forked from 1b-agent/fieldcraft-upstream
Crates fieldcraft-*, binaries fieldcraft and fieldcraft-cli, the .fieldcraft file (format tag fieldcraft/1, manifest fieldcraft.json), FIELDCRAFT_* environment variables, the MCP server name, egui widget ids (fc_*), the app icon document FieldCraft.icon and its generated family, docs and licences. No compatibility shim: no files of the earlier name exist. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
286 lines
11 KiB
Rust
286 lines
11 KiB
Rust
//! The geometry boundary.
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//!
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//! Meshing in FieldCraft starts from a triangulated boundary surface. This crate produces it:
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//! B-rep bodies come from SolidCraft's kernel (`solidcraft-kernel`, a pinned git dependency;
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//! plan/adr/0001-libraries.md) and leave it as a [`SurfaceMesh`] from SolidCraft's tessellator,
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//! with each triangle tagged by the B-rep face it lies on (for feature edges and for loads and
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//! boundary conditions on faces). No SolidCraft type appears in the public API, so the kernel can
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//! be replaced without touching the rest of the workspace. Only this crate may depend on
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//! `solidcraft-*` (`cargo xtask layers` enforces it).
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//!
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//! Geometry enters two ways: shapes built in code (such as [`block`]) and SolidCraft designs
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//! opened with [`open_design`], which rebuilds the design's parametric timeline and gives its
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//! bodies with persistent face names (a boundary condition on a named face follows that face
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//! through an edit of the design).
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//!
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//! Lengths are millimetres.
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#![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented, clippy::todo, clippy::unreachable)]
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#![forbid(unsafe_code)]
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mod design;
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pub mod sample;
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#[cfg(feature = "scripts")]
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mod script;
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pub use design::{Design, FeatureError, MAX_DESIGN_BYTES, open_design, open_design_file};
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pub mod tagged_mesh;
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#[cfg(feature = "scripts")]
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pub use script::{MAX_SCRIPT_BYTES, script_design};
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use solidcraft_kernel::{Body, KernelError, guard};
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#[derive(Debug, Clone, PartialEq, thiserror::Error)]
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pub enum Error {
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#[error("invalid input: {0}")]
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Invalid(String),
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#[error("the geometry operation failed: {0}")]
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Failed(String),
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}
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pub type Result<T> = std::result::Result<T, Error>;
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impl From<KernelError> for Error {
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fn from(e: KernelError) -> Self {
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match e {
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KernelError::Invalid(m) => Error::Invalid(m),
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other => Error::Failed(other.to_string()),
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}
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}
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}
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/// Read a regular file of at most `max_bytes` through SolidCraft's file access (in the browser,
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/// the in-memory files the web host loaded). Opening a design or a 3MF package from these bytes
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/// ([`open_design`], [`tagged_mesh::read_3mf`]) lets the caller record a hash of exactly what it
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/// opened.
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pub fn read_file(path: &str, max_bytes: usize) -> Result<Vec<u8>> {
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solidcraft_io::vfs::read(path, max_bytes).map_err(|e| Error::Invalid(format!("cannot read `{path}`: {e}")))
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}
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/// SolidCraft's linear modelling tolerance (mm): points closer than this are the same point.
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const LINEAR_TOLERANCE: f64 = solidcraft_geom::LINEAR_TOL;
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/// A solid body.
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#[derive(Debug, Clone)]
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pub struct Shape {
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pub name: String,
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body: Body,
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/// By B-rep face index (the [`SurfaceMesh::tri_face`] tags); empty for shapes built in code.
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faces: Vec<Face>,
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}
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/// A B-rep face's persistent identity.
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct Face {
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/// Stable across rebuilds of the design: named after the feature and sketch curve that made
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/// the face (`F2:side:l4`, `F2:top`, …), not after its position in the body.
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pub name: String,
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/// The name follows the history SolidCraft recorded; `false` when it was worked out from the
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/// geometry, which an upstream edit can fool.
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pub exact: bool,
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}
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/// The analytic surface a B-rep face lies on, when it is one of the elementary kinds. Directions
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/// are unit vectors; lengths are millimetres and angles radians.
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum FaceSurface {
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/// The outward unit normal and a point on the plane.
