App: run update jobs in the background and swap the release in after closing (#231)

The desktop app checks, downloads, verifies and stages on its own threads for the window, and
once the window has closed (autosave closed) swaps a staged release in and starts it. Staging
folders an earlier update left are removed at start-up. Automatic checks stay off under
--control automation and CI unless FIELDCRAFT_UPDATE_HOST names a test server.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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jyvikoandClaude Opus 5.5 authored and Irakli Kourtis committed 2026-10-15 01:48:30 -04:00
1 parent 2e28a69c04
commit 7dd50a3ca4
4 files changed
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@@ -12,6 +12,7 @@
#![forbid(unsafe_code)]
mod control_server;
mod update;
mod usage;
use fieldcraft_engine::autosave::{self, Autosaver};
@@ -89,6 +90,10 @@ impl eframe::App for App {
if let Some(u) = self.usage.take() {
u.finish();
}
// An update the user chose to install: swapped in now that the window has closed.
if let Some(staged) = self.app.take_staged_update() {
update::finish(&staged);
}
log::info!("FieldCraft closed");
crash::end_session();
}
@@ -252,6 +257,9 @@ fn main() -> eframe::Result {
}
None => None,
};
// Updates (docs/updates.md): checked at most daily when on, installed only on a click.
fieldcraft_engine::enable_update_checks(true);
app = app.with_updates(update::host(cc.egui_ctx.clone(), args.control.is_some()));
app.custom_titlebar = CUSTOM_TITLEBAR;
app.integrated_titlebar = cfg!(target_os = "macos");
if let Some(rs) = &cc.wgpu_render_state {