pts, geos);
|
|
let seg_kept: Vec<bool> = dense
|
|
.windows(2)
|
|
.map(|w| !side([(w[0][0] + w[1][0]) * 0.5, (w[0][1] + w[1][1]) * 0.5]))
|
|
.collect();
|
|
if seg_kept.iter().all(|&k| k) {
|
|
return None; // wholly on the kept side — untouched
|
|
}
|
|
if seg_kept.iter().all(|&k| !k) {
|
|
return Some(vec![]); // wholly on the pick side — erased
|
|
}
|
|
let mut runs: Vec<Vec<[f64; 2]>> = Vec::new();
|
|
let mut cur: Vec<[f64; 2]> = Vec::new();
|
|
for (i, &kept) in seg_kept.iter().enumerate() {
|
|
if kept {
|
|
if cur.is_empty() {
|
|
cur.push(dense[i]);
|
|
}
|
|
cur.push(dense[i + 1]);
|
|
} else if cur.len() >= 2 {
|
|
runs.push(std::mem::take(&mut cur));
|
|
} else {
|
|
cur.clear();
|
|
}
|
|
}
|
|
if cur.len() >= 2 {
|
|
runs.push(cur);
|
|
}
|
|
Some(
|
|
runs.into_iter()
|
|
.map(|run| {
|
|
let mut pl = LwPolyline::new();
|
|
pl.common.handle = Handle::NULL;
|
|
pl.is_closed = false;
|
|
pl.vertices = run
|
|
.into_iter()
|
|
.map(|p| LwVertex::from_coords(p[0], p[1]))
|
|
.collect();
|
|
EntityType::LwPolyline(pl)
|
|
})
|
|
.collect(),
|
|
)
|
|
}
|
|
|
|
pub struct ExtrimCommand {
|
|
all: Vec<(Handle, EntityType)>,
|
|
boundary: Option<Handle>,
|
|
geos: Vec<Geo>,
|
|
}
|
|
|
|
impl ExtrimCommand {
|
|
pub fn new(all: Vec<(Handle, EntityType)>) -> Self {
|
|
Self { all, boundary: None, geos: Vec::new() }
|
|
}
|
|
}
|
|
|
|
impl CadCommand for ExtrimCommand {
|
|
fn name(&self) -> &'static str {
|
|
"EXTRIM"
|
|
}
|
|
|
|
fn prompt(&self) -> String {
|
|
if self.boundary.is_none() {
|
|
crate::t!("EXTRIM Select cutting boundary:").into_owned()
|
|
} else {
|
|
crate::t!("EXTRIM Click the side to trim away:").into_owned()
|
|
}
|
|
}
|
|
|
|
fn needs_entity_pick(&self) -> bool {
|
|
self.boundary.is_none()
|
|
}
|
|
|
|
fn on_entity_pick(&mut self, handle: Handle, _pt: DVec3) -> CmdResult {
|
|
if handle.is_null() {
|
|
return CmdResult::NeedPoint;
|
|
}
|
|
let Some((_, e)) = self.all.iter().find(|(h, _)| *h == handle) else {
|
|
return CmdResult::NeedPoint;
|
|
};
|
|
let mut geos = build_geos(std::slice::from_ref(e));
|
|
// Only a picked LINE boundary is treated as infinite. A polyline
|
|
// explodes into per-segment Line geos — extending those turns a
|
|
// closed boundary into a grid of infinite lines and the parity
|
|
// side-test breaks (#340).
