forked from 1b-agent/fieldcraft-upstream
Rename the project to FieldCraft
Crates fieldcraft-*, binaries fieldcraft and fieldcraft-cli, the .fieldcraft file (format tag fieldcraft/1, manifest fieldcraft.json), FIELDCRAFT_* environment variables, the MCP server name, egui widget ids (fc_*), the app icon document FieldCraft.icon and its generated family, docs and licences. No compatibility shim: no files of the earlier name exist. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
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@@ -1,6 +1,6 @@
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//! The geometry boundary.
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//!
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//! Meshing in ModelCraft starts from a triangulated boundary surface. This crate produces it:
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//! Meshing in FieldCraft starts from a triangulated boundary surface. This crate produces it:
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//! B-rep bodies come from SolidCraft's kernel (`solidcraft-kernel`, a pinned git dependency;
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//! plan/adr/0001-libraries.md) and leave it as a [`SurfaceMesh`] from SolidCraft's tessellator,
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//! with each triangle tagged by the B-rep face it lies on (for feature edges and for loads and
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@@ -30,7 +30,7 @@ const MAX_BUILD_ITEMS: usize = 10_000;
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const MAX_XML_DEPTH: usize = 256;
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/// Largest coordinate magnitude accepted, in the file and after units and transforms: the FE
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/// model's own limit, so every imported vertex can become a node.
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use modelcraft_model::MAX_COORD;
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use fieldcraft_model::MAX_COORD;
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/// A transform whose determinant is below this fraction of its largest row length cubed
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/// flattens the object (relative, so a uniform scale is never refused).
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const MIN_RELATIVE_DET: f64 = 1e-12;
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