Commit Graph
434 Commits
Author SHA1 Message Date
jyvikoandClaude Opus 5.5 e9ef7f9d4d geometry: defeature a design by suppressing its features, virtually when they cannot be
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:43:42 -04:00
jyvikoandClaude Opus 5.5 9c1c8f75c2 mesh: the tet mesher takes its input in a canonical order (#115)
SolidCraft lists a solid's faces in a different order from run to run
(the rounded box, for one), which reordered the triangle soup and the
face tags with every coordinate the same; welding keeps the first copy
it meets and every later stage visits ids in order, so the tet mesh
changed between runs. CanonicalSoup sorts the triangles by their
coordinates, numbers vertices by first use and face tags by first
appearance, and maps the tags back; mesh.tet.generate and the corpus
use it.

Tests: the washer's tet10 mesh has a fixed fingerprint (identical on
arm64 and x86-64 builds); a reordered, renumbered input gives the same
mesh; heavy: rounded-box and filleted-bracket mesh bit for bit the same
on repeated runs and with 1 and 8 threads.

The bracket oracle cases stay unfrozen: SolidCraft's tessellation
itself differs in the last bits between arm64 and x86-64. The coarse
case moves to 203.6 MPa with the canonical order; its band is 5%.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:43:30 -04:00
jyvikoandClaude Opus 5.5 20281e5959 mesh: portable atan2 and cbrt for the quality measures (#115)
The platform maths libraries' atan2 and cbrt differ in the last bits
between macOS and glibc, so the dihedral angles and the shape measure a
mesh reports did too. The crate's own versions use + - * / and sqrt
only (correctly rounded everywhere) and agree with the platform's to a
few ulps.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:43:30 -04:00
jyvikoandClaude Opus 5.5 030799dfc8 ui: draw size controls in the viewport, pick their faces (#435)
Faces and bodies under a size control are tinted, a box drawn as its
edges and a sphere as a translucent ball, each labelled with its name
and size. The Local Size form takes the selected faces.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:08:27 -04:00
jyvikoandClaude Opus 5.5 b62be1ada6 engine: mesh.size.* commands, honoured by every mesher (#435)
mesh.size.set adds a size control on faces, bodies, a box or a sphere;
mesh.size.growth sets the growth rate; mesh.size.clear and
mesh.size.list. The tet mesher bakes the controls into its graded field,
the hex meshers, cells and the octree take the graded RegionSize, and
the block projection and mesh plans divide their edges by it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:08:27 -04:00
jyvikoandClaude Opus 5.5 c611080182 mesh: block projection divides its edges by a graded size field (#435)
ProjectOptions::field measures each block edge in units of the field,
so the division counts follow the size controls.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:08:27 -04:00
jyvikoandClaude Opus 5.5 4d0790565c mesh: the octree roots at a field's largest size and plans depth to its smallest (#435)
SizeField::range gives a field's smallest and largest size. The octree
starts its root cells at the largest instead of the size at the part's
centre, and refuses before building when the smallest needs more levels
than max_depth.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:08:27 -04:00
jyvikoandClaude Opus 5.5 950d86c54e mesh: local sizes in boxes, balls and on surfaces, graded (#435)
RegionSize is the exact graded field the structured meshers query;
the tetrahedral refinement bakes the same local sizes into its graded
background grid.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:08:27 -04:00
jyvikoandClaude Opus 5.5 e5ac6d35ce model: size controls and the size field's growth rate (#435)
Named size controls on faces or bodies, in a box or in a sphere, and
the growth rate the field grades at, saved with the model.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 17:08:27 -04:00
jyvikoandClaude Opus 5.5 5a4c501524 mesh: octree chooses its levels and root size before building
The thinnest wall (measured to a facing wall) and narrowest patch give the cell size the grid
needs; the requested size refined that deep comes first, a root shrunk so one level fewer is
