forked from 1b-agent/opencadstudio-upstream
Replace full-document snapshots with Arc first-touch deltas and batch cache invalidation. Reuse interaction and GPU category caches across unrelated edits.
584 lines
23 KiB
Rust
584 lines
23 KiB
Rust
use super::{
|
|
document::{DeltaSnapshot, HistorySnapshot, PendingHistorySnapshot},
|
|
OpenCADStudio,
|
|
};
|
|
use acadrust::{EntityType, Handle};
|
|
use rustc_hash::{FxHashMap, FxHashSet as HashSet};
|
|
use std::sync::Arc;
|
|
|
|
const DEFAULT_HISTORY_MAX_ENTRIES: usize = 256;
|
|
const DEFAULT_HISTORY_MAX_BYTES: usize = 512 * 1024 * 1024;
|
|
|
|
fn history_limits() -> (usize, usize) {
|
|
use std::sync::OnceLock;
|
|
static LIMITS: OnceLock<(usize, usize)> = OnceLock::new();
|
|
*LIMITS.get_or_init(|| {
|
|
let entries = std::env::var("OCS_HISTORY_MAX_ENTRIES")
|
|
.ok()
|
|
.and_then(|v| v.parse().ok())
|
|
.unwrap_or(DEFAULT_HISTORY_MAX_ENTRIES);
|
|
let mib = std::env::var("OCS_HISTORY_MAX_MB")
|
|
.ok()
|
|
.and_then(|v| v.parse::<usize>().ok())
|
|
.unwrap_or(DEFAULT_HISTORY_MAX_BYTES / (1024 * 1024));
|
|
(
|
|
if entries == 0 { usize::MAX } else { entries },
|
|
if mib == 0 {
|
|
usize::MAX
|
|
} else {
|
|
mib.saturating_mul(1024 * 1024)
|
|
},
|
|
)
|
|
})
|
|
}
|
|
|
|
#[cfg(not(target_arch = "wasm32"))]
|
|
fn defer_history_drop(entries: Vec<HistorySnapshot>) {
|
|
if entries.is_empty() {
|
|
return;
|
|
}
|
|
use std::sync::{mpsc, OnceLock};
|
|
static TX: OnceLock<mpsc::Sender<Vec<HistorySnapshot>>> = OnceLock::new();
|
|
let tx = TX.get_or_init(|| {
|
|
let (tx, rx) = mpsc::channel::<Vec<HistorySnapshot>>();
|
|
let _ = std::thread::Builder::new()
|
|
.name("ocs-history-drop".to_string())
|
|
.spawn(move || {
|
|
while let Ok(entries) = rx.recv() {
|
|
drop(entries);
|
|
}
|
|
});
|
|
tx
|
|
});
|
|
if let Err(err) = tx.send(entries) {
|
|
drop(err.0);
|
|
}
|
|
}
|
|
|
|
#[cfg(target_arch = "wasm32")]
|
|
fn defer_history_drop(entries: Vec<HistorySnapshot>) {
|
|
drop(entries);
|
|
}
|
|
|
|
/// Pre-command state captured by [`OpenCADStudio::begin_undo`] and handed back to
|
|
/// [`OpenCADStudio::commit_undo_delta`] to close a delta entry. Lives on the
|
|
/// stack across the (synchronous) command body — no per-tab field needed.
