forked from 1b-agent/fieldcraft-upstream
ui: mesh.node.relax runs as a job (window stays responsive, Cancel)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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@@ -127,8 +127,16 @@ pub fn is_long(command: &str) -> bool {
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)
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)
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}
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}
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pub const BACKGROUND: &[&str] =
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pub const BACKGROUND: &[&str] = &[
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&["mesh.tet.generate", "mesh.hex.generate", "mesh.hex.sweep", "mesh.hex.mapped", "mesh.hex.blocks", "mesh.hex.octree", "mesh.hex.project"];
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"mesh.tet.generate",
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"mesh.hex.generate",
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"mesh.hex.sweep",
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"mesh.hex.mapped",
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"mesh.hex.blocks",
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"mesh.hex.octree",
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"mesh.hex.project",
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"mesh.node.relax",
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];
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/// Most entries the recent-files list keeps, and the longest path it keeps.
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/// Most entries the recent-files list keeps, and the longest path it keeps.
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pub const MAX_RECENT: usize = 10;
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pub const MAX_RECENT: usize = 10;
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