exact second; beyond the levels or cells allowed meshing fails at once naming the wall, levels and
cells. max_depth is a cap (default 4); rebuilds stay within the planned levels; lattice positions
no longer depend on the lattice depth; the report gives root size, levels, wall, patch and cells
per level before and after closure.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:40:28 -04:00
jyvikoandClaude Opus 5.5 effb5a7a14 mesh: octree feature graph drops creases that separate no patches
A crease inside one face whose ends are not on other features (a tessellation crease across the
crank's r1.5 bore fillets) bounded nothing, so its open ends were corners no region border could
reach and the feature map failed on every build. Patch widths now count bounding curves only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:40:28 -04:00
jyvikoandClaude Opus 5.5 54e367970f engine: geometry.face.split, a face split along a datum plane (#508)
geometry.face.split {name, face, datum} records a face split; it is
applied after the merges whenever the design is opened or cut again,
follows its datum (which it holds), undoes, and is saved with the
model. geometry.face.split.delete removes it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:40:18 -04:00
jyvikoandClaude Opus 5.5 a2e747b9ba mesh: projection and relaxation keep to a merged face's B-rep pieces
A merged face on several surfaces (a sliver absorbed into its neighbour)
had no exact surface, so the projection target fell back to its
triangles: flat curvature probes gave fewer divisions round the boss and
the enclosure base's symmetric mesh dropped from 0.70 to 0.51 once its
absorbs reached the cells. The target now projects a point of such a
face onto the exact surface of the B-rep piece it is on, trimmed to that
piece (Tessellation::with_pieces, Shape::tessellate_pieces); node
relaxation slides on it the same way.

Test from commands: the enclosure base's four slivers absorbed, meshed
whole and by symmetry, the absorbs kept in every cell.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:25:37 -04:00
jyvikoandClaude Opus 5.5 09385f069f geometry: a face merge applies to the cells of a partitioned body
A merge on `Base` failed with "no body `Base`" as soon as partitions cut
the body into cells (mesh.plan.apply's symmetry and corner cuts), so the
plan's cells and the body as opened silently lost every absorb and merge.
Each cell now takes the merge where the pieces of its faces touch (named
after the face kept, else merge:<name>[#k]), and the body as opened keeps
its merges whether partitions cut it or not.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:25:37 -04:00
jyvikoandClaude Opus 5.5 6c79498005 model: face splits along datum planes (#508)
A datum plane a split uses is in use, as one a partition cuts by.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:25:26 -04:00
jyvikoandClaude Opus 5.5 e8e3fc647c geometry: a face split along a plane for meshing only (#508)
The face's triangles are cut along the plane, split:<name>:a on its
negative side and :b on the other, both on the face's surface, with the
cut as a new edge between them and the face's edges cut where the plane
crosses them. Applied after the merges; the B-rep is unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:25:26 -04:00
jyvikoandClaude Opus 5.5 cb4141d0f0 testkit: run the meshing skill on the corpus and samples (cargo xtask skill-results)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:57:51 -04:00
jyvikoandClaude Opus 5.5 bb3def1cf5 mesh.plan: decomposition proposals for unmapped features
For a body with features the sweep cannot mesh, mesh.plan replies a
decomposition: the cuts that box those features into one cell, the region,
and the commands that make the cuts and mesh the cells with pyramids. A plate
with a joined dome: 5 cuts, 17 hex cells swept together, the dome cell tet,
valid and conforming, end displacement in tension within 0.4% of all-tet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:57:41 -04:00
jyvikoandClaude Opus 5.5 72ebd5bc7f mesh.cells: tet cells meet hex cells through pyramids
With "transition": "pyramid" (the default; "tie" keeps the old join) a tet
cell is meshed after the hex cells, with a pyramid on every hex face of its
cuts and its tetrahedra on the pyramids' sides: one conforming mesh, no tie.
