forked from 1b-agent/fieldcraft-upstream
engine: mesh.hex.octree command
Replaces the mesh with the octree all-hex mesh of a body, an imported surface or every body of the open design, and tags boundary element faces with their B-rep faces so sets by geometry resolve. Size, tolerance, refinement depth, element cap, attempts and optimiser sweeps are validated and capped; the element cap defaults to the session limit (`Limits::max_hex_elements`), which the hostile-params test keeps small. Body input and face tagging are shared with mesh.hex.generate. The catalogue's Automatic Hex entry is ready. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
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@@ -3,7 +3,7 @@
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use std::borrow::Cow;
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use fieldcraft_geometry::{FaceSurface, Shape, SurfaceMesh};
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use fieldcraft_mesh::hex::{Cell, HexMesh, HexMethod, HexOptions, MAX_CELLS, Surface, hex_mesh, hex_mesh_cells};
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use fieldcraft_mesh::hex::{BoundaryFace, Cell, HexMesh, HexMethod, HexOptions, MAX_CELLS, Surface, hex_mesh, hex_mesh_cells};
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use fieldcraft_mesh::size::UniformSize;
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use fieldcraft_mesh::surface::BoundarySurface;
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use fieldcraft_model::{GeometryRef, Model};
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@@ -28,13 +28,13 @@ const MIN_RELATIVE_TOLERANCE: f64 = 1e-5;
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const DEFAULT_RELATIVE_SIZE: f64 = 1.0 / 25.0;
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const DEFAULT_RELATIVE_TOLERANCE: f64 = 1e-3;
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/// One body to mesh.
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struct Input<'a> {
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name: String,
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mesh: Cow<'a, SurfaceMesh>,
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/// One body to mesh (also the input of `mesh.hex.octree`).
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pub(super) struct Input<'a> {
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pub(super) name: String,
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pub(super) mesh: Cow<'a, SurfaceMesh>,
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surfaces: Vec<Option<Surface>>,
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face_names: Vec<String>,
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diagonal: f64,
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pub(super) diagonal: f64,
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}
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fn analytic(s: FaceSurface) -> Surface {
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@@ -47,7 +47,7 @@ fn analytic(s: FaceSurface) -> Surface {
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}
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}
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fn number(p: &Value, key: &str) -> Result<Option<f64>> {
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pub(super) fn number(p: &Value, key: &str) -> Result<Option<f64>> {
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match p.get(key) {
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None => Ok(None),
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Some(v) => v
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@@ -73,7 +73,7 @@ fn shape_input(shape: &Shape, tolerance: Option<f64>) -> Result<Input<'static>>
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Ok(Input { name: shape.name.clone(), mesh: Cow::Owned(shape.tessellate(tol)?), surfaces, face_names, diagonal: diag })
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}
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fn inputs<'a>(s: &'a Session, p: &Value) -> Result<Vec<Input<'a>>> {
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pub(super) fn inputs<'a>(s: &'a Session, p: &Value) -> Result<Vec<Input<'a>>> {
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let tolerance = number(p, "tolerance")?;
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match (p.get("body"), p.get("surface")) {
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(Some(b), None) => {
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@@ -220,7 +220,7 @@ fn hex_blocks(s: &mut Session, p: &Value) -> Result<Value> {
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model.set_element(label(e)?, m.kind, nodes)?;
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model.tag_element(label(e)?, body_tags.get(cell).copied().ok_or_else(|| EngineError::Params("element without a cell".into()))?)?;
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}
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tag_faces(&mut model, &inputs, |e| cm.element_cell.get(e as usize).map_or(0, |&c| c as usize), m, 1)?;
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tag_faces(&mut model, &inputs, |e| cm.element_cell.get(e as usize).map_or(0, |&c| c as usize), &m.boundary, 1)?;
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s.model = model;
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let blocks: Vec<Value> =
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inputs.iter().zip(&cm.blocks).map(|(b, d)| json!({"body": b.name, "divisions": d, "elements": d.iter().product::<usize>()})).collect();
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@@ -318,7 +318,7 @@ fn generate(s: &mut Session, p: &Value, default: HexMethod, allowed: &[HexMethod
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model.tag_element(element_label, body_tag)?;
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element_label = element_label.checked_add(1).ok_or_else(|| EngineError::Params("too many elements".into()))?;
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}
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tag_faces(&mut model, std::slice::from_ref(b), |_| 0, m, first_element)?;
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tag_faces(&mut model, std::slice::from_ref(b), |_| 0, &m.boundary, first_element)?;
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report.push(json!({
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"body": b.name,
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"method": m.report.method.name(),
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@@ -338,9 +338,15 @@ fn generate(s: &mut Session, p: &Value, default: HexMethod, allowed: &[HexMethod
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/// Tag every boundary element face with the B-rep face it lies on, of the body
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/// (`bodies[cell(element)]`) its element meshes.
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fn tag_faces(model: &mut Model, bodies: &[Input<'_>], cell: impl Fn(u32) -> usize, m: &HexMesh, first_element: u32) -> Result<()> {
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pub(super) fn tag_faces(
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model: &mut Model,
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bodies: &[Input<'_>],
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cell: impl Fn(u32) -> usize,
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boundary: &[BoundaryFace],
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first_element: u32,
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) -> Result<()> {
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let mut tags: std::collections::BTreeMap<(usize, u32), u32> = std::collections::BTreeMap::new();
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for f in &m.boundary {
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for f in boundary {
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let c = cell(f.element);
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let tag = match tags.get(&(c, f.brep_face)) {
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Some(&t) => t,
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