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Plane {
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normal: [f64; 3],
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point: [f64; 3],
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},
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Cylinder {
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origin: [f64; 3],
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axis: [f64; 3],
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radius: f64,
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},
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/// The apex, the axis pointing into the cone and the half-angle.
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Cone {
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apex: [f64; 3],
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axis: [f64; 3],
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half_angle: f64,
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},
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Sphere {
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center: [f64; 3],
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radius: f64,
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},
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/// The centre of the ring, its axis, and the ring (major) and tube (minor) radii.
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Torus {
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center: [f64; 3],
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axis: [f64; 3],
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major: f64,
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minor: f64,
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},
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}
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/// Mass properties and extent of a [`Shape`].
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct Measure {
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pub volume: f64,
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pub area: f64,
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pub centroid: [f64; 3],
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pub bbox_min: [f64; 3],
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pub bbox_max: [f64; 3],
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pub faces: usize,
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}
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/// A triangulated boundary surface: the input to volume meshing.
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#[derive(Debug, Clone, Default, PartialEq)]
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pub struct SurfaceMesh {
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pub positions: Vec<[f64; 3]>,
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/// Counter-clockwise seen from outside.
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pub triangles: Vec<[u32; 3]>,
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/// The B-rep face each triangle lies on.
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pub tri_face: Vec<u32>,
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/// Copies of one point closer than this are the same point (0: only identical coordinates).
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/// A [`Shape::tessellate`] result is a triangle soup whose faces each carry their own copy of
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/// the boundary points they share, accurate to the kernel's linear tolerance, so two copies
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/// can differ by up to twice it; boundary surface preparation welds at this distance.
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pub weld_distance: f64,
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}
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fn xyz(v: solidcraft_geom::Vec3) -> [f64; 3] {
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[v.x, v.y, v.z]
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}
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/// A box between two corners.
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pub fn block(a: [f64; 3], b: [f64; 3]) -> Result<Shape> {
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let v = |p: [f64; 3]| solidcraft_geom::Vec3 { x: p[0], y: p[1], z: p[2] };
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let body = guard("block", || solidcraft_kernel::box_solid(v(a), v(b)))?;
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Ok(Shape { name: "Block".into(), body, faces: Vec::new() })
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}
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impl Shape {
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/// The persistent identities of the faces, by B-rep face index (empty for shapes built in code).
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pub fn faces(&self) -> &[Face] {
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&self.faces
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}
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/// The index of the face with this persistent name: the [`SurfaceMesh::tri_face`] tag its
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/// triangles carry.
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pub fn face_index(&self, name: &str) -> Option<u32> {
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self.faces.iter().position(|f| f.name == name).and_then(|i| u32::try_from(i).ok())
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}
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/// The analytic surface of each B-rep face, by face index (the [`SurfaceMesh::tri_face`]
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/// tags): `None` for a free-form face. Meshers project nodes onto these surfaces.
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pub fn face_surfaces(&self) -> Result<Vec<Option<FaceSurface>>> {
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guard("face surfaces", || {
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Ok((0..self.body.face_count())
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.map(|f| {
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solidcraft_kernel::face_surface(&self.body, f).map(|s| match s {
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solidcraft_kernel::FaceSurface::Plane { normal, point } => FaceSurface::Plane { normal: xyz(normal), point: xyz(point) },
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solidcraft_kernel::FaceSurface::Cylinder { origin, axis, radius } => {
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FaceSurface::Cylinder { origin: xyz(origin), axis: xyz(axis), radius }
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}
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solidcraft_kernel::FaceSurface::Cone { apex, axis, half_angle } => {
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FaceSurface::Cone { apex: xyz(apex), axis: xyz(axis), half_angle }
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}
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solidcraft_kernel::FaceSurface::Sphere { center, radius } => FaceSurface::Sphere { center: xyz(center), radius },
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solidcraft_kernel::FaceSurface::Torus { center, axis, major, minor } => {
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FaceSurface::Torus { center: xyz(center), axis: xyz(axis), major, minor }
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}
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})
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})
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.collect())
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})
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.map_err(Error::from)
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}
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/// A characteristic size: the diagonal of the bounding box of the body's B-rep vertices
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/// (cached by the kernel; curved faces may bulge past it). For default tolerances and sizes.