|
|
pub(super) struct PendingDelta {
|
|
label: String,
|
|
current_layout: String,
|
|
selected_before: Vec<Handle>,
|
|
dirty_before: bool,
|
|
structure_before: Option<acadrust::CadDocument>,
|
|
}
|
|
|
|
impl OpenCADStudio {
|
|
pub(super) fn history_label_from_active_cmd(&self, i: usize, fallback: &'static str) -> String {
|
|
self.tabs[i]
|
|
.active_cmd
|
|
.as_ref()
|
|
.map(|cmd| cmd.name().to_string())
|
|
.unwrap_or_else(|| fallback.to_string())
|
|
}
|
|
|
|
fn clear_redo_history(&mut self, i: usize) {
|
|
let discarded = std::mem::take(&mut self.tabs[i].history.redo_stack);
|
|
defer_history_drop(discarded);
|
|
}
|
|
|
|
fn trim_history(&mut self, i: usize) {
|
|
let (max_entries, max_bytes) = history_limits();
|
|
let history = &mut self.tabs[i].history;
|
|
let mut entries = history
|
|
.undo_stack
|
|
.len()
|
|
.saturating_add(history.redo_stack.len());
|
|
let mut bytes = history
|
|
.undo_stack
|
|
.iter()
|
|
.chain(history.redo_stack.iter())
|
|
.fold(0usize, |sum, item| {
|
|
sum.saturating_add(item.estimated_bytes())
|
|
});
|
|
let mut discarded = Vec::new();
|
|
while entries > max_entries || bytes > max_bytes {
|
|
let item = if !history.undo_stack.is_empty() {
|
|
history.undo_stack.remove(0)
|
|
} else if !history.redo_stack.is_empty() {
|
|
history.redo_stack.remove(0)
|
|
} else {
|
|
break;
|
|
};
|
|
entries -= 1;
|
|
bytes = bytes.saturating_sub(item.estimated_bytes());
|
|
discarded.push(item);
|
|
}
|
|
defer_history_drop(discarded);
|
|
}
|
|
|
|
fn push_undo_entry(&mut self, i: usize, snapshot: HistorySnapshot) {
|
|
self.tabs[i].history.undo_stack.push(snapshot);
|
|
self.clear_redo_history(i);
|
|
self.trim_history(i);
|
|
}
|
|
|
|
pub(super) fn push_single_entity_history(
|
|
&mut self,
|
|
i: usize,
|
|
label: impl Into<String>,
|
|
handle: Handle,
|
|
before: Arc<EntityType>,
|
|
) {
|
|
self.finish_pending_history(i);
|
|
let Some(after) = self.tabs[i].scene.document.get_entity_arc(handle) else {
|
|
return;
|
|
};
|
|
let selected: Vec<Handle> = self.tabs[i].scene.selected.iter().copied().collect();
|
|
let dirty_before = self.tabs[i].dirty;
|
|
let delta = DeltaSnapshot {
|
|
entities: vec![(handle, Some(before), Some(after))],
|
|
current_layout_before: self.tabs[i].scene.current_layout.clone(),
|
|
current_layout_after: self.tabs[i].scene.current_layout.clone(),
|
|
selected_before: selected.clone(),
|
|
selected_after: selected,
|
|
dirty_before,
|
|
dirty_after: true,
|
|
structure: None,
|
|
label: label.into(),
|
|
};
|
|
self.push_undo_entry(i, HistorySnapshot::Delta(delta));
|
|
}
|
|
|
|
pub(super) fn discard_last_undo_entry(&mut self, i: usize) {
|
|
if self.tabs[i].history.pending.take().is_some() {
|
|
self.tabs[i].scene.document.end_entity_change_recording();
|
|
return;
|
|
}
|
|
if let Some(discarded) = self.tabs[i].history.undo_stack.pop() {
|
|
defer_history_drop(vec![discarded]);
|
|
}
|
|
}
|
|
|
|
pub(super) fn finish_pending_history(&mut self, i: usize) {
|
|
let Some(mut pending) = self.tabs[i].history.pending.take() else {
|
|
return;
|
|
};
|
|
self.tabs[i].scene.document.end_entity_change_recording();
|
|
let structure_after = self.tabs[i].scene.document.snapshot_structure();
|
|
let before_images = pending.recorder.take_before_images();
|
|
let added_handles: Vec<Handle> = before_images
|
|
.iter()
|
|
.filter_map(|(handle, before)| {
|
|
(before.is_none() && self.tabs[i].scene.document.get_entity(*handle).is_some())
|
|
.then_some(*handle)
|
|
})
|
|
.collect();
|
|
acadrust::CadDocument::align_added_entity_structure(
|
|
&mut pending.structure_before,
|
|
&structure_after,
|
|
&added_handles,
|
|
);
|
|
let structure_changed = pending.structure_before != structure_after;
|
|
let entities: Vec<_> = before_images
|
|
.into_iter()
|
|
.map(|(handle, before)| {
|
|
let after = self.tabs[i].scene.document.get_entity_arc(handle);
|
|
(handle, before, after)
