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app: startup steps in the crash journal, and a Windows exception filter (#299)
egui-wgpu's startup hook and the app's own steps (window, app setup, viewport pipelines, first frame, running) go into the journal. On Windows, native_crash.rs (adapted from SolidCraft, the only module allowed unsafe code; the app crate now denies instead of forbids it) writes the exception code, faulting module and offset and a minidump. A nightly/on-demand CI job runs the app's tests on Windows, including a child that faults on purpose. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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@@ -6,8 +6,18 @@ edition.workspace = true
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license.workspace = true
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publish = false
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[lints]
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workspace = true
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# The workspace lints, except unsafe_code: denied, not forbidden, so that src/native_crash.rs
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# (the Windows exception filter, which has no safe API) can allow it. Keep the rest in sync with
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# [workspace.lints].
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[lints.rust]
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unsafe_code = "deny"
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[lints.clippy]
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dbg_macro = "warn"
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todo = "warn"
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too_many_arguments = "allow"
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type_complexity = "allow"
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neg_cmp_op_on_partial_ord = "allow"
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[dependencies]
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fieldcraft-engine = { workspace = true }
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@@ -29,6 +39,18 @@ getrandom = "0.3"
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[target.'cfg(unix)'.dependencies]
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signal-hook = "0.3"
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# The exception filter and minidump of a native crash (src/native_crash.rs).
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[target.'cfg(windows)'.dependencies]
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windows-sys = { version = "0.61", features = [
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"Win32_Foundation",
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"Win32_Security",
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"Win32_Storage_FileSystem",
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"Win32_System_Diagnostics_Debug",
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"Win32_System_Kernel",
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"Win32_System_LibraryLoader",
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"Win32_System_Threading",
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] }
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[build-dependencies]
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# The Windows executable's icon resource (build.rs).
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embed-resource = "3.0.12"
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