engine, ui: mesh.node.relax and relaxation fields, Relax Nodes tool with sphere and preview (#398)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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jyvikoandClaude Opus 5.5 authored and Irakli Kourtis committed 2026-10-15 14:40:00 -04:00
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@@ -365,6 +365,14 @@ pub static CATALOGUE: &[Capability] = &[
"Merge coincident nodes, keeping sets, loads and boundary conditions on the survivors; check for duplicates and cracks, renumber",
&["mesh.check.duplicates", "mesh.renumber"],
),
ready_more(
"mesh.node.relax",
"Relax Nodes",
Mesh,
"Improve",
"Relax the nodes inside a sphere to fix spikes and slivers; surface nodes slide on the geometry; kept as a field to apply again after a remesh",
&["mesh.node.relax.apply"],
),
soon("mesh.region.remesh", "Remesh Region", Mesh, "Edit", "M6", "Remesh a region in place; split and collapse elements"),
soon("mesh.import.orphan", "Orphan Mesh", Mesh, "Edit", "M6", "Import a mesh without geometry"),
ready("mesh.quality", "Quality", Mesh, "Verify", "Quality metrics and the certified validity check, failing elements listed"),