632 Commits
Author SHA1 Message Date
Christian Svensson 944a54c76b lbm: a Backend trait steps the flow, with the CPU scheme as its reference
run() drives a Backend in chunks of steps (to the next frame, history sample
or progress check) instead of the CPU Flow directly, so a device backend
registered by an application can step the same prepared flow: Flow keeps
building the grid, links and open cells and exposes them read-only, and
implements the trait itself. solve_fluid_on picks the CPU or the registered
device backend; solve_fluid stays the CPU and is unchanged in its results.

Part of #529.
2026-10-17 07:23:40 -04:00
jyvikoandClaude Opus 5.5 417c0c8897 mesh: the tet objective sees needles; no tet below scaled Jacobian 0.3 on the skill's tet parts
The improvement objective was the smallest dihedral sine, which misses
needles: every dihedral angle fine while a corner is nearly flat, so
the corpus meshes had scaled Jacobians down to 0.01-0.07. The objective
is now the smaller of the dihedral sine and the scaled Jacobian at the
worst corner (the measure analysts check, Knupp 2001), weighted so a
Jacobian of 0.3 (the skill's limit) counts as a 30 degree dihedral
angle (the schedule's target): the Jacobian decides only near that
limit. The existing edge removal, multi-face removal, smoothing and
insertion then remove the needles.

Skill tet10 min SJ: sphere-on-plate 0.092 -> 0.335, filleted-bracket
0.021 -> 0.318 (both pass, nothing marked). Default-size tet10:
thin-ribs 0.240, shallow-groove 0.321, rounded-box 0.311.

The strong-relaxation test relaxes below 0.45: nothing is left below
0.3. Literature note in docs/meshing/literature.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-17 00:51:20 -04:00
jyvikoandClaude Opus 5.5 d7444edac7 solver: a tie row nearly repeated on a held secondary node is dropped
Where a tie's secondary surface meets a boundary condition or an
axis-aligned symmetry plane (a crosspoint), the secondary node's motion
is already prescribed and its mortar row can only constrain main
degrees of freedom. Its weights on main nodes off the boundary do not
vanish (the dual basis spreads over the node's faces), so after the
substitutions a small but real constraint is left: 1.3e-6 of the
coefficients that cancelled to give it on the tied hex-tet bar with
the needle-aware tet mesh (round-off would be ~1e-14; the geometry is
exact). It was refused as a near repeat, which made the tied bar
depend on how the tet faces fell. It is now dropped (the tie is then
off by that fraction at the crosspoint), after checking it does not
contradict the prescribed values. A near repeat on a secondary degree
of freedom another constraint eliminated (a node secondary in two
ties) is still refused (#389). Dropping every held secondary node's
row instead fails the tie patch test, so only near repeats go.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-17 00:51:20 -04:00
jyvikoandClaude Opus 5.5 6b4a966e1a Feature graph: test the panel's words and face selection on a real design
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-17 00:50:52 -04:00
jyvikoandClaude Opus 5.5 2ffbb9b978 Feature graph panel: features per body in words, click selects their faces, hover highlights them
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-17 00:50:52 -04:00
jyvikoandClaude Opus 5.5 e955b67bb7 Feature graph: each feature of a timeline in plain words
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-17 00:50:52 -04:00
jyvikoandClaude Opus 5.5 3977a0b630 deps: zip 9.0.4; ignore the zip 3 extract advisories that come through solidcraft-io
RUSTSEC-2026-0367/0368/0369 are in ZipArchive::extract and
ZipStreamReader::extract. Our zip 9 is updated to the fixed 9.0.4. zip 3
comes only through the pinned solidcraft-io, which never calls extract
(3MF parts are read by name), so the three are ignored with that reason
until SolidCraft moves to a fixed zip.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-17 00:50:21 -04:00
jyvikoandClaude Opus 5.5 ec8e165fbb engine: guards in the Relax Nodes form without a default (strong mode only)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 20:41:27 -04:00
jyvikoandClaude Opus 5.5 a2a4f8895e mesh: strong relax keeps a morph unless it inverts, default reach five element lengths
Owner's rule (#438): move the bad nodes, interpolate, keep the morph as long as no
element inverts (guards "valid", the default); the old guards stay as "strict". The
run keeps its best round (highest smallest scaled Jacobian, then fewest elements below
the threshold, then highest mean) and never ends below the start. Default reach five
mean edge lengths of the bad elements (was three); on the Pi 5 base reach 3, 5 and 7
end at the same quality, 5 moving fewer nodes than 7 while leaving none below 0.7.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 20:41:27 -04:00
jyvikoandClaude Opus 5.5 426df4a333 mesh: improvement never leaves a tetrahedron floating; the gate refuses one
Deleting a cap tetrahedron (two boundary faces of one B-rep face) gives each of its
two other neighbours a boundary face; a neighbour that had three was left with every
face on the boundary, joined to the mesh by its vertices alone. On Linux the dome on
a plate (cmd::plan::decompose::tests::a_dome_on_a_plate...) got one and the static
solve found the stiffness singular. The kernel's tessellation and sphere parameters
differ in their last bits between macOS and Linux (SolidCraft, outside this repo);
given the same input the tet mesher gives the same mesh on both (checked by replaying
Linux's surface and spheres on macOS, which reproduced the floating tetrahedron).

