ModelCraft foundation: workspace, quality gates, FE model, command engine, geometry boundary

A pure-Rust CAE modeling workspace following the SolidCraft conventions:
- modelcraft-model: nodes and elements by label with hostile-input validation
- modelcraft-geometry: SolidCraft's kernel (pinned git dependency) behind our own API;
  tessellation into a face-tagged boundary surface for volume meshing
- modelcraft-engine: CommandSpec registry, Session::execute with rollback and panic guard,
  scripts and a journal
- modelcraft-cli: list commands, run scripts
- xtask: layers (only geometry may use solidcraft-*), assets, licences, tests, wasm, ci
- AGENTS.md, architecture, ADR 0001 (libraries and licences), roadmap, CI

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
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jyvikoandClaude Opus 5.5 committed 2026-10-13 13:56:42 -04:00
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[package]
name = "modelcraft-cli"
description = "ModelCraft from the command line: list commands, run scripts"
version.workspace = true
edition.workspace = true
license.workspace = true
[lints]
workspace = true
[dependencies]
modelcraft-engine = { workspace = true }
serde_json = { workspace = true }