forked from 1b-agent/fieldcraft-upstream
engine: result units, per-step staleness, step symbols, true-scale nonlinear results
- Quantity names the unit of every number the results show from the model's unit system (mm, MPa, N, N·mm, mJ, mW, °C or K); Field::title puts it in the legend title, and calls a mode shape normalised (#321). - A solved step's result stays current through edits that leave what it reads alone (Model::step_inputs: other steps and what only they use), and comes back current on undo (#318). - Session::step_glyphs: the symbols of what a solved step used, for drawing over its results; no load arrows on a frequency step's modes (#327). - Nonlinear static steps open deformed at true scale like explicit ones, and their automatic scale is 1 (auto_scale, shared by the viewport and the headless pictures) (#326). - results.reactions with an empty sets list sums the step's boundary-condition sets, as its form says (#328). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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@@ -6,7 +6,7 @@
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//! before the first step is the unloaded, unconstrained model; a boundary condition active in
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//! every step can be written at model level by formats that have one.
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use std::collections::BTreeSet;
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use std::collections::{BTreeMap, BTreeSet};
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use serde::{Deserialize, Serialize};
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@@ -834,7 +834,63 @@ impl Step {
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}
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}
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/// What solving one step reads from a [`Model`] ([`Model::step_inputs`]), borrowed: two models
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/// whose step inputs serialize the same give the step the same result.
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#[derive(Debug, Serialize)]
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pub struct StepInputs<'a> {
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nodes: &'a BTreeMap<u32, crate::Node>,
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elements: &'a BTreeMap<u32, crate::Element>,
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classification: &'a crate::Classification,
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units: crate::UnitSystem,
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sets: BTreeMap<&'a str, &'a crate::Set>,
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materials: &'a BTreeMap<String, crate::Material>,
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sections: &'a BTreeMap<String, crate::Section>,
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reference_points: &'a BTreeMap<String, crate::ReferencePoint>,
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couplings: &'a BTreeMap<String, crate::Coupling>,
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contacts: &'a BTreeMap<String, crate::Contact>,
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ties: &'a BTreeMap<String, crate::Tie>,
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masses: &'a BTreeMap<String, crate::PointMass>,
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springs: &'a BTreeMap<String, crate::Spring>,
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boundary_conditions: BTreeMap<&'a str, &'a crate::BoundaryCondition>,
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loads: BTreeMap<&'a str, &'a crate::Load>,
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fluid_domains: &'a BTreeMap<String, crate::FluidDomain>,
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step: &'a Step,
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}
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impl Model {
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/// What solving step `name` reads: the mesh, the materials, sections, interactions and every
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/// definition that acts in all steps, the step itself and the boundary conditions, loads and
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/// sets it uses. Other steps and what only they use are left out (steps are solved each on
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/// its own), and so are the meshing inputs (datums, partitions, seeds: the mesh they made is
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/// in). `None` when there is no such step.
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pub fn step_inputs(&self, name: &str) -> Option<StepInputs<'_>> {
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let step = self.step(name)?;
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Some(StepInputs {
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nodes: &self.nodes,
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elements: &self.elements,
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classification: &self.classification,
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units: self.units,
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sets: self.sets.iter().filter(|(n, _)| self.step_uses_set(step, n)).map(|(n, s)| (n.as_str(), s)).collect(),
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materials: &self.materials,
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sections: &self.sections,
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reference_points: &self.reference_points,
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couplings: &self.couplings,
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contacts: &self.contacts,
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ties: &self.ties,
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masses: &self.masses,
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springs: &self.springs,
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boundary_conditions: self
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.boundary_conditions
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.iter()
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.filter(|(n, _)| step.boundary_conditions.contains(*n))
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.map(|(n, b)| (n.as_str(), b))
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.collect(),
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loads: self.loads.iter().filter(|(n, _)| step.loads.contains(*n)).map(|(n, l)| (n.as_str(), l)).collect(),
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fluid_domains: &self.fluid_domains,
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step,
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})
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}
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/// The steps in analysis order.
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pub fn steps(&self) -> &[Step] {
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&self.steps
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