One end-to-end slice first (sets bound to SolidCraft names, materials, sections, BCs, loads,
steps, three deck writers, own solve) on tet meshes; then structured hex (sweep, mapped,
automatic decomposition) before octree all-hex; then contact, materials and explicit, and
post-processing. docs/parity.md lists capabilities by milestone, with the areas where we aim
to be better than Abaqus/CAE.
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>