|
|
})
|
|
.filter(|(_, before, after)| match (before, after) {
|
|
(Some(before), Some(after)) => !Arc::ptr_eq(before, after),
|
|
(None, None) => false,
|
|
_ => true,
|
|
})
|
|
.collect();
|
|
let selected_after: Vec<Handle> = self.tabs[i].scene.selected.iter().copied().collect();
|
|
let dirty_after = self.tabs[i].dirty;
|
|
if entities.is_empty()
|
|
&& !structure_changed
|
|
&& pending.selected_before == selected_after
|
|
&& pending.dirty_before == dirty_after
|
|
{
|
|
return;
|
|
}
|
|
let delta = DeltaSnapshot {
|
|
entities,
|
|
current_layout_before: pending.current_layout,
|
|
current_layout_after: self.tabs[i].scene.current_layout.clone(),
|
|
selected_before: pending.selected_before,
|
|
selected_after,
|
|
dirty_before: pending.dirty_before,
|
|
dirty_after,
|
|
structure: structure_changed.then_some(pending.structure_before),
|
|
label: pending.label,
|
|
};
|
|
self.push_undo_entry(i, HistorySnapshot::Delta(delta));
|
|
}
|
|
|
|
pub(super) fn finish_all_pending_history(&mut self) {
|
|
for i in 0..self.tabs.len() {
|
|
self.finish_pending_history(i);
|
|
}
|
|
}
|
|
|
|
pub(super) fn push_undo_snapshot(&mut self, i: usize, label: impl Into<String>) {
|
|
self.finish_pending_history(i);
|
|
let label = label.into();
|
|
let current_layout = self.tabs[i].scene.current_layout.clone();
|
|
let selected_before = self.tabs[i].scene.selected.iter().copied().collect();
|
|
let dirty_before = self.tabs[i].dirty;
|
|
let structure_before = self.tabs[i].scene.document.snapshot_structure();
|
|
let recorder = self.tabs[i].scene.document.begin_entity_change_recording();
|
|
self.tabs[i].history.pending = Some(PendingHistorySnapshot {
|
|
label,
|
|
current_layout,
|
|
selected_before,
|
|
dirty_before,
|
|
structure_before,
|
|
recorder,
|
|
});
|
|
}
|
|
|
|
/// Begin undo capture for an entity edit that will touch `touched` entities.
|
|
/// Starts a cheap Scene delta recording and returns the pre-command state to
|
|
/// pass to [`OpenCADStudio::commit_undo_delta`] after the mutation. A command
|
|
/// that may touch layers/objects/block records also retains a structure-only
|
|
/// document image; the O(N) entity store is excluded.
|
|
pub(super) fn begin_undo(
|
|
&mut self,
|
|
i: usize,
|
|
label: impl Into<String>,
|
|
_touched: usize,
|
|
delta_safe: bool,
|
|
) -> Option<PendingDelta> {
|
|
self.finish_pending_history(i);
|
|
let label = label.into();
|
|
let structure_before =
|
|
(!delta_safe).then(|| self.tabs[i].scene.document.snapshot_structure());
|
|
self.tabs[i].scene.begin_undo_recording();
|
|
Some(PendingDelta {
|
|
label,
|
|
current_layout: self.tabs[i].scene.current_layout.clone(),
|
|
selected_before: self.tabs[i].scene.selected.iter().copied().collect(),
|
|
dirty_before: self.tabs[i].dirty,
|
|
structure_before,
|
|
})
|
|
}
|
|
|
|
/// Copy is delta-safe only when no target is a Dimension and no complete
|
|
/// group is copied: dimensions clone fresh anonymous `*D` block records,
|
|
/// and complete group copies add Group objects / dictionary entries. Both
|
|
/// are non-entity state a pure-entity delta can't restore.
|
|
pub(super) fn delta_copy_safe(&self, i: usize, handles: &[Handle]) -> bool {
|
|
use acadrust::objects::ObjectType;
|
|
let doc = &self.tabs[i].scene.document;
|
|
let handle_set: HashSet<Handle> = handles.iter().copied().collect();
|
|
let copies_dimension = handles
|
|
.iter()
|
|
.any(|h| matches!(doc.get_entity(*h), Some(EntityType::Dimension(_))));
|
|
let copies_complete_group = doc.objects.values().any(|o| match o {
|
|
ObjectType::Group(g) => {
|
|
!g.entities.is_empty() && g.entities.iter().all(|h| handle_set.contains(h))
|
|
}
|
|
_ => false,
|
|
});
|
|
!copies_dimension && !copies_complete_group
|
|
}
|
|
|
|
/// Erase is delta-safe only when no target belongs to a group: erasing a
|
|
/// grouped entity rewrites the group's membership in `document.objects`.
