Headless pictures draw on the GPU, with the viewport's pipelines (CPU rasterizer as last tier) (#1555)
Thanks @jyviko.
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@@ -21,5 +21,10 @@ path = "src/alias.rs"
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[dependencies]
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solidcraft-engine = { workspace = true }
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solidcraft-gpu = { workspace = true }
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solidcraft-mcp = { workspace = true }
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serde_json = { workspace = true }
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[dev-dependencies]
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# Snapshot tests decode the pictures to compare them with a tolerance.
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image = { workspace = true }
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