Commit Graph
76 Commits
Author SHA1 Message Date
jyvikoandClaude Opus 5.5 43e2144090 Docs: the crank's one-datum workflow, its gallery images and the Decompose status
examples.md and mcp.md tell the one-datum workflow and its numbers; the
crank gallery captures and Start card thumbnails are taken again on this
build; ROADMAP marks the automatic blocks of extruded cross-sections done,
and features.md's Decompose entry says what is left (3D parts).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 01:50:49 -04:00
jyvikoandClaude Opus 5.5 93b2ae343c Web: offer Reload to update when a new deployment is out (#231)
Every half hour the page fetches its own address past the browser's cache; when it loads
another content-hashed build of the app than the running one, the status bar offers "Reload
to update" (the page's unsaved-changes question still guards the reload). Rust only, no
service worker: the browser build has no other update path and none of the desktop's
download code.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 01:48:30 -04:00
jyvikoandClaude Opus 5.5 2e28a69c04 UI: update notice, Help › Check for Updates and Reinstall, Settings › Updates (#231)
The window checks at start-up at most once a day when automatic checks are on (Settings and
the first run's question), never while that question is open and never without a host, so the
browser and tests make no network call. A newer release shows a quiet notice in the status bar
("FieldCraft X is available — What's new · Install · Skip"); Install downloads and verifies
through the host, then asks to restart, saving or asking about unsaved changes first, and the
host swaps the release in after the window closes. A .deb/.rpm install offers the system's
installer and the command instead. Skip this version is kept in the preferences.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 01:48:30 -04:00
jyvikoandClaude Opus 5.5 79d583ea0f UI: ask once about anonymous usage; Help › Settings › Privacy (#238)
The first run asks whether to share anonymous usage (only when the host
says this run may), the answer and a random install id are kept in the
preferences, and Help › Settings… changes it. Commands are counted by
where they came from (ui, palette, script; mcp when the MCP server says
so), and cancelled forms and clicks on commands that cannot run yet are
recorded. The preferences go through a PrefsStore (a file, or the
browser's storage). Control channel: ui.settings, ui.prompt answers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 01:07:28 -04:00
jyvikoandClaude Opus 5.5 54f50f9518 Gallery: every example image captured again on the current build
All six docs/media/examples images at 1400 x 860 in the light theme, the
solved sample in the home view (the crank mirror from below, as its text
says), with the wireframe symbols, no SETUP card and the crank's planes
hidden; the Start card thumbnails cropped to the model from them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 01:01:43 -04:00
jyvikoandClaude Opus 5.5 a0d11f1c22 Partitions hide their datum plane
geometry.partition hides the plane it cuts by (view state, saved with the
model): the cut shows as edges on the cells. The eye or selecting it in
the browser shows it again. The crank samples so open without their
planes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 01:01:43 -04:00
jyvikoandClaude Opus 5.5 dddb2d0584 Datums: drawn at the model's extent, never framed, the selected one shown
A datum plane is drawn as the model's extent within it (where it cuts the
model's box, in the plane's axes) plus a 5 % margin, a datum axis along the
model's extent plus the margin, instead of squares 1.2 diagonals wide.
Fit, Home, the standard views and headless pictures frame the model
without the datums (they stay inside the clipping radius). The datum
selected in the browser is drawn highlighted and on top, even when hidden.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 01:01:43 -04:00
jyvikoandClaude Opus 5.5 e06c85eb9e App: crash reports and a log file; Help › Report a Bug (#107)
The desktop app installs the crash reporter and a log file at start
(both in a temporary folder in --control and CI runs, #266), journals
the window's commands (background jobs included) and every control
request's method, and ends the journal on a clean exit. A start after a
crash asks: "FieldCraft closed unexpectedly", Report It… or Not Now.

Help › Report a Bug (also Tools › Help and ui.start
diagnostics.bug_report) shows exactly what the GitHub bug form will be
filled with: the version, the OS, the last error, and for a crash where
it happened. Share my session adds the replayable commands, Include the
model file the model. Open GitHub Issue opens the form in the browser
through the system's opener; files to attach are saved to
bug-reports/<time>/ and a long session goes on the clipboard. Nothing is
sent without that click and the user's submit on GitHub.