|
|
pub(super) fn delta_erase_safe(&self, i: usize, handles: &[Handle]) -> bool {
|
|
use acadrust::objects::ObjectType;
|
|
let doc = &self.tabs[i].scene.document;
|
|
let handle_set: HashSet<Handle> = handles.iter().copied().collect();
|
|
!doc.objects.values().any(|o| match o {
|
|
ObjectType::Group(g) => g.entities.iter().any(|h| handle_set.contains(h)),
|
|
_ => false,
|
|
})
|
|
}
|
|
|
|
/// Add is delta-safe only for a plain drawable on an already-existing layer:
|
|
/// an insert / block / image / dimension add also creates block records,
|
|
/// image definitions or layers (non-entity state).
|
|
pub(super) fn delta_add_safe(&self, i: usize, entity: &EntityType) -> bool {
|
|
if matches!(
|
|
entity,
|
|
EntityType::Insert(_)
|
|
| EntityType::Block(_)
|
|
| EntityType::BlockEnd(_)
|
|
| EntityType::RasterImage(_)
|
|
| EntityType::Dimension(_)
|
|
// A viewport commit routes through add_entity_to_layout +
|
|
// bump_geometry_no_blocks, bypassing the recorded Scene::add_entity
|
|
// — nothing would be captured, so keep the full snapshot.
|
|
| EntityType::Viewport(_)
|
|
) {
|
|
return false;
|
|
}
|
|
let layer = entity.common().layer.clone();
|
|
layer.trim().is_empty() || self.tabs[i].scene.document.layers.contains(&layer)
|
|
}
|
|
|
|
/// Close the delta transaction opened by [`OpenCADStudio::begin_undo`]:
|
|
/// harvests the recorded before-images, pairs each with the entity's current
|
|
/// (after) state, and pushes a symmetric [`DeltaSnapshot`] onto the undo
|
|
/// stack. Called after the command's mutations (and after `dirty`/selection
|
|
/// reach their final values).
|
|
pub(super) fn commit_undo_delta(&mut self, i: usize, pending: PendingDelta) {
|
|
let Some(rec) = self.tabs[i].scene.take_undo_recording() else {
|
|
return;
|
|
};
|
|
// The predicate should have kept the command entity-only; if a primitive
|
|
// still poisoned the recording we've already mutated and the pre-command
|
|
// full state is gone, so the entity delta is the best we can do (its
|
|
// entity part stays correct; a leaked layer/group/block just won't
|
|
// revert). Loud in debug, a warning in release — never a silent wrong.
|
|
debug_assert!(
|
|
!rec.is_poisoned() || pending.structure_before.is_some(),
|
|
"delta command '{}' mutated unrecorded non-entity state",
|
|
pending.label
|
|
);
|
|
if rec.is_empty() && pending.structure_before.is_none() {
|
|
// Nothing actually changed (e.g. every target was on a locked
|
|
// layer). Leave the undo/redo stacks untouched.
|
|
return;
|
|
}
|
|
if rec.is_poisoned() && pending.structure_before.is_none() {
|
|
eprintln!(
|
|
"[undo] delta '{}' touched non-entity state; undo may be incomplete",
|
|
pending.label
|
|
);
|
|
}
|
|
let entities: Vec<(Handle, Option<Arc<EntityType>>, Option<Arc<EntityType>>)> = rec
|
|
.into_before_images()
|
|
.into_iter()
|
|
.map(|(h, before)| {
|
|
let after = self.tabs[i].scene.document.get_entity_arc(h);
|
|
(h, before, after)
|
|
})
|
|
.collect();
|
|
let selected_after = self.tabs[i].scene.selected.iter().copied().collect();
|
|
let dirty_after = self.tabs[i].dirty;
|
|
let mut structure = pending.structure_before;
|
|
if let Some(before_structure) = structure.as_mut() {
|
|
let after_structure = self.tabs[i].scene.document.snapshot_structure();
|
|
let added_handles: Vec<Handle> = entities
|
|
.iter()
|
|
.filter_map(|(handle, before, after)| {
|
|
(before.is_none() && after.is_some()).then_some(*handle)
|
|
})
|
|
.collect();
|
|
acadrust::CadDocument::align_added_entity_structure(
|
|
before_structure,
|
|
&after_structure,
|
|
&added_handles,
|
|
);
|
|
if *before_structure == after_structure {
|
|
structure = None;
|
|
}
|
|
}
|
|
let delta = DeltaSnapshot {
|
|
entities,
|
|
current_layout_before: pending.current_layout,
|
|
current_layout_after: self.tabs[i].scene.current_layout.clone(),
|
|
selected_before: pending.selected_before,
|
|
selected_after,
|
|
dirty_before: pending.dirty_before,
|
|
dirty_after,
|
|
structure,
|
|
label: pending.label,
|
|
};
|
|
self.push_undo_entry(i, HistorySnapshot::Delta(delta));
|
|
}
|
|
|
|
/// Apply one side of a delta entry in place: `undo` restores each entity's
|
|
/// before-image, `!undo` (redo) its after-image. `None` on the chosen side
|
|
/// means the entity is absent there (erase it). Reports the exact touched
|
|
/// handles through `bump_entities` so the incremental caches patch per-handle
|
|
/// — no full re-tessellation, no `populate_*` document walk.
