forked from 1b-agent/fieldcraft-upstream
The viewport keeps each drawn body's B-rep edges; with Select: Edges a click picks the nearest visible one (before and after meshing), hover and the selection draw it wide, and multi-select works as for faces. Part of #230. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo