Insert Part dialog (SOLID > INSERT > Insert Fastener)
The standard parts library by type (with its ISO standard), size and length, the size's table values and a picture of the part; picking a hole's wall or rim seats it there with a rigid joint (the live preview shows it seated), without a pick it goes at the origin. Opens on FusionFastenersCommand (and parts.insert); OK runs FusionFastenersCommand. Its own icon. Insert's world picks (`at`, `point`, `direction`) go through the component frames like other picks. Tests for the library parsing and the insert parameters; checked in the app: an M3 socket head cap screw seated in a drilled hole with its joint. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
This commit is contained in:
1 parent
4eff2146d2
commit
0a6f6c4422
6 files changed
+280
-2
No files matched your search
@@ -26,7 +26,16 @@ const TYPE_LABELS: [&str; 7] = ["Rigid", "Revolute", "Slider", "Cylindrical", "P
|
||||
/// What a joint origin input accepts (snaps on faces, edges and vertices).
|
||||
const SNAPS: u16 = FACES | EDGES | VERTICES;
|
||||
/// Commands whose effect is where occurrences sit (previewed on the placed model).
|
||||
const MOVES: [&str; 6] = ["JointAssembleCmdNew", "JointAsBuiltCmd", "FusionMoveJointsCommand", "joint.edit", "joint.limits", "RigidGroupCmd"];
|
||||
const MOVES: [&str; 8] = [
|
||||
"JointAssembleCmdNew",
|
||||
"JointAsBuiltCmd",
|
||||
"FusionMoveJointsCommand",
|
||||
"joint.edit",
|
||||
"joint.limits",
|
||||
"RigidGroupCmd",
|
||||
"parts.insert",
|
||||
"FusionFastenersCommand",
|
||||
];
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum Asm {
|
||||
|
||||
Reference in new issue
Block a user