mesh: projection blocking — block topology, projection onto the B-rep, elliptic smoothing (#399)

A block topology (carved grid, butterfly and seven-block sphere templates,
O-grid, extrude, connect) projected onto a body: outer block faces onto their
smooth face groups, edges onto the curve of two targets and vertices onto the
point of three by tangent-plane iteration, nodes by transfinite interpolation,
then Winslow smoothing with the boundary on the geometry and a compass search
on the worst elements.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
This commit is contained in:
jyvikoandClaude Opus 5.5 authored and Irakli Kourtis committed 2026-10-15 16:05:38 -04:00
1 parent 8092c39892
commit 6efad8feeb
8 files changed
+2179

No files matched your search

+1
View File
@@ -16,6 +16,7 @@ pub mod mirror;
pub mod nodes;
pub mod octree;
pub mod planar;
pub mod project;
pub mod quad;
pub mod quality;
pub mod relax;