Files
OneCAD-Simulation/Cargo.toml
T
4ce5513210 Deterministic CPU multithreading: supernodal Cholesky, parallel elements, LBM blocks (#50)
* parallel: deterministic thread pool helpers for the solvers (fixed partitions, ordered results)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* solver: supernodal left-looking Cholesky, multithreaded with a fixed operation order

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* solver: parallel element matrices, stresses, Lanczos block solves and products (sums in the sequential order)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* explicit: element updates in parallel, nodal forces added in element order (bit-identical to the sequential loop)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* lbm: collision and streaming by fixed cell blocks in parallel, wall forces in link order (bit-identical)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* engine: threads setting for the solve commands (session default from MODELCRAFT_THREADS or the cores); bit-identity test on 1, 2 and 7 threads

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* docs: rayon threads in ADR 0001, the parallel crate, supernodal Cholesky

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

---------

Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 22:26:44 -04:00

124 lines
4.9 KiB
TOML

[workspace]
resolver = "3"
members = ["crates/*", "apps/*", "xtask"]
[workspace.package]
version = "0.1.0"
edition = "2024"
license = "MIT OR Apache-2.0"
rust-version = "1.95"
authors = ["ModelCraft contributors"]
repository = "https://github.com/jyviko/modelcraft"
[workspace.dependencies]
# internal
modelcraft-model = { path = "crates/model" }
modelcraft-parallel = { path = "crates/parallel" }
modelcraft-geometry = { path = "crates/geometry" }
modelcraft-mesh = { path = "crates/mesh" }
modelcraft-decks = { path = "crates/decks" }
modelcraft-io = { path = "crates/io" }
modelcraft-fem = { path = "crates/fem" }
modelcraft-solver = { path = "crates/solver" }
modelcraft-explicit = { path = "crates/explicit" }
modelcraft-lbm = { path = "crates/lbm" }
modelcraft-engine = { path = "crates/engine" }
modelcraft-testkit = { path = "crates/testkit" }
modelcraft-render = { path = "crates/render" }
modelcraft-ui-egui = { path = "crates/ui-egui" }
modelcraft-mcp = { path = "crates/mcp" }
# foundation
thiserror = "2"
serde = { version = "1", features = ["derive"] }
serde_json = { version = "1", features = ["float_roundtrip"] }
log = "0.4"
# 3MF packages (docs/formats/tagged-mesh.md): the same versions SolidCraft uses.
zip = { version = "3", default-features = false, features = ["deflate"] }
quick-xml = "0.41"
# content hashes and part checksums of .modelcraft files (the version SolidCraft uses)
sha2 = "0.10"
# images (PNG snapshots and screenshots)
png = "0.18"
# SVG toolbar icons rasterised in the UI (no text, fonts or raster images in icons)
resvg = { version = "0.48", default-features = false }
# ui: the same egui/eframe/egui-wgpu line as SolidCraft
egui = "0.36"
eframe = { version = "0.36", default-features = false }
egui-wgpu = "0.36"
# Shared Craft-family egui components (icon buttons, tabs, widget palette); the same rev as
# VectorCraft. MIT OR Apache-2.0.
craft-ui = { git = "https://github.com/storytold/craft-libs", rev = "5c874d51eeb3de70e735c8ce87a59a7dedd47675" }
# native file pickers (the desktop app only; the UI crate takes them as services)
rfd = "0.17"
# Geometry: SolidCraft's B-rep kernel (MIT OR Apache-2.0), pinned. Only crates/geometry uses it
# (plan/adr/0001-libraries.md).
solidcraft-geom = { git = "https://github.com/bherbruck/solidcraft", rev = "de1479029dd6821cffd28b70688a58e7f61f0cfd" }
solidcraft-kernel = { git = "https://github.com/bherbruck/solidcraft", rev = "de1479029dd6821cffd28b70688a58e7f61f0cfd" }
solidcraft-doc = { git = "https://github.com/bherbruck/solidcraft", rev = "de1479029dd6821cffd28b70688a58e7f61f0cfd" }
solidcraft-io = { git = "https://github.com/bherbruck/solidcraft", rev = "de1479029dd6821cffd28b70688a58e7f61f0cfd" }
# Runs SolidCraft command scripts (the test corpus recipes); only behind modelcraft-geometry's
# `scripts` feature.
solidcraft-engine = { git = "https://github.com/bherbruck/solidcraft", rev = "de1479029dd6821cffd28b70688a58e7f61f0cfd" }
[workspace.lints.rust]
unsafe_code = "forbid"
[workspace.lints.clippy]
dbg_macro = "warn"
todo = "warn"
too_many_arguments = "allow"
type_complexity = "allow"
# `!(x > tol)` is our idiom for "not a usable number" (NaN-safe).
neg_cmp_op_on_partial_ord = "allow"
[profile.dev.package."*"]
opt-level = 2
[profile.dev]
opt-level = 1
# The lattice Boltzmann kernels are compute loops over millions of cells; their verification
# runs (tests) need them optimised.
[profile.dev.package.modelcraft-lbm]
opt-level = 3
# Tests and lints (`cargo xtask ci`, GitHub CI). Debug assertions are off because truck's
# debug-only checks reject valid geometry (SolidCraft builds its tests the same way).
[profile.ci]
inherits = "dev"
opt-level = 1
debug = "line-tables-only"
debug-assertions = false
overflow-checks = true
incremental = false
[profile.ci.package."*"]
opt-level = 2
[profile.ci.package.modelcraft-lbm]
opt-level = 3
[profile.release]
opt-level = 3
lto = "thin"
codegen-units = 16
debug = "line-tables-only"
# SolidCraft builds truck and egui-wgpu with local fixes (its vendor/ directory). Patches don't
# reach a dependent workspace, so ModelCraft applies the same ones from the same pinned commit;
# keep this list and the rev in step with SolidCraft's [patch.crates-io].
[patch.crates-io]
truck-shapeops = { git = "https://github.com/bherbruck/solidcraft", rev = "de1479029dd6821cffd28b70688a58e7f61f0cfd" }
truck-stepio = { git = "https://github.com/bherbruck/solidcraft", rev = "de1479029dd6821cffd28b70688a58e7f61f0cfd" }
truck-meshalgo = { git = "https://github.com/bherbruck/solidcraft", rev = "de1479029dd6821cffd28b70688a58e7f61f0cfd" }
matext4cgmath = { git = "https://github.com/bherbruck/solidcraft", rev = "de1479029dd6821cffd28b70688a58e7f61f0cfd" }
# egui-wgpu with SolidCraft's fixes (vendor/egui-wgpu there): MSAA clamped to what the device
# supports and 1x on OpenGL adapters, so the requested 4x never fails pipeline validation at start.
egui-wgpu = { git = "https://github.com/bherbruck/solidcraft", rev = "de1479029dd6821cffd28b70688a58e7f61f0cfd" }