Engine: mesh.cells meshes a partitioned part cell by cell

Each cell (a body of the open design) gets its own method: structured hex where
one fits (auto falls back to tet and says why), or tet. All go into one mesh.
Cells on either side of a partition are joined: where their element faces
match node for node the nodes are merged; otherwise (hex next to tet, or
different divisions) the two partition faces get a set each and a dual mortar
tie, the reported hex-tet transition. A 40 mm bar cut in half, one half hex,
the other tet, stretches F L / (E A) to 1e-6.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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jyvikoandClaude Opus 5.5 authored and Irakli Kourtis committed 2026-10-14 19:50:37 -04:00
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@@ -286,12 +286,13 @@ pub static CATALOGUE: &[Capability] = &[
"Hex mesh swept along extrusions (several levels), around revolutions, or from a source face to a target",
&["mesh.hex.generate"],
),
ready(
ready_more(
"mesh.hex.blocks",
"Block Hex",
Mesh,
"Structured Hex",
"One conforming hex mesh of a part split into six-sided blocks: shared faces meshed once",
&["mesh.cells"],
),
soon("mesh.hex.decompose", "Decompose", Mesh, "Structured Hex", "M5", "Find sweepable and mappable regions and propose the splits"),
soon("mesh.transition", "Transition", Mesh, "Structured Hex", "M5", "Conforming tet–hex interfaces with pyramids"),