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engine: geometry.stitch, imported surfaces stitched for meshing (#507)
geometry.stitch {name, surface, tolerance} records a stitch; the
surfaces keep what was read (TaggedSurface::original) and are stitched
again from it whenever a surface is imported, the model opened, or a
stitch added or deleted (geometry.stitch.delete). Opening a model also
warns about merges that no longer apply.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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@@ -31,6 +31,7 @@ pub mod replace;
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mod results;
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pub(crate) mod seeds;
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pub(crate) mod solve;
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pub(crate) mod stitch;
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mod symmetry;
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mod tags;
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pub mod update;
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@@ -74,6 +75,8 @@ pub static ALL: &[CommandSpec] = &[
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virtual_faces::FACES_MERGE,
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virtual_faces::FACES_MERGE_DELETE,
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virtual_faces::FACE_ABSORB,
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stitch::STITCH,
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stitch::STITCH_DELETE,
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mesh::NODE_ADD,
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mesh::NODE_REMOVE,
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mesh::ELEMENT_ADD,
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