Where it cannot be built the cell says why (no_pyramids) and is tied. The
apex height is 0.4 of the quad's edge, so pyramids on faces meeting at a
right angle do not cross.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:57:41 -04:00
jyvikoandClaude Opus 5.5 68e9bcde92 mesh: pyramid transition surface and frozen faces in the tet mesher
transition::pyramid_surface puts a pyramid on every hex interface quad and
builds the tet region's surface closed by the pyramid sides, re-stitching the
neighbouring faces to the hex rim nodes. QualityOptions::frozen_faces keeps
those sides exactly (TetComplex refuses changes that remove or add a frozen
face; their vertices are corners), and apex_points checks the result.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:57:41 -04:00
jyvikoandClaude Opus 5.5 3da332be77 ui: pyramid colour stands out from the selection pinks (fix develop CI)
The pyramid5 colour added in #517 sat within the selection test's distance of
the hover pink (dark and light). Darker violet in both themes; the headless
palette matches.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:56:10 -04:00
jyvikoandClaude Opus 5.5 56553909f1 mesh: guarded relax keeps the region's largest edge ratio
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:55:59 -04:00
jyvikoandClaude Opus 5.5 cd6c53adbb ui: mesh.node.relax runs as a job (window stays responsive, Cancel)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:55:59 -04:00
jyvikoandClaude Opus 5.5 4908f5679c mesh: strong relaxation morphs round the bad elements (harmonic interpolation within a reach)
The owner's direction: bad nodes move to better places, the nodes within a reach follow by
the graph Laplacian's harmonic extension, edges held, nothing outside the reach moves.
mesh.node.relax strong mode takes below and reach and reports each round.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:55:59 -04:00
jyvikoandClaude Opus 5.5 6f94346253 mesh: mesh.node.relax mode strong, below and layers; partitioned bodies count as their cells
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:55:59 -04:00
jyvikoandClaude Opus 5.5 7f2d4cb6e1 mesh: strong relaxation optimises a whole region toward scaled Jacobian 1
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 14:55:59 -04:00
jyvikoandClaude Opus 5.5 b3a7f12472 mesh: a closed edge's start is no curve end of the swept cross-section (#512)
The extrude/revolve cross-section took both ends of every B-rep edge as curve ends. A closed
edge without a vertex on it (a hole's rim after geometry.faces.merge of its halves) starts
wherever its chain was picked up, the old seam vertex, so that point stayed a curve end and a
node column stayed on the merged boundary. Only open edges' ends (and the B-rep vertices) are
curve ends now; the layout and interval assignment place the rim's nodes.

The hex test runs on a square plate and asserts the seams carry exactly as many nodes as the
same lines turned a quarter round the hole (10 and 10; before 5 and 10): the corner layout
puts arc-midpoint nodes there by symmetry, so 0 is not the right target.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 13:39:24 -04:00
jyvikoandClaude Opus 5.5 3a5a8213a1 fem: pyramid5 element (solver, quality, decks, VTK)
A five-node pyramid, the conforming transition between a hexahedron's face
and tetrahedra: Bedrosian's rational shape functions with a collapsed (Duffy)
Gauss rule, a certified Jacobian on the base square with exact volume, a
scaled Jacobian, C3D5 / CPYRAM / LS-DYNA degenerate solid, VTK_PYRAMID and
the binary mesh code 13. A distorted hex8-pyramid5-tet4 transition mesh
passes the patch test and uniaxial tension exactly.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 12:48:01 -04:00
jyvikoandClaude Opus 5.5 4e6fd59409 engine: geometry.stitch, imported surfaces stitched for meshing (#507)
geometry.stitch {name, surface, tolerance} records a stitch; the
surfaces keep what was read (TaggedSurface::original) and are stitched
again from it whenever a surface is imported, the model opened, or a
stitch added or deleted (geometry.stitch.delete). Opening a model also
warns about merges that no longer apply.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 12:07:16 -04:00
jyvikoandClaude Opus 5.5 12b3128f53 model: stitches of imported surfaces, kept in order (#507)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 12:07:16 -04:00
jyvikoandClaude Opus 5.5 8cd7b43c35 geometry: stitch, a surface's gaps under a tolerance closed (#507)
Open points closer than the tolerance become one point and a point on
an open edge near the inside of another splits that edge's triangle;
edges that are not open are never touched.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 12:07:16 -04:00
jyvikoandClaude Opus 5.5 793fbe3b71 mesh: corner copy keeps the best of several cuts, its corner taken from the whole cell's mesh
The whole cell is meshed with its layout split at each candidate cut and
the sheets there held planar (ProjectOptions::planes); the corner of the
