Mesh: the swept cross-section's quad mesh as its own module

The schemes, interval constraints, curve nodes and region meshes of a
multi-level sweep's cross-section move out of layered::mesh into
hex::section, with the curve placement (seeds, projection onto walls)
passed in, so the cross-section can be meshed on its own.
region::mesh_structured gives a scheme's mesh or None where it would fold,
without falling back to the free mesher. No change in behaviour.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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jyvikoandClaude Opus 5.5 authored and Irakli Kourtis committed 2026-10-15 01:17:30 -04:00
1 parent c83b803f63
commit a0b4a69452
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@@ -18,8 +18,9 @@
//! region fills is decided by the inside test at its centre ([`super::geom::Inside`]).
//!
//! **Meshing.** Interval assignment ([`super::interval`]) gives every curve its count so that
//! four-sided regions are mapped (opposite sides equal) and the others have even loops for the
//! free all-quad mesher; each level interval gets its own layer count. Each region's quads are
//! every region's scheme fits ([`super::section`]: four-sided regions mapped with opposite sides
//! equal, three-sided ones the triangle primitive, rings and disks O-grids, the rest even loops
//! for the free all-quad mesher); each level interval gets its own layer count. Each region's quads are
//! stacked through its intervals; shared curves and levels share nodes, so the hexahedra
//! conform. Nodes of curves on analytic walls are projected onto them; in a revolution, the
//! rotated nodes then lie exactly on every surface of revolution.
@@ -31,7 +32,8 @@ use super::arrangement::{self, Arrangement, Q};
use super::brep::{Brep, Face};
use super::geom::{Inside, Surface, add, dist, scale, unit};
use super::interval::Intervals;
use super::region::{self, Scheme};
use super::region::Scheme;
use super::section;
use super::{Ctx, Raw};
use crate::predicates::Sign;
use crate::seeds::EdgeSeed;
@@ -435,27 +437,7 @@ pub(crate) fn mesh(ctx: &Ctx, prepared: &Prepared, refine: u32) -> Result<Raw> {
let goal = ideal_divisions(ctx.field, &curve3d(c))?;
ia.var(goal * fine, 1);
}
let oriented = |c: usize, fwd: bool| -> Vec<Q> {
let mut v: Vec<Q> =
arr.curves.get(c).map(|x| x.points.iter().map(|&p| arr.points.get(p).copied().unwrap_or([0.0; 2])).collect()).unwrap_or_default();
if !fwd {
v.reverse();
}
v
};
let mut schemes: Vec<Scheme> = vec![Scheme::Free; arr.regions.len()];
for (r, region) in arr.regions.iter().enumerate() {
if !used.get(r).copied().unwrap_or(false) {
continue;
}
let polylines: Vec<Vec<Vec<Q>>> = region.loops.iter().map(|lp| lp.iter().map(|&(c, f)| oriented(c, f)).collect()).collect();
let scheme = region::classify(&polylines);
let vars: Vec<Vec<usize>> = region.loops.iter().map(|lp| lp.iter().map(|x| x.0).collect()).collect();
region::constrain(&mut ia, &vars, scheme);
if let Some(slot) = schemes.get_mut(r) {
*slot = scheme;
}
}
let schemes = section::schemes(arr, used, &mut ia);
let seeds = Seeds::of(ctx, frame, h_ref, intervals, setup.h_tol, &(0..arr.curves.len()).map(curve3d).collect::<Vec<_>>())?;
for (c, seed) in seeds.curves.iter().enumerate() {
if let Some((seed, _)) = seed {
@@ -483,85 +465,21 @@ pub(crate) fn mesh(ctx: &Ctx, prepared: &Prepared, refine: u32) -> Result<Raw> {
}
layers.push(n);
}
// 2D nodes: curve ends, then curve interiors (projected onto analytic walls).
let mut nodes2: Vec<Q> = Vec::new();
let mut point_node: HashMap<usize, u32> = HashMap::new();
let mut curve_nodes: Vec<Vec<u32>> = Vec::with_capacity(arr.curves.len());
for (c, curve) in arr.curves.iter().enumerate() {
let n = counts.get(c).copied().unwrap_or(1);
// The cross-section's nodes (curve interiors projected onto analytic walls) and quadrilaterals.