The control channel answers the new prompts (crashed: report, close;
report_bug: set, close) and ui.inspect shows the draft; it never opens
the browser.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 00:36:18 -04:00
jyvikoandClaude Opus 5.5 d3ed8ffb05 Start card: every sample as a card with its thumbnail, flagship first, scrolling (#245)
The Start card and File › Samples show a grid of sample cards (thumbnail, name,
one-line description, the full text on hover) in a scroll area with a solid
scrollbar; Help › Samples keeps rows in the same order. The card stays clear of
the view cube and the navigation bar.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 00:06:20 -04:00
jyvikoandClaude Opus 5.5 072139353f Samples: 320 px thumbnails cropped from the gallery captures
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 00:06:20 -04:00
jyvikoandClaude Opus 5.5 08f669acad Browser and viewport: item menu, per-item eyes, Delete key with confirmation
Right-click on any browser item (body, surface, datum, partition, set,
material, section, step, boundary condition, load, reference point,
coupling, contact, fluid domain) opens its menu: Edit…, Hide/Show,
Isolate, Show All, Active in step (boundary conditions and loads) and
Delete…. A right click on a datum or a partition's cut face in the
viewport opens the same menu. Each item the viewport draws on its own
has an eye; hidden items are neither drawn nor picked. Datums and
partitions are selectable with properties. Delete… and the Delete key
ask first (the prompt lists what uses the item: a datum's partitions
are deleted with it, other definitions in use are refused); ui.prompt
answers it. Every entry runs the same command as the ribbon and forms.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 23:51:01 -04:00
jyvikoandClaude Opus 5.5 d7ec7f486a View state: hide, show and isolate viewport items, saved with the model
view.hide, view.show, view.isolate and view.show_all change which
bodies, surfaces, datums, boundary conditions, loads, reference points
and couplings the viewport draws. The hidden items are view state: the
manifest's `view` keeps them, a change marks the model unsaved, but it
is neither journalled nor undone and leaves results current. Items that
go away are forgotten. Headless pictures leave hidden items out; the
glyph builders take a filter. Tools > View > Show All claims the
commands.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 23:51:01 -04:00
jyvikoandClaude Opus 5.5 0bf150633c Model: datum points, drawn as a small cross; each definition's users are public
Datum::Point joins planes and axes (checked like them, refused by
partitions with the kind named). The users each remove_* refuses with
(sets, materials, boundary conditions, loads, reference points, fluid
domains, datums) are public functions, so a caller can list them before
deleting.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 23:51:01 -04:00
jyvikoandClaude Opus 5.5 52c12e2ad7 Setup symbols: wireframe glyphs per held degree of freedom, a constant size on screen
Boundary condition, load and interaction symbols are wireframes (thin lines,
no shaded cones), so they never hide the mesh or a contour plot:

- a crossed wire triangle per constrained translation, tip on the node,
  coming from outside the part where the set's faces say which side that is;
  a held rotation adds a smaller triangle behind it (the double mark); fixed
  shows all three axes, a symmetry plane only its normal;
- forces as open-headed arrows ending on the node, as long as four support
  units at one place and 2.5 over a set, so loads and supports stay in
  proportion (#78); moments as an axis line and a right-handed curved arrow
  (#79); contact and tie surfaces as small squares on their faces;
- a constant size on screen at any zoom (#80): the symbol unit is the size
  setting (View > Symbol size, `ui.set {symbol_size}`, 14 pt by default)
  times the model length a pixel spans, rounded to a quarter of a doubling;
- spread evenly on a grid a few symbol units across, so their density follows
  the screen, never more than 400 per definition;
- a layer of their own on the desktop (GPU and CPU): zooming rebuilds and
  uploads the symbols only, never the mesh's scene; framing leaves them out;
- colour per kind from the theme's tokens (a new contact colour), and the
  definition selected in the browser drawn in the selection colour, wider;
- depth-tested against the model with the line bias that keeps them on their
  own surface; a load at a reference point or a single node and a reference
  point's cross are drawn over the part (#78).

