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mesh: projection blocking — block topology, projection onto the B-rep, elliptic smoothing (#399)
A block topology (carved grid, butterfly and seven-block sphere templates, O-grid, extrude, connect) projected onto a body: outer block faces onto their smooth face groups, edges onto the curve of two targets and vertices onto the point of three by tangent-plane iteration, nodes by transfinite interpolation, then Winslow smoothing with the boundary on the geometry and a compass search on the worst elements. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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@@ -16,6 +16,7 @@ pub mod mirror;
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pub mod nodes;
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pub mod octree;
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pub mod planar;
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pub mod project;
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pub mod quad;
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pub mod quality;
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pub mod relax;
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