best is added as the low cell's mesh with the whole mesh's face tags,
mirrored, and the middle meshed round it. Accepted only when the corner
and the middle are no worse than the cell meshed whole; else the cell is
meshed whole and corners.skipped says why.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 12:07:04 -04:00
jyvikoandClaude Opus 5.5 db0f0567a0 mesh: the corner copy takes the corner from the whole cell's mesh, sheets at the cuts held planar
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 12:07:04 -04:00
jyvikoandClaude Opus 5.5 fea61fb180 mesh: a symmetric plan copies one corner onto the other (#474, #491)
With symmetry, when the fundamental cell's two ends along another in-plane
axis are alike (layout planes and surface mirror-symmetric), the cell is
cut midway into the next block sheet and at its image; the low corner is
meshed with its blocks, mirrored onto the high one, and the middle meshed
with both cut faces fixed (#490). A plan cell's cut faces another cell's
mesh covers are taken as given. corners: false opts out.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 12:07:04 -04:00
jyvikoandClaude Opus 5.5 58174ba168 geometry.face.absorb: tiny and sliver faces into a neighbour (#506)
A face merge may keep one of its faces' names (Merge::into, model
FaceMerge::into): absorbing a tiny face leaves the neighbour by its own
name, so sets on it still select it. Shape::absorbing_neighbour finds
the face a tiny one shares the longest edges with. geometry.face.absorb
absorbs one face (into a named or the best neighbour) or, from_check,
every small and sliver face the last geometry.check marked; check marks
now carry the small face they found.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 11:13:23 -04:00
jyvikoandClaude Opus 5.5 ce02d263c7 engine: geometry.faces.merge, faces meshed as one (virtual topology, #505)
geometry.faces.merge {name, faces} records a face merge in the model;
it is applied after the partitions whenever the design is opened or cut
again, undoes through the journal and is saved with the model. Meshers,
mesh.plan (features and rings see merge:<name>; a merged face is
prismatic when its B-rep faces are), checks and the viewport see one
face, drawn in the warm colour. geometry.faces.merge.delete removes it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 11:09:11 -04:00
jyvikoandClaude Opus 5.5 22d709e604 model: face merges, kept in the order they apply (#505)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 11:09:11 -04:00
jyvikoandClaude Opus 5.5 b126c2293b geometry: virtual faces, adjacent faces merged for meshing only (#505)
A Merge makes adjacent faces of a body one virtual face in what meshers
take from it (tessellation tags, faces, surfaces, edge and vertex names):
the edges inside it are dropped and the pieces of an edge it leaves are
joined; the B-rep is unchanged. Design::merged applies merges after the
partitions and lists the ones that fail as feature errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 11:09:11 -04:00
dependabot[bot] 38678253fa deps: bump minisign from 0.9.1 to 0.10.0
Bumps [minisign](https://github.com/jedisct1/rust-minisign) from 0.9.1 to 0.10.0.
- [Commits](https://github.com/jedisct1/rust-minisign/compare/0.9.1...0.10.0)

---
updated-dependencies:
- dependency-name: minisign
  dependency-version: 0.10.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2026-10-16 10:58:16 -04:00
jyvikoandClaude Opus 5.5 e4233ff794 mesh: format
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 10:55:27 -04:00
jyvikoandClaude Opus 5.5 7b7d38fabd mesh: fixed patch vertex matching takes the map entry once
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 10:55:27 -04:00
jyvikoandClaude Opus 5.5 6f07e4c09c mesh: the projection mesher takes fixed boundary patches as given (#490)
A patch of quads already meshed on a face of the body (a neighbour's mesh)
is matched to the block faces on it: block vertices to its nodes (its
singular nodes first, then along its grid lines), block edges along its
grid lines, faces filled quad by quad. Those faces take the patch's
divisions and nodes, held through smoothing. mesh.hex.project takes
"fixed": [face names] and builds the patch from other bodies' meshes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 10:55:27 -04:00
jyvikoandClaude Opus 5.5 d5fb100182 mesh.plan.apply: name the faces of the meshed bodies left untagged
The reply's untagged_faces lists every face of the plan's bodies no
element face carries; the acceptance checks require it empty, and a
symmetric filleted base checks a set by every face of every cell (#494).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 10:38:31 -04:00
jyvikoandClaude Opus 5.5 937e557e5a mesh.mirror: carry each face tag to the image face its reflection covers
The image's face names came from one sample per source face (the first
element face's centre), so a source face whose sampled element face was
off it, or a sliver, mapped wrong and the true image face went untagged.
