forked from 1b-agent/fieldcraft-upstream
docs/formats/tagged-mesh.md defines the exchange: 3MF Core with an optional ft:face attribute per triangle (and ft:faces per object) in a ModelCraft namespace. modelcraft_geometry::tagged_mesh::read_3mf reads it from bytes (wasm), capping every size and count and range-checking every index and coordinate. geometry.import.mesh adds the surfaces to the session, which keeps them beside the open design and restores them when a command fails. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
176 lines
6.3 KiB
Rust
176 lines
6.3 KiB
Rust
//! The geometry boundary.
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//!
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//! Meshing in ModelCraft starts from a triangulated boundary surface. This crate produces it:
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//! B-rep bodies come from SolidCraft's kernel (`solidcraft-kernel`, a pinned git dependency;
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//! plan/adr/0001-libraries.md) and leave it as a [`SurfaceMesh`] from SolidCraft's tessellator,
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//! with each triangle tagged by the B-rep face it lies on (for feature edges and for loads and
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//! boundary conditions on faces). No SolidCraft type appears in the public API, so the kernel can
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//! be replaced without touching the rest of the workspace. Only this crate may depend on
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//! `solidcraft-*` (`cargo xtask layers` enforces it).
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//!
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//! Geometry enters two ways: shapes built in code (such as [`block`]) and SolidCraft designs
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//! opened with [`open_design`], which rebuilds the design's parametric timeline and gives its
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//! bodies with persistent face names (a boundary condition on a named face follows that face
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//! through an edit of the design).
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//!
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//! Lengths are millimetres.
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#![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented, clippy::todo, clippy::unreachable)]
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#![forbid(unsafe_code)]
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mod design;
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pub mod sample;
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pub use design::{Design, FeatureError, MAX_DESIGN_BYTES, open_design, open_design_file};
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pub mod tagged_mesh;
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use solidcraft_kernel::{Body, KernelError, guard};
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#[derive(Debug, Clone, PartialEq, thiserror::Error)]
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pub enum Error {
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#[error("invalid input: {0}")]
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Invalid(String),
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#[error("the geometry operation failed: {0}")]
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Failed(String),
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}
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pub type Result<T> = std::result::Result<T, Error>;
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impl From<KernelError> for Error {
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fn from(e: KernelError) -> Self {
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match e {
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KernelError::Invalid(m) => Error::Invalid(m),
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other => Error::Failed(other.to_string()),
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}
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}
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}
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/// A solid body.
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#[derive(Debug, Clone)]
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pub struct Shape {
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pub name: String,
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body: Body,
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/// By B-rep face index (the [`SurfaceMesh::tri_face`] tags); empty for shapes built in code.
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faces: Vec<Face>,
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}
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/// A B-rep face's persistent identity.
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct Face {
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/// Stable across rebuilds of the design: named after the feature and sketch curve that made
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/// the face (`F2:side:l4`, `F2:top`, …), not after its position in the body.
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pub name: String,
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/// The name follows the history SolidCraft recorded; `false` when it was worked out from the
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/// geometry, which an upstream edit can fool.
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pub exact: bool,
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}
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/// Mass properties and extent of a [`Shape`].
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct Measure {
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pub volume: f64,
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pub area: f64,
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pub centroid: [f64; 3],
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pub bbox_min: [f64; 3],
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pub bbox_max: [f64; 3],
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pub faces: usize,
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}
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/// A triangulated boundary surface: the input to volume meshing.
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#[derive(Debug, Clone, Default, PartialEq)]
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pub struct SurfaceMesh {
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pub positions: Vec<[f64; 3]>,
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/// Counter-clockwise seen from outside.
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pub triangles: Vec<[u32; 3]>,
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/// The B-rep face each triangle lies on.
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pub tri_face: Vec<u32>,
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}
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fn xyz(v: solidcraft_geom::Vec3) -> [f64; 3] {
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[v.x, v.y, v.z]
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}
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/// A box between two corners.