|
|
fn apply_delta_state(
|
|
&mut self,
|
|
i: usize,
|
|
d: &mut DeltaSnapshot,
|
|
undo: bool,
|
|
) -> Vec<(Handle, crate::scene::ChangeKind)> {
|
|
// Install the chosen side of every entity image. Derived-cache, geometry
|
|
// and UI invalidation are deferred until every requested undo/redo step
|
|
// has been applied.
|
|
if let Some(structure) = d.structure.take() {
|
|
let inverse = self.tabs[i].scene.document.swap_structure(structure);
|
|
d.structure = Some(inverse);
|
|
}
|
|
let changes = self.tabs[i].scene.apply_entity_delta(&d.entities, undo);
|
|
let scene = &mut self.tabs[i].scene;
|
|
let (sel, dirty) = if undo {
|
|
(&d.selected_before, d.dirty_before)
|
|
} else {
|
|
(&d.selected_after, d.dirty_after)
|
|
};
|
|
let restored: HashSet<Handle> = sel
|
|
.iter()
|
|
.copied()
|
|
.filter(|h| scene.document.get_entity(*h).is_some())
|
|
.collect();
|
|
scene.selected = restored;
|
|
// Do not call set_current_layout here: it bumps geometry immediately.
|
|
// Entity deltas currently preserve the layout; direct assignment also
|
|
// keeps future widened deltas batchable.
|
|
scene.current_layout = if undo {
|
|
d.current_layout_before.clone()
|
|
} else {
|
|
d.current_layout_after.clone()
|
|
};
|
|
self.tabs[i].dirty = dirty;
|
|
changes
|
|
}
|
|
|
|
/// Perform the one expensive cache/UI synchronization required after a
|
|
/// batch of history steps. Intermediate states are never rendered, so
|
|
/// rebuilding them only multiplies latency.
|
|
fn finish_history_apply(
|
|
&mut self,
|
|
i: usize,
|
|
had_full: bool,
|
|
changes: &[(Handle, crate::scene::ChangeKind)],
|
|
) {
|
|
{
|
|
let scene = &mut self.tabs[i].scene;
|
|
if had_full {
|
|
// One document walk per derived category and one geometry bump
|
|
// for the final state. Unlike the old path, decoded images stay
|
|
// cached instead of being immediately cleared.