Each source face now maps to the image faces its own reflection covers,
and each element face to the nearest of those.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 10:38:31 -04:00
jyvikoandClaude Opus 5.5 18dbc29357 mesh: tag each projected quad with the face it lies on, slivers included
project_trimmed accepted the exact surface's point up to a fifth of the
nearest triangle's median edge off the face: on a tall fillet piece
(triangles 30 mm long) that let a point on a sibling piece of the same
cylinder count as on it, so every quad round the corner took the first
piece's name. The slack is now the triangle's own chordal gap to the
surface, doubled.

A face narrower than the elements (the sliver a corner boss leaves of the
inner fillet) gets one row of the quads it runs through, from the
neighbour with the most quads left. Tessellation::nearest_face finds the
face nearest a point.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 10:38:31 -04:00
jyvikoandClaude Opus 5.5 7c3107dec0 mesh: a crank arm's plan takes rings round its bosses and a pillow from a carved grid (#455, #190)
When the grid layout does not fit a swept body (sides at an angle to the axes, root arcs where
an arm meets its bosses), mesh.plan tries the ring-and-pillow layout (cmd/plan/pillow.rs): each
boss is an annulus from its bore or pedal hole to its circle through every level, the arm a grid
carved a margin inside the outline and the bosses, with a pillow layer of blocks to the wall each
boundary face faces; a grid corner facing a boss and the outline gets a corner block reaching the
kink where the outline leaves the boss's circle. The old crank test (frame cuts) becomes the
heavy acceptance test at sizes 2.5, 3 and 4; the moved frame cut keeps a unit test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 10:38:26 -04:00
jyvikoandClaude Opus 5.5 992bc71b6b engine, render: symmetry plane command on any datum plane (#242)
model.boundary_condition.symmetry takes a datum plane of any orientation,
finds the faces on it and reports the plane's unit normal when it is
inclined; the glyph draws a support along that normal. Verified: half a plate
cut on its diagonal with the plane deflects as the half mirrored across it
(6.7e-13), the mirror conforming on the plane.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 10:38:20 -04:00
jyvikoandClaude Opus 5.5 a226b7dcac explicit: symmetry about inclined planes (#242)
At an inclined plane's nodes the velocity along its normal is removed every
increment, from the components no prescribed velocity holds (planes meeting
at a node orthonormalized, so one pass is exact); a prescribed motion off the
plane is refused.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 10:38:20 -04:00
jyvikoandClaude Opus 5.5 ac1037e1af solver, decks: symmetry about an inclined plane (#242)
The symmetry condition takes any plane normal ({"normal": [nx, ny, nz]}).
An inclined one holds n·u = 0 and, at shell, beam and reference point
nodes, the rotations about the two in-plane axes: constraint rows the
implicit elimination already handles, its support forces reported as
reactions. Decks: Abaqus *EQUATION, Nastran MPC sets per subcase, LS-DYNA
*BOUNDARY_SPC in a *DEFINE_COORDINATE_SYSTEM along the normal.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 10:38:20 -04:00
jyvikoandClaude Opus 5.5 a079e51f9d repo: move to github.com/tangency-labs/fieldcraft (URLs, updater, Pages)
The updater's release endpoint, docs, README, release notes and the Pages
URL point at the tangency-labs org. App IDs (io.github.jyviko.fieldcraft)
stay unchanged so installed copies keep their identity and settings.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 10:38:13 -04:00