The deletion now refuses when a neighbour would float, and the linear validity gate
fails a mesh with a tetrahedron that shares no face with the rest, saying so.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 20:41:22 -04:00
jyvikoandClaude Opus 5.5 2e639336c3 docs: skill results with the plan sized for its chords
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 20:13:29 -04:00
jyvikoandClaude Opus 5.5 8e5072edf0 testkit: why the sphere's fallback misses the volume limit
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 20:13:29 -04:00
jyvikoandClaude Opus 5.5 f2ea44b62d testkit: skill volume limit 1 %, causes of the parts now passing dropped
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 20:13:29 -04:00
jyvikoandClaude Opus 5.5 8ad0800aa6 mesh: size a plan so its chords keep the volume within 0.5 %
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 20:13:29 -04:00
jyvikoandClaude Opus 5.5 729a770d6c mesh: divide a block edge that bends with a curved target by its length
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 20:13:29 -04:00
jyvikoandClaude Opus 5.5 5db21aba7b ui: geometry.defeature.propose lists the small features with an on/off switch each (#433)
Holes by diameter, fillets by radius, chamfers by distance and bosses by height below
thresholds, or under a geometry.check finding; the reply panel switches each feature
off and on (geometry.defeature) and defeatures the whole proposal.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 18:30:45 -04:00
jyvikoandClaude Opus 5.5 2456912850 mesh: strong relax objective never ranks an inverted element below a valid one
In the max-min phase a valid element's term q^-16 reached 1e96 as q -> 0+, far above
an invalid element's 2e8, so the descent kept elements inverted rather than pass
through flat: the distorted plate stayed tangled (4 invalid) once its mesh was the
same on every platform. The shape term now continues as its tangent line below
q = 0.3 (finite, steep) and an invalid element costs 1e11, above any valid one.

Adds a test that the plate's mesh, its perturbation and the strong relaxation are
the same bits with 1 and 4 threads and match a fingerprint taken on macOS (CI checks
it on Linux).

Part of #438.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 18:30:00 -04:00
jyvikoandClaude Opus 5.5 700a7e3d10 mesh: platform-independent maths (libm) so meshes are bit-identical on macOS and Linux
The system maths library's sin, cos, atan2, log … are not correctly rounded and differ
between platforms: mesh.hex.generate gave the plate of the strong-relax test a different
mesh on Linux than on macOS (nodes from 2809 on), so the test passed on a Mac and failed
in CI. Every transcendental call in fieldcraft-mesh now goes through the libm crate (a
pure-Rust port of musl's), which gives the same bits everywhere.

Part of #438.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 18:30:00 -04:00
jyvikoandClaude Opus 5.5 f297ffca3a engine: geometry.defeature takes features out of the design for meshing (#433)
Suppresses the SolidCraft features named (holes filled, fillets and chamfers back to
their sharp edges, bosses removed) and rebuilds the design; a feature that cannot be
suppressed alone is merged into its neighbour for meshing only. Kept in the model,
replayed on open, undoable; geometry.defeature.delete turns them back on.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:43:42 -04:00
jyvikoandClaude Opus 5.5 3f0cae70a2 model: keep defeatures, features of the design taken out for meshing
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:43:42 -04:00
jyvikoandClaude Opus 5.5 e9ef7f9d4d geometry: defeature a design by suppressing its features, virtually when they cannot be
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:43:42 -04:00
jyvikoandClaude Opus 5.5 9c1c8f75c2 mesh: the tet mesher takes its input in a canonical order (#115)
SolidCraft lists a solid's faces in a different order from run to run
(the rounded box, for one), which reordered the triangle soup and the
face tags with every coordinate the same; welding keeps the first copy
it meets and every later stage visits ids in order, so the tet mesh
changed between runs. CanonicalSoup sorts the triangles by their
coordinates, numbers vertices by first use and face tags by first
appearance, and maps the tags back; mesh.tet.generate and the corpus
use it.

Tests: the washer's tet10 mesh has a fixed fingerprint (identical on
arm64 and x86-64 builds); a reordered, renumbered input gives the same
mesh; heavy: rounded-box and filleted-bracket mesh bit for bit the same
on repeated runs and with 1 and 8 threads.

