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Engine: the meshing commands pass the design's edge seeds to the meshers
mesh.tet.generate, mesh.hex.*, mesh.hex.blocks and mesh.cells give every seed on the open design to their meshers, which match them to their own curves by position, so a seed on an edge two cells share holds in both. The tet reply gives, per seed, the mesh edges along it. Docs and the roadmap say what is honoured where. Fixes #230. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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@@ -138,10 +138,11 @@ fn cells(s: &mut Session, p: &Value) -> Result<Value> {
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let (tet_options, quality) = quality_options(&tet_params, s.limits.max_tets as u64)?;
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let cdt = CdtOptions { max_steiner: s.limits.max_steiner, max_tets: tet_options.max_tets };
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let seeds = super::seeds::edge_seeds(s)?;
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let mut meshed: Vec<(Meshed, Value)> = Vec::with_capacity(shapes.len());
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for shape in shapes {
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let method = methods.get(&shape.name).copied().unwrap_or(default);
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let input = || super::hex::shape_input(shape, Some(tolerance));
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let input = || Ok::<_, EngineError>(Input { seeds: seeds.clone(), ..super::hex::shape_input(shape, Some(tolerance))? });
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let hex = |m: HexMethod| -> Result<(Input<'static>, HexMesh)> {
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let b = input()?;
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let mesh = hex_body(&hex_params, &b, m, quadratic, size)?;
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