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engine: geometry.faces.merge, faces meshed as one (virtual topology, #505)
geometry.faces.merge {name, faces} records a face merge in the model;
it is applied after the partitions whenever the design is opened or cut
again, undoes through the journal and is saved with the model. Meshers,
mesh.plan (features and rings see merge:<name>; a merged face is
prismatic when its B-rep faces are), checks and the viewport see one
face, drawn in the warm colour. geometry.faces.merge.delete removes it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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@@ -6,7 +6,7 @@ Every entry is a toolbar button. **Ready** entries run their command; **coming s
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shown greyed with the roadmap milestone that brings them (ROADMAP.md). Scripts, the command line,
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the control channel and AI agents over MCP (docs/mcp.md) run the same commands.
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78 ready, 38 coming soon.
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79 ready, 38 coming soon.
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## Geometry
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@@ -22,6 +22,7 @@ the control channel and AI agents over MCP (docs/mcp.md) run the same commands.
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| Prepare | Datum Axis — A datum axis: principal axis, two points or datum points, point and direction | ready | `geometry.datum.axis`, (`geometry.datum.axis.edit`) |
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| Prepare | Datum Point — A datum point: coordinates, a mesh vertex, along an edge, a face's centre, an axis through a plane | ready | `geometry.datum.point`, (`geometry.datum.point.edit`) |
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| Prepare | Partition — Cut bodies into cells by a datum plane; the two faces of each cut are paired by name | ready | `geometry.partition`, (`geometry.partition.delete`), (`geometry.partition.suppress`) |
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| Prepare | Merge Faces — Mesh adjacent faces as one (virtual topology): a fillet in pieces, a face split by an imprint; the B-rep is unchanged | ready | `geometry.faces.merge`, (`geometry.faces.merge.delete`) |
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| Prepare | Midsurface — Extract midsurfaces of thin parts for shell meshes | coming soon (M8) | |
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## Mesh
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