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View state: hide, show and isolate viewport items, saved with the model
view.hide, view.show, view.isolate and view.show_all change which bodies, surfaces, datums, boundary conditions, loads, reference points and couplings the viewport draws. The hidden items are view state: the manifest's `view` keeps them, a change marks the model unsaved, but it is neither journalled nor undone and leaves results current. Items that go away are forgotten. Headless pictures leave hidden items out; the glyph builders take a filter. Tools > View > Show All claims the commands. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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@@ -6,7 +6,7 @@ Every entry is a toolbar button. **Ready** entries run their command; **coming s
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shown greyed with the roadmap milestone that brings them (ROADMAP.md). Scripts, the command line,
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the control channel and AI agents over MCP (docs/mcp.md) run the same commands.
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64 ready, 41 coming soon.
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65 ready, 41 coming soon.
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## Geometry
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@@ -160,5 +160,6 @@ the control channel and AI agents over MCP (docs/mcp.md) run the same commands.
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| File | Save — Save the model to its .fieldcraft file | ready | `file.save` |
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| File | Save As — Save the model to a new .fieldcraft file | ready | `file.save_as` |
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| File | Recover — Open a model autosaved by an app that crashed or closed with unsaved changes | ready | `file.recover`, `file.recovery.list`, `file.recovery.discard` |
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| View | Show All — Show every item hidden in the viewport (hide, show and isolate items from the browser) | ready | `view.show_all`, (`view.hide`), (`view.show`), (`view.isolate`) |
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| History | Undo — Undo the last command that changed the model | ready | `edit.undo` |
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| History | Redo — Redo the command undone last | ready | `edit.redo` |
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