cli: snapshot draws a script's model to a PNG with no window

fieldcraft-cli snapshot script.json --out shot.png [--view] [--size WxH]
draws the engine's framed scene (engine::view::frame, shared with the CPU
render_png) with the viewport's GPU pipelines offscreen: hardware GPU, then
a software one, then the CPU rasterizer (FIELDCRAFT_GPU=auto|hardware|
software|cpu). CI installs lavapipe so the GPU path runs there.

Refs #422

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
This commit is contained in:
jyvikoandClaude Opus 5.5 authored and Irakli Kourtis committed 2026-10-15 20:19:00 -04:00
1 parent 248e74ca9e
commit fee978c7e4
9 files changed
+259 -13

No files matched your search

+22 -6
View File
@@ -264,11 +264,21 @@ pub fn orientation(p: &Value) -> Result<Orientation> {
Orientation::checked(yaw, pitch, distance).ok_or_else(|| bad("`yaw` and `pitch` must be finite and `distance` finite and above 0"))
}
/// A PNG of the session seen from `at`, `w` × `h` pixels: framing everything drawn but the
/// A picture ready to draw: the scene (with its background and clipping radius), the setup's
/// symbols as a layer over it, and the camera.
pub struct Framed {
pub scene: Scene,
pub symbols: Scene,
pub cam: Camera,
pub shown: Shown,
}
/// The session seen from `at` in a `w` × `h` pixel picture: framing everything drawn but the
/// datums (they are drawn at the model's extent, and framing them would only add margin), or from
/// `at`'s distance when it has one. The symbols are drawn at their default size on screen
/// ([`glyphs::DEFAULT_SIZE`] pixels) for that camera.
pub fn render_png(s: &Session, at: &Orientation, w: usize, h: usize, p: &Palette) -> Result<(Vec<u8>, Shown)> {
/// `at`'s distance when it has one. The symbols are sized for their default size on screen
/// ([`glyphs::DEFAULT_SIZE`] pixels) for that camera. The CPU rasterizer ([`render_png`]) and
/// the GPU (`fieldcraft-cli snapshot`) draw the same [`Framed`].
pub fn frame(s: &Session, at: &Orientation, w: usize, h: usize, p: &Palette) -> Framed {
let mut pic = picture(s, p);
let mut cam = Camera::default();
let aspect = w as f64 / h.max(1) as f64;
@@ -287,8 +297,14 @@ pub fn render_png(s: &Session, at: &Orientation, w: usize, h: usize, p: &Palette
bounds.union(pic.symbols(unit(&cam), &mut symbols));
bounds.union(pic.datums);
pic.scene.radius = if bounds.is_empty() { 1.0 } else { (cam.target.dist(bounds.center()) + bounds.diagonal() * 0.5).max(1e-3) };
let png = fieldcraft_render::render_layers_png(&pic.scene, &[&symbols], &cam, w, h).map_err(|e| EngineError::Params(format!("render: {e}")))?;
Ok((png, pic.shown))
Framed { scene: pic.scene, symbols, cam, shown: pic.shown }
}
/// A PNG of the session seen from `at`, `w` × `h` pixels ([`frame`]), drawn on the CPU.
pub fn render_png(s: &Session, at: &Orientation, w: usize, h: usize, p: &Palette) -> Result<(Vec<u8>, Shown)> {
let f = frame(s, at, w, h, p);
let png = fieldcraft_render::render_layers_png(&f.scene, &[&f.symbols], &f.cam, w, h).map_err(|e| EngineError::Params(format!("render: {e}")))?;
Ok((png, f.shown))
}
#[cfg(test)]