Mesh: mirror elements across a plane, right-handed, sharing the plane's nodes

fieldcraft_mesh::mirror reflects a region's tet4, tet10, wedge6, hex8 and hex20
elements across a plane. The copies list their nodes in reflected order (corners
swapped, mid-side nodes following their edges), so every copy is right-handed;
reflected_faces and reflected_edges give the copy's face and edge over the same
nodes. Copies of the nodes on the plane are merged with the originals through
join::merge_coincident, so the region and its image form one conforming mesh.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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jyvikoandClaude Opus 5.5 authored and Irakli Kourtis committed 2026-10-14 20:00:59 -04:00
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@@ -12,6 +12,7 @@ pub mod cdt;
pub mod delaunay;
pub mod hex;
pub mod join;
pub mod mirror;
pub mod octree;
pub mod planar;
pub mod quad;