let place = |c: usize, n: usize| -> Result<Vec<Q>> {
let pts3 = match seeds.curves.get(c).copied().flatten() {
Some((seed, rev)) => crate::seeds::place(&curve3d(c), &seed.fractions(n, rev))?,
None => divide_polyline(ctx.field, &curve3d(c), n)?,
};
let wall = curve.tags.iter().find_map(|&f| brep.faces.get(f).and_then(|x| x.surface)).filter(|s| !matches!(s, Surface::Plane { .. }));
let mut ids = Vec::with_capacity(pts3.len());
let last = pts3.len().saturating_sub(1);
for (k, p) in pts3.iter().enumerate() {
let end = if k == 0 {
curve.points.first()
} else if k == last {
curve.points.last()
} else {
None
};
let id = match end {
Some(&pid) => *point_node.entry(pid).or_insert_with(|| {
nodes2.push(arr.points.get(pid).copied().unwrap_or([0.0; 2]));
nodes2.len() as u32 - 1
}),
None => {
let p = wall.and_then(|s| s.project(*p)).unwrap_or(*p);
nodes2.push(frame.coords(p).0);
nodes2.len() as u32 - 1
}
};
ids.push(id);
}
curve_nodes.push(ids);
}
// Quad meshes of the filled regions.
let mut region_quads: Vec<Vec<[u32; 4]>> = vec![Vec::new(); arr.regions.len()];
let quad_opts = &ctx.opts.quad;
for (r, region) in arr.regions.iter().enumerate() {
if !used.get(r).copied().unwrap_or(false) {
continue;
}
let mut loops_ids: Vec<Vec<u32>> = Vec::with_capacity(region.loops.len());
let mut starts: Vec<Vec<usize>> = Vec::new();
for lp in &region.loops {
let mut ids = Vec::new();
let mut st = Vec::new();
for &(c, fwd) in lp {
st.push(ids.len());
let cn = curve_nodes.get(c).map(Vec::as_slice).unwrap_or(&[]);
let mut seq: Vec<u32> = cn.to_vec();
if !fwd {
seq.reverse();
}
seq.pop();
ids.extend(seq);
}
loops_ids.push(ids);
starts.push(st);
}
let at = |i: u32| nodes2.get(i as usize).copied().unwrap_or([0.0; 2]);
let loops: Vec<Vec<Q>> = loops_ids.iter().map(|l| l.iter().map(|&i| at(i)).collect()).collect();
let scheme = schemes.get(r).copied().unwrap_or(Scheme::Free);
let (mesh, used_scheme) = region::mesh(&loops, &starts, scheme, &plane_field, quad_opts).map_err(|e| region_error(r, e))?;
if let Some(slot) = schemes.get_mut(r) {
*slot = used_scheme;
}
let boundary: Vec<u32> = loops_ids.concat();
let mut local: Vec<u32> = boundary.clone();
for p in mesh.nodes.iter().skip(mesh.boundary_nodes) {
nodes2.push(*p);
local.push(nodes2.len() as u32 - 1);
}
let quads = region_quads.get_mut(r).ok_or_else(|| Error::Failed("region index".into()))?;
for q in &mesh.quads {
quads.push(q.map(|i| local.get(i as usize).copied().unwrap_or(0)));
}
}
let wall = arr
.curves
.get(c)
.and_then(|curve| curve.tags.iter().find_map(|&f| brep.faces.get(f).and_then(|x| x.surface)))
.filter(|s| !matches!(s, Surface::Plane { .. }));
Ok(pts3.iter().map(|p| frame.coords(wall.and_then(|s| s.project(*p)).unwrap_or(*p)).0).collect())
};
let section::Section { nodes: nodes2, quads: region_quads, schemes } =
section::mesh(arr, used, schemes, &counts, &place, &plane_field, &ctx.opts.quad)?;
// Layer coordinates.
let mut heights: Vec<f64> = Vec::new();
let mut first_layer: Vec<usize> = Vec::with_capacity(intervals.len());
@@ -885,13 +803,6 @@ fn cuts(arr: &Arrangement, used: &[bool], tol: f64) -> Vec<(Vec<Q>, usize)> {
out
}
fn region_error(r: usize, e: Error) -> Error {
match e {
Error::Limit(m) => Error::Limit(m),
other => Error::Failed(format!("cross-section region {r}: {other}")),
}
}
/// A point well inside a region: off the middle of one of its outer edges, inside the outer
/// loop, outside the holes and clear of every boundary segment.
fn interior_point(arr: &Arrangement, region: &arrangement::Region) -> Result<Q> {