forked from 1b-agent/fieldcraft-upstream
engine: geometry.defeature takes features out of the design for meshing (#433)
Suppresses the SolidCraft features named (holes filled, fillets and chamfers back to their sharp edges, bosses removed) and rebuilds the design; a feature that cannot be suppressed alone is merged into its neighbour for meshing only. Kept in the model, replayed on open, undoable; geometry.defeature.delete turns them back on. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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@@ -6,7 +6,7 @@ Every entry is a toolbar button. **Ready** entries run their command; **coming s
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shown greyed with the roadmap milestone that brings them (ROADMAP.md). Scripts, the command line,
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the control channel and AI agents over MCP (docs/mcp.md) run the same commands.
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83 ready, 37 coming soon.
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84 ready, 37 coming soon.
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## Geometry
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@@ -25,6 +25,7 @@ the control channel and AI agents over MCP (docs/mcp.md) run the same commands.
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| Prepare | Merge Faces — Mesh adjacent faces as one (virtual topology): a fillet in pieces, a face split by an imprint; the B-rep is unchanged | ready | `geometry.faces.merge`, (`geometry.faces.merge.delete`) |
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| Prepare | Absorb Faces — Absorb tiny and sliver faces into a neighbour for meshing, one picked or every one Check Geometry found | ready | `geometry.face.absorb` |
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| Prepare | Split Face — Split a face along a datum plane for meshing only: two faces on its surface, the cut an edge between them | ready | `geometry.face.split`, (`geometry.face.split.delete`) |
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| Prepare | Defeature — Take small holes, fillets, chamfers and bosses out for meshing: the design rebuilt without their features | ready | `geometry.defeature`, (`geometry.defeature.delete`) |
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| Prepare | Stitch — Close an imported surface's gaps under a tolerance: open points welded, T-junctions split | ready | `geometry.stitch`, (`geometry.stitch.delete`) |
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| Prepare | Midsurface — Extract midsurfaces of thin parts for shell meshes | coming soon (M8) | |
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