Rename the project to FieldCraft

Crates fieldcraft-*, binaries fieldcraft and fieldcraft-cli, the .fieldcraft file (format tag
fieldcraft/1, manifest fieldcraft.json), FIELDCRAFT_* environment variables, the MCP server
name, egui widget ids (fc_*), the app icon document FieldCraft.icon and its generated family,
docs and licences. No compatibility shim: no files of the earlier name exist.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
This commit is contained in:
jyvikoandClaude Opus 5.5 authored and Irakli Kourtis committed 2026-10-13 23:51:40 -04:00
1 parent 9bc4e1b182
commit d5bd74570f
268 files changed
+1666 -1666

No files matched your search

+2 -2
View File
@@ -1,6 +1,6 @@
[package]
name = "modelcraft-model"
description = "ModelCraft's solver-neutral finite element model: nodes, elements and their validation"
name = "fieldcraft-model"
description = "FieldCraft's solver-neutral finite element model: nodes, elements and their validation"
version.workspace = true
edition.workspace = true
license.workspace = true
+1 -1
View File
@@ -314,7 +314,7 @@ impl Model {
}
/// A copy with the unit system and every definition but no mesh: no nodes, elements or
/// geometry tags. A `.modelcraft` file stores this part as text and the mesh in binary.
/// geometry tags. A `.fieldcraft` file stores this part as text and the mesh in binary.
pub fn without_mesh(&self) -> Model {
Model {
nodes: BTreeMap::new(),
+1 -1
View File
@@ -105,7 +105,7 @@ impl ElementKind {
}
}
/// The name used in commands and `.modelcraft` files (`hex8`, `tet10`, …).
/// The name used in commands and `.fieldcraft` files (`hex8`, `tet10`, …).
pub fn name(self) -> &'static str {
match self {
ElementKind::Rod2 => "rod2",
+1 -1
View File
@@ -1,7 +1,7 @@
//! A whole model definition on a tagged mesh: sets by geometry name survive a remesh, the check
//! names what is missing, and the model round-trips through JSON.
use modelcraft_model::*;
use fieldcraft_model::*;
/// A bar of `n` unit hexahedra along X, labels starting after `offset`, tagged as body `Bar` with
/// faces `left` (x = 0) and `right` (x = n), and the vertex `tip` at (n, 0, 0).