render: translucent faces in both renderers; datum planes get a light fill (#302)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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jyvikoandClaude Opus 5.5 authored and Irakli Kourtis committed 2026-10-15 10:17:28 -04:00
1 parent 89dfc62c2f
commit bbf2dba092
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@@ -18,7 +18,7 @@ mod vec;
pub use camera::{Camera, FIT_MARGIN, FULL_VIEW, Mat4, Orientation, StandardView};
pub use display::{DisplayEdge, DisplayLine, DisplayMesh, DisplayNode, DisplayTri, SurfaceCurve, SurfaceTri};
pub use raster::{
Canvas, LABEL_OFFSET, MAX_DIM, MAX_PIXELS, MAX_PRIMITIVES, RenderError, Rgb, Scene, SceneLabel, SceneLine, ScenePoint, SceneTri, fit_size, png,
render, render_layers, render_layers_png, render_png, shade,
Canvas, LABEL_OFFSET, MAX_DIM, MAX_PIXELS, MAX_PRIMITIVES, RenderError, Rgb, Scene, SceneFill, SceneLabel, SceneLine, ScenePoint, SceneTri,
fit_size, png, render, render_layers, render_layers_png, render_png, shade,
};
pub use vec::{Aabb3, Vec3};