Tet mesh quality: one validity criterion, Delaunay refinement, ODT, Klingner–Shewchuk, tet10

The end-to-end demo met a raw-CDT sliver that the validity gate accepted (exactly positive) and
the solver refused. Now:

- One validity criterion, `fieldcraft_model::admissible_jacobian` (normalized Jacobian above
  1e-12), used by the implicit solver (fem `positive_inverse`), the explicit tet4/hex8
  kinematics and the mesh gate, which proves it on the whole element (tet4: the solvers' own
  Jacobian; curved kinds: a Bernstein floor), so whatever passes the gate passes the solvers.
- CDT rounding repaired by flips on the rounded mesh (Diazzi et al. 2023 §5.1) instead of the
  ±2-ulp nudge.
- `fieldcraft-mesh::tet`: a mutable tetrahedral complex whose every change is a checked
  replacement (positive and admissible tetrahedra, faces matched with opposite orientation) with
  an exact undo log; edge removal (Klincsek), multi-face removal, Delaunay insertion with
  boundary faces, edge collapse; a curvature- and thickness-graded size field; constrained
  Delaunay refinement with encroachment splits; ODT smoothing; the Klingner–Shewchuk schedule;
  boundary vertices moved onto the exact B-rep surfaces at the end; tet10 with mid-edge nodes on
  the geometry.
- `mesh.tet.generate` gains size, order, quality, quality_target, curvature_angle, grading,
  max_passes, max_points and reports the CDT's and the mesh's quality; `solve.probe` takes a set
  and reports its largest von Mises stress.
- Oracle cases filleted-bracket-fillet-stress(-coarse): the fillet's peak von Mises stress on
  tet10 meshes of 2k and 13.5k elements, 213.3 MPa (a four-level study stays within 1.8%); the
  CDT cases keep the raw tetrahedralization.
- Corpus quality columns: all 20 valid parts mesh and pass the gate.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
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jyvikoandClaude Opus 5.5 authored and Irakli Kourtis committed 2026-10-14 08:28:49 -04:00
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//! Tetrahedron measures for the quality stage, on floating-point coordinates.
//!
//! Decisions use only `+ − × ÷ √` (correctly rounded in IEEE 754), so they are the same on every
//! platform: the minimum sine of the dihedral angles (the improvement objective, Klingner and
//! Shewchuk 2007, §2), the circumcentre and the radius–edge ratio (the refinement criterion,
//! Shewchuk 1998). Angles in degrees are for reports only.
//!
//! Sources: J. R. Shewchuk, *What is a good linear finite element? Interpolation, conditioning,
//! anisotropy, and quality measures*, 2002 (the dihedral-angle sine formula
//! `sin θ_ij = 3 V ℓ_ij / (2 A_k A_l)` and the volume–length and radius-ratio measures);
//! B. M. Klingner, J. R. Shewchuk, *Aggressive Tetrahedral Mesh Improvement*, IMR 2007, §2.
pub(crate) use crate::vec3::{P, add, cross, dist, dot, lerp, mid, norm, scale, sub};
/// Six times the signed volume (positive in tet4 order).
pub fn volume6(x: &[P; 4]) -> f64 {
let [a, b, c, d] = *x;
dot(sub(b, a), cross(sub(c, a), sub(d, a)))
}
/// The cross product of two edges of the face opposite vertex `k` (its length is twice the
/// face's area).
fn face_cross(x: &[P; 4], k: usize) -> P {
let [a, b, c] = match k {
0 => [x[1], x[2], x[3]],
1 => [x[0], x[2], x[3]],
2 => [x[0], x[1], x[3]],
_ => [x[0], x[1], x[2]],
};
cross(sub(b, a), sub(c, a))
}
/// Twice the area of the face opposite vertex `k`.
fn face_area2(x: &[P; 4], k: usize) -> f64 {
norm(face_cross(x, k))
}
/// The edges as `(i, j, k, l)`: edge `ij`, and the two other vertices (whose opposite faces meet
/// at the edge).
const EDGE_FACES: [(usize, usize, usize, usize); 6] = [(0, 1, 2, 3), (0, 2, 1, 3), (0, 3, 1, 2), (1, 2, 0, 3), (1, 3, 0, 2), (2, 3, 0, 1)];
/// The sines of the six dihedral angles, signed by orientation (all negative for an inverted
/// tetrahedron), in [`EDGE_FACES`] order; zeros for a degenerate one.