The bracket oracle cases stay unfrozen: SolidCraft's tessellation
itself differs in the last bits between arm64 and x86-64. The coarse
case moves to 203.6 MPa with the canonical order; its band is 5%.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:43:30 -04:00
jyvikoandClaude Opus 5.5 20281e5959 mesh: portable atan2 and cbrt for the quality measures (#115)
The platform maths libraries' atan2 and cbrt differ in the last bits
between macOS and glibc, so the dihedral angles and the shape measure a
mesh reports did too. The crate's own versions use + - * / and sqrt
only (correctly rounded everywhere) and agree with the platform's to a
few ulps.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:43:30 -04:00
jyvikoandClaude Opus 5.5 030799dfc8 ui: draw size controls in the viewport, pick their faces (#435)
Faces and bodies under a size control are tinted, a box drawn as its
edges and a sphere as a translucent ball, each labelled with its name
and size. The Local Size form takes the selected faces.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:08:27 -04:00
jyvikoandClaude Opus 5.5 b62be1ada6 engine: mesh.size.* commands, honoured by every mesher (#435)
mesh.size.set adds a size control on faces, bodies, a box or a sphere;
mesh.size.growth sets the growth rate; mesh.size.clear and
mesh.size.list. The tet mesher bakes the controls into its graded field,
the hex meshers, cells and the octree take the graded RegionSize, and
the block projection and mesh plans divide their edges by it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:08:27 -04:00
jyvikoandClaude Opus 5.5 c611080182 mesh: block projection divides its edges by a graded size field (#435)
ProjectOptions::field measures each block edge in units of the field,
so the division counts follow the size controls.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:08:27 -04:00
jyvikoandClaude Opus 5.5 4d0790565c mesh: the octree roots at a field's largest size and plans depth to its smallest (#435)
SizeField::range gives a field's smallest and largest size. The octree
starts its root cells at the largest instead of the size at the part's
centre, and refuses before building when the smallest needs more levels
than max_depth.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:08:27 -04:00
jyvikoandClaude Opus 5.5 950d86c54e mesh: local sizes in boxes, balls and on surfaces, graded (#435)
RegionSize is the exact graded field the structured meshers query;
the tetrahedral refinement bakes the same local sizes into its graded
background grid.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:08:27 -04:00
jyvikoandClaude Opus 5.5 e5ac6d35ce model: size controls and the size field's growth rate (#435)
Named size controls on faces or bodies, in a box or in a sphere, and
the growth rate the field grades at, saved with the model.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:08:27 -04:00
jyvikoandClaude Opus 5.5 85b117ec7c docs: corpus regenerated with the octree's up-front plan
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:40:28 -04:00
jyvikoandClaude Opus 5.5 5a4c501524 mesh: octree chooses its levels and root size before building
The thinnest wall (measured to a facing wall) and narrowest patch give the cell size the grid
needs; the requested size refined that deep comes first, a root shrunk so one level fewer is
exact second; beyond the levels or cells allowed meshing fails at once naming the wall, levels and
cells. max_depth is a cap (default 4); rebuilds stay within the planned levels; lattice positions
no longer depend on the lattice depth; the report gives root size, levels, wall, patch and cells
per level before and after closure.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:40:28 -04:00
jyvikoandClaude Opus 5.5 effb5a7a14 mesh: octree feature graph drops creases that separate no patches
A crease inside one face whose ends are not on other features (a tessellation crease across the
crank's r1.5 bore fillets) bounded nothing, so its open ends were corners no region border could
reach and the feature map failed on every build. Patch widths now count bounding curves only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:40:28 -04:00
jyvikoandClaude Opus 5.5 54e367970f engine: geometry.face.split, a face split along a datum plane (#508)
geometry.face.split {name, face, datum} records a face split; it is
applied after the merges whenever the design is opened or cut again,
follows its datum (which it holds), undoes, and is saved with the
model. geometry.face.split.delete removes it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:40:18 -04:00
jyvikoandClaude Opus 5.5 7cd3dcfaa0 assets: drop the Transition placeholder icon (fix develop CI)
#519 delivered tet-hex transitions through mesh.cells and removed the
'coming soon' mesh.transition catalogue entry, leaving its icon without an
entry (icons::tests::every_catalogue_entry_has_an_icon_and_every_icon_an_entry).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:26:10 -04:00
jyvikoandClaude Opus 5.5 a2e747b9ba mesh: projection and relaxation keep to a merged face's B-rep pieces
A merged face on several surfaces (a sliver absorbed into its neighbour)
had no exact surface, so the projection target fell back to its
triangles: flat curvature probes gave fewer divisions round the boss and
the enclosure base's symmetric mesh dropped from 0.70 to 0.51 once its
absorbs reached the cells. The target now projects a point of such a
face onto the exact surface of the B-rep piece it is on, trimmed to that
piece (Tessellation::with_pieces, Shape::tessellate_pieces); node
relaxation slides on it the same way.