|
|
if matches!(e, EntityType::Line(_)) {
|
|
extend_line_geos(&mut geos);
|
|
}
|
|
if geos.is_empty() {
|
|
return CmdResult::NeedPoint; // not a usable boundary; keep asking
|
|
}
|
|
self.boundary = Some(handle);
|
|
self.geos = geos;
|
|
CmdResult::NeedPoint
|
|
}
|
|
|
|
fn on_point(&mut self, pt: DVec3) -> CmdResult {
|
|
let Some(bh) = self.boundary else {
|
|
return CmdResult::NeedPoint;
|
|
};
|
|
let q = [pt.x, pt.y];
|
|
let geos = self.geos.clone();
|
|
let side =
|
|
|m: [f64; 2]| line_seg_ts(m[0], m[1], q[0], q[1], Handle::NULL, &geos).len() % 2 == 0;
|
|
let mut repl: Vec<(Handle, Vec<EntityType>)> = Vec::new();
|
|
for (h, e) in &self.all {
|
|
if *h == bh {
|
|
continue;
|
|
}
|
|
match e {
|
|
EntityType::Line(l) => {
|
|
let ts = line_seg_ts(l.start.x, l.start.y, l.end.x, l.end.y, *h, &geos);
|
|
if ts.is_empty() {
|
|
let mid = [(l.start.x + l.end.x) * 0.5, (l.start.y + l.end.y) * 0.5];
|
|
if side(mid) {
|
|
repl.push((*h, vec![]));
|
|
}
|
|
} else {
|
|
repl.push((*h, extrim_line(l, &ts, &side)));
|
|
}
|
|
}
|
|
EntityType::Arc(a) => {
|
|
let ts = arc_seg_ts(
|
|
a.center.x,
|
|
a.center.y,
|
|
a.radius,
|
|
a.start_angle,
|
|
a.end_angle,
|
|
*h,
|
|
&geos,
|
|
);
|
|
if ts.is_empty() {
|
|
let am = norm(a.start_angle);
|
|
let mid =
|
|
[a.center.x + a.radius * am.cos(), a.center.y + a.radius * am.sin()];
|
|
if side(mid) {
|
|
repl.push((*h, vec![]));
|
|
}
|
|
} else {
|
|
repl.push((*h, extrim_arc(a, &ts, &side)));
|
|
}
|
|
}
|
|
EntityType::Circle(c) => {
|
|
let ts = arc_seg_ts(c.center.x, c.center.y, c.radius, 0.0, TAU, *h, &geos);
|
|
if ts.len() < 2 {
|
|
if side([c.center.x, c.center.y]) {
|
|
repl.push((*h, vec![]));
|
|
}
|
|
} else {
|
|
repl.push((*h, extrim_circle(c, &ts, &side)));
|
|
}
|
|
}
|
|
EntityType::LwPolyline(_)
|
|
| EntityType::Polyline(_)
|
|
| EntityType::Polyline2D(_)
|
|
| EntityType::Polyline3D(_)
|
|
| EntityType::Ellipse(_)
|
|
| EntityType::Spline(_) => {
|
|
let pts = sample_entity_xy(e);
|
|
if let Some(res) = extrim_sampled(&pts, &geos, &side) {
|
|
repl.push((*h, res));
|
|
}
|
|
}
|
|
_ => {}
|
|
}
|
|
}
|
|
if repl.is_empty() {
|
|
return CmdResult::Cancel;
|
|
}
|
|
CmdResult::ReplaceMany(repl, Vec::new())
|
|
}
|
|
|
|
fn on_preview_wires(&mut self, pt: DVec3) -> Vec<WireModel> {
|
|
let Some(bh) = self.boundary else {
|
|
return Vec::new();
|
|
};
|
|
if self.geos.is_empty() {
|
|
return Vec::new();
|
|
}
|
|
let q = [pt.x, pt.y];
|
|
let geos = &self.geos;
|
|
let side =
|
|
|m: [f64; 2]| line_seg_ts(m[0], m[1], q[0], q[1], Handle::NULL, geos).len() % 2 == 0;
|
|
// Removed (pick side) → red, surviving → blue; the boundary → yellow.
|
|
let mut removed: Vec<[f32; 3]> = Vec::new();
|
|
let mut kept: Vec<[f32; 3]> = Vec::new();
|
|
for (h, e) in &self.all {
|
|
if *h == bh {
|
|
continue;
|
|
}
|
|
let pts = preview_sample_xy(e);
|
|
if pts.len() < 2 {
|
|
continue;
|
|
}
|
|
collect_runs(&pts, &side, &mut removed);
|
|
collect_runs(&pts, &|p| !side(p), &mut kept);
|
|
}
|
|
let mut boundary_pts: Vec<[f32; 3]> = Vec::new();
|
|
if let Some((_, be)) = self.all.iter().find(|(h, _)| *h == bh) {
|
|
boundary_pts = preview_sample_xy(be)
|
|
.into_iter()
|
|
.map(|p| [p[0] as f32, p[1] as f32, 0.0])
|
|
.collect();
|
|
}
|
|
|
|
const YELLOW: [f32; 4] = [1.0, 0.90, 0.15, 1.0];
|
|
const REMOVE_RED: [f32; 4] = [0.95, 0.30, 0.30, 1.0];
|
|
let mut out = Vec::new();
|
|
if boundary_pts.len() >= 2 {
|
|
out.push(preview_wire(boundary_pts, YELLOW, "extrim_boundary"));
|
|
}
|
|
if kept.len() >= 2 {
|
|
out.push(preview_wire(kept, WireModel::SELECTED, "extrim_keep"));
|
|
}
|
|
if removed.len() >= 2 {
|
|
out.push(preview_wire(removed, REMOVE_RED, "extrim_remove"));
|
|
}
|
|
out
|
|
}
|
|
|
|
fn on_enter(&mut self) -> CmdResult {
|
|
CmdResult::Cancel
|
|
}
|
|
|
|
fn on_escape(&mut self) -> CmdResult {
|
|
CmdResult::Cancel
|
|
}
|
|
}
|
|
|
|
inventory::submit!(crate::command::CommandRegistration {
|
|
names: &["EXTRIM"]
|
|
}); // ExtrimCommand
|