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pub fn size(&self) -> Result<f64> {
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Ok(guard("size", || Ok(self.body.size()))?)
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}
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pub fn measure(&self) -> Result<Measure> {
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let m = guard("measure", || solidcraft_kernel::measure(&self.body))?;
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Ok(Measure {
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volume: m.volume,
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area: m.area,
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centroid: xyz(m.centroid),
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bbox_min: xyz(m.bbox.min),
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bbox_max: xyz(m.bbox.max),
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faces: m.faces,
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})
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}
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/// Triangulate the boundary within `tolerance` (chordal deviation, mm).
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pub fn tessellate(&self, tolerance: f64) -> Result<SurfaceMesh> {
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if !(tolerance > 0.0 && tolerance.is_finite()) {
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return Err(Error::Invalid(format!("tessellation tolerance must be a positive number, got {tolerance}")));
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}
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let m = guard("tessellate", || self.body.tessellate(tolerance))?;
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Ok(SurfaceMesh {
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positions: m.positions.into_iter().map(xyz).collect(),
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triangles: m.triangles,
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tri_face: m.tri_face,
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weld_distance: 2.0 * LINEAR_TOLERANCE,
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})
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}
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}
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impl SurfaceMesh {
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/// The volume the triangles enclose (divergence theorem: the sum of the signed tetrahedra each
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/// triangle spans with the origin). Equals the solid's volume for a closed, outward-oriented
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/// surface; a triangle with a vertex index out of range counts as nothing.
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pub fn enclosed_volume(&self) -> f64 {
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let six_v: f64 = self
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.triangles
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.iter()
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.filter_map(|t| {
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let [a, b, c] = [self.positions.get(t[0] as usize)?, self.positions.get(t[1] as usize)?, self.positions.get(t[2] as usize)?];
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Some(a[0] * (b[1] * c[2] - b[2] * c[1]) - a[1] * (b[0] * c[2] - b[2] * c[0]) + a[2] * (b[0] * c[1] - b[1] * c[0]))
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})
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.sum();
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six_v / 6.0
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn block_measures() {
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let m = block([0., 0., 0.], [10., 20., 30.]).unwrap().measure().unwrap();
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assert!((m.volume - 6000.0).abs() < 1e-6, "{}", m.volume);
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assert!((m.area - 2200.0).abs() < 1e-6, "{}", m.area);
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assert_eq!(m.faces, 6);
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assert_eq!(m.bbox_max, [10., 20., 30.]);
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}
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#[test]
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fn block_faces_are_planes_through_the_box() {
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let surfaces = block([0., 0., 0.], [10., 20., 30.]).unwrap().face_surfaces().unwrap();
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assert_eq!(surfaces.len(), 6);
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for s in surfaces {
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let Some(FaceSurface::Plane { normal, point }) = s else { panic!("{s:?}") };
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// Each plane holds one of the box's faces: the point's coordinate along the normal is
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// 0 or the box's extent there.
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let along: f64 = normal.iter().zip(point).map(|(n, p)| n * p).sum();
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assert!([0.0, 10.0, 20.0, 30.0].iter().any(|v| (along.abs() - v).abs() < 1e-9), "{normal:?} {point:?}");
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}
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}
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#[test]
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fn tessellation_covers_every_face_and_encloses_the_volume() {
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let mesh = block([0., 0., 0.], [2., 3., 4.]).unwrap().tessellate(0.01).unwrap();
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assert_eq!(mesh.triangles.len(), mesh.tri_face.len());
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let mut faces: Vec<u32> = mesh.tri_face.clone();
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faces.sort_unstable();
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faces.dedup();
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assert_eq!(faces.len(), 6);
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// The outward-oriented triangles enclose the block's volume.
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assert!((mesh.enclosed_volume() - 24.0).abs() < 1e-9, "{}", mesh.enclosed_volume());
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}
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#[test]
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fn hostile_input_is_an_error() {
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assert!(block([0.; 3], [0.; 3]).is_err());
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assert!(block([0.; 3], [f64::NAN, 1., 1.]).is_err());
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let b = block([0.; 3], [1.; 3]).unwrap();
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for t in [0.0, -1.0, f64::NAN, f64::INFINITY] {
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assert!(b.tessellate(t).is_err());
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}
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}
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}
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