Headless pictures (MCP screenshot, `ui.render`) frame the camera first and
draw the symbols at the default size for it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 23:14:40 -04:00
jyvikoandClaude Opus 5.5 1fcc7acf84 render: lines drawn on top, any number of overlay layers, length per pixel
A scene's `on_top` lines are drawn after every depth-tested layer, over the
model, so a concentrated load at a point inside the part can be seen from any
side (#78). `render_layers` takes a list of overlays (the setup's symbols and
the selection highlight become separate layers), and draws every layer's
labels. `Camera::length_per_pixel` is the model length a pixel spans at the
target: the scale symbols of a fixed screen size are drawn at.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 23:14:40 -04:00
jyvikoandClaude Opus 5.5 3aab588b8b Navigation: orbit about the point under the cursor, zoom toward it, presets in the display menu
An orbit turns about the model point under the press (the pick ray's
first hit on the plot, the mesh or the design), or the centre of what is
drawn when it starts on empty space, keeps that point still on screen and
marks it while orbiting. The wheel and a pinch zoom toward the point
under the cursor; the wheel's delta is read as it arrives, so a notch
zooms in full in orthographic and perspective views alike (#273).

Mouse presets and reverse zoom come from SolidCraft (prefs.rs NavPreset,
NAV_PRESETS; MIT OR Apache-2.0): FieldCraft's own (left drag per the
navigation bar) stays the default, Ctrl + left drag from empty space
orbits in every preset. They are chosen in the display menu, settable
with ui.set and kept in prefs.json beside recent.json (the browser build
keeps them for the page's run); an older prefs.json still loads.

Fixes #262, fixes #273.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 23:02:34 -04:00
jyvikoandClaude Opus 5.5 012119e2c2 Remove the SETUP card: the browser tree shows the progress
The setup checklist card (#265), its show_setup view setting, the View
menu checkbox and the preferences file that only remembered it go; the
tree's marks and ghost rows replace them. Session::progress and
model.check's progress stay for agents. An old prefs.json is no longer
read.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 22:49:07 -04:00
jyvikoandClaude Opus 5.5 f5a84f5f74 Browser: setup state marks and ghost rows on the tree
Each top-level node that is a setup stage carries a mark at the right
of its row beside its count (done, next, blocked) with the reason and
place in its hover, and a node still lacking what its stage needs shows
a ghost row that starts the providing command. ui.inspect reports each
node's state as browser.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 22:49:07 -04:00
jyvikoandClaude Opus 5.5 910d437819 App: ask before a mesher replaces a body's mesh
The form's OK on a mesher whose body already has a mesh opens a Replace
mesh prompt ("CrankArm already has a mesh (7,274 hex20). Replace it?"),
naming sets that list the old labels and results that will be cleared.
Replace runs the form; Cancel leaves it open. The control channel's
ui.dialog submit is the OK button, ui.prompt answers replace or cancel.
Programmatic calls never ask. Fixes #267.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 22:45:24 -04:00
jyvikoandClaude Opus 5.5 65fb1112ab Engine: EngineError::Param carries the schema Problem at its field's path
The ~40 parameter checks give a ProblemKind instead of text; Session::execute looks the problem
up in the command's form (a group's missing field becomes that field's own path). Replies still
name keys; forms phrase the same problem by label. A test refuses every field of every form and
checks each refusal names a field of that form.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 22:42:19 -04:00
jyvikoandClaude Opus 5.5 de8b7b6321 Schema: one phrasing of a problem, by key or by label; Required by field kind
Problem::phrase serves both for_agents and for_form. A required name says "enter a name", a
path "enter a path", anything else "required" (no more "Autosave: enter an autosave"). New
kinds for what commands check (positive, range, list, name, path, invalid), and refine() to
look a command's problem up in its form.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 22:42:19 -04:00
jyvikoandClaude Opus 5.5 70c5c9b26f Ribbon: Hex Mesh and Partitioned Mesh replace the duplicate hex entries (#270)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 22:35:17 -04:00
jyvikoandClaude Opus 5.5 2d5dfb2137 Forms: a one-line note per choice; the hex Method says what each needs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 22:35:17 -04:00
jyvikoandClaude Opus 5.5 ad84a52ed2 Viewport: one framing rule for open, results, fit, home and standard views
Every fit frames what is drawn (the deformed shape and the setup's symbols
included) with Camera::fit_in in the part of the viewport the overlays
leave free: the results legend, the selection bar, the gizmo and the
navigation bar (framing::free_part). Standard views fit too, so a long
beam's front view keeps both ends (#147); fit and home leave the legend
clear (#76). The view frames itself in the home view when another model,
sample or design is opened (Session::opened; the same design opened again
after an edit keeps the camera) (#233), and when results come up with part
of the model out of sight (#223). ui.inspect's layout reports the legend.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 22:29:44 -04:00
jyvikoandClaude Opus 5.5 5758dc7911 Results: a static step first shows its contours undeformed
The first look at a solved static step draws the von Mises contours on the
true geometry; the deformed shape comes when asked for (Deformed,
results.deformed, results.animate), at the automatic scale. Frequency steps
still open on mode 1 deformed and explicit steps at true scale, as the
owner's notes in #77 ask; a 0.24 mm deflection drawn as 10 mm no longer
reads as a failed part.

