fix(ui): preserve construction tools and dashed feedback (#600)

Construction (X) keeps the active sketch tool, its picked points and inline values while switching line type, and drawing previews and hover show the same dashed pattern as committed construction and centre lines. Fixes #584 and #581.

Co-authored-by: lillith <35337584+0xlillith@users.noreply.github.com>
This commit is contained in:
selune authored and GitHub committed 2026-10-13 04:07:48 -04:00
1 parent db02a18627
commit 083ddf7722
7 files changed
+163 -37

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+75 -13
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@@ -429,13 +429,17 @@ fn build_sketch_scene(app: &SolveApp, proj: &Proj) -> GpuScene {
for (pts, col, cons) in sketch_lines_with_sampler(&ss.sketch, &ss.plane, active, &ss.report.curve_determined, |_, index, plane| {
crate::sketch_display::curve_sample(app, sid, index, plane, proj).parts.clone()
}) {
let segs = if !cons {
pts.windows(2).map(|w| (w[0], w[1])).collect()
} else if col == colors::SKETCH_CENTERLINE {
dashes(&pts, &[0.6 * unit, 0.15 * unit, 0.05 * unit, 0.15 * unit])
} else {
dashes(&pts, &[0.3 * unit, 0.2 * unit])
};
let segs = sketch_segments(
&pts,
if !cons {
0
} else if col == colors::SKETCH_CENTERLINE {
2
} else {
1
},
unit,
);
for (a, b) in segs {
sc.line(a.to_f32(), b.to_f32(), sketch_color(&tk, col), if cons { 1.2 } else { 2.0 }, active);
}
@@ -502,6 +506,15 @@ fn ground_shadow(sc: &mut GpuScene, app: &SolveApp, st: &solidcraft_engine::doc:
}
}
/// Sketch line types share the same world-space dash phase in the scene and overlays.
pub(crate) fn sketch_segments(pts: &[Vec3], mode: u8, unit: f64) -> Vec<(Vec3, Vec3)> {
match mode {
1 => dashes(pts, &[0.3 * unit, 0.2 * unit]),
2 => dashes(pts, &[0.6 * unit, 0.15 * unit, 0.05 * unit, 0.15 * unit]),
_ => pts.windows(2).map(|w| (w[0], w[1])).collect(),
}
}
/// The drawn pieces of a polyline in a dash pattern (on, off, on, off… lengths).
pub(crate) fn dashes(pts: &[Vec3], pattern: &[f64]) -> Vec<(Vec3, Vec3)> {
let mut out = Vec::new();
@@ -1464,8 +1477,9 @@ fn build_highlight(app: &SolveApp) -> GpuScene {
&& let Some(ci) = ss.sketch.curve_index(id)
{
for pts in &crate::sketch_display::curve_sample(app, *sketch, ci, &ss.plane, &display_proj(app)).parts {
for w in pts.windows(2) {
sc.line(w[0].to_f32(), w[1].to_f32(), c4(t.sel_edge), 3.5, true);
let mode = ss.sketch.curves.get(ci).map_or(0, |c| if c.centerline { 2 } else { u8::from(c.construction) });
for (a, b) in sketch_segments(pts, mode, grid_step(app.cam.half_height()).0) {
sc.line(a.to_f32(), b.to_f32(), c4(t.sel_edge), 3.5, true);
}
}
}
@@ -1485,8 +1499,9 @@ fn build_highlight(app: &SolveApp) -> GpuScene {
&& let Some(ci) = ss.sketch.curve_index(id)
{
for pts in &crate::sketch_display::curve_sample(app, ss.feature, ci, &ss.plane, &display_proj(app)).parts {
for w in pts.windows(2) {
sc.line(w[0].to_f32(), w[1].to_f32(), c4(t.sel_edge), 3.5, true);
let mode = ss.sketch.curves.get(ci).map_or(0, |c| if c.centerline { 2 } else { u8::from(c.construction) });
for (a, b) in sketch_segments(pts, mode, grid_step(app.cam.half_height()).0) {
sc.line(a.to_f32(), b.to_f32(), c4(t.sel_edge), 3.5, true);
}
}
}
@@ -2576,8 +2591,8 @@ fn hover_highlight(app: &SolveApp, painter: &egui::Painter, proj: &Proj) {
&& let Some(ci) = ss.sketch.curve_index(id)
{
for part in &crate::sketch_display::curve_sample(app, *sketch, ci, &ss.plane, proj).parts {
let pts: Vec<Pos2> = part.iter().filter_map(|q| proj.to_screen(*q)).collect();
painter.add(Shape::line(pts, Stroke::new(3.0, col)));
let mode = ss.sketch.curves.get(ci).map_or(0, |c| if c.centerline { 2 } else { u8::from(c.construction) });
crate::tools::paint_sketch_path(part, mode, painter, proj, Stroke::new(3.0, col));
}
}
}
@@ -3070,6 +3085,53 @@ fn view_menu(app: &mut SolveApp, ui: &mut egui::Ui, button: Rect) -> bool {
mod tests {
use super::*;
#[test]
fn construction_drawing_and_hover_overlays_preserve_visible_gaps() {
fn length(shape: &Shape) -> f32 {
match shape {
Shape::LineSegment { points, .. } => points[0].distance(points[1]),
Shape::Path(path) => path.points.windows(2).map(|w| w[0].distance(w[1])).sum(),
Shape::Vec(shapes) => shapes.iter().map(length).sum(),
_ => 0.0,
}
}
let mut h = crate::scenario::Harness::new();
h.app.run("sketch.create", json!({"plane":"XY"})).unwrap();
h.call("ui.view", json!({"view":"top"}));
h.settle();
let proj = display_proj(&h.app);
let a = Vec2::ZERO;
let b = Vec2::new(20.0, 8.0);
let whole = proj.to_screen(Vec3::new(b.x, b.y, 0.0)).unwrap().distance(proj.to_screen(Vec3::ZERO).unwrap());
let mut draw = crate::tools::Tool::for_command("sketch.line").unwrap();
draw.pts.push((a, None));
draw.hover = Some((b, None));
for mode in [0, 1, 2] {
crate::sketch_palette::set_mode(&mut h.app, mode);
let ctx = egui::Context::default();
let output = ctx.run_ui(egui::RawInput::default(), |ui| {
let painter = ui.ctx().layer_painter(egui::LayerId::background());
crate::tools::preview(&h.app, &draw, &painter, &proj);
});
let preview: f32 = output.shapes.iter().map(|s| length(&s.shape)).sum();
let r = h.app.run("sketch.line", json!({"points":[[0,0],[20,8]]})).unwrap();
let id = r["curves"][0].as_str().unwrap().to_string();
h.app.viewport.hover = Some(Hit::SketchCurve { sketch: h.app.session.active_sketch.unwrap(), id, straight: true });
let output = ctx.run_ui(egui::RawInput::default(), |ui| {
hover_highlight(&h.app, &ui.ctx().layer_painter(egui::LayerId::background()), &proj);
});
let hover: f32 = output.shapes.iter().map(|s| length(&s.shape)).sum();
assert!((preview - hover).abs() < 0.01, "mode {mode}: preview {preview}, hover {hover}");
if mode == 0 {
assert!((preview - whole).abs() < 0.01);
} else {
assert!(preview > whole * 0.25 && preview < whole * 0.85, "mode {mode} covers {preview} of {whole}");
}
h.app.run("edit.undo", json!({})).unwrap();
}
crate::sketch_palette::set_mode(&mut h.app, 0);
}
#[test]
fn cpu_viewport_uses_section_preview_and_sketch_slice() {
fn pixels(h: &mut crate::scenario::Harness, cam: Camera) -> Vec<Color32> {