pub fn dihedral_sines(x: &[P; 4]) -> [f64; 6] {
let v6 = volume6(x);
let areas = [0, 1, 2, 3].map(|k| face_area2(x, k));
EDGE_FACES.map(|(i, j, k, l)| {
let len = dist(x[i], x[j]);
// sin θ = 3 V ℓ / (2 A_k A_l) with V = v6 / 6 and A = area2 / 2.
let den = areas[k] * areas[l];
let s = v6 * len / den;
if s.is_finite() { s } else { 0.0 }
})
}
/// The cosines of the six dihedral angles (from the outward face normals).
pub fn dihedral_cosines(x: &[P; 4]) -> [f64; 6] {
let normal = |k: usize| -> P {
let f: Vec<P> = (0..4).filter(|&i| i != k).filter_map(|i| x.get(i).copied()).collect();
match f.as_slice() {
[a, b, c] => {
let n = cross(sub(*b, *a), sub(*c, *a));
// Point it away from vertex k.
let o = x.get(k).copied().unwrap_or(*a);
if dot(n, sub(o, *a)) > 0.0 { scale(n, -1.0) } else { n }
}
_ => [0.0; 3],
}
};
let n = [0, 1, 2, 3].map(normal);
EDGE_FACES.map(|(_, _, k, l)| {
let c = -dot(n[k], n[l]) / (norm(n[k]) * norm(n[l]));
if c.is_finite() { c.clamp(-1.0, 1.0) } else { 1.0 }
})
}
/// The quality objective: the smallest signed dihedral sine (1 is impossible; the regular
/// tetrahedron scores √(8/9) ≈ 0.943). Positive for a valid tetrahedron, 0 for a flat one,
/// negative for an inverted one (then the sine of largest magnitude, so worse inversions score
/// lower). With `sin θ_ij = 6V ℓ_ij / (2A_k · 2A_l)`, the extreme sine is found on squared
/// lengths and areas, with one square root.
pub fn quality(x: &[P; 4]) -> f64 {
let v6 = volume6(x);
if v6 == 0.0 || !v6.is_finite() {
return 0.0;
}
let area2sq = [0, 1, 2, 3].map(|k| {
let a = face_cross(x, k);
dot(a, a)
});
let mut pick = if v6 > 0.0 { f64::INFINITY } else { 0.0 };
for (i, j, k, l) in EDGE_FACES {
let e = sub(x[i], x[j]);
let r = dot(e, e) / (area2sq[k] * area2sq[l]);
pick = if v6 > 0.0 { pick.min(r) } else { pick.max(r) };
}
let q = v6 * pick.sqrt();
if q.is_finite() { q } else { 0.0 }
}
/// The smallest and largest dihedral angle in degrees (reports only).
pub fn dihedral_range(x: &[P; 4]) -> (f64, f64) {
let (s, c) = (dihedral_sines(x), dihedral_cosines(x));
let mut lo = f64::INFINITY;
let mut hi = f64::NEG_INFINITY;
for (sv, cv) in s.iter().zip(c) {
let a = sv.abs().atan2(cv).to_degrees();
lo = lo.min(a);
hi = hi.max(a);
}
(lo, hi)
}
/// The circumcentre, or `None` for a flat tetrahedron.
pub fn circumcenter(x: &[P; 4]) -> Option<P> {
let [a, b, c, d] = *x;
let (b, c, d) = (sub(b, a), sub(c, a), sub(d, a));
let den = 2.0 * dot(b, cross(c, d));
if den == 0.0 || !den.is_finite() {
return None;
}
let num = add(add(scale(cross(c, d), dot(b, b)), scale(cross(d, b), dot(c, c))), scale(cross(b, c), dot(d, d)));
let o = add(a, scale(num, 1.0 / den));
o.iter().all(|v| v.is_finite()).then_some(o)
}
/// The circumradius (infinite for a flat tetrahedron).
pub fn circumradius(x: &[P; 4]) -> f64 {
circumcenter(x).map_or(f64::INFINITY, |o| dist(o, x[0]))
}
/// The shortest and longest edge.