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pub fn block(a: [f64; 3], b: [f64; 3]) -> Result<Shape> {
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let v = |p: [f64; 3]| solidcraft_geom::Vec3 { x: p[0], y: p[1], z: p[2] };
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let body = guard("block", || solidcraft_kernel::box_solid(v(a), v(b)))?;
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Ok(Shape { name: "Block".into(), body, faces: Vec::new() })
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}
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impl Shape {
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/// The persistent identities of the faces, by B-rep face index (empty for shapes built in code).
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pub fn faces(&self) -> &[Face] {
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&self.faces
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}
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/// The index of the face with this persistent name: the [`SurfaceMesh::tri_face`] tag its
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/// triangles carry.
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pub fn face_index(&self, name: &str) -> Option<u32> {
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self.faces.iter().position(|f| f.name == name).and_then(|i| u32::try_from(i).ok())
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}
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pub fn measure(&self) -> Result<Measure> {
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let m = guard("measure", || solidcraft_kernel::measure(&self.body))?;
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Ok(Measure {
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volume: m.volume,
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area: m.area,
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centroid: xyz(m.centroid),
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bbox_min: xyz(m.bbox.min),
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bbox_max: xyz(m.bbox.max),
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faces: m.faces,
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})
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}
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/// Triangulate the boundary within `tolerance` (chordal deviation, mm).
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pub fn tessellate(&self, tolerance: f64) -> Result<SurfaceMesh> {
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if !(tolerance > 0.0 && tolerance.is_finite()) {
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return Err(Error::Invalid(format!("tessellation tolerance must be a positive number, got {tolerance}")));
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}
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let m = guard("tessellate", || self.body.tessellate(tolerance))?;
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Ok(SurfaceMesh { positions: m.positions.into_iter().map(xyz).collect(), triangles: m.triangles, tri_face: m.tri_face })
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn block_measures() {
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let m = block([0., 0., 0.], [10., 20., 30.]).unwrap().measure().unwrap();
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assert!((m.volume - 6000.0).abs() < 1e-6, "{}", m.volume);
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assert!((m.area - 2200.0).abs() < 1e-6, "{}", m.area);
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assert_eq!(m.faces, 6);
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assert_eq!(m.bbox_max, [10., 20., 30.]);
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}
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#[test]
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fn tessellation_covers_every_face_and_encloses_the_volume() {
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let mesh = block([0., 0., 0.], [2., 3., 4.]).unwrap().tessellate(0.01).unwrap();
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assert_eq!(mesh.triangles.len(), mesh.tri_face.len());
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let mut faces: Vec<u32> = mesh.tri_face.clone();
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faces.sort_unstable();
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faces.dedup();
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assert_eq!(faces.len(), 6);
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// Divergence theorem: the outward-oriented triangles enclose the block's volume.
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let p = |i: u32| mesh.positions[i as usize];
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let six_v: f64 = mesh
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.triangles
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.iter()
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.map(|t| {
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let (a, b, c) = (p(t[0]), p(t[1]), p(t[2]));
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a[0] * (b[1] * c[2] - b[2] * c[1]) - a[1] * (b[0] * c[2] - b[2] * c[0]) + a[2] * (b[0] * c[1] - b[1] * c[0])
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})
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.sum();
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assert!((six_v / 6.0 - 24.0).abs() < 1e-9, "{}", six_v / 6.0);
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}
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#[test]
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fn hostile_input_is_an_error() {
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assert!(block([0.; 3], [0.; 3]).is_err());
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assert!(block([0.; 3], [f64::NAN, 1., 1.]).is_err());
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let b = block([0.; 3], [1.; 3]).unwrap();
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for t in [0.0, -1.0, f64::NAN, f64::INFINITY] {
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assert!(b.tessellate(t).is_err());
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}
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}
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}
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