Fixes #77

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 22:29:44 -04:00
jyvikoandClaude Opus 5.5 a0f48c7207 render: quadratic elements draw through their mid-side nodes; geometry edges over the mesh follow it
Zoomed in on the hex20 crank arm, the element edges and the shaded faces
did not meet (#260). The mesh is conforming; the display drew each hex20
face and edge as straight chords between corners while the mid-side
nodes lie on the curved surface (up to 0.44 mm off the chord at 3 mm),
and drew the geometry's face boundaries from the design tessellation,
off both.

Now a quadratic face is cut into triangles whose vertices are its
corners and mid-side nodes, each edge is drawn as its two halves, and
over the mesh the geometry's edges (and a hovered design edge) are drawn
as the element edges on geometry edges (`DisplayEdge::feature`), so
faces, edges, feature lines and the highlight share their vertices.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 22:13:15 -04:00
jyvikoandClaude Opus 5.5 c26b142630 Recover: each entry's age, and Discard all
file.recovery.list gives each entry's age; File › Recover shows name, age and counts, newest
first, with Discard all. docs/formats/fieldcraft.md states the folder and pruning rules.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 22:11:13 -04:00
jyvikoandClaude Opus 5.5 786121c21a UI: a setup checklist at the top of the browser
Once a model has geometry or a mesh, the browser shows the analysis stages from the engine's
checklist, each ticked, next, dashed (optional) or open; a click starts the stage's command and a
blocked stage's hover says what it waits for. The × hides it and View › Setup checklist shows it
again; the choice is kept in the per-user prefs.json.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 21:46:33 -04:00
jyvikoandClaude Opus 5.5 fc85550534 UI: a form's label column fits its longest label, long labels wrap, fields fill the row
The column is measured from the form's labels, at most 45 % of the form's
width; a longer label wraps onto two lines (the column widens only when
two are not enough) and its required and help marks follow it inside the
column. Fixes labels cut at a fixed 112 pt ("Hardening modu…").

