forked from 1b-agent/fieldcraft-upstream
engine: mesh.hex.octree command
Replaces the mesh with the octree all-hex mesh of a body, an imported surface or every body of the open design, and tags boundary element faces with their B-rep faces so sets by geometry resolve. Size, tolerance, refinement depth, element cap, attempts and optimiser sweeps are validated and capped; the element cap defaults to the session limit (`Limits::max_hex_elements`), which the hostile-params test keeps small. Body input and face tagging are shared with mesh.hex.generate. The catalogue's Automatic Hex entry is ready. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
This commit is contained in:
1 parent
3587b0de74
commit
7d2696057f
8 files changed
+221
-21
No files matched your search
@@ -9,6 +9,7 @@ mod geometry;
|
||||
mod hex;
|
||||
pub(crate) mod mesh;
|
||||
mod model;
|
||||
pub(crate) mod octree;
|
||||
mod results;
|
||||
pub(crate) mod solve;
|
||||
mod tags;
|
||||
@@ -36,6 +37,7 @@ pub static ALL: &[CommandSpec] = &[
|
||||
mesh::SURFACE_CHECK,
|
||||
mesh::PLANAR,
|
||||
mesh::TET_GENERATE,
|
||||
octree::HEX_OCTREE,
|
||||
block::BLOCK,
|
||||
hex::HEX_GENERATE,
|
||||
hex::HEX_SWEEP,
|
||||
|
||||
Reference in new issue
Block a user