Test from commands: the enclosure base's four slivers absorbed, meshed
whole and by symmetry, the absorbs kept in every cell.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:25:37 -04:00
jyvikoandClaude Opus 5.5 09385f069f geometry: a face merge applies to the cells of a partitioned body
A merge on `Base` failed with "no body `Base`" as soon as partitions cut
the body into cells (mesh.plan.apply's symmetry and corner cuts), so the
plan's cells and the body as opened silently lost every absorb and merge.
Each cell now takes the merge where the pieces of its faces touch (named
after the face kept, else merge:<name>[#k]), and the body as opened keeps
its merges whether partitions cut it or not.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:25:37 -04:00
jyvikoandClaude Opus 5.5 6c79498005 model: face splits along datum planes (#508)
A datum plane a split uses is in use, as one a partition cuts by.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:25:26 -04:00
jyvikoandClaude Opus 5.5 e8e3fc647c geometry: a face split along a plane for meshing only (#508)
The face's triangles are cut along the plane, split:<name>:a on its
negative side and :b on the other, both on the face's surface, with the
cut as a new edge between them and the face's edges cut where the plane
crosses them. Applied after the merges; the B-rep is unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:25:26 -04:00
jyvikoandClaude Opus 5.5 59a02b0172 docs: the meshing skill's results on the corpus and samples (#482)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:57:51 -04:00
jyvikoandClaude Opus 5.5 a5c71bc5b0 skills: meshing skill fixes from its corpus run (#482)
Plan before geometry.check (its size), mesh.plan.apply's own symmetry and the plan's saved
name, the fallback order, touching bodies, tet aspect ratio, undoing a relaxation that leaves
its region worse, and merging the cells of a split part.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:57:51 -04:00
jyvikoandClaude Opus 5.5 cb4141d0f0 testkit: run the meshing skill on the corpus and samples (cargo xtask skill-results)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:57:51 -04:00
jyvikoandClaude Opus 5.5 bb3def1cf5 mesh.plan: decomposition proposals for unmapped features
For a body with features the sweep cannot mesh, mesh.plan replies a
decomposition: the cuts that box those features into one cell, the region,
and the commands that make the cuts and mesh the cells with pyramids. A plate
with a joined dome: 5 cuts, 17 hex cells swept together, the dome cell tet,
valid and conforming, end displacement in tension within 0.4% of all-tet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:57:41 -04:00
jyvikoandClaude Opus 5.5 72ebd5bc7f mesh.cells: tet cells meet hex cells through pyramids
With "transition": "pyramid" (the default; "tie" keeps the old join) a tet
cell is meshed after the hex cells, with a pyramid on every hex face of its
cuts and its tetrahedra on the pyramids' sides: one conforming mesh, no tie.
Where it cannot be built the cell says why (no_pyramids) and is tied. The
apex height is 0.4 of the quad's edge, so pyramids on faces meeting at a
right angle do not cross.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:57:41 -04:00
jyvikoandClaude Opus 5.5 68e9bcde92 mesh: pyramid transition surface and frozen faces in the tet mesher
transition::pyramid_surface puts a pyramid on every hex interface quad and
builds the tet region's surface closed by the pyramid sides, re-stitching the
neighbouring faces to the hex rim nodes. QualityOptions::frozen_faces keeps
those sides exactly (TetComplex refuses changes that remove or add a frozen
face; their vertices are corners), and apex_points checks the result.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:57:41 -04:00
jyvikoandClaude Opus 5.5 3da332be77 ui: pyramid colour stands out from the selection pinks (fix develop CI)
The pyramid5 colour added in #517 sat within the selection test's distance of
the hover pink (dark and light). Darker violet in both themes; the headless
palette matches.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:56:10 -04:00
jyvikoandClaude Opus 5.5 56553909f1 mesh: guarded relax keeps the region's largest edge ratio
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:55:59 -04:00
jyvikoandClaude Opus 5.5 cd6c53adbb ui: mesh.node.relax runs as a job (window stays responsive, Cancel)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:55:59 -04:00
jyvikoandClaude Opus 5.5 4908f5679c mesh: strong relaxation morphs round the bad elements (harmonic interpolation within a reach)
The owner's direction: bad nodes move to better places, the nodes within a reach follow by
the graph Laplacian's harmonic extension, edges held, nothing outside the reach moves.
mesh.node.relax strong mode takes below and reach and reports each round.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:55:59 -04:00
jyvikoandClaude Opus 5.5 6f94346253 mesh: mesh.node.relax mode strong, below and layers; partitioned bodies count as their cells
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:55:59 -04:00
jyvikoandClaude Opus 5.5 7f2d4cb6e1 mesh: strong relaxation optimises a whole region toward scaled Jacobian 1
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:55:59 -04:00