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 21:45:06 -04:00
jyvikoandClaude Opus 5.5 3d8864c313 UI: browser rows keep their count and bias visible, long names elide in the middle
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 21:45:06 -04:00
jyvikoandClaude Opus 5.5 2443746b35 UI: status messages elide in the middle, the command line's placeholder fits its width
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 21:45:06 -04:00
jyvikoandClaude Opus 5.5 8b12cdd5c7 UI: field help on hover and an (i) mark, units without a unit system, X/Y/Z captions
A form row's label and its drawn (i) mark show the field's help and unit
on hover. With no unit system a number shows its dimension ("[stress]")
and the form says where to set the system (Properties › Units). Vector
components are captioned (X, Y, Z, or the field's own names such as E1).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 21:29:07 -04:00
jyvikoandClaude Opus 5.5 bdd84a491d Schema: a problem carries its field and a structured kind, phrased by label or by key
schema::Problem now holds the &'static Field it is about and a ProblemKind
(Required, NotANumber, Below, Above, NotAChoice, UnknownVariant, ...).
Problem::for_form phrases it by the field's label, Problem::for_agents by
its JSON path, from the same data. The form no longer rewrites problem
text by string matching or re-walks the field tree; field_at moves to
schema.rs for the engine's own Param errors. The forms test matches
EngineError::Param { key, .. } directly.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 21:09:22 -04:00
jyvikoandClaude Opus 5.5 904dc3381b UI: form problems name fields by their labels, and OK waits for required fields
Every problem reads with the field's label ("Material: choose a material")
beside its field, once it was edited or OK was tried; a click on the greyed
OK shows them all, and its tooltip lists them. A parameter the command
refuses shows beside its field, by its label, in the form and status bar.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 20:58:45 -04:00
jyvikoandClaude Opus 5.5 8df4ea040c UI: seeds as ticks along their edges, Mesh › Seeds, and seeding the selection
A seed draws a tick at each node it puts on its edge, so a bias shows as ticks
crowding toward an end. The browser lists the seeds under Mesh; a click
selects the seeded edge. The Seed Edges form takes the selected edges with
Use selection. The toolbar entry is ready (its icon renamed with it).

Part of #230.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 20:58:17 -04:00
jyvikoandClaude Opus 5.5 e8cada94d0 Engine: mesh.seed.edge, mesh.seed.clear and mesh.seed.list
Seed design edges by their persistent names with a count or a size, a bias
and a constraint; one undo step each, saved with the model. Seeds on edges a
reopened design lacks are reported as stale.

Part of #230.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 20:58:17 -04:00
jyvikoandClaude Opus 5.5 94c98e0c0b UI: pick a design's edges by their persistent names
The viewport keeps each drawn body's B-rep edges; with Select: Edges a click
picks the nearest visible one (before and after meshing), hover and the
selection draw it wide, and multi-select works as for faces.

Part of #230.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 20:46:05 -04:00
jyvikoandClaude Opus 5.5 6bfa0b410a UI: a reference field is always a drop-down; with nothing to pick it offers Create …, and one candidate starts picked (#215)
A reference field (a material, set, step…) with no items was a free-text box; it is now a greyed
drop-down ("No materials yet") with a button that opens the command making one (the
collection's requirement provider). That form comes back to this one on OK, with the new item
picked, or as it was on Cancel. A required reference with one candidate, or with the browser's
selection of its kind, starts picked when the form opens, so the fields and the JSON view agree.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 20:34:24 -04:00
jyvikoandClaude Opus 5.5 a84a8339ae UI: command replies read as one line, the whole reply in the context panel
Commands run from the UI whose reply had no `summary` printed their raw
JSON into the status bar (Check Model, Step Table, Model Info, Bodies,
Find Contacts, the solve steps...). The status bar now gets one sentence
for every reply, and a reply with more to it opens in the context panel:
Check Model as its diagnostics with severity marks and a button to each
fix, the Step Table as a grid of loads and BCs against steps, any other
reply as labelled rows and tables. Check Model and the Step Table follow
the model as it changes. Programmatic replies stay JSON.

Fixes #217

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 20:18:04 -04:00
jyvikoandClaude Opus 5.5 7d689fb6a2 UI: the CPU viewport image never exceeds the texture size limit
A Retina window 2300 pixels wide drew its CPU viewport (the offscreen capture's
path) into a 2300 x 1412 texture, past egui's 2048 limit, and the app aborted.
The image is now scaled to fit the context's max_texture_side and drawn
stretched, as an image over the renderer's own limit already was. Fixes #237.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 19:50:37 -04:00
jyvikoandClaude Opus 5.5 f6d227d8cb UI: datum planes and axes in the viewport, datums and partitions in the browser
Datum planes draw as a hatched square around the model, axes as a line through
it, each with its name, in the desktop viewport and the headless render. The
browser's Geometry node lists the datums and the partitions with the datum
each cuts by.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 19:37:37 -04:00
jyvikoandClaude Opus 5.5 8409101483 UI: grey ribbon entries, search results and Solve that miss what they need
The ribbon buttons, drop-down rows, command search and the title bar's Solve read
Session::availability: greyed, with what is missing (and where to get it) in the tooltip.
Starting such an entry opens no form; the status bar names what is missing. ui.toolbar
reports each entry's `enabled` and `unavailable`, ui.inspect the Solve button's.

