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engine: mesh.node.move's live preview, capped before its costly part
prepare_capped counts the nodes that would follow and stops before the design's faces and the harmonic solve when they are more than a cap; preview_live reuses the region's baseline and guards more coarsely. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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@@ -20,7 +20,10 @@ pub use datum::edit_params as datum_edit_params;
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pub use datum::preview as datum_preview;
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pub use fieldcraft_mesh::relax::{ElementChange, Moved as NodeMoved};
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pub use mesh::analytic_surfaces;
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pub use node_move::{Prepared as NodeMovePrepared, nearest_node as node_move_nearest, prepare as node_move_prepare};
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pub use node_move::{
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Capped as NodeMoveCapped, Prepared as NodeMovePrepared, nearest_node as node_move_nearest, prepare as node_move_prepare,
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prepare_capped as node_move_prepare_capped,
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};
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pub use nodes::merge_preview as node_merge_preview;
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pub use plan::untagged_faces;
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pub use relax::{Preview as RelaxPreview, preview as relax_preview, sphere as relax_sphere};
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