pub fn edge_range(x: &[P; 4]) -> (f64, f64) {
let mut lo = f64::INFINITY;
let mut hi = 0.0_f64;
for (i, j, _, _) in EDGE_FACES {
let l = x.get(i).zip(x.get(j)).map_or(0.0, |(a, b)| dist(*a, *b));
lo = lo.min(l);
hi = hi.max(l);
}
(lo, hi)
}
/// Circumradius over shortest edge (√6/4 ≈ 0.612 for the regular tetrahedron).
pub fn radius_edge(x: &[P; 4]) -> f64 {
circumradius(x) / edge_range(x).0
}
/// Three times the inradius over the circumradius, signed (1 for the regular tetrahedron).
pub fn radius_ratio(x: &[P; 4]) -> f64 {
let v6 = volume6(x);
let area2: f64 = (0..4).map(|k| face_area2(x, k)).sum();
// r = 3V / A_total = (v6 / 2) / (area2 / 2) = v6 / area2.
let r = v6 / area2;
let q = 3.0 * r / circumradius(x);
if q.is_finite() { q } else { 0.0 }
}
/// The centroid.
pub fn centroid(x: &[P; 4]) -> P {
let s = x.iter().fold([0.0; 3], |acc, p| add(acc, *p));
scale(s, 0.25)
}
/// The circumcentre of a triangle (in its plane), or `None` when degenerate.
pub fn triangle_circumcenter(a: P, b: P, c: P) -> Option<P> {
let (u, v) = (sub(b, a), sub(c, a));
let w = cross(u, v);
let den = 2.0 * dot(w, w);
if den == 0.0 || !den.is_finite() {
return None;
}
let num = add(scale(cross(w, u), dot(v, v)), scale(cross(v, w), dot(u, u)));
let o = add(a, scale(num, 1.0 / den));
o.iter().all(|x| x.is_finite()).then_some(o)
}
/// The unit normal of a triangle (zero when degenerate).
pub fn triangle_normal(a: P, b: P, c: P) -> P {
let n = cross(sub(b, a), sub(c, a));
let l = norm(n);
if l > 0.0 && l.is_finite() { scale(n, 1.0 / l) } else { [0.0; 3] }
}
#[cfg(test)]
mod tests {
use super::*;
const REGULAR: [P; 4] = [[1.0, 1.0, 1.0], [1.0, -1.0, -1.0], [-1.0, 1.0, -1.0], [-1.0, -1.0, 1.0]];
fn positive(mut x: [P; 4]) -> [P; 4] {
if volume6(&x) < 0.0 {
x.swap(0, 1);
}
x
}
#[test]
fn regular_tetrahedron() {
let x = positive(REGULAR);
assert!((quality(&x) - (8.0f64 / 9.0).sqrt()).abs() < 1e-12, "{}", quality(&x));
assert!((radius_ratio(&x) - 1.0).abs() < 1e-12);
assert!((radius_edge(&x) - 6f64.sqrt() / 4.0).abs() < 1e-12);
let (lo, hi) = dihedral_range(&x);
assert!((lo - 70.528_779).abs() < 1e-5 && (hi - lo).abs() < 1e-9, "{lo} {hi}");
let o = circumcenter(&x).unwrap();
assert!(norm(o) < 1e-12);
}
#[test]
fn right_corner_and_inverted() {
let x = [[0.0, 0.0, 0.0], [1.0, 0.0, 0.0], [0.0, 1.0, 0.0], [0.0, 0.0, 1.0]];
assert!(volume6(&x) > 0.0);
let (lo, hi) = dihedral_range(&x);
assert!((hi - 90.0).abs() < 1e-9 && (lo - 54.735_610).abs() < 1e-5, "{lo} {hi}");
let mut y = x;
y.swap(1, 2);
assert!(quality(&y) < 0.0);
let flat = [[0.0, 0.0, 0.0], [1.0, 0.0, 0.0], [0.0, 1.0, 0.0], [1.0, 1.0, 0.0]];
assert_eq!(quality(&flat), 0.0);
assert!(circumcenter(&flat).is_none());
}
#[test]
fn sliver_scores_low() {
let x = positive([[0.0, 0.0, 0.0], [1.0, 0.0, 0.0], [0.0, 1.0, 0.0], [1.0, 1.0, 0.01]]);
assert!(quality(&x) < 0.05 && quality(&x) > 0.0, "{}", quality(&x));
assert!(radius_ratio(&x) < 0.1);
}
}