Fixes #220

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 18:43:29 -04:00
jyvikoandClaude Opus 5.5 e0d5adba23 Engine: each command lists what it needs, and execute checks it first
CommandSpec gains `requires: &[Requirement]` (crates/engine/src/requirement.rs): an open
design, geometry, nodes, a mesh, something to analyse, materials and sections for the
elements, sets, the definition an edit or delete acts on, a step, a result. Session::execute
checks them before running, so a command missing one fails at once with no partial work,
naming each missing piece and the toolbar entry that provides it ("Needs a material —
Properties › Material"). Requirements are real prerequisites (the model's own reference
checks and model.check's rules), never a workflow order. engine.commands / list_commands
list them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 18:43:29 -04:00
jyvikoandClaude Opus 5.5 2188d891ff Test: text typed into one form never lands in the next
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 18:16:25 -04:00
jyvikoandClaude Opus 5.5 1fc9d1e8d5 Form widgets carry ids scoped by the form's opening and field path
A form's text fields had positional egui ids, so focus and typed text moved to the
field at the same place in the next form (#219).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 18:16:25 -04:00
jyvikoandClaude Opus 5.5 94a10a1bf3 Open a design of another part: ask whether to start a new model
Opening (File > Open, a drop, the recent list) a design that has none of the
bodies the model's mesh and sets are on now asks, like the unsaved-changes
prompt: Start a new model with this design (default, Enter), Keep the
current model (the status names what no longer resolves), or Cancel. The
opened session waits for the answer; the same design opens without asking.
ui.inspect shows the prompt as {"design": path}; ui.prompt answers it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 18:07:30 -04:00
jyvikoandClaude Opus 5.5 ddde08fb4c Results view: hover over contours is an outline, not a pink fill (#207)
While result contours are shown, the hovered item's face fill is left out
and only its outline, edges and nodes are drawn, so the hover never hides
the colours under the pointer. Picker::hover is the hover's own overlay.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 17:53:46 -04:00
jyvikoandClaude Opus 5.5 c9a765aa02 engine: samples can build their geometry from a SolidCraft script
A sample may carry a SolidCraft script (the corpus recipe form) whose design
opens before its commands run, and its script sees the design's bodies.
fieldcraft-engine now builds fieldcraft-geometry with its scripts feature.
The start screen scrolls its sample list, and a test keeps the file.sample
form's choices in step with the samples.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 15:55:22 -04:00
jyvikoandClaude Opus 5.5 1b57e2e672 solver, model, engine: linear buckling steps
Procedure::Buckle {modes, shift}: the step's loads as a linear preload, K_σ from its stresses,
and (K + λ K_σ) φ = 0 by block Lanczos in the K inner product: K⁻¹(−K_σ) on Cholesky without a
shift, the buckling transformation (K + σ K_σ)⁻¹ K on LDLᵀ with one, whose inertia counts the
load factors below σ (Grimes–Lewis–Simon 1994). Lanczos gains an operand and an eigenvalue map
(defaults keep frequency steps bit for bit) and reports converged negative eigenvalues. Results
are frequency results with a `buckling` part; modes display with their load factor.
solve.buckle (in the Static drop-down); Abaqus *BUCKLE, Nastran SOL 105 and LS-DYNA refuse it by
name. Euler columns of hex20 within 0.18 % of Engesser's load.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 13:30:59 -04:00
jyvikoandClaude Opus 5.5 188f2d5fc4 mcp, cli: list each command's parameters as JSON Schema
CommandSpec::listing gives id, label, the parameter doc and the schema; MCP
list_commands, the control channel's engine.commands and the new
fieldcraft-cli commands --json use it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 13:20:04 -04:00