forked from 1b-agent/fieldcraft-upstream
geometry: persistent names of B-rep vertices (#346)
A vertex is named after the faces that meet there, sorted and joined by | as edges are, numbered ~k where several touch the same faces. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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@@ -25,7 +25,7 @@ pub mod sample;
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mod script;
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pub use design::{Design, FeatureError, MAX_DESIGN_BYTES, open_design};
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pub use edges::{EDGE_TOLERANCE, Edge};
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pub use edges::{EDGE_TOLERANCE, Edge, Vertex};
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pub use partition::{Cut, CutReport};
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pub mod tagged_mesh;
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#[cfg(feature = "scripts")]
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