docs: regenerate features.md after the rebase

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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jyvikoandClaude Opus 5.5 authored and Irakli Kourtis committed 2026-10-15 16:44:40 -04:00
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@@ -6,7 +6,7 @@ Every entry is a toolbar button. **Ready** entries run their command; **coming s
shown greyed with the roadmap milestone that brings them (ROADMAP.md). Scripts, the command line, shown greyed with the roadmap milestone that brings them (ROADMAP.md). Scripts, the command line,
the control channel and AI agents over MCP (docs/mcp.md) run the same commands. the control channel and AI agents over MCP (docs/mcp.md) run the same commands.
72 ready, 39 coming soon. 73 ready, 39 coming soon.
## Geometry ## Geometry
@@ -14,7 +14,7 @@ the control channel and AI agents over MCP (docs/mcp.md) run the same commands.
|---|---|---|---| |---|---|---|---|
| Import | Open Design — Open a SolidCraft design: its bodies with persistent face names | ready | `geometry.open` | | Import | Open Design — Open a SolidCraft design: its bodies with persistent face names | ready | `geometry.open` |
| Import | Tagged Mesh — Read a face-tagged surface mesh (3MF) | ready | `geometry.import.mesh` | | Import | Tagged Mesh — Read a face-tagged surface mesh (3MF) | ready | `geometry.import.mesh` |
| Inspect | Bodies — List the open design's bodies, volumes and named faces, edges and vertices | ready | `geometry.bodies`, `geometry.centre` | | Inspect | Bodies — List the open design's bodies, volumes and named faces, edges and vertices | ready | `geometry.bodies`, `geometry.centre`, `geometry.features` |
| Inspect | Tessellate — Tessellate a body into a face-tagged boundary surface | ready | `geometry.tessellate` | | Inspect | Tessellate — Tessellate a body into a face-tagged boundary surface | ready | `geometry.tessellate` |
| Inspect | Check Surface — Weld, closed, manifold, orientation and self-intersection checks; feature edges | ready | `mesh.surface.check` | | Inspect | Check Surface — Weld, closed, manifold, orientation and self-intersection checks; feature edges | ready | `mesh.surface.check` |
| Prepare | Datum Plane — A datum plane: principal plane and offset, three points or datum points, point and normal, normal to an axis | ready | `geometry.datum`, (`geometry.datum.edit`), (`geometry.datum.delete`), (`geometry.datum.suppress`) | | Prepare | Datum Plane — A datum plane: principal plane and offset, three points or datum points, point and normal, normal to an axis | ready | `geometry.datum`, (`geometry.datum.edit`), (`geometry.datum.delete`), (`geometry.datum.suppress`) |
@@ -38,6 +38,7 @@ the control channel and AI agents over MCP (docs/mcp.md) run the same commands.
| Structured Hex | Hex Mesh — Structured hex mesh of a body: automatic, or extruded, swept, revolved or mapped (the Method drop-down) | ready | `mesh.hex.generate`, (`mesh.hex.sweep`), (`mesh.hex.mapped`) | | Structured Hex | Hex Mesh — Structured hex mesh of a body: automatic, or extruded, swept, revolved or mapped (the Method drop-down) | ready | `mesh.hex.generate`, (`mesh.hex.sweep`), (`mesh.hex.mapped`) |
| Structured Hex | Partitioned Mesh — One mesh of a partitioned part, a method per cell (hex, tet, or all hex as conforming blocks); cells joined across partitions | ready | `mesh.cells`, (`mesh.hex.blocks`) | | Structured Hex | Partitioned Mesh — One mesh of a partitioned part, a method per cell (hex, tet, or all hex as conforming blocks); cells joined across partitions | ready | `mesh.cells`, (`mesh.hex.blocks`) |
| Structured Hex | Extrude to Surface — Hex layers from a meshed or planar section up to a curved target surface, following the side faces | ready | `mesh.hex.extrude` | | Structured Hex | Extrude to Surface — Hex layers from a meshed or planar section up to a curved target surface, following the side faces | ready | `mesh.hex.extrude` |
| Structured Hex | Mesh Plan — A hex-meshing plan from the features that built a body (sweeps, blocks, O-grids, layers, imprints, copies); saved, editable, applied with the structured meshers | ready | `mesh.plan`, `mesh.plan.apply` |
| Structured Hex | Mesh Block — A mapped block of hex, wedge or quad elements between corner points; projection blocking (a block topology projected onto the part) | ready | `mesh.block`, `mesh.hex.project` | | Structured Hex | Mesh Block — A mapped block of hex, wedge or quad elements between corner points; projection blocking (a block topology projected onto the part) | ready | `mesh.block`, `mesh.hex.project` |
| Structured Hex | Decompose — Find sweepable and mappable regions of 3D parts (extruded cross-sections are already cut into blocks by Hex Mesh) | coming soon (M5) | | | Structured Hex | Decompose — Find sweepable and mappable regions of 3D parts (extruded cross-sections are already cut into blocks by Hex Mesh) | coming soon (M5) | |
| Structured Hex | Transition — Conforming tet–hex interfaces with pyramids | coming soon (M5) | | | Structured Hex | Transition — Conforming tet–hex interfaces with pyramids | coming soon (M5) | |