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OneCAD-Simulation/crates
jyvikoandClaude Opus 5.5 1fbb5581ea Mesh: merge coincident nodes, keeping tags and sets on the survivor
Model::merge_nodes replaces merged nodes by their survivors in elements (node
order kept, so face and edge tags hold) and in set node lists, moves a vertex
tag to an untagged survivor, and refuses a merge that would collapse an
element. fieldcraft_mesh::join::coincident_nodes / merge_coincident find the
nodes within a distance of a lower-labelled survivor, deterministically.
Meshing cell by cell and mirroring use them; node merging commands will too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 19:50:37 -04:00
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2026-10-13 23:51:40 -04:00
2026-10-13 23:51:40 -04:00