|
|
scene.rebuild_derived_caches();
|
|
scene.sync_hidden_from_invisible();
|
|
} else if !changes.is_empty() {
|
|
use crate::scene::ChangeKind::{Added, Modified, Removed};
|
|
let mut net: FxHashMap<Handle, crate::scene::ChangeKind> = FxHashMap::default();
|
|
for &(handle, kind) in changes {
|
|
match (net.get(&handle).copied(), kind) {
|
|
(None, kind) => {
|
|
net.insert(handle, kind);
|
|
}
|
|
(Some(Added), Removed) => {
|
|
net.remove(&handle);
|
|
}
|
|
(Some(Added), _) => {}
|
|
(Some(Removed), Added) => {
|
|
net.insert(handle, Modified);
|
|
}
|
|
(Some(Modified), Removed) => {
|
|
net.insert(handle, Removed);
|
|
}
|
|
(Some(Removed), _) | (Some(Modified), _) => {}
|
|
}
|
|
}
|
|
let final_changes: Vec<_> = net.into_iter().collect();
|
|
for &(handle, _) in &final_changes {
|
|
scene.reseed_derived_caches(handle);
|
|
}
|
|
if !final_changes.is_empty() {
|
|
scene.bump_entities(&final_changes);
|
|
}
|
|
}
|
|
scene.clear_preview_wire();
|
|
}
|
|
self.tabs[i].active_cmd = None;
|
|
self.tabs[i].snap_result = None;
|
|
self.tabs[i].active_grip = None;
|
|
if had_full {
|
|
let doc_layers = self.tabs[i].scene.document.layers.clone();
|
|
let vp_info = self.tabs[i].scene.viewport_list();
|
|
self.tabs[i]
|
|
.layers
|
|
.sync_with_viewports(&doc_layers, vp_info);
|
|
self.sync_ribbon_layers();
|
|
}
|
|
self.refresh_properties();
|
|
}
|
|
|
|
pub(super) fn undo_active_tab(&mut self) {
|
|
self.undo_steps(1);
|
|
}
|
|
|
|
pub(super) fn redo_active_tab(&mut self) {
|
|
self.redo_steps(1);
|
|
}
|
|
|
|
pub(super) fn undo_steps(&mut self, steps: usize) {
|
|
let i = self.active_tab;
|
|
self.finish_pending_history(i);
|
|
let available = self.tabs[i].history.undo_stack.len();
|
|
let steps = steps.min(available);
|
|
if steps == 0 {
|
|
self.command_line.push_info("Nothing to undo.");
|
|
return;
|
|
}
|
|
|
|
let mut last_label = String::new();
|
|
let mut had_full = false;
|
|
let mut changes = Vec::new();
|
|
for _ in 0..steps {
|
|
let Some(snapshot) = self.tabs[i].history.undo_stack.pop() else {
|
|
break;
|
|
};
|
|
last_label = snapshot.label().to_string();
|
|
match snapshot {
|
|
HistorySnapshot::Delta(mut d) => {
|
|
// Symmetric: undo applies the before side, then the same
|
|
// delta rides to the redo stack (it still holds the after
|
|
// side) — no current-state capture needed.
|
|
had_full |= d.structure.is_some();
|
|
changes.extend(self.apply_delta_state(i, &mut d, true));
|
|
self.tabs[i]
|
|
.history
|
|
.redo_stack
|
|
.push(HistorySnapshot::Delta(d));
|
|
}
|
|
}
|
|
}
|
|
self.finish_history_apply(i, had_full, &changes);
|
|
self.command_line
|
|
.push_output(&format!("Undo: {last_label}"));
|
|
}
|
|
|
|
pub(super) fn redo_steps(&mut self, steps: usize) {
|
|
let i = self.active_tab;
|
|
self.finish_pending_history(i);
|
|
let available = self.tabs[i].history.redo_stack.len();
|
|
let steps = steps.min(available);
|
|
if steps == 0 {
|
|
self.command_line.push_info("Nothing to redo.");
|
|
return;
|
|
}
|
|
|
|
let mut last_label = String::new();
|
|
let mut had_full = false;
|
|
let mut changes = Vec::new();
|
|
for _ in 0..steps {
|
|
let Some(snapshot) = self.tabs[i].history.redo_stack.pop() else {
|
|
break;
|
|
};
|
|
last_label = snapshot.label().to_string();
|
|
match snapshot {
|
|
HistorySnapshot::Delta(mut d) => {
|
|
had_full |= d.structure.is_some();
|
|
changes.extend(self.apply_delta_state(i, &mut d, false));
|
|
self.tabs[i]
|
|
.history
|
|
.undo_stack
|
|
.push(HistorySnapshot::Delta(d));
|
|
}
|
|
}
|
|
}
|
|
self.finish_history_apply(i, had_full, &changes);
|
|
self.command_line
|
|
.push_output(&format!("Redo: {last_label}"));
|
|
}
|
|
}
|
|
|
|
pub(super) fn history_dropdown_labels(stack: &[HistorySnapshot]) -> Vec<String> {
|
|
stack
|
|
.iter()
|
|
.rev()
|
|
.map(|snapshot| snapshot.label().to_string())
|
|
.collect()
|
|
}
|